skysight-inc/HackerNews huggingface dataset:
each search costs something like 70c

Even two years ago, there were 3 billion Google searches per day. I think it's safe to assume this figure has gone up a bit since then. http://searchengineland.com/by-the-numbers-twitter-vs-facebo...

I also think it's safe to assume that Google Search doesn't cost a trillion dollars a year to run.
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My little brother, quoting a noted SC personality: when you're ahead, get more ahead. It is probably the most important strategic lesson in the game: if you have a temporary 5 pct material advantage, you can still easily get outplayed if you force a fight. Better to turn that into a 10 pct material advantage, etc, and force a fight only after you've already won.

The other game I play a lot of is League of Legends, and sadly the community around my skill level has not learned this gospel yet. If it looks like we have 30 seconds of advantage, the team of 5 almost invariably either does nothing or goes for a decapitating stroke whose downside risk is loss. A better tactic is probably "Get more ahead so we win the next skirmish, too, snowballing until we win by concession or overwhelming force."
This tool is for websites (places you can browse to), not URIs in general, thanks.
Also great, the Minecraft version of Bohemian Rhapsody http://www.youtube.com/watch?v=j4qQHWP0GXg
I was 12 when I was a freelance web developer, and thankfully I didn't read any fine print when signing up for hosting/domains! :) This was 2003 (yeah, I'm still young). The biggest challenge for me was being female.

There are other means to get attention without going to fancy drinking events. There are lots of meetups and conferences where anyone can go. Go to those and meet people!

As for submitting your apps, not sure what you can do there except get older :) I had to wait to get older in order to become more credible - and also wait for females to not be perceived as idiots in the field.
Although I wish it were that simple, it's more complicated than that. The reason for this simply is, if I own a business, I could create multiple fake accounts and have friends and and associates do the same. We would then be able to give multiple (fake) positive reviews for our own business, while giving one star feedback to our competition.
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Access to higher education? How about the much discussed education bubble with the proliferation of for profit colleges?
I hope that's not a genuine field manual. It's poorly written and quite superstitious:

> However, it is important not to stare at the enemy
> because he may sense the stalker's presence
> through a sixth sense.
no retail cashiers, but point taken, and that sort of was the point - forcing people to make more choices - to think about stuff - opens up the chance for them to choose to not buy, and/or make mistakes.

Thanks :)
Your brother is quoting the author of this article, in fact.
Got only this quote:

Dream about the future, but work hard today. Dream big. Set goals and plans for the future. But working hard today is always the first step towards realizing your dreams tomorrow. Don’t allow dreaming about tomorrow to replace living in today.
Someone who sees anyone arguing Yelp's side as an employee sounds a little paranoid. I am inclined not to believe you, and surprised you would put forward that argument. Of course your are expected to think the best about your wife, and how she handles business.

You may even be correct, but you are too biased in this issue to offer an honest and objective opinion, surely you see that?

Now I am not saying Yelp do not do some dodgy filtering, but it would be incredibly stupid of them if they did. I have seen many arguments before, but no actual proof. And this article from the WSJ, after further investigation, indicated that Yelp are not doing anything dodgy. The negative reviews seem to be honest, from a decent reviewer, not a fellow dog trainer.
This page gives a popup swarm and confirmation dialogs when you try to leave it. Flagging.
I aggree, but if its really sunny out there, this won't do it.
My point was the fact that a resource is finite does not mean you can't grow it. If I am a child with a second-grade education- I have a finite amount of knowledge, but there are "tricks" (aka education, development) that I can do to increase my knowledge. If I have a pond in my backyard, there is a finite amount of water it can hold, but if I dredge out a few more hectares, it will store even more groundwater and its capacity has increased while still remaining finite (I cannot drink from it forever).
Technology and computers are not a silver bullets for education
What a long, strange trip it's been
Glad my years in film school amounted to something :)
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It feels exactly like Alfred or Command-T for cd, very cool.
While it may be bullshit that America is currently falling behind China and India, the fact that the majority of American adults are not functionally literate is a serious problem.

Just curious, do you have a citation for this? It seems very surprising to me, and I suspect that whoever cooked up this statistic may have set a very high bar for "functionally literate".
I accept the correction. Good one.
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For the most part I agree. Transportation investment is key and much wiser than trying to deal with NIMBYs.

