skysight-inc/HackerNews huggingface dataset:
> In many parts of the world (including the US & U.K.) the idea of central government holding an accessible database of everyone’s identifies, and mandating participation, is cultural and political suicide.

You mean like the IRS?

American here. Not having national ID is stupid. The government has an interest in knowing who it's citizens are.

It doesn't have a legitimate interest in knowing where I am at all times, however.
Oof, and designer/artsy pricing to match. £89-99 for the 1x1 wall stud, depending on colour...
The ownership aspect of web3 doesn't fix the problem you outline, sure, but it isn't meant to. Ownership of something isn't proof of uniqueness, it doesn't stop copying, and it would have no impact on what user's are able to do with other user's content. That's the same as ownership in the real world - the fact you own a Picasso doesn't stop me copying it, or photographing it, or telling people it's really by me. Ownership is about control of how legitimate third parties interact with your things, not how people copy them, illegally or otherwise. The control over copying comes from the legal mechanisms we attach to ownership, not the ownership itself. You can sue me for copying something, or report me to the police. The same would be true for web3 (if the courts choose to recognise that aspect of it all).

The benefit of web3 is about users being able to control how their content is published by web3 websites. Reddit3 would not be able to claim ownership of user's creations. Like I said, I don't know if it's necessary or even that useful for users to have that control, but people definitely complain about it a bit. Maybe it would be.
> But (and I had to look this up), sustainable, in this context means: "involving methods that do not completely use up or destroy natural resources."

Yes, that's what 'sustainable' means: It can be sustained indefinitely over time.

To have to import food, energy, water, etc. means that they are not self-sufficient, which is different and quite obvious since they are a city.

Now, to be accurate, a claim of sustainability should take into account whether these imports are from sustainable sources. However, cunningly, the claim is not that they are sustainable, it's that they are the most sustainable city in the region, which is a relative metric and may mean no more than "they are the least bad".
Amazon's AWS Werner Vogel’s 6 Rules for Good API Design
Contacts don't override every law. Ever heard of inalienable rights? Those are ones that you can't contact away.
There was a time when Lego did everything (I have some board games and they are fun!) and it ended almost in a bankruptcy: https://www.businessinsider.com/how-lego-made-a-huge-turnaro...

However the landscape today is much different: Lego pricing is just wow, the sets are way too expensive. Lego has serious competition: Cada and Mould King offers very nice original and affordable sets. So if Lego loses the focus again it can be worse than last time going near bankrupt.

As having hundreds Lego sets at home I will not buy any other gadgets with their merchandising.
> because the writer has apparently never heard of a web server.

But blockchains do introduce a technical capability that never existed before: shared, “trustless” access to and control over data.

Previously, you could run your own webserver, your own email server, etc, and you could trust your own data, but other people collaborating with you would need to trust you to manage that data, and trust that you hadn’t manipulated the data in some way. What if they don’t know you well enough to trust you?

Sure, other people could keep their own copy of that same data, and sync with you somehow, but most pre-blockchain data services lack replication capability out of the box, and as far as I know there are no non-blockchain data services that can give you any assurances at all that data has not been tampered with.

And on top of the issue of trust is the issue of network size. If you personally know who you want to collaborate with, you can share a single server, but what if you want open collaboration and discovery to be part of the application?

Federated application services capable of competing with big tech have been a dream and an objective of open-source advocates for decades, but no one has been able to deliver. I would say the major reason is because trustless data syncing at scale is orders of magnitude harder than running a single standalone server, and all of the solutions until web3 attempted to perform data syncing at the application layer—which means a lot of duplicated effort, and almost zero opportunity for reuse between projects.

Blockchain tech moves replication and tampering protection to the data layer, as a generalized service that is relatively trivial to set up. The promise of web3 is that shared-data applications can be built on top of that data layer in the same way that complex centralized applications can be built on well-defined centralized data layers like the file system and the relational database.

