skysight-inc/HackerNews huggingface dataset:
I got burned by something like this.

I hired an editor (not on Upwork) who had worked for a number of very famous authors (people you've heard of, people who've sold millions of copies). They did a fantastic sample edit, and the quality of the work dropped off precipitously by about the 20% point of the manuscript. The best-case scenario is that they just didn't care, because I'm a nobody and because of the novel's length--over 250K words, so self-publishing is the only option. However, there's a lot of forensic evidence suggesting that they farmed the edit out to more than one person (which would explain the inconsistent apparent level of skill and care). So I started looking into this, and apparently this is a common practice. Being traditionally published won't necessarily help you; the big houses contract out most of their editing work, and the same thing can happen.

Software might have the opposite problem from fiction editing, though. With editing, the issue is that the money (at all stages) is so poor--the average novel only sells a couple thousand copies--that I imagine a lot of people feel they have to do this sort of thing to survive. In software, these problems tend to involve there being far too much money at stake.
It's really not. Just making a guess is what he's talking about.
You still need to right price a full paid game and I'm sure Unity would be happy to help you figure that out.
Great comments:

> 1. You have some projects that are rigorously time bound (e.g. we absolutely need to ship X by Y date). Maybe scope is negotiable a bit but you definitely need results by a certain date.

In this case, you explicitly call out that roadmap item, and label it as "this thing will win out and other initiatives will be delayed if this thing goes sideways"

> 2. Implicitly all of your work is time bound. Even if you say "we want to get to a 60% reduction in support calls", the follow up question is "by when?". Tons of internal forces (employee reviews, shifting company priorities) shift the framing from "we think a 60% reduction in support calls is a healthy sustainable level for our business, and that is our goal" to "we are targeting a 20% reduction in support calls over the next six months". Then your multi-quarter big-bet projects need to be broken down into phases which won't have an impact on the support calls by themselves, so you have to take ship goals or create other goals to capture that work (not great).

Yes, you're right, I didn't write that one clearly. For outcomes like that, you should have defined "come up for air" dates where you measure and determine whether you keep going or call it as good enough/not worth it to continue and then move on to other things.
The other graph is Per Capita.

And while this reminds me of XKCD: Heatmap[0], the density of crime also matters when it's where you live, and the actual proximity you are to frequent violent crimes.

[0] https://xkcd.com/1138/
> Of course they somehow need to earn money.

Even your Dutch service you brought up is actually charging more than 12% when they deliver, and like I said above was found manipulating prices

-

It is almost tautological, you cannot have a delivery service spending millions on non-operational expenses like expansion, and not take advantage of restaurants, drivers, and customers.

It's simply too expensive for fair business.

NYC has small privately owned players who take a flat monthly fee to provide a simple web interface for ordering. They don't advertise, they don't deliver for you, they just provide a boring reliable service. That was originally how Thuisbezorgd operated before growth pressure forced them to start their own courier service.

They could run indefinitely without taking advantage of anyone because of the fixed scale, and that's really just another indicative case of our current growth culture.
Note that I said "most of the time". Google and Facebook are so far off the usual scenarios for startups and acquisitions that it's not even relevant. We do hundreds of acquisition diligences a year and the FAANG playbook is a whole different beast from the vast majority of acquisitions.
I think the problem is that we have to have $100M games - or bust. There is very little funding available for those "less than blockbuster" titles.

Even with predatory monetization it is extremely hard to recoup costs caused by such budget - there is a market for only so many Worlds of Warcrafts or similar long running games where the huge costs can be amortized over millions of players and years of subscriptions.

If you don't build the game around the "AAA" assumption that requires you to ship (and have made!) hundreds of gigabytes of artwork, scripting and what not, then a lot of these monetization pressures go away - unless your producer pushes to put it back in, because, hey, free money!
The West Village is also one of the wealthiest neighborhoods in the wealthiest borough of NYC
Wanted to let you know HTTP requests are not automatically redirected to HTTPS.

Love the idea for this, will be trying it out!
Des Moines

https://desmoinesartcenter.org/about/architecture/i-m-pei/
ori runs on unity? Why don't we have a linux native build?
Path of Exile has the most exquisite set of compulsion loops within loops. Even when you’re aware of it they’re so satisfying.
I wonder how well these perform compared to the aggregate tables of Clickhouse fame.
You don’t think SpaceX and Tesla have delivered quite a lot? FSD is really the only big project I can think of this far behind, and maybe Cybertruck. I don’t think it’s fair to ignore all his other accomplishments.
Decomposing biomass releases almost all its mass back as CO2 into the atmosphere, very little is sequestered.

This approach removes carbon from the atmosphere permanently.

