skysight-inc/HackerNews huggingface dataset:
The European system is not the panacea you make it out to be. I'm French, I lived abroad for most of my professional life, when I came back to France after 14 years of living abroad, no banks would give me access to mortgages, I also wasn't able to rent most apartments because I had no history of working in France and I was a freelance contractor so I didn't have a fixed long term contract.

In France at least, contract workers and entrepreneurs have poor access to mortgages compared to people who have a long term contract (CDI).

Instead, I haven't really lived in the US besides a short stint as a student there a long time ago. But despite that, I have credit cards in the US and have a good enough credit score to be able to get a mortgage.

I actually prefer the credit score in the US, it's relatively easy to manage, there's quick feedback as to how well you are doing (much less opaque than what's there in Europe) and it's more flexible for people not fitting the mold.
I don't buy the solve-water-shortage-at-scale promise. You need to heat it up to 60 °C to release the water which is bound to degrade the material.

Soft matter has excellent hygroscopic properties. But soft matter also has terrible stability.
Study finds virtual meetings inhibit creative idea generation (Nature)
You could probably polish the tech demo and create a Kickstarter.

I would pledge.

People love spaceships. Look at Star Citizen’s fundraising success.

Also commenting so I can come back and see if this goes anywhere!
We've had more security alerts from OpenSSL and other cert-related software than the man-in-the-middle attacks.
And an iPhone as a computer that can also make calls.
I spent the first several years of my career developing low-tech user interfaces for parking and payment kiosks that had little more than piezo buttons and HD44780-based text-only LCD's. It certainly helped me appreciate that for UX, sometimes "less is more".
They're talking about evaporating water and capturing the humidity up a hill. Not really rain.
Without some kind of baseline for secure connections you can't even start approaching the problem of trusting trust.

Yes, it's hard to figure out whether or not to trust uMatrix. But I'd rather not make that even harder by allowing basically anyone to intercept and modify the code that uMatrix is sending at any time.
Or ComponentKit
Sounds good, I'd play it as long as it was first person, and had much better controls for planes and helicopters.
If you really want to address hundreds and thousands of people at once, maybe you're better off livestreaming on YouTube or Twitch.
No, my argument is that the actual output that many engineers produce has very little intrinsic value and only produces value in so far as it is of utility to someone. Once the market for advertising or consumers dries up, there is a reduced demand for the utility of the things engineers produce.
not surprised, the cheap crap we buy from china isn't worth keeping.
Something like Pokémon Go where the main goal is to meet people and make friends. You get points for finding out information about people and doing activities with them.
VIPER is horrific at scale. Don't. Just don't.
Would you turn down millions of dollars in no-strings-attached donations if you were running a charity? What was the negative result of those donations that you can point to?

I'm not a fan of Google or Facebook, but I also don't outright boycott everything that they've ever touched. They donate money and developer time to tons of projects that I use regularly (including Linux), and it would be hypocritical of me to look down on the EFF for benefiting from the companies that I also benefit from.

I don't like the bad behavior from Google or Facebook, but I don't think donating millions to the EFF is bad behavior, nor do I think getting tens of thousands of pull requests merged into public FOSS projects from Google and Facebook employees is bad behavior. Black and white guilt-by-association doesn't work when you have companies of this size, with hundreds of thousands of employees, and tons of varying internal cultures.
Ironically, several folks who worked on Plan 9 later worked (or continue to work) at Google, although none of them worked on Fuchsia.

<ramble>
To me the major overlap between them is their designs are clearly informed by the contemporaneous shape of network architectures. Fuchsia is a take on what an OS design would be as a set of named microservices that can be routed. Plan 9 noticed network topologies of compute labs and clusters weren't too different, and both graphs could be represented in filesystems. The major visible difference to me is that the visibility of routing is much more apparent in Plan 9 than it is in Fuchsia. It's still a little difficult to understand how and where capabilities propagate through the system.

Implementation-wise, FIDL is a much different take than 9P2K. Though much simpler, 9P2K forces every API to exist via a filesystem interface (many of the higher level protocols also involve quite a lot of string passing) and struggles with throughput of streaming operations. Individual FIDL APIs might have similar problems, but the message encoding itself is relatively more efficient.
</ramble>
Very cool! Well done!

I've not got a legit use for it right now but the few example searches I thought up returned the videos I was thinking of

Nice work!
The world is complex as are its problems. Older folks seem to see that more. There’s a reason wars and religions prey on the young. I think that is valuable enough to have a minimum limit. I’m only in my early 30s but I sure had a lot more wrong ideas in early 20s.
You need to organize for a specific goal, and then the routine will fall into place.