A robust and abstracted data layer allows application developers to spend more time thinking about application logic and less time thinking about data.
Ah yes. Broken ass helm charts is 90% of my day. I maintain internal forks of about 40 different public charts. Good money but a world of pain.
Fe – An emerging smart contract language for the Ethereum blockchain
You likely have no clue. I suggest you do some reading in regards to backing up media in Canada (this is where I live).

Hint: it is legal
Well, the visual results are perplexing, but the html code is clean - and some of us do appreciate that.

(With its companion side: transmitted page size, 12.4Kb .)

As opposed to the typical severely bloated and unpolished pages that are served nowadays (text color defined and overridden a dozen times in the CSS etc).
> Is a visible YouTube downvote count really the only thing standing between a meaningful number of people and belief that the Earth is flat?

I do not think so either, to be honest, but perhaps there may be something to it.
"Web 2.0" was the modern web around 2008, and concurrent with or associated with things like AJAX and Ruby-on-Rails - here is an old article expanding on the term:

https://www.informit.com/articles/article.aspx?p=1310178

"Web 2.0 is a term (or rather buzzword) that you often hear when describing most “modern” web sites; however, it shouldn’t be a new concept to web developers. Web 2.0 is actually a consolidation of many existing technologies that allows you to provide a rich interactive user experience over the web. Examples of Web 2.0 technologies include, but aren’t limited to, the following areas:

- Rich Internet Applications (RIAs), which include AJAX, Adobe Flash, Silverlight, and Moonlight
- Web services
- Blogs
- Wikis
- Social networking
- Social bookmarking
- RSS/Atom"

Just a reminder on how easy it is not seeing the forest because of the trees, and instead focusing on things that are shiny and noisy yet will not last.

What lasted was to move from server-side computing where all the UI was rendered server side as HTML pages, to a world where a lot of the computing and all of the UI rendering was done client-side.

So it meaningful to ask: Are we going into a world where the centralised server gets even less of a role because of things like data storage, payments, authentication are done in a distributed manner or purely client-side?
I’d rather the dead space the bumps take up didn’t exist and the items were smaller.
We accept this now we just off shored the injuries to other countries.
> as long as they hold up to any legal challenge of course

Which they don't because it makes no sense.

Transpose to a car mechanic fixing up junkers in their spare time, does the fixed junker belong to the company? Of course not.
In my opinion it is probably something used as a cost-saving trick. Maybe some connectors/sockets/boards just happened to be cheaper that way at the moment. If the manufacturer do not care about being standard-compliant, you get something like that in the process. I mainly (only?) see such things in a more or less cheaply made “no-name” chinese-imported electronics.
I think this is difficult because discord have changed the meaning of the word server for it’s usage. From a technical perspective discord is definitely centralised. I think you mean the user experience is more democratised maybe? Perhaps that also isn’t the correct word.
Lab grade devices (like products from totalphase) that can do that properly are usually very expensive (like $20k). But there are some cheap boards around that might work (no guarantee):

https://www.tindie.com/products/BitTradeOne/usb-cable-checke...
Or trying to work for Facebook.
> Where do you store secrets in such a scenario?

Anywhere basically, a HTTP server with directory listing is enough. You don't need to roll your own security management, you can just encrypt secrets with ssh or pgp keys.

> What if you need to change secrets at runtime

I certainly don't need that as an infrastructure engineer. If you want that for development be my guest, pay the exorbitant Vault license and don't come crying to me Vault is down. Vault is always down, you just introduced a critical runtime dependency on an immature solution. Your problem, I have the email to prove you took responsibility for this decision against my recommendation.
You have to look at it from the company’s point of view. As the accounts can be created for free, every day millions of grifters are pulling shady shit. Using stolen CCs to purchase, trying to scam the support team, refund scams, identity theft… You name it and it happens.
>(and to be fair, shuffle fits more the mobile experience)

Can you explain the logic behind this? I don't want shuffle play unless I specifically ask for it, and that's independent of whether I'm on mobile, desktop app or browser-based. And it's certainly a pain to turn off on mobile now (the latest change seems to turn it on by default, which I'm not a fan of).

