skysight-inc/HackerNews huggingface dataset:
I've worked with hundreds of engineers in my career, and was lucky enough to have worked with probably a dozen or so that could qualify as a 10x developer.

The premise of a 10x developer is not that they work at 10x the velocity of a 1x engineer. If the average velocity per engineer on a team is 10 story points per sprint, a 10x developer is not going to complete 100 story points in the same sprint. That's impossible.

Instead, the 10x engineer will increase the overall velocity and code quality of an entire team, which could manifest as an additional 90 story points of velocity in a given sprint (if you can objectively compare story point quality across sprints).

If you pair a decent PM with a team of 8 junior-to-average engineers, the PM will have a roadmap that they can track towards with some level of granularity but will likely not be able to guarantee quality of the product and achieve reasonable timelines.

If you add a single 10x engineer to that team, the entire team will step up because 1) they can learn from someone and are motivated to do a good job, 2) they become more intellectually stimulated because they have someone they can bounce high-level ideas off of and actually get good answers, and 3) there's an implicit trust of having someone who is so much better than you telling you how things should be done and expecting you to step up and do it.

My best experience was working on a team as the sole PM with 15 engineers, 3 of whom were considered 10x engineers. As a result, we brought in engineers from other parts of the company who were considered average at best, and turned them into high-performing "5x" engineers. We did that about a dozen times over the course of 2 years.
> while the chemical analysis seems inconclusive, contrary to the subtitle

Inconclusive and suggests are not incompatible words. In fact, the subtitle provides a great answer to "what does inconclusive mean?".
Team-based PvP racing game where teams consist of drivers, pit crew, engineers, manager, biz dev
Fines given. Wasn't even aware there were mechanics for third-parties to track fines collected (aside from say yearly reported aggregates).
Elite Dangerous is one of the most fulfilling grungy space sims I've ever played. I'm not much of one for the dog fighting side of things, but I do keep coming back to Elite to just do cargo runs or swap over to an Adder and push myself into the dark - scooping fuel off suns and try to avoid space hazards while just ogling the beautiful scenery.

It is a very strange "game" though, so I understand why it's not for everyone.
A factory sim but with a world market to trade resources with other players. The market would not have any sort of standard currency, but instead every potential item or resource you can mine/manufacture is directly traded for other items/resources. This would create potential for arbitrage by savvy players.

The problem is, once you've created that kind of market, everything needs to be handled server-side to prevent clients from cheating and using hacked save files to give themselves tons of resources and making the market worthless.

The cloud compute costs for running thousands of factories could get expensive. I suppose factories of offline players could be abstracted away. ie, "You produced X widgets in ten minutes, then went offline for an hour, so when you come back, you will have 6*X widgets".
Best Blockchain Books
Oh, it is actually worse.

The amount of times when I swiped down from the top (to open the notification shade or whatever it is called now or to refresh the page), the UI shows pulling down the thing fully... and when backs off. I repeat the gesture, but again it goes all the way down and retracts back and nothing happens.

And of course when I don't need that, I just swipe down to go top of the page - it thinks what I actually want to refresh the page. Many comments were lost that way.
> small scale nuclear is a lot less susceptible to meltdown events due to loss of cooling

Even your processor is "susceptible to meltdown events due to loss of cooling". It has some protection, of course, unless this reactor which does not exist even on paper.
Thank you!

Initially I would use Instagram and follow some hashtags and like people's posts and follow them to get them to look at my profile (I got about 150 downloads that way).

One day I decided I wanted to try out ReactJs and so I made a web calculator version [0]. The goal was to make something better than the current incumbent (Black Iron Beast). This turned out to be super helpful. It usually ranks number 2 on most Google queries for 5/3/1 calculators and lead to about 200 downloads for the app.

I also started using Apple App Store Search Ad with their $100 credit and honestly the result are great. Having your app show up first for some keywords is a huge boost.

[0] https://fivethreeone.app/calculator
A strict VPN is still a perimeter that trusts addresses which are not really identities.
Funny you say that, because a 2018 Mazda3 is what I currently drive. It has a screen, a small one, and every common cabin control is still a physical button. The only exception is the radio, which is software, but can be controlled with a knob. But I just leave the radio on the same station always so it's not a problem for me.
I know - it provides google the freedom to lock down the OS further and the freedom to implement proprietary drivers.

Yay for arguable freedom.
Congrats! What does your tech stack look like? How long did it take you?
Sorry I didn't mean to suggest what you had said didn't happen, I very much believe you that people came in and said those words.

What I have a harder time believing, and not just in this situation but in a lot of conversations about the unbanked, is that these people will, after a lifetime of having problems with the banking system, suddenly "see the light" and start behaving in ways that are compatible with that same banking system.

