skysight-inc/HackerNews huggingface dataset:
I'll believe it when I see Xcode running on the thing. Plus I would not want to be seen around wearing that thing.
Did they say anything about myopia from holding screens close? I thought they specifically said the feature was encouraging spending more time outside. I believe the current theory for increased myopia is from not getting enough sunlight into your eyes as a child. Nothing to do with focusing close.
Have you actually tried using one of the Apple Silicon Macs with 8GB RAM?

When they first came out, there was a great deal of hay made over the fact that this was still the base RAM—and then people started using them, and reporting that it was fine. As long as you're not trying to put them under heavy loads, 8GB RAM is plenty for the M1 and M2.

And if you want to put it under heavy load...then you're not really the target customer for the base model, are you?
I dunno, beats pulling out a phone and fumbling with the record button.
Apple Releases New 70W Power Adapter Alongside 15-Inch MacBook Air
Were you watching the same keynote as I was? I saw classic office work (Keynote, FaceTime) as well as 3D representations of manufacturing equipment.
I think the remote worker in a hotel was a more likely take.

A lot will depend on the quality of the virtual avatar generated for you while in a video call.
Most VR so far has been designed to isolate you from your surrounding environment, and is the opposite. Also the ability to use it without controllers makes the whole thing feel less intrusive/burdensome to use.
I guess you could just swap batteries ...
Looks like display support is the same as the MBA13

https://www.apple.com/macbook-air-13-and-15-m2/specs/
Feels pushy and disrespectful of his time to me. If everyone emailed the CEO when they have some problem the CEOs wouldn:t be able to get anything done.

The email also makes you feel like an asshole if you don't drop whatever you're doing to help him because supposedly it's your fault his company is failing.
I didn't get the sense of a BGP error, mtr to ipv4 [a-d].ns.whatsapp.net looked ok enough during the outage. I even got back responses from d.ns.whatsapp.net to mtr probes while not getting DNS responses. Although, now that DNS is working, the mtrs are pretty different, I'm not used to getting such wide geographical response.
Two hours of battery life is a joke. They did not mention FoV, which seems to be the biggest limitation on other headsets.

The technology looks nice: foveated rendering, eye tracking controls and geature recognition. The image quality could be amazing and the battery life is still bad enough that it will be v2 or v3 before it is worth looking at.
Yeah… It's like sure, this replaces a TV for ONE person. If I want to watch a movie with my wife and daughter, I'm out $10,500
I had an O.G. Rift and Elite Dangerous was absolutely awesome on it. But the prep work I had to do to just play a little was insane:

1. Boot to Windows (Mac bootcamp)

2. Microsoft: It's been 6 months since you ran Windows. I need to force an update for 20 minutes!

3. Steam: LOL you need to update me too!

4. Find the device, the motion sensor/cameras in my cabinet, plug them in and position them in the room.

5. Display driver: Barf! Reboot computer.

6. Unplug/replug everything.

7. Oculus: Hahah new drivers, sucker!

8. Launch Elite Dangerous. Oops, somehow it's not in VR mode. Figure out how to change it in graphics settings...

By the time I got around to playing, I was already exhausted.
I think the:

- existing apple ecosystem;

- the fact that this looks far more AR focused than the VR focused stuff I've currently seen;

- the public's perception of the Apple brand and its build quality (questionable if real, but an undeniable public perception nonetheless) could get around the "ugly sweat box" vibe you've described;

- the willingness for app-makers to build for the ecosystem;

- the 4k and (apparent) visual quality;

...could make this successful, or at least iPad-like in terms of dominating a market.

Hard to know for sure though until we get some actual reviews and footage of people wearing it.
What are some use cases for PCI in the M2 Mac Pro Silicon?

All I can think of is people who need more ethernet ports. It doesn't seem like it'll work for video cards, right?
>I grew up in late USSR

Data is better than anecdotes:

https://commons.wikimedia.org/wiki/File:GDP_per_capita_devel...

