skysight-inc/HackerNews huggingface dataset:
The author of the original post also wrote a review of Cave Story. It's long and rambly and exasperated, more impressionistic than informative, but it's a good read:

http://www.actionbutton.net/?p=416

Why did Pixel make this game? Like, why the fuck? The amount of loving attention to detail that went into this game indicates that the man, beyond a shadow of a doubt, possesses the mental fortitude befitting a researcher in a facility in Antarctica, delving into the permafrost, seeking the Cure For All Cancers. Why did Pixel bother making a videogame, when God had given him this situational opportunity to Literally Save The World? At the very least, the man could have sought out the Ultimate Toothbrushing Solution — a three-second-a-day quick rinse that eliminates the need to brush your teeth, while also keeping them sparkling white. (It’d be like those antibacterial hand-wash-lotion things, only for your mouth.) Instead, he made a videogame.
Discouraging people from having confidence in themselves (even when that confidence is unrealistic) is one of the biggest tragedies brought about by modern-day mediums such as HN et al.

I'd rather strike out a dozen times than watch from the stands.
Secret No More: Spy Satellite Designer Reveals Life's Work
It's not "entitlement" to ask to pay for something.
Certainly not! Especially being the forerunners of their new model.

I just meant that SVA and AH could, if anybody anywhere could, and if they so desired, have concentrated their resources to try to set up a new program that emulates YC. Compared to anyone else's chances, in the universe, to emulate YC, SVA or AH would have had the financial, intellectual, and social resources to have had a relatively easier go at it.

But neither of them tried to emulate, they both chose instead to coalesce around and go to war with the YC they had.

I think that choice is non-trivial, and significant; and it lends ever more acceleration to YC putting ever greater depth between itself and any potential competing program.
HTML5 Game Conference (San Francisco, CA)
Coming up next month in SF - Nov 1 and Nov 2
I am not sure if the comparison holds but this FEELS like how bankers created derivatives. Its warping something from the inside out just to get some greed fuel.
How to find the SQL Server Version with a query?
Fair enough, you can think of it as not having to write any of your own server-side code.
I thought about John Romero but from i've read his (game) design sensibilities/taste wasn't quite the equivalent of Carmack's technical chops.
In an app I'm making, each group of items can have a different rating size, as defined by the group's admin. So the sprite with a fixed number of stars wouldn't work.

Essentially, I see a number of stars as just a different sort of a "progress-bar"-like graphic, so it's not necessary to set individual stars in the HTML. Just set it as a horizontally-repeating background, with predefined "steps" od the overlay, and the only number you need to pass from the server is the step level. This can even show a partial star if you want.

P.S. I haven't read the OP article prior to writing this comment; that's essentially what they're advising there.
In this case the exceptionally rare blood test was actually the crux of solving a major, chronic condition. That wasn't obvious until after the fact though.
You could use a tool like Kissmetrics or Mixpanel to track that easily enough -- just fire one event when the permissions dialog is opened, and another if the user accepts the permissions.
I just got that off my shelf, and page 25 says to use the arithmetic mean. I can't see anywhere where it talks about outliers or better averages.
You're on to something here. One of my favorite subjects is 'what happened to 'x'' where 'x' is some discovery or bit of news some time down the line. Most people don't even remember 'x' when asked about it until you jog their memory a bit, I can't seem to help remembering all those things.

So, how did that story with the solar panels made from hair pan out? It was pretty solidly debunked here on HN (as it rightly should have been), but what interests me is what happened to the major players in that episode, if they're still making solar panels from hair or if they came to terms with their error and documented that and published it to negate some of the damage done.
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Hi, just wanted to let you know your application is vulnerable to XSS. I can impersonate users, steal login credientials, and more.

http://en.wikipedia.org/wiki/Cross-site_scripting for more inofrmation.
I understand that - except the point is that it is not marketed as such. That is my point.
> Build an engine based on Raytracing, Voxels, particles, Signed Distance fields, vorenoi patterns, or something else we haven't seen.

Yes, back then graphics and gameplays were carefully designed in consideration of the 3D engine limits (eg. doom and its raycaster, or outcast[1] and its voxel-like engine). Today the polygon-based rendering seems to be the only viable technology (and it is hardware accelerated). I believe it's taking away all games' originality.

[1]http://en.wikipedia.org/wiki/Outcast_%28video_game%29#Gamepl...
Probably he is talking about Rage on PC. Rage on PC looks alright, but not the best looks ever. Quite often it looks like it is 2000 outside (the textures are meh, they are not crisp at all).
We, myself most definitely included, are all part of this.

On this site we love (ohmygoddowloveit), AB Testing, metrics tracking and all that goes along with it.

