skysight-inc/HackerNews huggingface dataset:
My thoughts on Cook's compensation and this article. (Background: I'm an investment analyst w/ 6 years exp doing some extensive executive compensation analysis)

1. I really wish the author did a better job researching the comp plan before writing the article. It wouldn't be hard to contact some compensation experts to get their perspective of the plan...or at least do a better job reading the proxy.

For instance: "This isn't the first time the board has showed its appreciation to Cook for his performance during Jobs' absence. In August, a few days after Cook assumed the role of CEO full time, the board gave Cook 1 million restricted shares of Apple stock, half of which will be vested in five years time."

It's pretty clear in the proxy the $376M compensation includes the August 1M stock grant. This compensation amount should come as no surprise to anyone who paid attention to Apple's August filings on the matter.

2. When I first saw the grant in August, I said to myself, "This grant is uniquely Apple". You just don't see grants of this size. (Frankly, most companies couldn't get away with a grant of this size.) I'm completely speculating but it looks like the 10 year grant is Apple's way of aligning Cook with an internal 10 year plan. What that 10 year plan consists up is anyone's guess.

3. I don't expect to see another large stock grant to Tim Cook for the next 10 years.

4. The compensation committee consisted of 2 CEOs and Al Gore. An interesting mix indeed. Makes me think Steve Jobs may have played a role in getting Tim Cook a 10 year grant. Apple now has Bill Campbell on the comp committee and he has extensive experience with tech compensation.

5. Overall $376M is a big number and it will interesting to see how it may or may not affect the compensation practices of other tech companies as the compensation consultants do their "benchmarking" studies.
The advantage is that you can reason about the correctness of code. Sure, if you write an entire code base depending on its size you may be able to reason about all the side effects in your head. But when moving to a larger project, or one developed by a team - all bets are off. It is really important to have the effects embedded in the type system. Even with a large test suite.

On top of this, having professionally written C/C++ for years in the embedded systems space I can say that Monads for IO is not awkward. In fact, it feels far more powerful because you are not limited to the awful semicolon operator for chaining effects.

Lastly FP != slower (even on single core). I agree Haskell can be hard to reason about performance wise at times due to choosing lazy by default. However, have you ever heard of Sisal? Many strict by default FP languages are quite fast, however they sacrifice purity. But to be honest, with experience Haskell can be damn fast also.
>"The struggle I have with metaphors like yours is that it doesn't accurately describe piracy (because it's not the same as theft). This feels a bit disingenuous, but definitely makes for a great soundbyte."

Most older people seem to think piracy=stealing, and I suspect any argument designed to make a distinction will probably just steel their resolve.

The only way to explain how its bad is to latch onto examples of things that were made possible by the DMCA, and would no longer be possible under SOPA. So I would focus on internet stuff most people DO know about. Basically what you said about reddit, but applied to even more mainstream 2.0 sites. The obvious ones-

"If SOPA had been in place, youtube would never have existed, and if SOPA passes, youtube will probably shut down."

"If SOPA had been in place, WIKIPEDIA could easily have been shut down for something as simple as a user uploading a picture of a celebrity for their entry"

Those sites are big enough that they're known even by older people. At the very least they've heard about them. And if not you can talk about how amazing they are to warm them up.

Then, you can explain that wikipedia has millions and millions of entries by tens of thousands of people, and if the laws are that brittle and unforgiving, collaboration on that scale simply becomes impossible.
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Is it really that bad, or am I just complaining?
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There could be two reasons:

1. Microsoft is attempting to pique interest in gaming because they see Xbox Live as a key differentiator for the Windows Phone platform.
2. Microsoft is just trying to prove relevance for IE, since their numbers have been slipping for so long (a "me too", if you will).
toIndexedSeq takes a type parameter (I'm not sure why - it appears unncessary) which means the result of toIndexedSeq is not known when it is attempting to infer the Ordering. toSeq doesn't take one, it's known to be Seq[Int].

The other looks like some quirk of partial application. It's unlikely there's any fundamental reason, only an implementation imperfection.
No, it is not. The deeper I get into Haskell, the more references I find to esoteric research languages like Agda (which itself is still pretty big compared to many others). The thing about Haskell is that it is probably the most "researchy" language that is also practical to use for general purpose programming.
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Donald Norman's (unintended) description of the iPhone - in 1990
Unrelated: I see that you helped the Freemont Unified build an app. A guy on the board of directors there helped me get off the ground on creating education apps, are you still working there or was it a one-off project?
Well that wasn't exactly my point. You don't know who is going to die. Just someone. What if that someone is someone at work who you are close to. Might make you pause next time there's an argument at work about something.
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Also a Westernized Chinese here. It's hard to say that there are any solid "advantages" - there simply are too many Chinese people (especially in North America) who are over-achieving to stand out. Plus, it's pretty well documented that affirmative action / diversity programs are actually a detriment to ethnic Asians because of the competition.

