skysight-inc/HackerNews huggingface dataset:
I would take that a step further, and say more like Tribes 1 with modern graphic. I feel like the modding community was out of control in a good way on Tribes 1. Flying around with unlimited jetpack and a automatic sniper rifle in Ultra Renegades trying to capture a flag that's is in a base that's booby-trapped with a bunch of turrets was way ahead of it's time.

It still blows my mind that 007 Golden Eye existed as a popular game at the same time with Starsiege: Tribes when they were worlds apart in quality and gameplay.
It runs quite well with CrossOver! So probably well with fine-tuned Wine settings as well :)

I remember it was challenging to install because I tried to install with the 3 disks and it still didn't work after. However I found a torrent of a "portable" version that worked out of the box!
Vehicular combat with mechanics as polished as Rocket League. Inspiration could be drawn from Twisted Metal and cart racers like Mario Kart. I see Rocket League players make incredible aerial shots and think "what if they had to line up a projectile with an enemy in the air"
> When I've read your first sentence this popped in mind: is there a cap to Elon cult/anti cult?

I think 99% of people don't care either way. It's just that vocal 1% that does.
You’re not wrong; that is the blog’s style. I enjoy the format for exposing me to a cross-section of opinions from across the internet, on topics I find interesting, with very little work on my part. That’s probably more an indictment on Twitter’s product stagnation than a shower of praise on this blog and it’s author.
Sure that's a great idea, but at the rate we're going, first world will be needing this tech too in a not distant future.
In many cases the information is true. Ie. you really did pay a $1.50 bill 17 years late because the bills were sent to your old address.

The real fix is to only allow credit reporting systems to report on current debt, not any past debt or behaviour. (on top of the liability for mistakes you propose).
Reamde is the only book of his I couldn’t get through.
I always dreamed of creating a MUD which would have one world split over two totally seperate servers (and even advertised as two separate MUDs). The players on one server would appear as NPCs to the players in the other MUD and vice-versa. This would lead to whole range of interesting interactions as the players on one MUD would see "NPCs" behave "intelligently", even attacking them proactively etc.
I think the idea is "ensuring software is always up to date", so no pinning by default.
I remember playing on towny servers years ago and holy crap that was fun. The kingdoms and roles, and wars managed to be more immersive than games based around that concept (cough bannerlord)
This is patently false. They will remove it if they are feeling particularly jolly when you call and ask. But they are under no obligation to do so and they have denied this action to me before.
The rise of global internet connectivity enables the remote gathering and confirmation of intelligence information on a scale that is clearly unprecedented in human history.
There are now means for volunteers far afield to contribute in meaningful manner to their chosen ally.
> Where did uMatrix come from?

But is uMatrix to trust?

Can you trust uMatrix developers?

I have bought a pair of shoes from an HTTPS only web sites, shoes never arrived, HTTPS apparently can't fix everything.

Trusting trust is a problem since computing was invented. [1]

[1] WARNING! PDF! https://www.cs.cmu.edu/~rdriley/487/papers/Thompson_1984_Ref...
I use HN enhancement suite

https://chrome.google.com/webstore/detail/hacker-news-enhanc...
Eh, kind of. It's successful as far as the Internet, which is great. But Internet web pages isn't everything.

There's still a real issue with infrastructre that has web configuration. Everything from home routers to video cameras and so on. Not being able to ship with a certificate that passes browser security checks is a problem that essentially nobody has addressed.

When people connect to an IOT device, they need to be able to connect with a web browser and not jump through hoops to say, "No, really I know that this is a secure connection." Because we can't keep teaching people to dodge secure connections when they should care about having secure connectinos. As much as I don't like IOT, but this is an issue that needs to be easier than "understand cyrptography configuration, generate your own keys, and install them wherever you need them".

That's all besides the vendor "solution" of "install this phone app that will maybe barely work except for the parts that track your data forever LOL thx sucker".
I feel your pain. But they won't change. We cleared a house in a week, that belonged to a hoarder. It can be done. And requires a week, rather than years of pestering and agonising yourself.

