skysight-inc/HackerNews huggingface dataset:
They are trying to be authentic. That is what actors are taught these days, to portray "realistic" characters that move and sound as realworld people. The net result is mumbling and tiny little movements that in turn mandate tight closeups and asmr-like microphone placement. Try that on a stage or in any live performance and you will be called wooden. Compare actors like Samuel L Jackson, Percival Ulysses, Jane Lynch or Rowand Atkinson. They dont need closeups and microphones secreted in hairlines. But they also rarely get leading drama roles, more often appearing as side characters who run on stage to tell the team the dramatic news.
Stalin did have many nascent rebellions, but I think a sadist called Beria had a network of 'ears' looking for any suspicious types - some say he over suspected = many were killed who were innocent - the overkill justified as extra cautionary.
You can be sure Putin read his play book and is well guarded.
https://en.wikipedia.org/wiki/Lavrentiy_Beria
The only reasonable choice here is to vote with our wallet and go with another company.
These foreign cinemas have their own industries. Plus, Marvel as an entity has been around for years before they started making those crap movies. It's just hollywood kowtowing to other countries for more money.
I always get rid of all my runes before starting a tough boss fight :D

No regrets then
Filesystems can experience at least three different sorts of errors
This is a frustrating limitation of GitHub’s setup and is hard to find out who people are. As an admin, I can theoretically search the org membership for HugeDick53 and see that it’s associated with John.smith@example.com, b it regular users in the org are at a loss.

We have a loose convention that everyone update their profile with their name. But this is visible publicly, so if an employee doesn’t want their name public they are hosed.

I wish there was an option for an “enterprise” account that would stay hidden to everyone except org members.

But I do applaud GitHub for sticking with the idea that dev identities belong to individuals, not their orgs. So when someone leaves a company they can keep their profile.

I use a single GitHub account with activity for years and link and unlink it to orgs as necessary. Since I also do dev work, I worry that if someone compromises my account or gets a token, they will be able to wreak havoc on multiple orgs and repos where I have access.
Freedom of association is dead.
are you being dumb? i searched for "afghanistan" + "nuclear weapons"+
"usa". this is one of the links that showed up. this particular link is just an example, you can do your own research if you like. i remember watching news of how there is increase in birth defects in those kids from afghanistan/iraq because USA is using some sort of nuclear weapons. i couldn;t find the link to that so i found the next thing.

my point is, USA gets a free pass to do the same things it accuses others of "dont you dare uses nuclear weapons" when its the only country in the first place who has used nuclear weapons in a war. no country sanctioned the US for that, or its continued support for the apartheid state of israel or even the saudi destruction of yemen. "stategic partners" as they are called. they get to enjoy protection of the big dick swingers.

what i am trying to say is, why should USA interfere with a war between russia and ukraine? why?

why do american companies do hypocrisy when they claim "free speech" when it comes to russia banning western media/SM but US companies are quick to cut off russia from their networks like the plague "in the interest of humanity" and yet when it comes to iran, "well we cannot fight sanctions, can we"

so when its iran its "if we continue serving then, US govt will sanction us so we will not transact with them", when its russia "we will preemptively ban russian users in protest" and at the same time when russia bans them (news or fb/ mastercard/visa) "oh, attack on free speech. people in oppressed countries need to see the world media" and other BS.

drop the nonsense will you and go back to your Mcdonalds.
But doesn't BotW increase the difficulty of some mobs based on the player's progress? They sure don't scale all the enemies, but still scale some. Could it be called the perfect compromise?
I agree with every point in this article, if we do a global search-replace s/ASCII/utf-8/g.

Seven years ago? I would have felt the same way but the arguments against it would have been persuasive. Now? No, please allow the entire planet to use their native languages, using the One True Encoding, utf-8.

There are also circumstances where a prose line width of 78 is appropriate, we're not all contributing to email chains and a single level of quote-indentation is probably fine.
Those cuts!