These are data reconstructed by Western economists, not Soviet partisans. Only when the political system was in a meltdown by the end of the '80s did the USSR experience a sustained economic decline.
Oculus sold a lot of users but most of them were used 0 or 1 times.

This product will need to be actually useful to take off, the early adopters need to rave about it to their friends. Presumably that's why Apple is targeting such a high price point at first, I'm sure they could remove half the cameras and use a worse CPU and end up with a device that sort of works, but first impressions matter.
Seems slightly more refined and seamless compared to other headsets.

Not sure exactly what I think to be honest... It's pricey, but looks good in theory.

I'll be interested if text really is as sharp as they claim it to be and if the latency is noticeably better than the Quest.

Also how they adjust for different IPD is extremely important, but I'm not sure they mentioned that at all? The Quest 2 has 3 three fixed IPD positions you can select from, but none of them are quite perfect for me and that makes the depth experience tiring and a little blurry.

For anyone who's used Quest 2 the idea that you would use it has a productivity device is absurd because although you can create virtual work spaces the resolution isn't even close to a high-res monitor and the whole experience gets tiring to the eye after a while. If Apple has solved this then it's 100% worth the price imo, but I think this is something I'd need to try before I buy because I'd personally not be spending this amount of money without knowing it's a significant step up from what Meta is offering for a much much cheaper price point with the Quest 3.

There's nothing that revolutionary here in my opinion. It just looks like a more refined Quest 3. Which isn't to say it's bad. I mean there's a reason I'm writing this on a Macbook.
I hope we’ll see Neal Stephenson’s term Gargoyle come into use as wearable computing becomes more common
So is AGI AI? Why use such a broad term that puts AGI, a term defined by science fiction, with Transformer, a practical next token predictor based on gradient descent and attention mechanism, in the same basket?
Postmortem: May 31st Connectivity Issue – (EU-Central) Frankfurt
> This seems like a device that could kill the monitor.

No, this screenless laptop [1] is a device that could kill the monitor.
Conventional keyboard, AR goggles for the monitor.

This Apple headgear is intended to kill the smartphone, but the hardware isn't there yet.
As Carmack said after leaving Oculus, the headgear needs to get down to swim goggle size to get any traction, and down to eyeglass size to become pervasive.

This thing is bulkier than expected. Since it's tethered to a box on your belt, it's surprising that more of the electronics isn't down with the battery. Others are shipping
smaller, lighter headgear. You'd expect something like this [2] from Apple.

Despite this, we'll probably see iBorgs on University Avenue in Palo Alto within days after this ships.

[1] https://www.tomshardware.com/news/this-ar-laptop-promises-a-...

[2] https://inmoglass.com/
Yes and everyone thought Enron was the greatest until their fraud was exposed. When you have minimal transparency it's really easy to cook the books and look good. That's like half the point of regulations around public companies.
I have an Oculus2 and a PSVR2, and the Apple headset seems like an entirely different thing. It's meant to replace your mac computer and your tv.

Yes with the headsets I have, you can surf the web and technically try to write code, but it's not a good experience. And those displays basically still suck. You can see the pixels, and the lenses create weird effects. If Apple has solved this, and the presence of the screen and lenses is just "forgotten", it's going to be a huge step forward. It'll be a device to actually be productive on, let alone watch movies and play games, IMO.
If the main complaint here is the price, then Apple has once again succeeded with their marketing.
I would imagine such a person would heavily script a lot of things and be able to spread their time among hundreds of customers, and I'd get the cheap rates if I'm willing to pick off their menu of preferred software packages for each need, rather than picking my own specific one, for instance.

I don't know if it's realistic, but I'd love something on the order of $20/mo for something simple like my own photo gallery (whatever package they recommend), maybe a peertube instance, a personal pastebin or etherpad. I'll provide the hardware and connectivity, I just want someone to help me set it up, log in periodically and apply patches, and manage backups and stuff.

I'd expect to pay more if I had weird requests or high-maintenance stuff like email.