As an aside, I think the recent update to the Spotify app is a mess, and they seem to remove features (such as not wanting suggested songs in a generated playlist) at a whim.
Is there an open source project that is doing well that has similar functionalities that Discord offers though?
... And more Christmas publicity stunts (for a tenth of the money that would cost traditional advertising).
It takes infinite energy and time to assess every single idea - you are not an expert on everything, so you’d need to learn the fundamentals of a domain before being able to do any sort of superficial analysis.

The alternative is for people to leverage each other. But how do you choose who will you rely on?
Why do you need a package manager if you have a statically linked executable? Can't you just save it in ~/bin and have that in PATH? (Users who can't do that shouldn't be using CLI would be the argument I guess.)
How to Fly a Horse
The rest of us call it "retirement".
I did not play Quake 1 at the time (mainly because I was not quite born yet), but I've played bits of in the past decade and this year I've played and modded it a ton, thanks in part to the remaster. I think it's all of those ways to some extent.

The base game has quite a few bugs and arbitrary limitations which could have been fixed at the time. For example:

- While the player movement feels generally amazing even to this day, it doesn't handle ramps that well: the player slowly slides down when on even the slightest of inclines, and jumping while standing on any angled surface has unpredictable consequences.

- The NPCs are really dumb (they basically move randomly until they see an enemy), which is not a huge problem in itself, but they also get stuck on level geometry and each other really easily unless the level is carefully designed so that enemies are never packed too closely together. I was working on a custom level where I wanted a pack of dogs to attack from a sewer pipe, but I had to abandon the idea as the dogs require as much vertical space as the player in order to move, which does not match their visuals.

There are also some game design issues which are maybe more clear in hindsight. For instance, many of the enemies don't choreograph their attacks very well, which combined with instant hitscan attacks makes some fights feel unfair.

But the biggest issue I have with the game is that while basic gameplay is great, in my opinion there isn't just enough variety to keep the game constantly interesting for 4 chapters (and ten thousand custom maps). There are surprisingly few weapon and enemy types, and many of the weapons are just direct upgrades. The issue is compounded by the fact level scripting and interactivity is surprisingly limited in the base game without mods. This results in most standard Quake maps having basically exactly the same gameplay, just in different (and oftentimes beautifully designed) environments. Maybe I'm just spoilt by Half-Life and its sequels and imitators.

But despite all this I think it is excellent for a game from 1996. With more time in the oven it could have been even better, but what we have now is still an enjoyable game, especially with literally decades of open source development and modding.
> I see a lot of expectations for others to be generous to them not the other way around

I don't see that at all. If you follow the /r/antiwork subreddit, then it's really not about people expecting free stuff or generosity for nothing in return. People just don't want to be treated like shit by their managers.

People expect not to be fired because they refused to come in on their day off for the 3rd time in a row. People expect to be able to attend family events that they told their boss weeks in advance. People just expect to be treated decent by their employer.

Nobody seriously expects stuff for free. Anti-work is about people saying, if you keep walking all over me just to feel good about yourself, then go do the work yourself, I don't need the paycheck enough to deal with your abuse.
This is great! Are you working on Monitoro (great name and logo by the way) full time? Seems like there'd be plenty of demand for it. A couple questions:

1. How do you handle auth (e.g. if I need to be logged into LinkedIn to see some data)?

2. Why did you add supabase as an integration? Seems like there wouldn't be much demand for that considering their size.

I've been hacking on Wax[0] which lets people run Python + SQL from Sheets with zero infrastructure. It's more in the low-code (vs. no-code) space and built for less technical people that already know some Python or SQL. It's also already integrated with other tools (e.g. databases, Slack, etc.).