I know I grow older and my brain probably has some issues with that too but my god, there are too many cuts. Even in (US made) documentaries they introduce this artificially creating fast pace where there is none.

I got a headache from watching Star Trek Discovery which pretty much was peak madness.
This [1] an interesting and possibly relevant video. The video is going to be from somewhere around late 1992, long before Jeff Zucker had even joined CNN. It's a hot mic moment between Bill Clinton just before taking the presidency, and the iconic Larry King who was the biggest voice on CNN at the time :

---

King: "It's crazy - [CNN owner] Ted Turner changed the world. He's a a big fan of yours.

Clinton: Is he?

King: He would, uh, serve you. You know what I mean?

Clinton: You're kidding?

King: Oh you'd be surprised. He's ready, what's he got left in life to gain? I'd call him after you're elected. Think about it. No dope.

Clinton: That's for sure.

King: Great guy to work for too.

---

I have no clue what King was suggesting. Clinton seemed literally less than interested, or at least more cautious about saying things you don't want heard around mics. But I also don't think it's likely that Larry was just randomly mouthing off, so it does make this quite relevant. As does the fact that it wasn't especially long after this, relatively speaking at least, that news started its rapid transition to what it's turned into now a days.

[1] - https://www.youtube.com/watch?v=VCUIlV-AKY4
> Game companies need to stop listening to these people. They're just wrong.

Or more specifically, ask them different questions. Asking players what they want to do and see is wrong. You don’t ask customers these things because they don’t really know. You ask them about the outcomes they want and you design your product/game to deliver that.

This game works because it was designed this way. You want to feel immersed, that you’re risking things and choices have consequences; being surprised, and a sense of growth and accomplishment.

It’s like the old quote: “No one goes to the store to buy a 1/4” drill. They go to buy 1/4” holes”.
This was alarming since I use a TP-Link router, so I tried figuring out to what extent it's able to inspect and record regular (encrypted) traffic.

My TP-Link Archer AX50, running software version "1.0.11 Build 20210730 rel.54485(4A50)" is doing at least some sort of DPI on outgoing connections. I found a page in its settings (Advanced -> Security -> Antivirus -> History) that contains a log of connections I've made to "suspicious" domains, which include quite a few that I would consider innocuous.

After clearing that log, I loaded a few domains I'd seen in it, and verified that new entries were created. Wireshark shows that no DNS requests were made, and the DNS-over-HTTP used by Chrome didn't leak that traffic. I believe the router must be inspecting TLS headers for the ServerName field.

Didn't try to verify whether that data is being sent to a third party, but given that this thing is collecting data that it has no business looking at, it wouldn't surprise me if it's shipping it somewhere.

edit: the URL I tested with is <https://api.mangadex.org/docs.html>.
My professor said that a good example of the Nash equilibrium is the double yellow line on the road. You have no incentive to go past it, just like the people driving at you in the other lane have no incentive to go into your lane. Game theory can explain a lot of human actions, alone or in groups.
Xqc (video game streamer) playing elden ring is one the funniest livestream you will find https://yewtu.be/watch?v=bS_OR-8xQfQ
same here, but i have also lived in places where this wasn't an option.
> cryptographically secure audit log of all changes made, that allows you to know exactly what software you're actually shipping.

To be pedantic: not quite.

Git is certainly a cryptographically secure audit log[ß] but it only tells you what the source code was that went _into_ the build at the time of checkout. You can subvert the process through malice (eg. Solar Winds), through incompetence (eg. off-tree "magic" patching as a build step), or through sheer negligence.

Reproducible and auditable builds are a much harder problem than source code provenance.

ß: from my previous job: once auditors understood what git is, they loved it. They, by their profession, love immutability. Failing that, they consider tamper-evidence a really good second-best.
> Knew this was Critical Drinker before I clicked on it.