It's also (probably) a net energy producer and it doesn't require creating massive piles of decomposing plant matter everywhere.
I am only commenting to further demote the already terrible upvote/comment ratio.
Yet another article which ignores the fact that America has better enforcement and longer sentences for white collar crime then basically any other Western country. Law enforcement in most of the world is a total joke in this regard. "Wire fraud" (probably the most commonly used charge in financial crimes) has a maximum sentence of 20 years. Yes, not everyone gets 20 years, because the sentencing guidelines call for sentencing to be proportional to stuff like number of victims, loss amount, and whether the victims suffered financial hardship. Even on stuff like FCPA violations, the cases are almost always initiated by America and then a bunch of European countries piggyback on the billion dollar settlement (of course the third world country that got ripped off gets nothing).

An illustrative example:

Tony Goetz bought over a billion dollars in gold from Venezuela and conflict regions in Africa. He personally profited around 10 million dollars from this. He received an 18 month suspended sentence for this in Belgium.

Samer Barrage and Juan Granda were purchasing agents for an Amercan gold refiner who bought gold of dubious origin in Latin America. They bought a similar amount of gold as Tony Goetz. They each only made about million dollars from this. They got 7 years in prison.

And this isn't even accounting for the fact that prisons in Belgium are like a stay at the Ritz compared to American prisons.

https://www.reuters.com/article/us-gold-refining-tony-goetz-...
https://www.miamiherald.com/news/local/article195552089.html
Possibly the bacteria which decompose the corn emit CO2 as they "burn" the corn for their food?
Flashback to late 1970s driving through the Bronx with my family - an annual ritual as most of the extended family was still in the NYC area while we had moved to Rochester. We would pass blocks of empty high-rise apartments in the South Bronx.

As a middle-middle-class suburban kid, I just couldn't conceive of how the wealthiest city on earth could have sections that looked like a bombed-out and evacuated European city following World War II.

I asked my father what had happened here. He answer was "rent control".
Immediate Bitnami Community Shutdown Tomorrow
i've done this. it works really, really well to start off with - your API basically is your schema, and you're done.

There's definitely more work later on when your API and data model start diverging (which they always will). Overall it was a decent experience, and DynamoDB has made some really important QOL improvements over the last 5 years, too.

It's still not relational, which means it's very different and you'll be committed to a totally different way of thinking about things for a while.
Tricking you into taking flowers and then trying to charge for them is already a Whole Thing, too. Not that that makes what they did any better, but this specific behavior sets off "scam" alarm bells for me.
I used to be obsessed with DRY. After having written tens of thousands of terraform lines in the last few years across a multitude of platforms and use cases, I say everything in moderation.

Going DRY is a decision you pay for in complexity, it's the typical programming problem of genericity. Sometimes it absolutely makes sense and you're a mad man if you skip it, but in isolated cases making things DRY just for the sake of it is just as nuts as not doing it when required.

It's a fine line to walk and it requires hands-on experience to know when to employ DRY and when to repeat yourself.
> "yes children, once you grow up you'll realize how foolish your idealism has been and you'll stuff your game full of gems you can overpay for!"

As someone who has worked at a start up that really took off, didn't truly think out monetization and prayed at some point the free users would be willing to play assuming we gave the right features and benefits, I would say you're incredibly naïve. So in retrospect, this isn't that poor of a take.
Too bad that the "Get OpenVMS link" leads to a sales contact form and the hobbyist community license page is not updated yet. A trial download would have been so much better. I can't wait to get started on x86!
What he says ONLY applies for AAA games. Metrics and research push every game into the same few buckets. Just like web design best practices imply that every website should be roughly the same.

Chasing what 'works' the best has little to do with stickiness. Yeah, you can be addicted to Candy Crush and play it endlessly without any joy at all. But that kind of stickiness is a problem and not in the soul of gaming.

Real stickiness comes from some kind of authentic joy. And coders and marketers don't know how to put that on screen.
He lives in Canada.

Canadians don't live in the same country as Americans.

Canadians don't have the same banks as Americans.

Canadians can do money transfers instantly between any bank using e-transfer.

He was talking about transferring money out of the Canadian network of banks to a foreign entity (guessing based on it being denominated in USD).

As a European can you transfer money to, say, Vietnam without using clunky 40 year old technology like wires?
I haven't worked with Unity, but I'm assuming they get a percentage of the money spent through microtransactions and monetized content? They're essentially a platform, kind of like the Apple app store, and taking a cut?

In that case, it's obvious why the Unity CEO would say this. He has a financial incentive to get game developers to try and milk gamers for profit (because Unity gets a cut).

I think that this could ultimately push gamers and developers to use other engines/platforms. If you try to milk gamers for profit, it will eventually lead to unplayable games where the only way to compete online is to buy a ton of virtual power-ups and accessories.
Exactly. Libertarians in here love to say it's a lack of supply and it's simple supply and demand and you look at what's being built and it's 1000ft tall buildings with a tiny number of luxury units.
> You can't solve this with crypto alone without some (external, legal, non-crypto) way to force Sony (and others) to permit these conditions.