But: $0.03 per passenger mile?! Even subsidized HSR systems come out closer to $0.40. How are we supposed to come to an order of magnitude improvement?

http://www.cc-hsr.org/assets/pdf/bnote-14.pdf
I think contemporary videogames are too complicated to do this with. Older, simpler games have a minimalistic beauty all of their own; newer, complex games are more of a spectacle but lose a lot of the simple elegance. It's similar to the difference between the deliberate, minimalistic, kendo-style lightsaber battle in Empire Strikes Back and the hyperactive, flashy lightsaber battles in the Star Wars prequels.
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To answer a question asked in another comment below the submitted article, scientific illiteracy is an important public policy issue because scientific illiteracy in a democratic republic results in voters voting for stupid policies because they don't understand science.

If this is the case, why don't we strip the scientifically illiterate of the right to vote, or perhaps give their votes a lower weight? Similarly, we could rejigger our immigration policies to raise the average level of scientific knowledge (e.g., deport all low skill immigrants, eliminate family reunification immigration, and give immigration preferences to engineers).

If our main purpose in increasing education is to improve the signal/noise ratio in the electoral process (rather than preparing people for more productive jobs), it seems far cheaper to reduce noise than to increase the signal.

Note: I'm not advocating this policy, I'm merely asking why it isn't a cheaper way to achieve the stated goal.
For those that aren't familiar with it, the teamliquid.net forum typically has very high-quality posts (i.e. heavily moderated) and a great resource for anyone interested in e-sports. I recommend you check out the front page if you haven't before.
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These aren't kernel APIs. In most cases, you can simply call the Unicode version of the same functions and prepend "\\?\".
Hosting the kernel git repositories has many more implications than simply managing a raw number of contributors. The kernel repostiory and source is much, much larger than Ruby on Rails.
I wonder the psychology (of many review sites) that people are more motivation to seek out area's to post negative reviews, rather then a positive. Lack of a business "if you enjoyed our service please let us know via (Yelp, Google Pages, etc.) which may net a higher return of happy customers.

I personally more inclined to hop on Yelp as a warning to other consumers on a poor business, vs, just random "ups" to other well run businesses. I gain no benefit but altruistic feelings, and this, takes time. The time it takes to post a negative review is rewarding in itself to try and "help" others avoid or be wary of said business.

Also, markets should take a factor in analysis of Yelp reviews. As an example, larger cities have a much higher preponderance of reviews as a whole, where even medium (what I would call them) such as SLC (where I live) are very sparse and therefore limited in search / decision making.
There are plenty of programmers too dumb to get a job at Google. I think the post you were replying to was merely saying that they also wouldn't have been able to pass the LSAT or MCAT.
The first time colors really stood out to me in a movie (and I noticed it while watching) was One Hour Photo. The range was so wide and the colors really added to the story telling. Later (I think on the DVD special features) someone broke it down into it's constituent parts and I really understood an example of how someone designs with color. Very illuminating.
If they want "serious people to seriously use Google-Plus" then they shouldn't restrict it to people with Gmail accounts. Let those of us with Apps accounts access it already!
Can someone (or the author) explain to me how this is different from what I get from Django-Debug-Toolbar. DjDT tells me what queries are run and how much time each took.
El Encantador De Perros
I would add to this, that out-bound appointment setting (cold calling to decision makers, NOT gate keepers) or having clients understand the "value" of your proposition (appointment setting, the above company) is a highly valued, and difficult skill to master.
There was some article on the intertubes about how Github panders to devs, while Sourceforge panders to distributers.
America can't win every race indefinitely (American Exceptionalism aside.)
Nope, but I get a "san" at the end of my name.
As someone who's been watching professional Korean SC competition for almost 10 years, the strategy described by your brother can be found from many high class players. Unlike Warcraft3 or other RTS, units in SC have very low health. Even if you have 5% more units, you can easily lose a fight within seconds from bad unit control, bad fighting position or just bad luck. It's never a good idea to attack just because you have 5% more units. Good players will continue play cautiously to make sure the opponent never gets a chance to take those 5% back. In the end, they win by the accumulated bits of advantages from various battles or economy advantages. You don't always need an glorious "final battle" to win the game, as long as your advantage is big enough (say 50%), you opponent will know that he lost and leave the game.

This is probably why SC has become very popular and still remains very popular. There are constant conflicts throughout the game trying to increase or take back the small advantages.
As many of the sc2 players here might know, the guy who wrote this (day9) is one of the famous person in esports right now. He used to be a professional player of sc, but since sc2 appeared (2010) he dedicated to analyze the game, and has even a daily show about it.

