skysight-inc/HackerNews huggingface dataset:
I think the idea behind a 1000 person zoom meeting is to "make" everyone feel like a participant, even if the reality is that they're not, they're just watching/listening. Live-streaming makes that more clear.
Sure there is. If it needs hardware access for a function then without it that function breaks.
Well they typically give a rough location. I'm mostly looking to see if the neighborhood seems okay or not.
You do realize Firefox is going to V3 as well?
The FCRA already is a law that governs credit reporting agencies. Given that, are you sure they are publishers in the manner you imply?
Just stick them with the Beanie Babies.
>If a person has debts that are unpayably big and is not (or no longer) eligible for the once-each-lifetime-only "personal bankruptcy"

source for bankruptcy being "once-each-lifetime-only"? A quick search says that's false: https://www.findlaw.com/bankruptcy/after-bankruptcy/how-ofte...
Ask HN: Will my sysadmin skills make learning Kubernetes easier?
I'm a developer and sysadmin and only have experience working and managing my own raw metal servers. Will any of these skills transfer over to learning Kubernetes? Or will it be a hindrance and I need to "unlearn" a lot?
"Fail fast" in action, to the detriment of drivers everywhere.
Short games. I'm sure there's plenty I don't know but I would love to play games designed for 1-4 hours play. I just get bored of longer games as they inverably they just get repetative. Games that boast hours and hours of gameplay are generally very boring IMO.

For reference, 'Limbo' is the kind of game that fits the length of game I'm describing.
Threads is on Shudder. I watched it the other day. Pretty depressing to watch now that the nuclear war threat feels real again after years of pretty much ignoring it.
Any game with modeled communication delays. For instance, you control ancient Greek armies from a central headquarters, and there are delays in sending orders and receiving information, because you need to wait for horseback riders to cross the intervening distance.
The old Ultima Online had GMs pop in and create quests and random events. Non-scalable, but - oh - so much fun
> Can it go out, or is it irreplaceable and belongs to something that matters?

I wonder if there is such a thing as digitizing said keys? Like maybe a 3d scanner could archive it incase you find a mysterious locked box later?
How about a solution to the structural problem?

This isn’t my domain, but just spitballing, we could use public funds to advertise credit unions in low income neighborhoods. Would credit unions want this, or would it lead to harmful consequences? Another way of asking this is, how come credit unions take these customers that banks won’t?
I'm probably just getting a bit old, but I like to layout my views manually. I've got a few helpers so I can write `view.left = otherView.right + 8` or `view.moveLeftEdge(to: margins.left` etc. I find it just so clear and easy to understand.

I've not tried SwiftUI yet because my app needs to work on older devices than this allows, but it's also a solution for a problem I don't really have. It can't be as bad as AutoLayout at least.
When I did the vacuuming myself, I had a sealed, true HEPA system. It made a big difference. For the Roomba, I'm not sure it matters. I'm never around when the Roomba is running. I run it when I'm running errands or picking kids up from school. Or I'll run it in a bedroom when I'm in the office or vice-versa. I don't like the noise. Since COVID, I also have a HEPA filter in each room.

If the Roomba kicks anything up:

- If it lands back on the carpet, it will get it on the next pass.

- If it doesn't land on the carpet, the air filter will get it.

My allergies are a lot better with this setup than what I had before.

However, the Dyson has a HEPA filter, but it's definitely not a sealed HEPA filter or "true" HEPA. Air goes around. The air coming out smells dusty. It's fine because it's only for things which the Roomba can't get to, but I'd be very unhappy with it as my sole vacuum cleaner. For what it does, it's super-convenient.

I should also mention: I have a carpet washing machine too. I rarely use it (much less than I should), but it's a huge step up.
What does down hill long boarding have to do with low speed cycling? A bike 15-20mph is much closer to a runner (5-10mph), than your sport (50+ mph). You gonna stop people from running without a helmet?