Have you read Jordan Peterson's 12 Rules for Life book? Might help you understanding more deeply and develop an importance of honing your aim.

For example, 2 of his 2 rules basically summarize down to:
- Clean your room [keep your room/house clean]
- Make at least one room in your house beautiful

And then he writes a whole chapter explaining why it's so important.
Expanding on your idea, I thought it would be interesting to have an MMORPG with multiple completely different clients. The easiest example might be in a future/sci-fi game, you have a normal game client for people moving around the game, and a Stock market client for people who want to play the stock market in the game. You could have a business simulation client as well maybe for shop keepers. Maybe a news website to try and bridge the gap between them all, but you could play one game (the stock market game) while never logging into the First Person "MMO" client but you're completely integrated. If you could think of a number of these different clients, I think it would be interesting.
For a single-player game like this, instead of having it always running, I wonder if you could simply design the game in a way that the next state is deterministically calculated based on the time. So the next time you start the game, it loads the previous state + current datetime in order to produce the next state.

This would be prone to manipulation, if someone were to change their PC's datetime, but would give the illusion that it's always running without actually doing so.
Ah ah. Just in case, NSFW.
(it does not even speak about html and tables)
Chip creep was the behavior for chips to walk out of their packages due to temperature cycling, percussive maintenance helped reseat things, sometimes enough to make them work again.

(The Apple III was a beneficiary
https://www.techjunkie.com/apple-iii-drop/ )
Github has a home page? :-)
Indeed that's much better.

It's probably better if we terminate the trust at a TLS certificate or something similar to DANE. So there isn't any specialized registry to maintain.
Something like a mix of base building and FPS action/horror. Like Fallout4 base building with STALKER athmosphere, during the day you would explore and gather useful materials then come back to the base before nightfall and put those resources into upgrading the base for defenses, like walls and turrets, then at night there would be an (increasingly difficult) assault on your base. You find the survivors and get them to join your base, they also give you quests and such. You'd also fight during the night along with your base dwellers, as an FPS action. I can elaborate more if interested.
That's what they say now, they don't exactly have a good extension record themselves.

I operate some popular extensions and I now maintain a v2 and v3 build (make file). I'd love to nuke the v2 build tasks and only operate in v3. Most users are on Chrome anyway.

If you're lucky, v2 will be kept around for legacy extensions that are rarely if ever updated.
A first-person squirrel life simulator.

i.e. scurry up trees, walk on wires between electric poles, jump on tree branches.

I imagine that there could be missions (find/collect nuts, fight/run away from dogs/cats, etc.) but it's mainly the "live the life of a squirrel" part that interests me the most.

So meditative/long form like Animal Crossing (bad comparison - but I mean, not clearly mission/objective-based), quirky like the Untitled Goose Game or one of those Llama simulators, but overall action-packed/FPV...?

Multiplayer could be fun as well.
I can't seem to find it, but I read a description for a game in development that seemed really similar to this, a farming/crafting simulator where you start in the basement of a house and can expand to the kitchen etc. You have to avoid the house cat etc.
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I would probably enjoy that too. But note that the commander/player in such a game never actually sees the enemy; all they see is their own units taking off and landing, until the enemy attack planes arrive. There was no ship-on-ship combat at Midway, right?

The outcome of Midway was determined by an intelligence trick: a planted plaintext message about the condition of the desalination plant at Midway island. I wonder how you'd model that sort of thing. Also, there was an incident where an outbound US attack squadron eyeballed an incoming Japanese attack force. What are the chances of that, and how do you model it?

In general, modelling intelligence seems to be hard; I've neveer seen it tried, except in a very abstract way.
Youtube is clearly blacklisting certain channels and they can't be found via even precise searches.
It's not practical to hide vendor keys. Unless the key is embedded in a security chip in factory it's usually possible to extract them from the firmware. Even if vendor CA is not compromised, stealing keys from a single device should be sufficient.
Government, non-profits, and universities are the most resilient institutions from a job-seeking perspective. They don't pay as much, but that's the trade off.
There were changes like the introduction of the 16th and 17th amendment as well as an expanded interpretation of the commerce clause that greatly contributed to a national government.

I cannot see things going back to meaningful federalism without some very difficult choices.
I, too, wanted this for years. Then I met our lord and savior Stellaris. The AI could be better, but other than that: 10/10, and preserves the most important spirits of MoO!

Highly recommend it!
Isnt this the point of the article?

Also early in my career I had a boss who told me something like, "I know X is a problem. It's easy to point out X is a problem. It's hard to point out X is a problem, figure out a solution for it, and time/manpower/money to fix it"

Pointing out issues is easy. Most of the time you're not going to point out something that no one has noticed before. Many issues are known. They just havnt been solved because they are too hard compared to the payoff or they are not that big of an issue.
> For instance, in Overwatch at the end of the game there are highlights. If you leave the highlights and queue again, you aren't actually in the queue until the highlights play out in your previous game.