Some time ago, I heard an interesting idea for "investing" in indie musicians -- buying their music actually buys stock, and if they become popular, your shares become more valuable. Similarly, if I'm picky about wanting my CTO-on-demand to support _this particular_ photo gallery software, and I pay extra for that special service initially, but later it becomes popular and many of their customers request it and they're able to service those requests because I paid them to develop the skill, maybe I get something in return? I dunno, that gets complicated, but it's worth thinking about how the incentives work.
The fact that there have or haven't been enforcement actions against X or Y shouldn't be how we're supposed to determine what is or isn't illegal. There should be a speed limit (65mph) and if you drive over the speed limit, you should know you're violating the law. If the speed limit is "if the cops pull you over, you violated the law" then we have no clarity for entrepreneurs. At least some level of clarity for entrepreneurs is critical to a healthy economy.
This really is technology wrapped up in an experience that feels magical. I'm decently familiar with the state of the HMD industry and I reckon they're a solid 5 to 7 years ahead of Meta in terms of processing power and display tech, not to mention all the ancillary details you have to get right to deliver a convincing AR experience like lens adjustment (they demonstrated a crazy 2D motor controlled carriage for centering the screens, no doubt automatically driven by the eye tracker without user intervention)

I guess the only real bummer is the high price -- all those optical components can't be cheap at this scale -- and the short battery life which really can't be solved without either a serious breakthrough in power efficiency (which apple is on the frontier of), battery density (likely same) or sacrificing visual fidelity (not in Apple's ethos). I don't mind the external battery pack, actually; hopefully it results in a well balanced headset.

I wonder if they're going to do in-person demos at the Apple store. I might have to go check it out.
Emphasis on progressive web apps in macOS is a good hint with the first wave of apps this will have. Similar to how iPhone first didn't allow for third party apps, this will take the first year to sort out all the HCI before allowing for app store uploads.

This is very much nReal but polished, and those goggles are dim and not as immersive as this. Magic Leap went with the wrong direction it turned out.
Did he really say this?

"""“Just as the Mac introduced us to personal computing, and iPhone introduced us to mobile computing, Apple Vision Pro introduces us to spatial computing. Built upon decades of Apple innovation, Vision Pro is years ahead and unlike anything created before"
They said 2 hours in the presentation.
And I will go on record saying this is nice and all, but fundamentally just some incremental progress. Absolutely not an iPhone moment.

The idea of having a fully immersive 3D environment around you is cool, but I haven’t had any VR experience that didn’t turn out to be eventually a headache let alone actually productive. Even with gaming I can only name a few titles that actually benefit, but for the ones that do the effect is quite something, I’ll admit that.
but will it run VSCode? Or is this iOS apps locked?
You can invest in my opinions, from just $3999™!
I am skeptical but applaud anyone trying to introduce a new computing form factor. All the use cases in the presentation seemed like they could be done already with a computer, and much better.
> It won't. Sadly. Can't justify spending 3K on... family calls, tiresome multiscreen development environment, finally - games? Won't happen unfortunately.

You missed one, porn.
Strongly disagree that this will be as revolutionary as the iphone. The iphone, and smart phones as a platform were revolutionary largely because of how portable they are.

This is much more comparable to a laptop than a phone, and it doesn't introduce new communications technology like the iphone did with there now being near universal real time access to people's cameras and gps location.

This feels like what the apple watch was to the iphone but instead to the MacBook pro.
On the contrary, they might expand Meta's market by giving "legitimacy" to AR/VR headsets. Not everyone will want to buy a $3500 Apple headset, but might try out a cheaper Meta Quest.
We are not at all in disagreement. In fact, you are making the same point I'm making, which is that there is nothing special about any of the commercially available search engines today. With access to OpenAI's embeddings API and to a vector database, a mid-level engineer can build a highly scalable search engine in a few weeks. As a startup, it makes sense today to build your own search engine rather than buy off the shelf.

The only thing companies like ElasticSearch and Algolia still have is their pre-existing customer bases, a few thin layers of marketing, and some network effects. Search engine companies are effectively marketing companies nowadays.