Their underlying point is we don't have a major problem with people falling off their bikes randomly, we have a problem with multi ton vehicles slamming into bikes and pedestrians. Did you know most bike helmets (not motorcycle ones) aren't tested for the force of car/truck hitting a bike? We need to stop pretending that if people put a helmet on their safe and we can go back to our lives. We need safer separate infrastructure, and if we had that you'd probably not worry so much about helmets.
Why can't it be both?

With the proliferation of "free checking" without so much as a minimum balance in most cases banks have essentially created a selection system to continually marginalize customers that aren't profitable while selecting for customers that are.

From the standpoint of a business (which banks are) this is understandable. However as has been noted in other comments banks also serve a utility function and for the the type of customer that routinely doesn't have $2.50 in their checking account to trigger that overdraft in the first place several hundred dollars in fees might as well be a million. Of course they take off and the account gets closed. Now, because of a $2.50 loss to a bank, they're essentially excluded from the most basic functions of the financial system while people like us continue to benefit from free products, preferred interest rates, credit card points, etc.

Simultaneously, if due to some perfect storm of events (cash flow, mistakes, etc) if customers more similar to us somehow end up in this situation we'll pay the fees. The bank has a "valid" reason to boot the poor, they make a ton from the middle-ish class, and they stay in good favor with those of us that are more wealthy. They can't lose.

The extremely simple (but overall less profitable solution) is to just decline the charge.

My preferred status at banks is being subsidized by the poor and that doesn't sit right with me. I've tried credit unions but they're almost completely unable to meet my needs.
thank you for playing Wing Commander!
A simulation of the Battle of Midway from the Japanese perspective. Japanese fighters with limited radio communication. Signal flag communication between naval vessels. Fog of war. Flight deck operations modeled. Fire control and damage control systems modeled.

Seems like a complex thing to model. One of the turning points of the battle was a flight of American dive bombers which followed the wake of a Japanese destroyer to the aircraft carriers. The destroyer had fallen behind while engaging the American submarine Nautilus.
Fair points all. I meant my comment mostly in terms of negotiation.

Rich nerds don't pop into existence out of a vacuum, but now that we exist, we can move to the country that suits each of us best and do the same work with roughly similar incomes.

Yes, we still need the common infrastructure, but for the most part, I need a fast internet connection and a lack of bullets coming my way. This drastically reduces the hold any one country has over me, which is what allowed me to wave goodbye to my country of birth and move to a country where I like the tax/spend pattern more (Canada).

Theoretically, one could site all earning, investing, and banking in some tax haven and just use a credit card to transact. We'll still need countries, but they will be more like regular infrastructure providers (civilization as a service?).
You have a credit history, which multiple companies will apply their algorithms to to get a score. The algorithm will take into account things like "this history doesn't have a lot of debt, so we don't know if they repay," and generate a lower score.
It's okay because we're just servants tied to our bank mortgages with little to no say in what the elite shareholder-run private sector dictates behind closed doors (and in which the legislative elites are also privvy/permissive).

Year over year, your freedoms and finances will slowly dwindle. A law is passed that destroys your privacy... local/state/federal taxes are increased... the cost of groceries and housing keeps creeping up... but your employer need not cut you any slack, because you're just a number in one of their spreadsheets, serving a means to an end.

There are no laws that dictate companies must pay a livable wage; instead we are brutalized and battered by the free market, with nothing left but a steadily decreasing quality of life.
IMHO more iconoclasm is needed here: "Are you sure you want to use storage in your DBMS?"

Obviously some kind of persistent store is needed. But in the modern world RAM is so cheap and so performant, and cross-site redundancy/failover techniques are so robust, and sharding paradigms so scalable, that... let's be honest, a deployed database is simply never going to need to restore from a powered-off/pickled representation. Ever.