Absolutely. He seems to be consistently spot-on with his analysis of TV and Movies and the wider industry. I also enjoy Red Letter Media:

https://www.youtube.com/user/RedLetterMedia

Both channels use a humours approach to their reviews and analysis.
This answer is correct, but lacks context. REST wasn't conceived with APIs in mind. In fact, it's an awful fit for APIs, as many of the other comments point out. Rather, REST today is a buzzword that took on a life of its own, bearing only superficial resemblance to the original ideas.

HATEOAS is a generalization of how something like a website would let a client navigate resources (through hyperlinks). It requires an intelligent agent (the user) to make sense. Without HATEOAS, according to Roy Fielding, it's not real REST. Some poor misguided API designers thought this meant they should add URL indirections to their JSON responses, making everything more painful to use for those unintelligent clients (the code that is consuming the API). Don't do this.

If you must do REST at all - which should be up for debate - you should keep it simple and pragmatic. Your users will not applaud you for exhausting HTTP verbs and status codes. The designers of HTTP did not think of your API. You will likely end up adding extra information in the response body, which means I end up with two levels (status code and response) of matching your response to whatever I need to do.

If something doesn't quite fit and it looks ugly or out-of-place, that's normal, because REST wasn't conceived with APIs in mind. Don't go down the rabbit hole of attempting to do "real REST". There is no pot of gold waiting for you, just pointless debates and annoyed users.
How to do this in mpv? Then we'll automate it with a short shell script!
Classic rpg enables you to steamroll next area / level by grinding exp and equipments. In MH they can't, I guess it'll be almost the same with Elden Ring and souls series. At least not without some strategy / correct build.

Heck even in Armored Core you're toast if your mech doesn't have the correct specification with the area, it's even more brutal.

I guess they're asking for the former, to able to grind and steamroll the level after, which can work in other game, but not this genre.

Personally, I don't like level scaling system Skyrim use (and ff8), it force you to specific build or at least you'll need to know how to cheese it.
To be honest the author makes a pretty solid case (albeit opinionated) spanning over multiple clips - its not possible to use survivorship bias against most of his arguments IMO.
In practice though, the tooling is cumbersome enough that you can't readily sub in some other protocol besides protobuf, json, and allegedly flatbuf. I've had little success finding ways to e.g. use msgpack as the serde. Maybe it's out there but I haven't found it.
I think I would argue that the "art" is in fact made by people without the expectation of financial gain.

Everything else you're describing is not in fact "art", it's a product.
So if I specify a range and something changes between in that range while I'm interacting with those, sounds like same problem is back? Just same issue; different package :)

If I do a search, a paginated search result can have an ID so I can paginate between the data without a new data messing up my pagination.

But for normal entities, simple pagination is (mostly) more than enough.

The solution you are describing is overkill and almost no benefit at all.
Starting a long game from scratch on every mistake is from an era was when content was incredibly expensive. Forced repetition, especially of the early part of the game, is a cheap gimmick.
An Update on Xbox Sustainability Efforts
I tried playing some PS1 games again « recently », using an emulator.

Wow.

I had forgotten how few, if any, instructions and indications we were given.

No wonder some of these games took me years to finish as a kid.
A non-standard book list for software developers
Did I pass the Turing test?
You’re not building a windmill on MY coastline.
There’s a video of a guy beating an Elden Ring boss with his chin. I find your comment frankly insulting towards, as you put it, “differently abled consumers”.
Yeah the actual position of the government is all over the place and it's all tied up in the politics of US/China relations.

I think the findings in the report are still a concrete assessment of Huawei's abilities that we can draw conclusions from about their product security.
I came here to say the same.
I even purchased a LAN throwing star to look to see if my Asus router was sending anything to TrendMicro but never did get around to it.

But I will now for sure.
There is a shader cache issue present on Windows that seems to be completely fixed by the latest Proton version on Linux.