The interesting thing about starcraft is that it's played _so_ much (in s. korea is a profession, kids actually go to live in "pro houses" were they play all day), that the game has/is evolving to a point where every little thing matters. In the highest levels, you can't really fight a straight up battle and hope to win, it's a game of getting little advantages (like removing %1 of his income) and trying to get ahead, and push those advantages much later on. Increasing your economy, building up you army, the execution and management of your units in the fight, everything counts.
I thought he was quoting Dan 'Artosis' Stemkoski? Although both Day9 and Artosis are great analytical commentators and have a great knowledge of the game, but I believe Day9 usually cites Artosis on this.
The last bit about this 'disease' infecting artists through history was particularly odd. Can you imagine! We might end up with works like this:

http://en.wikipedia.org/wiki/Cafe_Terrace_at_Night

Van Gogh was a big fan of these colors and it shows in his work.
I think women are more motivated to educate themselves because the few well-paying jobs that don't require a degree are largely unattractive to them. I live in an area with a large oil industry and it's not uncommon for kids right out of high school to go up to the oilfield and be making $80k within a few years. These are intensely physical jobs in remote areas that are almost exclusively done by men. The construction industry and most skilled trades are similar.
Sean "Day[9]" Plott (the author of the article) is probably the best analytical Starcraft II caster around. His "Day[9] Dailies" cover everything from the absolute fundamentals ("here's how you set up your hotkeys, here's how you keep your money low") to more advanced topics like build orders, expanding, tactics, and micro. He also throws in "Funday Mondays", where beginner and experienced players alike try to win with unorthodox constraints (usually with funny and/or insightful results).

Bronze league matches often end up being a contest of who can win with the first rush or the earliest "cheese", but most pro-level play does end up being a careful balance between aggression, defense, and expansion. The winner is usually the one who can stay just slightly ahead of their opponent until they can seize a clear advantage.
If I remember correctly from my college AI days, thinking about upcoming turns and minimizing your opponent's gains is called minimax: http://en.wikipedia.org/wiki/Minimax

I'm surprised that there was only one AI in the competition that did this. We were all expected to use this strategy in my class. Once everybody's figured this out, it becomes a game of:

- Who can think ahead the most turns?
- Who has the best "am I winning?" heuristic function? (For Mancala this function is fairly obvious, but for many games it's not.)
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in which sense? I have yet to see an argument why it would be more of a "test of GH's infrastructure" than RoR.
I concur completely. I still stand by my point that it's not the same as it was 5 years ago.
That would be in a perfect world. Unfortunately, the world is pretty messy.
There is always the argument of staying for
1) Meeting those you may eventually do business with, have mentor rings, etc. (networking, cannot be understated)

2) social experience; I always find those (personal anecdote) of those taking 1-2 years off of highschool straight to college and experiencing Something (going to Europe, seeing new cultures, etc.) experience lower levels of burnout.

Make college the most of the experience you desire, and their is no such thing as a "waste" of experience.
We already have things like this mod of Half Life: http://www.unknownworlds.com/ns/about/

But perhaps you're right. There does seem to be a sweet spot in the balance of 16-bit era games, where the technical complexity wasn't so constrained as to force a boring outcome (as with 8-bit and earlier), nor so complex as to require a herculean amount of effort.

Time will tell. I would rather err on the side of being hopeful.
Highlander still had a traditional orchestral score alongside the Queen songs. The Highlander TV series also liberally used some of the songs, most prominently the album recording of the title song "Princes of the Universe" as the theme song, but also variations on "Who Wants To Live Forever" in the score.

There's no question Queen was a fully-sold-out pop band at the end. With their talent they could have easily pursued a less commercial path--and in their early albums, had a fair deal of influence from heavy metal and progressive rock--but for whatever reasons, they didn't. Not a criticism, just a fact.
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Why are you in school?

If your goal is improved career options, stay.
If your goal is education, drop out, and teach yourself.

I say this as someone who recently chose the latter.
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The $100 Laptop could have been done, but OLPC and the buyer countries agreed that it was better to add more memory and storage, and use a faster processor. Also, the dollar was falling during the design phase. So the actual production cost came to $188, and the price to governments in quantity 10K was $189. More than 2 million have been sold, delivered, and put into the hands of students all over the world. (Later designs cost less, and we have every confidence in reaching the $100 price point due to the inexorable working of Moore's Law.) You can buy one on eBay for about $150. I own two, which I have named thing1 and thing2.

The $10 PC from India was a publicity stunt, not a PC, and never went into production.

The Raspberry Pi is $25, needing in addition a keyboard, display, external storage, and networking. That should come to about $150-$200. These guys just now announced the first engineering test build, and you complain that they didn't go into production yesterday.

"Please check your facts before posting nonsense to the Internet."--Beable van Polasm, alt.religion.kibology
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Sadly, even outside "recruiters not knowing programmers" that even hiring managers in firms have a disconnect of what a "solid" (learn a new language in a month, adapt quickly, etc.) are not a "fit" because (real life paraphrase): "This candidate has no recent development on newer technologies, a small amount of front-end HTML / CSS). We cannot use this candidate). With a C# / .NET programmer to work on highly available high-volume website (profitanle, nationwide advertising, etc.) The front-end dig made no sense.