My original reddit post explaining all this (it was only focused on games, but something similar could be done to movies) did include the fact that the game developer would indeed have external agreements with distributors/publishers/etc (think steam, gamestop, microsoft store, walmart, amazon, etc) to make all this work.
How is that nonsensical? Lots of times, the same nominal job might involve vastly varying amounts of responsibility or productivity. I've seen positions where 3X dynamic range would be unreasonably small, e.g. at companies which don't bucket engineering roles into arbitrary seniority brackets.
I have a sneaking suspicion that New Yorkers who think NYC is safe are comparing it to 1980s NY, rather than contemporary $other_region.

Or maybe they're only comparing themselves to Chicago and Rio de Janeiro?
You're not the sort of investor that public companies are generally interested in pleasing. They're mainly concerned with institutional investors and fund managers, not retail investors.
The Magic Cookie: How Lou Montulli Cured the Web’s Amnesia
I had a Moog One for a few weeks! I figured it was so backordered that I could buy it and try it an flip it, which I did after three weeks of utter frustration.

Unless you just use it as something like a poly memorymoog, it's rough. I can see how a really virtuoso synth player with the right programming can probably play the score for Blade Runner on it or something without any other instrument, but the programming is a PITA. I think it's kind of like a engineer-designed instrument. For the semi-modulars you can tell they had input from really good players for most of the features and ergonomics, but the One is just "let's do everything we can on a single instrument" and it just doesn't fit.

It also really does everything. There's a guy on Reddit that has like just a One and a laptop and that's his studio in a tiny apartment. If you are working in the box but want to record analog sounds and have an ADC that will do the Moog low end justice, I guess it's great. I can't justify that money on something that doesn't give me utter joy when I'm playing it like the Prophet 10 does, the One feels more like I'm playing with an Elektron box, which I do enjoy but when I want to play synth I want to play synth.
Pyrolysis is an energy positive reaction. It requires an initial heat input, but after getting started it produces more heat than it needs. That heat can be used to generate electricity or warm water.
They did.

What do you think the article was about?

Ordinarily, I do not reply to these kind of comments, but this article is receiving a lot of them along these lines. The comment breaks down to "Why did you not predict everything that could possibly go wrong before you started this new tech project?"

I hope that it is clear that it would be impossible to identify every problem before field testing. Even in commercial manufacturing, you will run up against novel problems and have to engineer a solution onsite, even though we have had factories for about 250 years.

When they start testing in a different state or country, they will discover a new crop that breaks their system and will go though this process once again. But now, they are more experienced, and it will probably be easier.
As an experienced dev I get plenty of recruiter contacting me. If you aren't going to tell me what I can earn, then there is a good chance that it's a waste of my time going through the process to find out it isn't enough.
Thanks, that was educational to watch.
>The looming challenge over how to handle truckloads of contaminated waste illustrates how cutting-edge environmental policy can create unforeseen hazards down the road.

To be fair, perfectly foreseen[0] but - for some reasons - ignored.

>Beginning in 2006, the state, focused on how to incentivize people to take up solar power, showered subsidies on homeowners who installed photovoltaic panels but had no comprehensive plan to dispose of them. Now, panels purchased under those programs are nearing the end of their 25-year lifecycle.

BTW, 2022-2006=16, quite different from 25.

[0] when you have something that is rated as lasting 20-25 years, it is not difficult to foresee that in 20-25 years (actually much earlier than that, as the lifecycle estimates tend to be generous) there will be the need of disposing (be it recycling/refurbishing/dumping) of that something.
There was an article here a couple months ago about the browser's "danger zone", i.e. the area that can be controlled by the website, and how it's changed over time. The context was around the encryption padlock to indicate valid certificates. What I took away is that nothing in a browser can be trusted now.

Indeed, in my experience, hijacking elements like right click, copy, and back/forward buttons is somewhat commonplace. Some browsers are better at avoiding this, but none I've used are immune to hijacking tricks, especially the back button.
I was really tempted to try out the c# support but I opted first for the rust godot bindings and then the nim bindings. Nim is working fantastically. I was a bit worried because the bindings are not really actively developed but from my experience so far I think they just don't need much work.
Fully cross-platform for the usual suspects on desktop, mobile and web.

If you want to publish on consoles you need to pay someone who ported the engine to the console you want to target (or port the engine yourself). The code can't be open source because of licensing issues.