That explains why the corrupt management at my company thinks it's a better strategy to throw hissy fits on social media in the general direction of OpenAI, than to work on actually building useful tech.
Watch my course lectures from last semester:

https://15721.courses.cs.cmu.edu/spring2023/
$3,000 just for slots certainly sends the message that Apple views their customers as completely captive though.
M2 chip + R1 chip
Apple Vision Pro Launch Guesses
I will happily go on record as saying I do not have $3,499 to spend on this, but I wish i did.
This device will revolutionize movie making. Given that this is cheaper than most 3D rigs used today, 3D movies just became way easier to make. With the ability to record 3D videos and then play them back, you can expect a whole new breed of consumer made 3D videos to hit the market.

Also, no one else is saying it, but this will revolutionize the pornography industry, for all the reasons above. It'll be super easy for OF creators to make custom 3D videos for big bucks for example.
Into an ecosystem where people buy a $1000 watch, $1000 phone, $200 earphones, and a $2000 computer.

There is absolutely a market for this, the demo experiences are extraordinary.

I have no idea what the Meta experience is like, but even in ignorance, it's not like what this thing is doing.

They were correct in saying this is something only Apple can do.

There are a lot of isolated technophiles with money to burn to put into something like this. The idea of lifting your mac into space with nothing but a keyboard and mouse in front of you alone is enough for many to pop for this. Talk about bringing your office into the local Starbucks, this moves it to the next level.
This definitely is a huge leap in hardware resolution wise. Maybe even image quality wise since a lot of that depends on the lens optics.
There's things like field of view, edge to edge clarity, god-rays etc that can have a big impact on the experience and are based on the lenses themselves.

The VR space really depends on the content made for the space. Right now you've got two major "marketplaces". One being the Oculus store by Meta and the other being Steam. Other lesser known headsets have their own marketplaces too but the content is filled with crappy demos and just mobile phone quality games.

A big factor in the content quality is the ability for headsets to run standalone or not. Meta seems to be really pushing the standalone aspect where many of their marketplace games need to run on the standalone headset. Being a mobile chip, the performance isn't at all AAA quality. Not only that but a lot of content still is just crappy mobile phone-esque games and VR demos.

Steam on the other hand has many VR games and they're all running on your computer and the video signal is being sent to the headset so it acts as just a display. This gives developers more "power" to work with when creating games and many games on steam VR are really good because of that.

Now the question for this new Apple headset is, can it hook up wired or wireless to my computer (PC please due to game library) and just act as a dumb but beautiful display? If not, can it do that on a mac? If not, what content CAN I consume? Can games be played?
https://patents.google.com/patent/US4405829A/en
https://patents.google.com/patent/US6285999B1/en
https://patents.google.com/patent/US7478074B2/en
The micro-OLED displays alone explain a lot of the price point.. along with apple silicon, really hard to see how Meta can compete at the high end.
This is the first inverse of Apple. It's the first device that doesn't live with you on the journey... everything from "the throw it out the window macintosh," iPod, iPhone, Air, iPad... you name it, was about going with you where you went.

It's striking... This is a shift of epic proportions.
RSI inducing machine. No way I could wear that more than 20m.
> $3499 USD prices this way beyond the grasp of everyone but a small minority of enthusiasts and professionals.

That's a really bizarre thing to say. People will literally spend that on a fancy watch. They will spend 30 times that on a car.
He took surface measurements. Is the same true below the surface? Bugs and microbes live deep in the soil
It’s highly custom, and clearly engineered not to compromise on the vision they have for it.

Early adopters will foot the bill for the R&D required to create the non-“Pro” version of this, hence the price. But there’s always going to be a Pro version of this, that pushes what “no compromise” looks like, as there is for the rest of their products.
Bad news everyone, modeless isn't buying one. On the other hand I look forward to the steep discounts to be had at Apple's going out of business sale...
Common Lisp uses cons cells. So do a bunch of older Lisps whose design fed into the design of Common Lisp. That's all. There's nothing else special about cons cells in my mind.