This "fresh start" seems like the bad narrative, to me. I believe people seek it, and I believe they're hopeful about it, but I don't believe it's realistic to just assume. I definitely want to live in a world where people can choose to change, but suggesting that they actually will do that is, to me, not realistic.

I feel like a more effective approach would be to change how the banking system works, but I imagine that comes with a myriad of undesirable costs.
>> That's not a solution - you have to look at market of brand new cars, as whateber is avaliable now will replace all the used cars.

> Of course it is a solution. I end up with a car that doesn't have a touch screen.

The point is that solution is only a band-aid. Cars wear out. New cars turn into used cars, which turn into "classic cars", which then turn into museum pieces. Especially with the later two steps, supply drops and maintenance becomes harder.
Ubuntu isn't my preferred OS these days, but I've had excellent experiences with it's ZFS root installs as well as it's included zsys: https://github.com/ubuntu/zsys
Hahah! Well I was maybe 8 years old and just assumed I was terrible at the game. It was just magical to see a game run on a computer when I’d only ever used NES or SNES before.
This is really weird, I haven't thought about Jasonette in years. I used to speak to Ethan quite a lot, and because I said he wanted to contribute (I was quite young at the time), he had me start building a "registry"[0] for "extensions" to Jasonette (which IIRC were essentially non-core native modules for the framework)

[0] https://github.com/Jasonette/jr
The reason to use https is because we assume there could be a malicious party between you and the site you're visiting.

If we assume that, we should further assume that they will inspect SNI in your https request, see that you're visiting some domain they are interested in, and just block that request (or creatively fail to make a good https connection, to arouse less suspicion), causing your browser to helpfully fall back to plain http. But this is exactly the behavior we don't want.

HSTS (or firefox's force https setting, probably similar settings exist for other browsers, or HTTPS Everywhere's strict setting) makes your browser insist on using https for connections to that domain, and showing an error page if it's not possible.
Yes, agreed. That would be up to my colleague Mark[1], but I'll take the liberty of copy-pasting something he wrote earlier:

> Unfortunately we're not going to be in a position to open source or license the syncing software in the short term. As you noted there's inevitably overhead with that and we can't take that on right now as such a small team. Also I still feel like we need to prove out our approach more in production, starting with rolling out the sync capabilities to the full Muse user base and scaling that userbase up a bit. I'm open to considering open-sourcing in the future but that'd probably be a ways off.

> I was speaking with another developer at an early-stage company recently and he mentioned that he'd been having good results with Automerge, which has come a long ways in the last ~2 years since we looked at it deeply. Importantly the Automerge[2] team is now tackling the storage and network problems in earnest, making it a more viable production option. So you might look into that project if you haven't yet.

[1]: https://markmcgranaghan.com/

[2]: https://automerge.org/
You can have a locked down mode. You can even sell it turned on by default. But to exclusively prevent everyone from using their computers as they see fit because you think some people are too stupid to handle it? I don't believe you actually want that. I believe that's an excuse to ensure Apple gets a cut of everything that happens on their soon to be landfill machines.

If yes, man that's really dangerous thinking.
> able to make extremely-realistic game photographs is going to do some damage to the world

I don't understand why. If someone has gone to a blockbuster movie in the last 15 years, they're very familiar with the concept of making people, sets, and entire worlds, that don't exist, with photorealistic accuracy. Being able to make fictitious photorealistic images isn't remotely a new ability, it's just an ability that's now automated.

If this is released, I think any damage would be extremely fleeting, as people pumped out thousands of these images, and people grow bored of them. The only danger is making this ability (to make false images) seem new (absolutely not) or rare (not anymore)!
The world always needs more 3D platformers.
Some of the (Total Annihilation inspired) games based on SpringRTS allow that.
Could I use the lazy import to define a single set of dependencies of a monorepo and then load only the required subset for each project?
Yes, I imagined that a component could provide some inputs (e.g. Grain) and outputs (e.g. Bread) with some default link between the two, and that would apply to all instances of that component within the world, unless a player took control of an instance and modified the behaviour. The nice thing there is that backing out of the instance allows for a different link between input and output to be created, without needing to simulate the full process.
(cross-posting from an earlier Show HN)

Just link the comment and/or show hn (https://news.ycombinator.com/item?id=31494498) rather than repasting comments.

https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...
The thing that really made task management stick for me was the creation of a personalized task management meta-model: What workflows do I wish to follow and which task attributes and views are needed to enable those workflows? After thinking through that, it became easy to find and configure a task management app in a way that it got consistently used.

Here is the reference I used for creating my own task management meta-model:

https://sagar.se/blog/a-task-management-model/
Generally, no-code solutions tend to be limiting. With code, you can build whatever you want. With no-code, you can configure whatever the people who wrote the code enabled as a configuration option.