The hard parts of data management are all in RAM now. So... sure, don't mmap() files. But... maybe consider not using a complicated file format at all. Files should be a snapshotted dump, or a log, or some kind of simple combination thereof. If you're worrying about B+ trees and flash latency, you're probably doing it wrong.
The out of the blue update actually fixed the game substantially, but unfortunately it seemed to have been a last ditch effort and leadership at Hi-Rez (which probably boils down to Erez) lost interest entirely when SMITE suddenly became very profitable.
I don't think it's a problem of fun, but of profit. I too want an mmo that is closer to a social experiment than a slot machine, but one of those is easier to make and has a more reliable business model to justify the expenses to make it.
A Pragmatic Guide to Getting Things Done
Ideally, experience of building or selling tools to developers. Understanding of MLOps scene would be a bonus.
Desire to build great tools!
That’s more of a compatibility solution than an escape hatch. An official SwiftUI escape hatch should have access to the underlying imperative object, call methods on it, etc… Unfortunately the underlying ‘things’ in SwiftUI is implementation detail, inspecting the view hierarchy and finding the UIViews that implement a SwiftUI view is a hack.
> a genre of checking off boxes and making numbers go up, along a linear way as laid out by the developers for you

Feels like a FAANG job
Speaking of Teslas, the SpaceX spacecraft also use touch screens heavily in the cockpit (maybe it's just something the company prefers) and only have a very small button panel. This is in comparison to the large array of controls normally seen on most aircraft and spacecraft. Obviously they state that the technology is well tested and that the astronauts train a lot with them, but in my mind you simply won't have the muscle memory and response you can get with a tactile interface.
Mm, I am a paid customer as well. I use proton mail exclusively and I like the calendar. You can add events to your calendar from an email/invite. I also share calendars with non-proton users (my wife uses user iPhone/calendar app). I haven't had any issues with it.
I'm planning on making it someday (already done some techdemo 3 yr ago to prove that it's possible to see 5k ships on lowly laptop), but anyone can try in the meantime:

2D MMO-RTS where you can design your ship, have it simulated for structural properties (it will affect stats) and then fabricate those ships and use many of them to mine/explore/fight/trade. Space is physically size-accurate, but you have jumps (some ships are capable of jumps themselves or even take some small ships along, but there is possibility of large jumpgates that can take you in one jump to other solar systems). There would be hundreds of available systems with lots of bodies to mine, but you can do anything in interstellar space. One player can control many ships a little like in starcraft, battles of thousands of ships should be possible, also big station structures.
The purpose of pesticides is to negate the health effects of famine. Everyone has lost perspective. There are billions of people that need to eat every day.
This is a really cool idea. I used to be big into tracking and grew to get used to ModPlug Tracker's "diamond" layout where each row represented an octave, then would continue up semitones as you moved to the right.

So for example, Q, A, and Z would be C-3, C-4, and C-5. W, S, and X would be C#3, C#4, C#5. E, D, and C would be D-3, D-4, D-5, and so on.

I'm going to have to try the guitar mapping. It would be fun to make a little program for this, then strap a keyboard over my shoulder and maybe use the spacebar to strum
This Tweet just links to https://a16zcrypto.com/crypto-fund-four/ . Why not post that URL instead?
My generation collects tattoos and IG-able experiences. We'll be easy to clean up after (save for the environmental impact) .
That's assuming they've got money to pay for it after funeral expenses, et al.
Noob question: If I have a personal HTTP website running out of GCP cloud storage (without the load balancer, bells & whistles), is it possible to upgrade it to HTTPS so that visitors don't get warnings
You’re kidding right? Did you miss the parts about KASLR being broken and syscalls with TODOs for missing validations? And the CVEs created in relation to these?
The Video Game economy is brutal. There's a reason why LAN party games have phased out to near-obsolescence, it's apparently no longer worth it for anyone to put large resources and money into a game that doesn't tether the player with a closed network and platform made specifically to extract as much $$ from him as possible.
I don't like anyone having access to my bank account so I tend to see a credit card as an abstraction. If someone skims my debit card, that's my problem. If someone skims my credit card, that's my credit card's company's problem.