That used to be true, but it has not been the case for a couple of years now.
Guild Wars 2 but with the same instance mechanics as well as the guild capes from Guild Wars 1.
Working class people suffer in every downturn. It is very difficult to break out of paycheck-to-paycheck when you’re working for $7.25 an hour. When I worked for minimum wage they still took out close to 30% so increased gas prices hurt (have to get to work to get money!) cars break down (can’t afford a reliable car because they’re more expensive) food is expensive (can’t afford to eat cheap and healthy because working all the time). God help you if you need medical care or get sick and miss work, or have an unexpected $500 expense. Or have an expensive vice like smoking or drinking.

If you’re trapped in that rut like tens of millions of people are in the US, a downturn hurts.

I’m currently not in that rut, but I count my blessings every day that I escaped and a feel for people who are.
Your answer is wrong. You've failed the fizzbuzz :)

Change frame (screen width) to 300, 500 to see why.
Parts of Latin America have been specifically targeted by capitalist nations worried about the spread of South American influence on the neoliberal world order they control.
This is a nice tool. I wish one didn't have to specify the channel, as some comments mentioned. If it's not possible to get the channel when providing the video url via an API, it is possible to get it from the video url's GET response data. The latter may be little slower, but might be worth it in terms of UX.
SimAnt MMPORG
Freelancer, consultant, course/content creator here. Here's what works for me:

1) Make a list of all the tasks necessary for work and play

2) Rough timeline for how long each task takes

3) Work: Business drivers prioritization

4) Play: Fun / Relaxation driver prioritization

5) Build a graph of how things are related (work & play)

Once you have this then it's easier to deal with free time and crunch time.

If free time opens up, you can ask yourself once "what should I be doing now?" and look at your work graph or play graph.

Then you start something from there based on your prioritization and how long you have.

This is helpful because it lets you be more fluid with deciding.

So instead of 8am-9am, I do x, you can now choose what graph to work on.
In a world where new grads can easily make 6 figure salaries as software engineers, yes. I mean, everyone I tell literally has a hard time believing I was making a poverty-level wage as a programmer.
Wow, I wasn't aware of this use of ChexSystems but from the standpoint of banks, check cashers, etc that makes business sense.

From the perspective of people trapped in this system paying 10% in fees to cash a $300 check is outrageous - but at this point it's more or less what they have to do and that's "just the way things are".
Stalin's Dilemma. https://www.old-games.com/download/4428/stalin-s-dilemma
The author's "No Greater Glory" on the US Civil War is also very good.
I built a similar tool. but I used twitter and tracked the sentiment of topics including stock and crypto. It's an interesting angle, if you'd want to pursue it.

There is somewhat of correlation between online sentiment & crypto price movements, there are a couple papers on the topic. However, it is quite difficult to trade against. I work on wall street (tech side) so this was mostly just past time activity.
Aye especially in modern day YouTube

Once you're big enough your stats start being useful, folks in the know (mrbeast's analytics guy, I can't think of more rn, etc) advise you rotate out the thumb/titles until the click through rate is decent
A gaseous helium-cooled superconducting power cable with integrated leads
> You have reached the maximum number of free, long-form articles for the month.

It says, after literally 1 article. What a garbage website.
Learnings from 5 years of tech startup code audits
What are users of these ISPs missing out on my not having IPv6? They need to rely on NAT for their devices, but that works fine as far as they know. Their IoT devices need to connect to remote servers instead of wait for remote servers to contact them directly, but that won't change how users interact with their devices so they won't care.

Maybe this isn't a serious enough crisis and we can just wait til it becomes a real issue for users. When it does, it will probably be incremental rather than catastrophic, so we'll still have time to upgrade networks piecemeal, and with more reason to do so.
First off, this looks pretty cool.

I'd recommend changing the title a bit as it comes off as a bit spammy (IMO). It's the 'wishlist' call-to-action that does it. Maybe throw in a bit about what it is (pixel-art, Factorio-like, procedural, etc) instead.
It appears they are just using an alternative phrasing without making comment, but if they were actually making a comment then wouldn’t the overall objection be “not to read too much into the wording”, but that is a catch 22. Objecting to someone taking wording too seriously to the point of changing the wording is in itself taking the wording too seriously.
except, the parent post claims the system to "essentially keep unbanked populations unbanked" and "opening new accounts at banks that utilize ChexSystems becomes nearly impossible". Presumably if you want these people to be your customers and rack up fees, you'd want them to at least hold an account?
I'm working on Archapolis, a city builder game. I have been considering the feature you are desiring. The problem to solve is giving the player something to do while the buildings are being constructed.