Our neighbour died and the kids just paid not much for house clearance, which was a side line of the funeral parlor. For them it's a gamble as to whether they will find something of worth to make it worthwhile.

I have another slowly dementing relative with mobility issues. They need space, but will not give up piles of plates, and four knive blocks that litter their precious kitchen space. They don't even cook. It's impossible, and when I dare to help, it is just met with derision and scorn.

I chucked ten back issues of phone books/directories and have never lived it down.
Up until a few days ago I had a redirect for search that fisabled the suggestions on the search page. Now, if I do that, the search only gives 1, irrelevant, result.
Modern Thinkpads have succumbed to the same trend, sadly. My new X1 Carbon has soldered-on, non-replaceable RAM - gotta hate it.
I very much liked the concept of 0x10c. Wish someone would make it happen. https://en.m.wikipedia.org/wiki/0x10c
2. Achron from 2011 is an RTS fully and completely built around time travel as it's core mechanic, perhaps to the detriment of general playability.

Available on steam or direct.
Remember, such criticisms exposing Apple's weak and hollow commitment to "right to repair" is essential to maintain public pressure on the regulators and the corporates to protect consumer rights. For example, activists and regulators should now highlight how ridiculous it is that you need ridiculous, expensive and specialised tools for Apple devices for simple repairs like battery replacement, when tried and tested alternatives designs for removable battery are already doable. Or how just using screws instead of adhesives, easily increases the repairability of devices. The pressure should be to make Apple (and other BigTech) to ensure ease of repairability should be a focus during the design of the product. E.g. the FrameWork laptop ( https://frame.work/ ), and not just an after thought to get around regulatory requirement.

One way regulators can go about ensuring this is to tag an additional "e-wastage" tax inversely tied to the "repairability index" ( https://repair.eu/news/the-french-repair-index-challenges-an... ) of a device . The less repairable a device is, the higher the "e-wastage" tax should be. This should appeal to some who think the consumer should be allowed to spend their money as they want. If some really want to splurge on a device that is hard to repair, let them also bear the burden for the environmental impact the waste creates.
(The web page hasn't been updated much for a while because Sheldon died several years ago.)
Very cool; I must say, I've never thought of, or seen this mapping used but looking at it, it does totally match a guitar fretboard and if you go horizontally it maps very closely.

I imagine part of this comes from the fact the fact that QWERTY midi maps to the piano rather than guitar comes from the fact that most MIDI controllers are piano based rather than guitar based (with a couple exceptions), so generally speaking if you're composing music at the computer (whether with a tracker or conventional DAW), you're going to generally bite the bullet and just learn how to hack it on a keyboard. I've adapted to this just because it makes it easier to use the existing ecosystem of equipment and software, but I always wondered what it would be like for things to be more guitar based.
Spaceteam is sort of an extreme abstraction of this idea.
I wouldn't call pumped-storage Hydro[1] super-cheap but it is the default and less expensive than trying to scale lithium. There are also cheaper battery chemistries than lithium when weight doesn't matter.

[1]: https://www.energy.gov/eere/water/pumped-storage-hydropower
Kind of.

I set up Shortcuts on iOS to respond to the following voice commands:

“Hacker News” opens up the main page in Safari.

“Hacker Ask” opens Ask HN.

“Hacker Show” opens up Show HN.

“Hacker Hack” opens up all new submissions (surprisingly interesting & high quality).

I use these regularly, daily.
Minecraft had a series of "Hardcore" servers and in particular one named "HCFactions". Sadly none really worth playing exists today. It was the most fun I every had playing coop with friends.

The idea was that there's a time limited map (usually 2 months) and players team up as a faction. A faction could own land, paid through in-game money earned by mining ores. Blocks inside your land couldn't be modified by non-factions players, but you could give special permissions if needed. The hardcore part was that every death of any member of your faction would decrease some power value and once that crossed below zero, your land protection was gone and your base was usually grieved instantly. So there was always a thrill of going outside. There were a bunch of server wide events that encouraged going outside and gave you in-game rewards.