Cons cells are not the important point--at least not for me. The important point in this context is that expressions are represented by something better (that is, more conveniently-structured) than flat text strings, and that the representation be a standard data structure in the language, and that operations on source code are implemented by APIs that are exposed as standard parts of the language.

As far as I'm concerned, if a language does that, then it's nailed this particular part of being Lispy. There are some other parts, but that discussion is outside the scope of this one.
Interesting, I thought they would come out with some kind of radical new use case that would change how VR is percieved.

But it seems like they decided the main barrier to wider adoption is hardware quality.
I’ll go out on a limb and say it will be far more popular than people think. I’m ready to preorder one (although perhaps I fall into the enthusiast & early adopter category).

This can’t be compared to other headsets out there, and is rather in an entirely different product category.
$3500??? What a complete joke
We're not 10+ years from traveling a foreign country, meeting people completely different from yourself, becoming enmeshed socialy in their lives, developing relationships with them (if only for a brief time), etc.

Give me a break.

What these will do is safe us from the dystopia we're creating outside our own doors, which isn't solving the problem, just ignoring it.
Is there a practical issue with this, or is this more philosophical?
I will say this is not for me, but the presentation makes it look like it makes more sense than anything Meta has produced so far.

I don’t want it, but I understand why someone might. I don’t care about metaverse or gaming, but they made it look actually useful.
The demonstrated software doesn't look too compelling (mostly floating 2D app windows), but I could see this becoming the ultimate learning/training tool. Interactive, step-by-step guides/instruction on how to do literally anything would be incredibly useful (play an instrument, vehicle maintenance, cooking, etc.)

If the hardware is sufficiently good, eventually the software will come, which is probably why this initially targeting the pro market. I'm skeptical the current frameworks make it easy enough to build quality AR apps, but hopefully the difficulty will go down eventually (maybe with the help of AI).
Apple TV is excellent? Is there a better device? (If you don’t want to use the apps bundled with tv).
Aside from that, pretty sure Apple is not subsidising this headset, whereas Meta is.
The scope for games on this is pretty narrow without the dual independently tracked controllers you get with the Quest/PSVR/etc.

They'd have to work with hand tracking (low accuracy, no buttons or sticks, no haptics) or a conventional console controller (limited immersion).

Nearly all existing VR games are built around dual controllers and would need significant reworking/compromises to be playable on the Vision Pro.
Turn Biotechnologies Founder to Be Featured at Japanese Society of Anti-Aging
iPhone rollout not only first model
Tiny companies nobody has heard of like Sony? Cmon.
>Many people choose not to work even without UBI. Many people would still work even with UBI.

What would the actual difference be though? How many more people would choose not to work if they received UBI? This is just hand-waving that question away with a "more, but it doesn't matter" answer. I understand GP said "if everyone gets UBI no one will work", which was clearly an exaggeration and shouldn't be taken verbatim. But the number of people who would stop working is not 0, nor can you say with any certainty it wouldn't be enough to cause major problems.

>Personal perspective in this discussion is less than useful as it fails to address the reason why UBI is a good thing.

Ah so personal perspectives are only useful if they reinforce that UBI is a good thing, gotcha

>It attempts to remove the coercion inherent to the existing system, where people are essentially forced into servitude under threat of homelessness and starvation.

Which system are you referring to? Physical reality? Resources are finite. Every living thing on this planet has to work to survive, with the possible exceptions of pets and zoo animals, neither of which are conditions I aspire to. It's a great testament to our kindness and empathy that we're willing to help those who are unable to provide for themselves, and we should. But until we're able to replicate matter like Star Trek this concept of "I have the inherent right to be provided for indefinitely regardless of circumstance" is nonsensical and destructive
Assuming I can use it as a full monitor replacement, then it's a great fit for me.

I don't mind the price (assuming it's a good product), I'm comfortable wearing a VR headset for hours at a time (not a quest 2 though, those are uncomfortable), and I'd love to have a larger display no matter where I'm working.