Usually, no-code solutions are a great way to get started easily and cheaply at the beginning when you don't need everything and time is precious because you are so terribly short-staffed. The risk ends up being that, down the line, you're dependent on this thing that can't be made to do the things you now care about, and you have to spend a fortune and risk breaking your core product, to excise the no-code thing and "build something real"
You mean "dino juice" isn't the scientific term?
I've always dreamed of this, too. Something like the T3-M4 sequences in KOTOR, but with an expansive hacking element. I think there's lots of opportunity to use astromech droids as the stars of stealth games. In-universe, most humanoids tend to ignore astromechs as unimportant pencil-pushers, and so the cat-and-mouse of most modern stealth games (just wait 'till the alarm icon ticks down, and you're good) would be narratively apropos.
> It quickly becomes obvious when you have too many active projects

The issue I'm discussing isn't the number of active projects, but the number of someday/maybe projects.

> Great if you're actually getting all that non-work stuff done, but I just can't imagine you're doing hundreds of non-work items each week.

See paragraph above.

The issue I'm complaining about is that GTD tells you to review the Someday/Maybe list often (e.g. every week). I'm pointing out the infeasibility of that. Culling the Someday/Maybe list is fundamentally problematic in GTD, as the whole point is to get these ideas out of our head and into a list somewhere.
Oh, I would love this. I think it could work very well as a real-time game, but with the caveat that when units begin attacking each other the micro control is temporarily relinquished, so that you can direct the events via high-level orders and a strategy behavior for the AIs simulating the battle on each side.
This was super helpful and easier to understand than the wiki page. Thanks for taking the time to writing these!
An RTS or turn based one where all units start as villagers, but you can’t actually command them to do anything; you can only incentivize behaviors for instance by assigning cash bonuses to those actions (except for villagers who join the military, which you can order). The more they do certain actions, the more they get skilled at that action. But as the game progresses, depending on your strategy certain actions may become obsolete, or you may need to rebalance; but the more developed a villager’s skill is, the harder it is to retrain them. So basically the game would be one where the more you lean into one direction the harder it gets to pivot.
There are some really clever tricks applied here to include uxn as a platform target. Still trying to wrap my head around it (also because I am not too familiar yet with uxn itself).
You could design a pulse detonation engine for this. Electrolyze water continuously; detonate it in a pipe every now and then. It's a very simple design that gives you quite a bit of performance for hopping in the asteroid belt. Specific impulse similar to a hydrolox engine, or slightly worse than regular hydrolox engines if operating stoichiometrically, although the detonation mode could compensate for that (detonation rocket engines can potentially get ~10% better Isp performance than "classical" rocket engines). However, you get triple the propellant density (water has ~1000 kg/m³; hydrolox is at around 340 kg/m³). This makes it much better compared to a classical hydrolox vehicle wherever gravity is near zero so that you don't need lift-off thrust.
This looks very cool! Will give it a try soon :D
If this doesn't work, submit another dispute around Thanksgiving - the creditors have 30 days to respond before it's automatically resolved in your favor. In my experience it does actually feel good to do this.
If people love the world they'll be happy to make things without financial recompense. Lots of folks used to run RP guilds in WoW and other games with entire worlds constructed out of whole cloth - if you build a flexible system and supply the players then DMs will emerge and create gameplay within the world - just like D&D DMs get into it for the fun alone.
> yet you think that the organizational structure of Haiti's farmland in the 19th Century is what doomed it.

You're putting words into my mouth. I didn't say what caused Haiti's lack of economic growth. I was pointing out that there isn't enough evidence to say French debt caused the lack of economic growth. It's totally possible to French debt did in fact cause the lack of economic growth. But it's also possible other issues caused the lack of economic growth. Or perhaps it was a combination. Maybe Haiti could have prospered economically had it been better structured even with French debt, or it could have prospered with poor structure without French debt.

I don't mean this to be offensive, but I think you believe that the French debt caused Haiti's issue. I'm not convinced of this by the evidence, and I think you're taking my lack of conviction personally because it contradicts something you believe. Or perhaps we have different thresholds on the amount of evidence needed before we're convinced of something.
Pretty cool. I could see this as a useful automated tool for companies to monitor their brand, or competitors. Maybe a weekly report of channels that have mentioned specific keywords.
I love this idea I was at a state park and they imported Chinese Elms for specific wind break areas. I was looking for something just like this!
Yeah I've had the same questions for a while. What specific concrete problem can you solve with this, that does not have as-good solutions available in any language powerful enough to easily implement it?