What made this server special was the permissions mentioned before in combination of everything minecraft, and especially redstone, made possible. We build all kinds of special contraptions live banking vaults, slot machines, trading machines and a lot more. That was in stark contrast of most other factions that focused mostly on PvP. In later maps be earned enough reputation and were usually not touched by major PvP factions. The combination of hostile environment and the ability to be really creative thanks to minecraft was great. In case anyone read all that, here's the bases we build: https://hcfluffy.de/bases/
Plausible candidate for an Ig Noble Prize!
I'm working on Archapolis, a cross between sim city and the sims (and inspired by Dwarf Fortress, Cities Skylines). I'm working on real time traffic / pathfinding currently. My game can handle 100K to 300K agents path finding simultaneously to random destinations.

Game is still very early development, but here's a tech demo video

https://www.youtube.com/watch?v=7q0l87hwmkI
They seem to have done measurements at different temperatures, so we can nudge the lower bound higher.

They also said they used transparent champagne bottles... Did they use Cristal for this? Now I really want to know what happened to the champagne! Although Cristal at 30 C may not be ideal to drink...

And what was their budget?
If "authoritarian" here means virtually identical, except that they also include crimes and misdemeanors. I bet we could do that in the US if the oil on the slope was inclusion of "hate speech/crime." Hiring someone with a history of that is a liability, and lending to those people could lead to losses if they are fired.
> you're wasting too much time on looting.

But that's the most fun part of Apex ;)
I'm surprised no one mentioned SpaceTeam yet.

https://www.youtube.com/watch?v=y3fsvKnIVJg

It's not exactly what you're looking for, but still the most unique and fun game I've played in this "group of people piloting a spaceship" genre.

You play on a phone with other people physically next to you, each person being presented with a randomly generated UI elements with labels that's purposely confusing.

To keep your ship traveling and alive, commands will randomly pop up on everyone's screens with instructions of what to do; The vast majority of which are on other people's devices.

If your team doesn't react fast enough, you eventually lose.

Sometimes you'll be hit by astronomical events like black holes or asteroid fields which cause the game to go much faster, leading to people stressfully yelling "WE NEED TO CREAM THE CORN. WHO HAS THE CORN, CREAM IT RIGHT NOW!"

Not what you're looking for, but I think a lot of readers here would enjoy it :)
Some days I agree, some days definitely not. Would you care t elaborate in a meaningful way on your sentiment?
> the touch controls never bring any new features to the table.

1. Far easier to clean (you even mention this despite saying it brings no features...)

2. Easier for a lock function to help prevent kids/accidental turning on of the stove

3. Take up less space, makes the stove top a flush surface making it more reusable as a counter top

There are pros and cons to knobs vs capacitive buttons on a stove. In my kitchen I do not have a lot of spare counter space, so having the entire stove practically flush with the rest of the counter with absolutely nothing protruding is a big positive feature to me. I've never personally encountered any misunderstandings of the on/off or up/down buttons, and I've never had issues with boil overs or something triggering buttons unwantingly or been unable to make adjustments while cooking. So for me, the flush capacitive buttons are a huge selling point; having knobs would be worse in my use case.
ProtonMail Sunsets Visionary
Just got the following email:

Dear Proton Supporter,

As a Proton Visionary or Lifetime subscriber, we are honored to have your support for our mission to build a better internet where privacy is the default. With the rollout of the new Proton ecosystem and the continued unification of our privacy services this week, our shared vision of this better internet is closer to being realized.

You are a special group, and much of what Proton has achieved over the years would not have been possible without your endorsement and support. As a way of saying thanks, we’re making the following improvements to Proton Visionary and Lifetime accounts at no extra cost:

We’ve boosted your total storage to 3,000 GB to help you make the most out of Proton Drive. It also means you’ll never have to worry about email storage again.
We’ve increased the number of email addresses you can have to 100.
Each of your users can now connect to our high-speed VPN on up to 10 devices.
Visionary and Lifetime subscribers will continue to receive free access to the paid versions of all new privacy services we release in the future. You will also continue to receive early access to all future features and products at no extra cost.