I can't really think of a place where it would be a straightforward advantage. Of course there are other perks being from two cultures and speaking two languages, especially in formation of relations and bridging some cultural gaps.

Edit: I also want to point out that the view that being Caucasian is good for business in China is a bit naive. Sure, they want to attract foreign investment and present a good side to the world, but that doesn't stop the fact that many locals are still suspicious of the West and many of the smaller towns harbour racist tendencies.
I have to agree. He should try to smile less, and look more serious. It's serious stuff we're talking about after all. You won't see Lamar Smith look that happy.
Speaking as an iOS dev with a couple apps in the works (one done and ready to submit, one in development), the issue I see with that is that it seems to be higher risk. What if I pour so much time into this super-premium app and then it doesn't sell? Whereas I can do five .99 or 1.99 apps in the same amount of time.

But then I think about how crowded the app store is and how bad discoverability is, and maybe going after a super-small niche with a high price is actually the only low-risk strategy left (long tail). And maybe since it's so niche, you win just by showing up, not by building a super premium app. Which then begs the question of how you find ideas like that.

I'm rambling, but I'd love thoughts from those who have dabbled in the tiny-niche-but-high-cost model on the app store.
Python and Java; backend stuff. But, more generally, what paid resources are there?
A little of both? Shoot me an email and I'll love to give you more details. my hn username @ gmail.
I'm curious - if the UI has changed - are people just picking this up from screenshots? With no trial mode, I'm interested in how you think improvments in the software improve sales. Note that I totally agree with this position, but I'm curious as to how this plays out on App Store purchases.
From their development details (http://www.cuttherope.ie/dev/), this point stuck out to me:

With some guidance from Microsoft, we decided to replace the recursive function with an “unpacked” iterative version of the same code. The results were amazing. We saw a 10x improvement in every browser! Frankly, we would have never found that without the profiling tools in Internet Explorer 9.
I'm really hoping that webOS becomes a viable alternative. Come on, HP, roll out a generous license and promise to support the project already!
There's a trend towards lists in new CSS values (see transforms, transitions, etc.), but this seems to go against making site styles easily customizable using cascading/inheritance. It is a bigger pain to programmatically control. How about one value for one property:

font-caps: small; /* or none */

font-swash: contextual; /* or none */

This also gives room for future flexibility in values.
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This combined with the recent typography in IE promotion they just ran makes me think they're trying to push IE as a quality browser again.
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I've been using precisely that solution for several months. It's perfect, and I have absolutely no worries about weight, because there are several screws along the length of each bar. My laptop and monitor go on one rack, and my keyboard and mouse are on another, about a foot beneath the first.
> Which then begs the question of how you find ideas like that.

One option is to go after a professional audience, i.e. create apps that are likely to be paid from a corporate account. Look at LogMeIn - they have a remote desktop access app aimed at sysadmins and it sells for $99 with 5 star rating. Look at Office-like apps - $10-$20 a pop and they sit firmly in top grossing charts. Anything useful that qualifies as a business expense just begs for a higher ticket price.
Huge investments in films like that would completely cease to exist. No amount of hand waving will paper over that fact...

Since we've never experimented with a total abolition of copyright, the idea that investment in film would cease cannot be called a "fact." I think the overall idea is that, if we reduced the scope of or eliminated copyright, other incentive systems would emerge to allow passionate creators to continue to practice their art. There's probably another sentiment that Hollywood could do everything it does now with smaller budgets if they were subject to more natural market forces. I don't think most people arguing for drastic copyright reform are arguing for a complete destruction of the arts (though many on that side of the debate probably wouldn't miss most of what Hollywood puts out).

Personally, I think it's reasonable to expect that movies that were made in my childhood can be reinterpreted freely well before my death, just as Shakespeare and Dickens can be reinterpreted now. Allowing slightly aged works to fall out of copyright shouldn't disincentivize future creation.
"Is Haskell as good as it gets?"

It's debatable just how good Haskell and similar languages are. Like any language, it has its ardent fans and bitter detractors.