"Games getting more addictive" is very similar to "We used Abingo and this is what got the most responses."

I'm not saying this is bad so much as it doesn't represent everything and that there is a point between pandering to people and providing a service.
Video doesn't work for me :(
I believe you're right, that's basically what this paper suggests.

Unfortunately I don't think it matches up with what CERN did in reality, which is synchronize clocks in the ground frame.
Fun fact: One third of scientists (on a global basis) do not live in the country they were born in.
(See http://www.fasebj.org/content/18/9/936.full)
This comes from a lack of opportunities. For example, there are no groups working on what I was trained for in myCountry other than the one I was in. I would essentially have to replace my supervisor by competing with the other students he graduated with only one winner. This is what happens when each professor trains 10 people to replace him and proceed to determine the winner by whoever can work the hardest. This is not good faith investment. That's a callous winner-takes-all system with a built in oversupply to lower prices---like those competitions where you get webdesigners to work for free to make a logo. I don't feel any moral obligation to participate in that Ponzi scheme. Ever noticed how people hawking university degrees aren't exactly upfront about placement ratios and things like that and how students usually have to learn about what's really going after they're already committed?

Since the salary for an academic scientist is rather low, I could have made the money MUCH faster as a long haul trucker. At $17.5/hr a framing carpenter apprentice is paid substantially better than a grad student. At $37/hour a journeyman level carpenter (after 4 years as an apprentice) would make nearly twice as much as a postdoc. A watchmaker (2 year education) makes 40k. Yes, skilled tradesmen make that much. I never knew.

Had I known back then what I know now, I would never ever have gotten the degrees I did. It was and is one of the most inefficient means of making money I can imagine. Other than being a sign spinner or a dancing pizza (which still pays more than being a research assistant with a MSc, no kidding). I would have way more resentment towards the system if it wasn't for the fact that I enjoyed my work at the time. This enjoyment probably saved me from wasting my money on stuff to compensate for my lack of happiness working.
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"The very form factor of the Ipad and tables in their current incarnation makes them poorly suited for most types of content creation."

Excuse me?

The Ipad and the tablets are excellent for content creations.

I created a program to analize the spectrum of voice in opengl, and multitouch is way more natural to manipulating thousands of things at the same time(realtime zoom, panning and selection). It feels like a highway for your mind not to be constrained by language(that is so slow).

If you program using blocks it is way faster and easier than using keyboard.

Do you really think that keyboard are so good for content creation, if you think so you need to look at this:
http://en.wikipedia.org/wiki/File:Sholes_typewriter.jpg

...look at the keys and then look at a computer keyboard.

teletypes used typewriter machines because people got used to it, and then people made programming for teletypes as it was the only possible input on these days.

It does not mean that it it the best input for a computer, far from it, you just have to redesign everything(as iphone did with the iphone) in the programming world too.

Of course, this takes work and good programmers are lazy.
The sad thing is, it's not even social games anymore.

TF2 and Heroes of Newerth both became free in order to sell more premium "can't wait" for it goods.

Valve even has job listings for economists and psychologists now.
From C to C++: A quick reference for aging programmers
I don't think they're insults, but rather statements of (possible) fact. I'm aware of my sexism, living in a sexist society; have acted sexist and will continue to be sexist. It's like someone pointing out that I have bad habits when programming. Always useful to identify points of improvement. Especially in a male-dominated industry like software development, it's always something to reflect upon.
It is so funny to see how american people rediscovering the way of life 2/3 of the planet population enjoy from the beginning of a time.

One should visit any Himalayan country to see how it works, or African country if you really want what they call 'extreme'. ^_^
It's kind of gross how that market of games is growing. It's really quite terrible, but at the same time genius, at least in the metric of making money.

At the same time I don't think there is a need to worry about the gaming industry being overtaken with that dirt - indie games have really been keeping my hope up with video games as a creative outlet. Lots of really wonderful stuff and wonderful people behind the works - here are some nice sites for finding such games.

http://indiegames.com/index.html
http://gamejolt.com/
Fletcher's angry list of startup rules
This kind of thing is admirable in a machiavellian evil kind of way.

It is amazing to think of the thought & effort that goes into making a title as infuriatingly awful (yet unarguably profitable) as some of these ville/hotel/zoo grinding games.