Proton Visionary is a special plan for the strongest early supporters of our mission, and for this reason, we are no longer offering it. As the plan becomes more exclusive in the future, we will provide additional unique benefits and enhancements.

Your opinion matters, and we also prioritize your feedback when it comes to setting the future direction of Proton. Your support tickets have the highest priority and are addressed first. However, if you have thoughts, suggestions, or other feedback that you would like to share with us, we’ve created an email channel just for you at protonvision@proton.me.

We look forward to hearing from you and continuing to serve you.

Thank you again for your support and for joining us on this journey.

Best regards,

Dr. Andy Yen
Founder & CEO
Proton
My first thought when I saw the title too.

I thought jsonnet was pronounced “J sonnet” like poetry, but a friend of mine has always pronounced it like the title of this new tool. He’s an excellent English speaker but it’s not his first language, so I assumed that was related to the different pronunciation. It sounded nice and I never misunderstood the subject, plus he’s excellent at dissecting complex jsonnet templates, so I never felt the need to point out the difference.

Now your comment had me wondering if the alternative pronunciation is more widespread than I realized, and perhaps even the “correct” way, so I looked it up… must be a common question because it’s right there on the bottom of their home page, haha

> The name Jsonnet is a portmanteau of JSON and sonnet, pronounced "jay sonnet".
Gaming has been as big a part of my life as anything else, a few of the games I wish existed, or that I hope exist and just haven't happened across:

1. A true large scale battle game, kind of like what Hell Let Loose is, but for knights, samurai, spartans, Persian Immortals, and any number of other warriors throughout history. Each has their own skill tree and strategies, you can control troop movements on the battlefield, and become an individual warrior and enter the fray. You can pick a 'campaign mode' which consists of conquering surrounding civilizations, or make the setting a historically significant battlefield like Thermopylae.

2. A spy rpg, where you follow the life of a CIA case officer, or KGB operative. Kind of like what Sam Fisher did with Splinter Cell, but those games missed out on big aspects of spycraft, like developing assets and constructing a spy network for intelligence gathering.

3. A good surfing game. I love surfing and have done it most of my life, but I haven't happened across a video game that does a good job capturing what surfing is like. They either make the surfer impossible to unseat from their board, or make every wave teetering on the edge of wiping out. I know water physics are hard in games but I keep holding my breath a game studio gets it right.
I'd like to play something like Colobot https://en.wikipedia.org/wiki/Colobot but with a more modern design, more diversified coding options and an environment more like in EVE online. Videos games that include programming are so rare ...
Most people would rather spend a little bit longer looking to avoid a job reset. First, the job market could be worse in 6 months. Secondly, any extra work that you put into onboard and ingratiate yourself with colleagues is wasted
Comments moved thither. Thanks!

We'll fix the URL on the other one and re-up the thread.
As someone who got his start in programming with Obj-C and AppKit, I’m totally sold on Swift. I’ll still do small tools and the like with Obj-C sometimes but for projects with any complexity, Swift is my go-to. The number of stupid mistakes the Swift compiler catches and little QoL things like not having to maintain header files make it worth its comparative downsides.
Planetary annihilation but with better AI and better handing of scale. Even on pretty punchy hardware it slows down easily
Again and again, even supposedly smart people are fine when what a dictator claims aligns with what they think is good while handwaving the long term issues of giving up control and power to them.

Especially around security where techies have a tendency to shut down their brains whenever it is brought up, as if in the name of security everything else should be compromised.
I want more games like It Takes Two, where you can play in the couch with your partner some minutes AND where u have a story.

And more coop games with story.
In the USA, in most cases, you can't in court point to someone supplier and say 'it was their fault, not mine'.