I don't give out my debit card and I only use it at trusted ATMs.
Beginners love magic, it lets them do things they otherwise couldn't do.
If I've got a powerful enough wifi emitter, I could get close to your home and impersonate your AP using the same SSID (with open access). If you accidentally connect to it without paying attention, all unencrypted traffic is mine to record and modify. HTTPS solves that too.
If you're using the ctx Python package bad news: Vandal added info-stealing code
If you need credit to buy stuff your problem is not going to be solved by going into debt. Tell me how buying a TV on a credit card is a leveraged investment.

You know who gets rich? People who do not spend their money.

And don't make it sound like "investment" is always a positive thing. many people are still paying for their "investments" from 2008.
I would like a rather simple real-time war-game, as played from the POV of a field commander. You don't have a real-time view of the battle; all you have is signals, which are rather stylised, and a 2D map, with unit symbols on it. The map is always a bit out-of-date, except when a signal has just been received from a unit. Think something like a battalion HQ tent, with staff.

Commands are also stylised; I'm not a military person, and I don't know how to compose field orders, so there would need to be some kind of UI that allows you to construct orders visually. But in the end, the order that you send consists of text. You can't order-around squads; you can only issue orders to subordinate commanders.

You also receive orders from above. You start with a mission briefing, with objectives. But your orders can be updated mid-mission.

So this would be essentially not a video game; there's no motion video. It's a text game, with a graphical map. For added entertainment, you could have a retrospective video playback; but you wouldn't have realtime video from the frontline that you could act on.

I once had a game a bit like this; it was for military use, and I didn't really understand the format of the orders. Also, commands were issued by dragging on the map, rather than by text.

Something like:
"You will advance to grid square X. You are to avoid engagement. You will report enemy positions."

I'm thinking of modern warfare, with radios/telegraphs, air power and integrated air defence, armour, and intelligence staff. But you could maybe take it back as far as the Napoleonic wars, with dispatch riders instead of telegraphs.
I was working on a side project to do exactly this, including emails from Airbnb, hotel and flight bookings, but for fastmail :) I will check if I still have the code...

I gave up on it because I wasn't sure how to solve potential privacy issues or concerns if I wanted others to be able to use it.
Think climate action is expensive? Inaction could cost $178T
Many modern AAA titles have day-one patches, and with some games pivoting to a 'Live Services' model, additional content is often put on an arbitrary 'roadmap'.

If it was all executed well, it would be fine. The problem is, it isn't.

A public beta used to actually be a mostly-finished product, but is often used now as a 'preorder for early access' period. The last one I participated in was for Elder Scrolls Online, and it was kind of funny with how broken things would be. It wasn't as funny when the game launched with a few of those bugs still in place.
These companies are making money somehow. If they are exploiting people more clever than me, then I'll probably fall for it too. If they are exploiting people less clever than me, seems pretty evil, I don't want anything to do with that.
Firefox is adding V3 support for compatibility with Chrome but not removing V2 support: https://blog.mozilla.org/addons/2022/05/18/manifest-v3-in-fi...
1. City builder like Skylines but with realistic build times for infrastructure and modelling of urban poverty.

2. Factorio with RNG, like having wear and tear for machines, random failures, machines producing faulty parts.

3. Crusader Kings 2, without the military micro management.
I cannot believe it is necessary to be so persnickety about it that it causes you stress and bitterness. Give your siblings a day to grab anything they want, then rent a dumpster and a wheelbarrow and go to town. Throw away everything you can force yourself to, one room a day. Dad's dead, he won't care. If it takes nine months, you're doing it wrong.
A full on space war sim.
Think foxhole or planetside, but with additional features, like strategic aspect (stellaris, with simpler resource management and way smaller map - 10-20 star systems would be plenty) for strategy players who take role of government and fleet strategists, tactical aspects for fleet commanders (something like battlefleet gothic armada would be close enough), individual ships controlled by players or ai, from carriers and battleships to individual fighters (star citizen, x4, elite dangerous).
All that with system rewarding players for following orders, option to court martial those who notoriously ignore them, and star system capture mechanics.
Another layer of boarding ships, stations and planetary assaults would be great too.
I use musicbrainz, but beets is on my list! Thanks.
I think I'd like a simulation game where it simulate a workshop. I suppose like World of Guns meets Euro Trucks simulator but for woodworking/metalworking tools. The idea being one could play the game to learn what tools do what and how, make stuff, and potentially have transferable skills to work with real tools.