I bet someone somewhere is laughing & twirling their moustache.
Applin and Heckendorn , one heck of a Hello World ;-)
/ *
* HELLO WORLD program
* by Jack Applin and Robert Heckendorn, 1985
* /
main (V, C) char C; { for (V [C + +] = "Hello, World! \ n)" ;
(!! C ) [ * C ] & & (V - | | - -C & & execlp ( * C , * C , C [!! C] +!! C,! C)); C =! C) write (!! C * , C * ,!! C);}
My first experience with 11.10 was that wi-fi no longer worked. After fighting with it for several hours, I'm going back to 11.4.
Cave Story is an incredible game. I'm pretty happy it's becoming more popular now (the 3DS version, the Wii-ware remake) so more people can experience it.

I know around '07 there was a pretty large modding community making some real nice mods. I'm pretty sure it must be around still.

Also, Pixel (the creator of Cave Story) even made this program that lets you compose songs. It's a kind of tracker, but it's real good for some types of video game music, it's called PxTone.
Fashion often returns, and this doesn't apply only to apparel. Thanks for a history lesson, but I never claimed this is a wrong approach, just not the only reasonable one.
Doodles won't.

Doodles have become a strong reason for Google search to be used in their homepage. ("Locking in a category of users").

Btw, Orkut may be the next.
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Because most people get denied. $85 is only for healthy and relatively young, no pre-existing conditions.
Jwerty - Awesome handling of keyboard events in JS
Doodles is a successful bit of marketing though. Everyone knows what it is and maybe even look forward to them on special occasions.

What did Labs do successfully?
Where is the Bottleneck of Your Daily Deal Business?
I think the idea is that what you want to do differs from what you are doing, or what you must do. When you run faster than you're comfortable with, the will to do that comes from yourself. External forced, not using your willpower.
Hi, by live demo, do you mean video?
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The Three Musketeers online
you can feel when they read and laugh out loud comedy roll Some scenes are so convincing that you can not stop reading until the story ends and you are happy to start twenty years.
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The logic he described belonged to no one. Neither he nor mmaro actually claimed it. It was an entirely hypothetical scenario in which some people might see mmaro's statements as something other than selling snake oil (I certainly wouldn't, it still wouldn't amount to "evidence" of any sort, just more fuzzy hope).
ChuckNorrisException
Excuse me but how is this person the authority on what games are and are not.

"Many games designers think its their job to tell stories, but games isn't a story medium, they should go write books or make films."

Have you heard of Sierra? King's Quest?
Or maybe Legend of Kyrandia?
Or in the FPS genre, Half Life? Or the Deus Ex trilogy?

These are all games in which the story has stayed with me much longer than the game mechanics.
I'd have thought that after Mister Splashy Pants people would have stopped asking the Internet to name things.
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Developer does the math: only 3.4 million Honeycomb tablets in the wild?
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Mechanics are not the core of the medium. It can be for some games but the medium is much wider than that. How do you explain games that have basically no mechanics at all? I'm talking about simple point and click games like Myst. There are no significant mechanics there, but there can be a great story, and great visuals to keep you interested.
At 29, I may not be aging. But this is beautifully clear. Like fine chocolate, coffee or poetry. Good stuff.
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Aw man, I should have checked for that. Thanks so much for bringing this to my attention. I'll work on it ASAP.
They're fake, just like Instagram is a fake.
The Mercenary vs. Missionary Entrepreneur - Randy Komisar
Above comment indented with two spaces to preserve asterisks:

No, image is an Image*, so *image is an Image, so sizeof(*image)
is the amount of memory you need to allocate for an Image. Saying
sizeof(*image) rather than sizeof(Image) allows you to change
the type of image in one fewer place, should you want to do that.
Beautifully concise!

That would normally be about a chapter per-paragraph in most C++ resources around. Well done :)
So film has an digital equivalent resolution of 4k
If you don't shoot in 4k digital you are screwing yourself badly, and most people are...
There's a meaningful distinction between 'pay to play' "can't wait" farmville, 'pay to play' random drop, tradeable, gameplay-available goods a la tf2, 'pay to play' cosmetics a la tf2 hats and hon skins, and 'pay to play' in-game advantages a la a lot of Korean MMOs and HoN's early-access hero stuff. Valve is toeing the line, HoN is straddling it, and Korean MMOs and "social" games have thumbed their nose at it.
Like Palm's WebOS open source releases [0], this is the code of the modifications they made to open-source projects, some of which they are supposed to release under GPL.

The title should be updated to reflect this.

[0]: http://opensource.palm.com/packages.html
We pretty much do the same thing: live country-to-country, for 3-6 months at a time, buy a new MacBook each year, run a startup, etc.

Budgets differ between country. Not just in the value of line items, but the line items themselves. For example, in Thailand you may have a budget for massages, because they're so plentiful. When you go to buy pork from a street vendor, you can have your feet massaged while eating. Then in India, you need a line item for trains, because the whole country is interconnected. Then in Berlin, you need a line for beer, of course.