As for development of "advanced programming languages" in general, if you are interested in what's out there, I strongly recommend you browse the archives of the "Lambda the Ultimate" weblog:

http://lambda-the-ultimate.org/

There are a lot of very knowledgeable language designers on there, and news of advanced language features and new languages filters through there all the time. The blog is not as active as it once was, but the archives are still very much worth studying.

Another great resource is the old c2 wiki. Here are some relevant starting points:

http://c2.com/cgi/wiki?search=haskell

http://c2.com/cgi/wiki?search=lisp

http://c2.com/cgi/wiki?search=scheme

Finally, just hang around HN for a while, and you'll see plenty of posts discussing new "advanced" languages. The HN archives are also worth browsing through.
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Really? Haskell and Scala are sooo last century. Look up Agda or Epigram. ;-)

Seriously, though, it takes time. Lisp had higher-order functions and garbage collection long before they became mainstream. The type systems used in OCaml and Haskell were discovered in the 70s. Maybe in 10 years we'll see what of the 90's ideas become really valuable (or crappy but mainstream...).
From what I understood on the dev page it was developed by a non-MS team, PixelLab, who likely use OS X machines for most of their day to day work. Microsoft gets their Windows license either way.
The OP answered this on the blog:

----
No problem. Those are some pretty complex stats, but I'll try and simplify them for you.

Total In app purchase revenue to date: $460.73. That came from 545 total transactions averaging out to about $0.85 per transaction ($1.22 before Apple's cut). I have some art that's $0.99 and some is $1.99, but nothing over that. You can see the percentage of the whole by looking at the last graph. Anything at the bottom of Sept-Dec that isn't that large maroon color was an in-app purchase.

During that same time frame, I had 3,007 purchases of the app, which means on average, 18% of my users made an in-app purchase (not taking into account users that purchased more than one item or users that upgraded from previous versions and then bought an item). If I take into account my total user-base of 4,748, then about 11.5% of users made an in-app purchase so far.

As I understand it, the in-app purchase for a game like Jetpack Joyride hovers around 1% or so (read that somewhere, can't remember where). So 18% and 11.5% are pretty dang high in-app purchase numbers.
----
android 2.3 loads perfectly fine with audio, but yeah as others have stated no touch http://i.imgur.com/DPM49.png
> What if I pour so much time into this super-premium app and then it doesn't sell?

The advantage of being able to set the price dynamically will let you experiment. What I've found is that holding the quality of the app constant, you can experiment with the pricing. You might get 10 sales at $5 or 50 sales at $1. If you believe your app really does provide $5 worth of value, it will probably sell. If it doesn't you can experiment with the pricing. It's only "super-premium" if users think it is.

>> Whereas I can do five .99 or 1.99 apps

I'd discourage going this route. For most people this will make more money ... Wait! Don't stop reading. What it won't do though is increase the quality of the applications you put out. You'll end up with 4 or 5 mediocre apps in most cases that roll on getting a few bucks a day. You might get lucky and have an app with better sales, but it's not the same as a rockstar performance by one app. OP's example is a good illustration of this.

>> win just by showing up, not by building a [great] app.

Nope, that's unfortunately not how it works. Sorry. You can win by executing on idea that you have validated. It's much like a startup.

>> how you find ideas like that

You see a need and you fill it. I think that's the best way to put it. Since I can't really help you find an idea, I can tell you this much, you should validate your idea first if you want to reduce risk.
Does anyone else think that this is just convoluted and confusing?
>Instead of going to the store of a single carrier and having a dozen shitty phones shoved in your face by salespeople that made commission, you’d be in total control of the process. The end result of consumers getting to choose their carriers (and phones and plans) was clear: major competition and subsequently a rush of better deals from said carriers to ensure customer activation and retention.

>Or, you could buy whatever phone you wanted unlocked. Eventually, pay-as-you-go SIM cards would pop up in the U.S. as a result.

Well, I hate to break it to the author, but in Europe (at least, here in Central Europe), that is pretty much the standard and possible with both Android and iPhones (and Window 7 phones). You can buy the locked subsidised phones here, and actually, more people are doing it now than in the past, but the most are still unlocked.

The fact that it doesn't work in US has more in common that customers don't want that, not the carriers. With the pricey smartphones, actually, more people here in Europe are buying subsidised phones than with the cheap dumbphones of the past.

I just thought it's worth mentioning.
The workers paying the bribes mostly were from well outside the area where the factories were, including nearby countries.

Quote from Apple's Supplier Responsibility report (page 7)

http://images.apple.com/supplierresponsibility/pdf/Apple_SR_...