No stutter or fps hitches for me in Manjaro with a Vega 56
I found it somewhat funny that a few weeks ago, there was a discussion in Germany about banning Telegram for spreading Coronavirus misinformation and giving covid deniers a space to organise. (Though to admit, it was never banned in the end)

Feed forward to last week and Telegram is hailed as a beacon of free speech in Russia and as one of the last options for Russians to find out the truth...
Too bad then, because if the audience has exploded then so too have the niche audience that would appreciate a film about, say, John von Neumann (ha ha, just to pick someone I just read an article about from HN).
I’ve used client certs for maybe 25 years. They are hard to configure. Most devs can’t get them working.

They also used to be expensive but I expect that’s dropped.

I’ve seen many “client certificate” solutions over the year that end up trying to do client management and crap out in many situations that are hard to fix (eg, user changes their environment and the cert is gone, now they can’t log in).

To make it easy enough to use, it ends up having all the flaws of our current sso environment. My friend had a company he was trying to start where he would automatically create and revoke client certificates for every device and session. But they were so ephemeral, they may as well have been cookies and it ended up being really cumbersome to try to keep track of certs on client devices.
I don't think it's gatekeeping. Videogames are art. It would be silly to say that every painting needs to be easy to appreciate, or that every movie needs to be easy to follow. It's equally silly to suggest that every game should be easy.

Nobody ever made great art by striving to make it 'accessible'.
Those requirements you listed don’t seem demanding at all, assuming you’re not expecting everyone to be expert-level in all of those topics (e.g. being both an AWS and GCP expert, or even an expert at either of their job isn’t devops)

If a company’s requirements are so strict that they can’t get anyone hired, they either need to loosen the requirements or raise the compensation.

Loosening requirements can open the company up to a wider range of candidates, but it also opens them up to more bad hires. If the company isn’t good at PIPing people out or the managers don’t have the stomach for letting people go, this is disastrous. Your good employees will resent it and leave.

> We currently are hiring "Go senior software engineers" (that's the actual job title in Linkedin), but I couldn't care less if you know Go or not when you come to work with me. I want to know if you are good at solving problems

It’s possible to hire good engineers who don’t already know your programming language, but it will add significant ramp-up time. Even the best engineers don’t pick up a new language and associated libraries, idioms, practices, and quirks overnight.

You can open hiring requirements to people who don’t already know the language, but practically speaking you’re subtracting 6-12 months of productivity once you account for ramp-up time and mentoring requirements from the team. You may not mind, but the company probably isn’t interested in paying $200K or more in combined salary, benefits, and ancillaries when they could pick a little more picky and hire someone who already knows Go.
No kidding.

I'm not saying "money is wrong, make all films for free".

When a production team makes a movie, they take a risk. I think the problem is that the people making the artistic decisions are also the ones trying to minimise risk and maximise revenue.

I appreciate a film needs to be a commercial success to make it worthwhile to the creators, but there comes a point where the artistic integrity has been utterly sacrificed and you get a dull, anemic, forgettable film.
Damn. Seems like they have all "discovered" a new revenue model - harvest and sell user data to third-parties / data brokers.
I have always been quite good at gaming, both in terms of reflexes and strategy (played and completed various Nintendo Hard games in the 80s and early 90s, played at competitive league level in various FPS games, can win games such as Civilization at rather high difficulty levels, have completed various roguelikes such as the 1.1.1 and previous versions of ADOM which were widely regarded as very hard and I could win quite reliably, etc.) but for some reason I was really, really bad at Dark Souls. I gave the first boss (Taurus Demon) a few tries and quit. I didn't even try the sequels because time is a scarce resource and I supposed I would have the same problem.

Not sure if it is because the game doesn't suit my personality (it seems to appeal to highly methodical types of players, which I guess I'm not) or I was just missing something (I remember the game having a lot of "arcane difficulty" as mentioned in the article, in the sense that it had almost no instructions -or at least I read none- and I'm not too keen on looking at wikis or guides due to spoilers as I enjoy doing my own exploration and being surprised by things, so maybe there was something essential related to weapons, leveling, etc. that I missed).