So your budget changes place to place, which is why it's not easy to just "post my budget".

That said, I write a blog post in each city comparing our costs. It's not a perfect science, but hey, it's a start. I'm not sure if Nirvana's budget is for just one person. If so, we spend about the same.

Anyway, apologies in advance for the plug, but here are our costs of living in different countries. We've lived in Australia, Canada, Peru, Bolivia, Argentina, India, Thailand, and now Germany. Next stop, who knows?

http://globetrooper.com/notes/cost-of-living-sydney-montreal...

http://globetrooper.com/notes/cost-of-living-in-india/

http://globetrooper.com/notes/cost-of-living-thailand/

http://globetrooper.com/notes/cost-of-living-europe/

As an aside, there are two types of people who live cheaply:

1) those who are forced to, and
2) those that choose to.

There's nothing worse than living in poverty. I've lived out of cars, or house-to-house, basically as an itinerant for a little while, and it was really depressing. I've also worked in high-finance and made 6 figures, and clearly, that's not so bad.

But when you choose to live cheaply, it's not much different to living extravagantly. People who've never owned a fast sports car, made lots of money, or lived in a nice house, tend not to see this, but it's true.

Before I even left work to launch my startup, I scaled right back. I sold everything: cars, clothes, furniture, stuff. And you know what, I was even happier. Not jumping for joy, but just pretty content with the way things were going. I felt lightweight. I was free of bullshit. It's a nice feeling. Right now, everything I own (except websites and real estate), fits into a 32 litre bag. That's two-thirds the carry-on limit. I still don't use everything in my bag. I even have cufflinks.

Where I think this really makes a difference is with a startup. When there's just less of everything, there's more mental space for your startup.
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If that was the problem, they could have simply eliminated that feature and kept a simple substring search.
I don't think you can find a universal answer, everyone's experiences are different.

The take-away point here is that you should know it might take a while to make money & don't count on it being quick.

I started making money within 1 month of quitting my day job to work on my project (product, not freelancing), and just about now (~8 months in) it's starting to look like it's making enough money to live off of in the long term (I was living on savings before that point).

Another thing to take into account is how much money you need to support you working full time.

I'm 28 without dependents & living in Vienna, so for me that sum is a paltry (relative to someone living in SF or NYC) $25k/year.
Generating Barcode in your web application
But since anything you input to the system will only be displayed back to you, how are you able to perform XSS attacks to steal other users' data? Did you mean database code injection?
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yup, they have to release the code due to the license..
This could be the next generation of casino games.. the house always wins.
Man up and own your words. You went on for several paragraphs calling hkmurakami out for sexism and ageism, yet you now backpedal and claim not to know the truth and that nobody does. If you really believed that you would not have posted your original reply since you wouldn't have known the truth about what hkmurakami was thinking.
And has unfavorable reviews on amazon. I'll wait for the second edition on Kindle.
Thanks, any feedback is really helpful, but don't worry if it's not an area you're familiar with.
Last fun game I played was Shenmue II about 8 or 9 years ago. It had it all - story, gameplay, art direction, cinematics, soundtrack, emotion, everything, that is, except profitability. Thus, Sega cancelled the series and I haven't played a game as genuinely enjoyable since. It's sad to say, but some fun games just don't make good business games.
You're still working against a straw man.

> "for not choosing to consume and go into debt like everybody else"

What everybody else? There's a certain contingent of people out there who have spent wildly beyond their means thanks to cheap credit, have poor fiscal responsibility, and suffer justly for it. You seem to grasp onto this and extrapolate it across all the "normals" you see.

I know a great number of people who are fiscally responsible, have no debt, are fiscally prudent, and yet do not take their frugality so far as $7000 in an RV. Many of these people have suffered through this recession, and yet you seem so glad to lump them into the "irresponsible debtors" group and just dismiss this nation's problems as entirely self-inflicted.

How utterly presumptuous. Your moralizing is not helpful, and from the blog post and your posts in this thread, you come off as smug and judgmental as those who would judge you negatively for being frugal and living your lifestyle the way you choose.

There's a gigantic swathe of middle ground between the indentured debt servant and the completely liberated, ultra-frugal. You seem to just completely ignore this and try to push as many people as you can, in your mind, towards the former extreme.
@ Ángel , come to think of it , you may be one of the rare souls here who may smile at this from the heart:

http://news.ycombinator.com/item?id=3114374

I second 5hoom's additional attribute that you have demonstrated.
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Great attitude. What kind of connections are you needing? Is it coaching and mentoring?

PS there will be thousands rejected. >2k
Oliver Samwer walks out of an interview with TechCrunch