Limiting Recruitment Fees

Some of our suppliers work with third-party labor agencies to hire contract workers from countries such as the Philippines, Thailand, Indonesia, and Vietnam. These agencies, in turn, may work through multiple subagencies in the hiring country, the workers’ home country, and, in some cases, all the
way back to the workers’ home village. By the time the worker has paid all fees across these agencies, the total cost can equal many months’ wages, forcing workers into debt to gain employment.

Apple views recruitment fee overcharges as debt-bonded labor, or involuntary labor, which is strictly prohibited by our Code. We limit recruitment fees to the equivalent of one month’s net wages and require suppliers to reimburse
overpaid fees for all foreign contract workers in their facilities, including workers not assigned to Apple projects. To the best of our knowledge, Apple is the only company in the electronics industry that mandates reimbursement of excessive recruitment fees.

Apple forced companies to reimburse more than $3.4 million that year to foreign contract workers, fees of as much as "thousands of dollars per worker".
You may also be interested in this: http://git.or.cz/course/svn.html
Looks like there's a fix for using pbcopy and pbpaste with tmux on Mac OS X: https://github.com/ChrisJohnsen/tmux-MacOSX-pasteboard
I've set a sort of personal flag for when I want to jump into hobbyist 3D printing and that's that's the ability to build a TV remote or something like an old Nokia feature phone.

So basically that's a few different kinds of plastics (like the soft keys and the hard case); simple circuit boards which could be finished by populating by hand and soldered in a toaster oven; and other similar sorts of things.

So this represents a step closer and I'm all for it.

However, I really prefer to support openness and sharing. So I prefer the reprap. And besides, their goal of a self printing more closely matches my interests of electronic devices.
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Your experience was extremely expensive and therefore not scalable to a nation where many highschools can barely afford teachers, sadly.

In the 1950's, teacher labor was subsidized by the fact that it was one of the few intellectual jobs available to gifted females.
Interesting, my question is more though why now?
Since LISP has been around for a very long time and FP has had very little mainstream interest until the last year or 2.
How has working at Twitter changed your perspective on big data? Has it been more challenging working within an existing framework or starting from scratch (at BackType)?
What I find interesting about PyCon is the money trail, cronyism and nepotism. I see jnoller promote PyCon on Hacker News quite often, but shouldn't he disclose how he personally profits from PyCon?
Good news for iTerm2/tmux users: the next version of iTerm2 (according to the author) has deep tmux integration: http://groups.google.com/group/iterm2-discuss/browse_thread/...
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e-texteditor.com domain expired, much like the text editor
This letter, while hilarious, is unfortunately a fake according to Snopes.

http://www.snopes.com/humor/letters/connery.asp
This is fake: http://www.telegraph.co.uk/culture/film/jamesbond/8589096/Fa...
The title could just have easily been "Google promptly takes down ads for counterfeit olympics tickets". How could they possibly have known that the ad purchaser was selling fake tickets?
Low contrast text is a pain to read, and if I'm already annoyed at how you've presented your rant, I'm less likely to be swayed by your arguments, regardless of merit.
How is that different than any company selling a product and someone using it for something illegal?

As in "Wal-mart profits from illegal baseball bats." Bats used for vandalism or assault.
2 seconds of googling would've told you that the letter is fake.
http://www.washingtonpost.com/blogs/faster-forward/post/fake...

In any case, do you really expect Sean Connery to be so disconnected from reality as to boast that he is James Bond?
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Is MultiParameterTypeClasses something like multible dispatch from CLOS?
Some kinds of work are much easier in person, like brainstorming and high-level product design. Many other kinds of work--the ones that take up the bulk of the time in my experience--are best done alone. This includes most of the hashing-out-the-details stuff like coding, graphic design, and copy-writing.

The most important thing is finding people independent enough to function remotely. There some also work to be done in breaking down social boundaries--remote workers need to be willing to reach out immediately when they are stuck, have ideas, or need to talk something through. Many introverted people have trouble with this idea, especially at first.
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I always thought this Windows text editor (which use to be one of my favourites) was very much akin to TextMate on the Mac, which started out strong with a great feature set, gained a cult following, and then languished over the years with a lack of updates and community support by the author.

It's not surprising though to find Sublime Text taking the spotlight from both e-texteditor and TextMate, with a developer who is happy to engage with the community, and consistently releasing updates.

I do hope though, this doesn't mean the end of e-texteditor, as much as I hate having inactive projects, I hate even more having a product with no competitors at all.
Really? I was completely expecting this to be a tear down of Androids horrible UX. Color me surprised.