Instead, the correct approach is to pay damages, and then, in a separate case, try to recover damages from that other party that you claim is at fault. If the other party is bankrupt or can't be found, you're gonna lose out.
A 3D 3rd person adventure game where the player is a kid growing up from toddlerhood to adulthood.
A game like SimCity but based on Christopher Alexander's Pattern Language et. al. combined with ecology (e.g. Permaculture or Syntropic agriculture.)
I would eliminate the human element. Any instruction that doesn't require hands-on experience can probably be delivered by a computer, with immediate grading. The only bias in grading is that implemented by the programmers, and it's the same bias for all students using the instructional program rather than a different set of biases depending on the teacher (and their mood at any given moment).
[Borrowers: The Game]

You live as tiny mouse-sized humans existing with regular humans who should never know your presence as you occupy the walls and spaces in their home. Every day you must hunt for food, which involves collecting gear to traverse spaces (paperclip + string = grappling hook and rope, matchstick = torch, plastic bag = parachute) to reach places where food is stored (i.e. the kitchen - defended by the cruel cat, mousetraps - easy to find but deadly to use, others). There's also more than one of you with time, where you can find and recruit others from outside the house, mate to create a family base of increasing members (prompting you to expand more into the walls which will increase your chance of discovery by normal humans), and most importantly - coordinate scavenger hunts with your crew (think: one Borrower leads a climb and trails a rope down, allowing others to follow, where more people == more food for the base). Due to the high death rate, there are no main characters, just Borrowers.

[Extras]

- Riding or rearing mice? (they can lead you to the cheese and help dodge the cat)

- Stealing and riding a drone? (perhaps not such a rustic experience anymore)

- Turning your tiny wall cave into a thriving Borrower city complete with electricity and beer? (might require killing the humans)
Wasn’t there recently some ruling against the use of dark patterns in cookie banners?
Url changed from https://swarm.ptsecurity.com/a-kernel-hacker-meets-fuchsia-o..., which points to this.
Yeah, I've got a cheapo microwave, but honestly it's UI is pretty good as appliances go.

Turn the knob for time, hit ok, get power prompt, hit ok again for 100% (or adjust using the knob for less), microwaving starts.

There is also specific program functionality to tell it you have 200g of mince meat to defrost or whatever and it figures out the time/power setting, but I personally never use them.
A game where you fight massive dragons in space in your spaceship.

I'm talking dragons like Rayquaza from Pokemon.

If someone doesn't build this then someday I'll learn some C++ so that I can build it myself.
Furthermore, the lowest adoption tends to be in developing countries (Africa, parts of Asia and South-America), and I bet simple financial reasons are a decent part of the reason for that, if not the primary reason. The Indian government has invested quite a lot in IPv6, so it's leading in adoption rates last time I checked. This is good long-term thinking IMO, since developing countries are also the worst affected due to less addresses being assigned to them, but not every (developing) country has the means for that, and there are often other, more pressing, matters to deal with too.

Carrier-grade NAT (multiple consumers sharing the same IPv4 address) mostly averted catastrophic problems though. It's not perfect, but it works.
Conventional IPM programs use more toxic, but muuuch less volume of pesticides.

Organic programs user "better" pesticides, but much much more.

Which is better? We'll, it depends on how fast those pesticides break down and what those degraded molecules are. It depends on how much volume is applied to the produce. It depends on if it accumulates in the flesh of the produce.

What if a pesticide outrageously lethal to humans, but breaks down in 2 days and you only apply it in the first 25% of the produce growing window?

Which is worse? 400 lbs of feathers accumulating on your chest at 100 lbs/week for 4 weeks or 400 lbs of steel on your chest applied once.

Silly metaphor, but the answer to incredibly difficult system problems is really "it depends". Conventional vs organic is not clear cut.
So because the government can potentially decrypt your traffic, you don't care if anyone can? Do you use online banking? Do you care if you transmit your password to your bank account in plaintext? What if you need to call your bank? Would you really trust a phone number delivered over HTTP? That just seems crazy to me.
Right, but if people are used to those sorts of records, it might distort their perception of other things?