Sometimes, when I have a relationship with a hiring manager and Trust, I've been able to "push" a candidate whom I feel, truly, would add value to the organization. And, when allowed, the interview / hire has led to awesome results (RE: everyone's happy after six months). But, tis the nature of the business.

Polyglot developers "confuse" recruiters AND hiring managers on an inordinate scale. :(

Edit: happy to check out his resume. A lot of programmers have horrendously formatted / worded resumes, which, outside of a personal network for finding new work, truly hurts their prospects at making its way through the "resume black hole" or "gate keeper HR."

emails in my profile (gratis).
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1. I suppose; however, I do not plan on staying in this area after graduation. Plus, I network extensively outside of the college within programming circles.
2. I'm in my early 30s. I've been around the world, had a decade in a different career. I'm smart, well-read, etc., etc. Plus, I'm a single parent, live on my own (with my kid, of course).

I feel like your two points would be great advice for someone on a traditional collegiate track, but not for me. I am definitely not a traditional student.
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As you say, the keyboard was designed for primary school children, who have no trouble with it, and immense trouble with keyboards for adults. You can plug in a cheap USB keyboard, no problem.
Yeah, companies who hire consulting firms also get worried about this. Jr consultants on planes 3 or 4x a week and when you get them at your office they are unhealthy and not as effective as they should be. Smart clients force the firm to fly the consultants less in most cases (the economics of paying for biz class aren't as attractive or necessarily the point)
Apparently Linus removed the issues page.
Tower to Tower? http://jumprs.org/forum/showthread.php?742-Tower-to-Tower

Not really a mod - but certainly has the love/devotion thing down.
A definite advantage. It also makes it easier to pull specific board members in for help in situations where you need them as well. Just not possible when you aren't nearby.
Well, that's the thing. I am mostly just here to learn the hard stuff I wouldn't have occasion to teach myself. Discrete math, data structures, etc. Plus, just based on my experience of constant job offers from networking and having a decent-sized number of repos on github, I don't feel like my options are all that limited, with regard to companies I want to work at.

I just don't want to have regrets in 3-5 or 15 or 30 years.
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The best quote / phrase on bubble's making its round is "when "regular" joe's starting dumping savings into a market already at its volatile / peak of returns." BitCoin is too complex for the average joe, so perhaps, a slow degradation (not a bubble burst) is its future. Or, rather, a slow denigration of "late adopters" to parity of its use.
oh yeah, it's definitely still in the "maybe" zone; and right now, things still lean towards VPSs being enough more efficient that it doesn't make sense to try little ARM servers seriously. I'm just saying, things are moving towards the point, as far as I can tell, where tiny arm servers could be competitive, maybe, with VPSs.

The big problem that is stopping me from betting my money on little ARM servers is that nobody makes commodity-priced ARM boards that use the latest ARM CPUs and have reasonable amounts of ram and don't come with a bunch of stuff like video that I don't want to pay for.

I mean, even if I had that, it's still pretty borderline and quite possible that I'm wrong and it still wouldn't make sense; but it's close enough that I'd be willing to bet a large (by my standards) chunk of my money on it.
Slightly unrelated but Day9 also had a really good daily on what it is to dedicate yourself to something for a very long time. Great bits and pieces for any entrepreneur and worth watching if you even know anything about starcraft:

http://www.youtube.com/watch?v=NJztfsXKcPQ

Edit:
0:28:45 - On strategy and execution
They probably only cover the common names.
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"Sun Tzu said: The good fighters of old first put themselves beyond the possibility of defeat, and then waited for an opportunity of defeating the enemy.
To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself.
[...]
Hence the skillful fighter puts himself into a position which makes defeat impossible, and does not miss the moment for defeating the enemy."

* * * * *

I think the spirit of what is being said in 'The Art of War', is the same principle that's being discussed in the article: Don't rush into striking before you are sure of victory, and lose everything; instead use the advantage to build yourself into an invincible position, with less risk.

* * * * *

'The Art of War' has been around a long time.

If there's a lesson here, its that strategy gamers might benefit from doing some reading.

I liked the article, and thought it was good; but it comes across that the author has no education in either (economic) game theory, or the study of game playing AI (e.g. minimax, search based AI techniques like you'd see in a chess AI etc). (Two related, but sometimes separate fields).

Which is fine - but there's a lot of good work in those fields, that strategy gamers, that seek to understand games analytically, as well as intuitively, would do well to read.