I think it would be very difficult to get the level of control right, you perhaps want a hand lathe view like World of Guns (very detailed, can manipulate all components and tear down the whole tool) but if you're planing a plank you would want to almost wave the tool at the surface and have it work.
The end of a whip is supersonic when it “cracks”. It is thought that when towels are “popped” they too can be supersonic at the tip end.
Two reasons to resist using voice commands

1. Do not want to talk in the loud-clear voice needed for them to work (e.g. someone else in car is on their phone, kids are sleeping).

2. Completely soured on the experience due to things like this[1]

1: https://www.youtube.com/watch?v=NMS2VnDveP8
For the record, neither I nor the person I replied to said 1994 (unless they edited their post). I was thinking 97 or 98, so was still off, but at this point in my life being off by a year or two feels pretty damn close ;-)
I would like a game where the development company is only responsible for making the game.

No long, enforced intermissions between rounds.

Escape key works for all interstitial screens.

People can run their own servers.

Free to mod.

Basically, nearly every new game enforces how the player plays beyond just mechanizing the play. For instance, in Overwatch at the end of the game there are highlights. If you leave the highlights and queue again, you aren't actually in the queue until the highlights play out in your previous game.

Sure, each of the games breaking these rules may claim success, but this thread is about what I wish existed. It seems like a lot of games with these features used to exist (running my own server, mods/maps, etc...) and we've lost something.
Additionally, it's not always just Twitter: it can be news, or something from another blog as well.
By many accounts, something that offered women a non-~zero ratio of "Mr. Maybe"'s to "Creeps and Losers" would be whole a lot better than just getting paid to deal with the latter.
A first person shooter with a fully destructible world and good graphics. If there are sniper weapons they should need real skill, like adjusting wind speed and humidity, but if they are correctly setup, are super deadly.

I dislike the "you need to shoot a full magazine of bullets to kill an enemy player" of the recent years. Give me back the days where movement skills and mouse aim would be an advantage when playing online.
Earth’s orbital debris problem is worsening
I don't dispute that.

I dispute the fairness of claiming the Model 3 has worse range when it's obviously the most efficient vehicle of the lot and the most appropriate BEV if you care about driving at highway speed.
Red Dead Redemption 2 — but where there is no overarching story but you create your own character, and can go off and do what you like, affecting the world. Start a trading business, buy a saloon, be a bandit, a sheriff, you name it. It's such a masterpiece of a world, but replayability is reduced by having to follow the same story lines and play the same person every time.

Imagine RDR2 but with the replayability of Skyrim. There is a reason why Skyrim is still such a popular game and why most of us have purchased it more than once (which is weird, right?): because it is the ultimate example of a replayable game.

The focus on RDO takes the game a little bit in this direction, but the multiplayer aspect takes away from the immersion, and the fact that you can't have character names like Old Bill and instead see people called xX_SUICIDE69_Xx running around really spoils it.

I want to go fishing, put my fish in a cart, take them to market, sell them, then go play some poker with a beer, before returning home to my small shack that I'm slowly decorating.

Is that so much to ask for?
meanwhile found the template: https://darknet.mro.name/pub/brief-dina4.txt
Keep Talking and Nobody Explodes: https://keeptalkinggame.com/
Command & Conquer - Red Alert 2 : Remastered
Factorio but like age of empires (i.e. resource gathering with humans instead of machines and an infinite playing field and no RTS component - just infinite empire building).
The "close tab" button
The drop is usually temporary anyways. Credit scores are best seen as an average similar to looking at your weight. If you weigh yourself every day, you're going to get a different weight every day. Same with a credit score. Best to look at the change over time.