I am kind of half-considering it for mud scripting? Each line from the mud represents a fact or relation so this could be used to query for specific information as needed.

For this case though, it doesn't really seem better than writing a regex-based DSL though, something I'm far more familiar with and that is better supported.
Waiting for Ryan’s tweet storm eagerly to see how blame is shifted to VC and Stripe.
Yea, this is true. Almonds use a lot of water per calories, which is where their reputation comes from. But alfalfa is apparently the biggest user of water in California.
Different economic policy simulators. I'd like to see realistic behavior of businesses, people, and markets as a result of different policies. I want it to be a "game" because I want it to provide story-driven insights into people and businesses as the policies impact them.
They should just take this page down.

Status pages used to mean something, but every larger status page today is evergreen even if all servers are dead, and only changes its color if the management chain approves it.

As for the actual status - personally, I get a mix of 5xx, half-loaded pages (PRs missing pipeline status info, etc) and normal pages. Something is off there.
One of the Final Fantasies (I forget which one, 10 was the last one I personally played, so I only ever saw my sister play it) had a concept of actions you could program into your off-hand characters. You had only a basic number of slots to define command to begin with, but as you progressed in level, more slots opened up and you could program more complex behaviors.
The idea that the post is an advertisement is ludicrous, and they are being downvoted accordingly.
Lawyer here. Long life story short -- it wasn't until well after law school and mostly not practicing for many years that I learned to love the law, and it is for simple ideas like this, that we would do well to reconsider. I know, especially in tech, people tend to think "We should pass new laws because of this thing," and frequently I'm thinking, "No, we should just go back to X."

Relatedly -- if we could just inject the term "bailment" into all of our discussions about data and privacy we could really get somewhere.
BattleField 1942 was released a year after Tribes 2. It got a bunch of praise for FPS & vehicles, built-in voice chat, seamless outdoor AND indoor environments. It sounded familiar.
WSJ is rupert murdoch propaganda mouthpiece. Who know whats worse than your brain on tiktok? Your brain on news.
Descent 2/3 but modern graphics. I came across dxrebirth and was pretty stoked. Spent an hour mapping keys a game pad just to find that multiplayer games were possible but seemingly impossible to get people to join. Granted, I only spent an hour or two before giving up..

I know that some games might fit this description, but I’m not committed enough to play a game that requires me to work my way up a social ladder or play the markets to stand a chance. ..looking at you, EVE online
Users: I'm not paying for a subscription!

Those same users in a year: Where's the support for all these new features in the OS release just announced? Why haven't there been any free updates to this app I paid you 5 dollars for a year ago? This app sucks, I'm switching to something else. 1 star.
> that reloaded page can contain current session id, right

Right, through cookies - unless you want to embed the session ID in every single link or button in the whole page. The way pages "contain" session data like that _is_ cookies! snapetom mentions embedding in query parameters, which while a possible solution, seems even worse to me, as it means sharing a link to the current page you're on leaks your session token. I'm really not sure I'm following what you're saying here.
The app is written in Flutter. There is no backend except that I use Firebase Crashlytics to catch bugs that make it to releases. The web calculator is built using ReactJS and uses Firebase hosting (still low enough traffic to be under the free tier)
If that was indeed the first thing, you clearly haven't watched Monty Python and The Holy Grail enough times.
I know but I hate the system and don't want to be bullied into participating.
It's released. It's not a separate download -- it's in the Glamorous Toolkit download (which makes sense from a Smalltalk perspective but may be weird if you're not used to it).
It is/can be used quite weasel-wordily though: 'this strong correlation cannot rule out causation' to put it in its most obvious.
1. GDPR isn't about cookies, or cookie banners

2. It's not GDPR that made it worse but ad-tech and similar leeches who want to continue vacuuming up all available data without reprecussions
Mostly I'd just like better versions of games that did exist, and were enjoyable, but which had obvious ways to improve them. Dungeon Keeper comes to mind.

I see some other comments echoing this idea, such as "Star Control II, but more so.".
Yep, the "incredible journey" with a dump of your data in JSON sucks.

Muse is built local-first; all your data is kept locally on device, with the sync server merely a second-tier backup. If we go out of business, you keep all the data on your local device.

That said, apps in the App Store tend to stop working if they don't get regular maintenance[1]. This problem and the one you name is a big one for our industry to improve on IMO. Mark and I talked about that in depth in our podcast on software longevity[2].

[1]: https://9to5mac.com/2022/04/24/apple-now-removing-outdated-a...

[2]: https://museapp.com/podcast/49-software-longevity/
Using this makes me feel like the iPad is finally better than paper.

It’s so rare to see such attention to detail.

My only wish is that I could pay the team more directly rather than via Apple.
That’s how Bazel Python works