One way I have potentially solved this issue is by giving players the ability to design their own buildings in game. The player will see only the interior of the building, so I dont have to worry about making buildings look good (that's up to the player).

I dont have a video featuring this yet, but if you want to see what I've got so far, I've got a path finding tech demo here:

https://www.youtube.com/watch?v=7q0l87hwmkI
I've also been thinking about using small containers in the cloud to basically run NPC lives inside a MMORPG. I thought this would be what New World would bring to the table honestly.
KASLR is a pretty meh mitigation. But yeah, "todo" around capability checking probably should have been a higher priority fix.
You’re looking for a revolving credit line
As someone who planned a game which could be hosted by anyone, I would love to know how to actually make enough money to finish that game. You either need to pour lots of money upfront to make great quality expensive game and hope that your high price doesn't scare people or make a cheap-but-monthly-payment game to be able to continue development during playing.
>Are all people with principles hypocritical?

I think the issue here is not "People With Principles", but "People With Principles They Are Dying To Tell You About". This makes the standard for judging you much much higher : You not only think those principles are superior to a lot of other competing ones, You not only advocate (sometimes, a lot of times to be honest, obnoxiously) for those principles, You do all of those things in times and places where it doesn't make much sense, and right in the middle of other people who might very well disagree with you to heaven and back on those things but choose to stay silent and cooperate with you on unrelated matters nonetheless, cooperation which you break and impede by loudly and non-ceaseingly declaring views they find disagreeable. This makes the people around you, understandbly, model you as the truest possible expression of an X-ism follower: you're at least as sincere as any other X-ist, so any failings or deviation from you principles you have or do is something that the whole X-ism movement along with all its followers also have or do.

I'm biased against what typical US progressives advocate for, so I will choose one of my own principles to make an example of.

I'm a (still booting up) vegetarian, I try not to eat any meat for ethical reasons. I did manage to successfully banish meat from my food for about 2 years now, but I'm not strong-willed enough yet to stop eating marine life. (Technically this makes me not a vegetarian at all, but the weird-sounding word "Pescetarian", but "vegetarian" is more well known and more in alignment with my mental self-image and future plans.) Now, if I started advocating for vegetarianism very loudly and in every single chance and place I find, not only will this make some people very annoyed, but they will start asking : What sort of life do you lead by following this principle you're very passionate about ? If my life deviates from my principles (and it does), I expect people will be even more annoyed, outraged even, and become resistent to and critical of my advocacy. A similar thing happens with nearly every major religion or religion-like ideology, which vegetarianism and progressivism indeed are.
> better off cutting with the grain of the underlying platform's abstractions

That's a great little turn-of-phrase that I plan on stealing in the future. Apple's APIs will absolutely reward you for taking the time to step back, figure out how Apple wants you to use them, and try your hardest to use them in that way.

An example from the olden days of iOS development: many of the apps I worked on went out of their way to avoid subclassing UIView, filling their view controllers with layout and interface updates that would have made much more sense in a view. If only they had read all the docs for UIView would they know that doing something like subclassing a button and tweaking a few methods would have done exactly what they wanted with a minimal amount of work.
Proton's major draw, in my view, is the storage being encrypted and not accessible unencrypted to the server, not the transmission and emails to others. While it does do relatively convenient PGP encryption to other ProtonMail users (and annoyingly inconvenient PGP encryption to others, when I've tried), these are rather limited in scope, because of the limitations on recipients.

If your concern is a major state-level actor, able to spy on every recipient/sender you're communicating with and generally tap emails being transmitted, yes, Proton offers little protection, and email is insecure. If you're worried about a data breach or targeted attack compromising your stored email in its entirety, however, it does. These are more feasible for smaller-scale attackers, and in getting an entire, potentially complete history of your emails, potentially offer something more than just spying on one email.

I'd speculate that targeted attacks are more often client-side, usually trying to steal credentials from the user, but at least the user can be careful about these. Having all your correspondence stored and readable on a server that isn't under your control means you have to trust the security of the server much more than you would with this type of encryption.
Of course, happy to help!

The unfortunate reality is these scams are designed to be believable, and without there being similar sophistication on the part of Google to fight them they’ll remain effective :-/.

It’s definitely an issue though - the ability to transact near instantly in an immutable way cuts both ways, and adds jet fuel to an already thriving phishing and hacking economy. So I think crypto still has a while to go before it’s safe enough for normal people. Or maybe the space just becomes a layer between other layers and is more for finalizes settlement between institutions. Only time will tell :)