From: https://docs.godotengine.org/en/stable/tutorials/platform/co...
i like beautiful and pure ceos that are able to effectively do their jobs by paying attention to basic and obvious macroeconomic trends and then using the insights gained to operate their businesses without knee-jerk layoffs and mergers.
Whatever pays for you to eat and maintain the project affects and determines the product, regardless of whether it's non-profit or for-profit, open-source or closed-source, donations or subscriptions.

If your product survives on donations, your customers are your donors, and your product is getting them to give you donations.

If your product survives on subscriptions, your customers are your customers, and your product is ensuring they continue to use and find value in the product and don't unsubscribe.

I might consider picking one, at first, instead of doing both. Otherwise you end up needing to build two products instead of one.
An underrated part of DynamoDB are its streams. You can subscribe to changes and reliably process those in a distributed way. If you're comfortable with the terms "at-least once delivery" and "eventual consistency", you can build some truly amazing systems by letting events propagate reactively through your system, never touching a data store or messaging broker other than DynamoDB itself.

It's not for everyone, but when you get a team up and running with it, it can be shockingly powerful.
Do you think that "whiteness" is a bad thing? What is wrong with white people? Do you not like us for some reason?
Technically Bitcoin isn't anti inflationary in the sense of it being correlated with US inflation. It's only anti inflationary in the sense of it being subject to a limited supply. So anybody believing Bitcoin is correlated with their countries inflation is sorely mistaken.

Gold on the other hand is a commodity with a real market use as a material, so you would expect it's price to go up when the value of currency goes down. But it's also subject to many market forces so it's price is not as simple as an inflation number. Any commodity material or product could be seen this way
You do realize we've had an unprecedented growth in the economy during your lifetime? Granted you (and me both) are in the wrong generation to take advantage of it (Statistically at least) but saying that the economy hasn't been stable in the last 30 years is just plain wrong.
so the low-income workers should be required to commute into manhattan so they can take care of wealthy people?
But if you never publish those games and no other publishers ever do, you deny that market from existing. I have plenty of gamer friends. They move like sheep yearly to the next title because thats where the playerbase marches to. There is no alternative unless they want to wait 10 minutes between rounds and have half full matches or deal with totalitarian private servers. A publisher like EA has no incentive to ever allow a game like that to be greenlit under their brand, and every incentive to forever shirk it out. A smaller time publisher like those behind Elden Ring can come in with a game like this, but the big time publishers know that the best practice is to wring the cow dry for all they can because it comes to pasture yearly.
If you don't mind me asking, how did you come to the realization that you talk too much? Did your colleagues tell you that, or did you figured it out by yourself?
Heather Meeker: OSS Investment Should Be Recognized as an ESG Investment
Early stages, but current state of the art involves putting fabric out that captures the uranium passively. [1]

> Mining of underground uranium has environmental challenges not encountered with extracting it from the oceans. And Wai says the fibers, which have affinity for more heavy metals than just uranium, can likely be used one day to clean up toxic waterways themselves. He says the fibers have potential to extract vanadium, an expensive metal used in large scale batteries, from the oceans instead of mining it from the ground.

[1] https://www.pnnl.gov/news/release.aspx?id=4514
ScyllaDB V open source NoSQL database embraces WebAssembly
Can you be more specific. I suppose you're doing market research to find problems to build a product or service and fix underserved needs for a target audience. It'd pay if you chunk down.

From your handle, I suppose you're Arab. Maybe from the "Arab world" (whatever that means). Maybe you'd have better results finding a niche (underbanked, exchange rates problems, inability to have access to funds in the original currency, scams, bias against geographic origin, language barriers, etc).
While it's not a bit problem for me, I've got a friend who really needs help with breaking his own monologs, so I'm sending him that
If someone doesn't have enough cash to pay for the groceries they brought to checkout, it's already an awkward situation.
No, because C++ templates are basically a Lisp, and only things that are list-like can be processed by templates. (Like tuples, for example.)
>There is a marketplace for virtues, and people need role models.

Good luck convincing people of this. One of the primary purposes of religion was to provide that role model figure, but society has thrown out that concept altogether. Nowadays I see more of a "everyone is flawed and whoever you think is a role model is probably a secret pervert or something" philosophy as common. So what does anyone expect? If we decide the theological/moral foundation of society is false without replacing it, then obviously morality will change as a result. It's like throwing out the bath water, and then complaining that there's no baby for some mysterious reason.
I'm not sure why you think Tokyo works, it wasn't long ago that it was multiple times the price of NYC. It might be affordable now but only because of a economic slump and Japan's falling population.
Yes, there is also a market for paid aggregated news. Apple News+ (acquisition of Texture) is probably best known. Some obvious limitations, of course.
Last time I went hiking in Yosemite, and there were people who would hike all the way to a pretty spot (like, 4hr+ hike), change into a dress/suit/etc that they had packed, get some pictures taken, change back, and then presumably hike all the way back out.