This one looks really good but I fear my experience will be similar. Although I may still give it a try, given all the hype.
Not been my experience. I've lived in Kyoto and most drivers in Kansai would talk a lot and enthusiastically whereas in Tokyo, I've only had about 20% of Taxi drivers who tried to start a conversation.
Apple’s Chips Are on the Table
I'll probably die far more then in the previous games as things are going. And this is a great thing. This is now my favorite game of all time.
It might be worth a try. I don't really consider myself a gamer anymore - I hadn't really been into a single-player game since I was a kid before I tried Dark Souls Remastered a couple of years ago. I had bought at least a dozen games over the years but never played any more than a few times. Dark Souls got me hooked completely, I ended up playing through the game 3-4 times which I had never done with any game even as a kid.
One big problem is that US actors have a history of recording adverts, so they are not classically trained, unlike a lot of British actors who have backgrounds on the stage and so have learned to speak clearly.

I hate having to watch movies and TV with the subtitles on — the mumbling may be realistic, but I'm paying for escapism.
Twitter Client for UEFI
Most of those cities were designed when horses weren’t even an option. But some of us don’t consider that nicer.
If options are children of products and not many-to-many then the only logical way to have two endpoints in the API is if the parent (Aggregate root in DDD speak) items are readable/writable as a consistent tree, while the query for child items in /api/options is a read only api.

There is nothing nonstandard about such a REST api. If a product must be associated with an option then the /product/create endpoint should only accept a product with an option already attached.

> This kind of “pure” rest api is simply convenient to the developer because they push the problem of object consistency to the client.

It's not like REST means that to be "pure" or "standard" you end up exposing all your database tables with read/write and just let callers CRUD anything they want, including creating inconsistent data?

> “the rules” of rest APIs.

The rules are very simple: the REST api should expose and enforce the consistency rules of the business logic!
Your 4 latest submissions are all classified as DEAD by HN...
The previous poster wasn't comparing it to Cocoa when calling react verbose.
Okay, that made me laugh. But I am curious what a good reference is for teaching newbies about Vim.
> This is gatekeeping.

Damn, someone alert the Himalayan mountains, there is no wheelchair accessibility to the highest peak.

First how? There are hundreds if not thousands of games that cater to people that Soulsborne genre doesn't cater to. And very few games that cater to this niche Elden Ring servers. But ok, want to enjoy the lore there are Youtube videos, want you to get hand-holden around, play Assassin's Creed.

Second - Point of Elden Ring is to have a shared difficulty all people can experience. By insisting on Easy Mode you are essentially destroying a shared experience, so some people can have easier time to experience the tidbits of lore strewn around the landscape?

Third - You do realize ER is the easiest From Software game in a while, right?

Fourth - Just watch https://www.youtube.com/watch?v=pKyKGuGU4bw
Sure, but my local hardware store is also trying to sell me stuff and is trying to charge as much as possible for it, yet I don’t have to jump through opaque and frustrating procedures and barely functional web systems to buy a 2x4.

The author’s issue comes down to banks being apparently uninterested in attracting business by solving actual customer pain points. Instead of solving real problems (terrible UX around a lack of statements, a malicious USB stick can drain your bank account, etc) the banks mostly just appear to trend chase (chat app! Crypto!).
It is. In its genre, I'm pretty sure it's now the best game of all time.
Arpanet pioneer Jack Haverty says the internet was never finished
My recollection of the history of The Star Wars though was that Lucas had begun to shop it around before Graffiti's success. Also "American Graffiti" was not an instant success but had more of a slow-burn upon its release.

Of course then "American Graffiti" caught fire and I suspect that (and the urgings of Francis Ford Coppola) is when Ladd gave the green light.
Always-ON computer?
We managed to keep SARS and MERS fairly contained.