0 - https://www.wax.run/
Same here. But of course with fiction (or anything really) you can forward the un-DRMed book to your kids, your spouse, etc.
What does "a stream of wokeness" mean?
> the idea of a bill proving anything at all is just wild.

It’s a little more complicated than that. KYC requirements aren’t that lax, but there are multiple ways of proving ID. Proof of address in the form of a bill is just one of many components that are used in tandem to prove identity. Rest assured you can’t open a bank account with just a utility bill.
I think I better pay more attention to WSB.
Stephen Wolfram – re:Clojure Keynote [video]
So you'd rather Lego made non-Lego ones? There are plenty like what you describe already.
> Also came here to ask this. Seems like something being simple and something being sort of done and not under active development are two sides of the same coin.

This. To me Docker's swarm mode is already feature-complete and solid. The only thing that I'm aware that needs some work is the notorious intra-node connection speed issue, but that's not a blocker in any way.
I'm no Microsoft apologist, but I believe you've misunderstood the intention and the effect of the changes.

Previously, the time-optimal strategy to acquire iron and diamonds was to dig a hole deep into the earth and then bore straight paths. This was exceptionally grindy (fans would say zen, detractors would say tedious), but effective.

With 1.18, the optimal strategy is now to enter a cave and find the resources there. The holes in the ground that you dislike are entry points to that system, where many resources are available -- though at the risk of encounters with monsters.

So the transition is from a static grind to the new system based on cave exploration and risk. It's more dynamic and engaging, directly the opposite of your claim here. You mention iron, claiming that progress is slower, but in actuality it's significantly easier to acquire useful amounts of iron now. Jump into any random cave and it's all over the place. Sure, there's a lot of relatively useless copper too, but no one is forcing you to mine it. Just skip what you don't need and you don't need to manage it in your inventory.

Likewise, the new topology with increased heights means that rivers are significantly more important for exploring. You point out that it makes it more difficult to go from one peak to the next, which is accurate (though in my opinion you overstate the difficulty), but regardless it is quite easy to make long journeys if you follow the rivers and low terrain.

So yeah it's harder to go directly in a straight line than it was in before, but now you're paying attention to the terrain in the world and adapting your gameplay as a result. It just requires different navigation techniques. Like it or not, you're absolutely not stuck at spawn.
I made the Package Manager for old DOS software
EOS Price Prediction – How Much Will EOS Be Worth in 2021?
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In your induction you start by "Consider a set of n+1 horse" then conclude "By the inductive hypothesis, all of the n remaining horses are the same color".

You did the induction in the wrong direction.

"We can agree to disagree" is not a valid mathematical in my opinion. At least one of us is wrong (and maybe we are both wrong).
What does "pip" resolve to in your suggested solution?
Intel CEO: I Haven't Lost Share to AMD, I've Given Share to AMD
I haven't tried but I believe I can't play Minecraft anymore because all players have been forced to convert their Mojang accounts, which is something I simply don't want to do. Funny how a company can just take away something you purchased and you have no recourse.
lawyers would turn it around and claim that using that mode showed that the owner of a repo was aware that what they were doing was wrong

Can’t you turn it around and claim that it was done to reduce the possibility of debating with idiots who like to unreasonably turn things around by blah blahing all possible and impossible versions out of thin air?
Did you even read my comment? I linked directly to the telegraph article that the Verge sources from.

And you wrote that Apple paid the technicians who uploaded the woman’s media to Facebook, when that is not written anywhere.

To summarize

1: you ask otterley why they would need a modicum of evidence to believe something

2: in the same comment, you post misinformation or disinformation

3: you are presented with a request for the source of the erroneous information you posted. You are also presented with a source regarding the same incident that portrays a different sequence of events.

4: you then post another article which links back to the original source that was already presented to you, but which still does not claim what you originally claimed.

5: this is why otterley says you need a modicum of evidence
see also https://www.hyrumslaw.com/
A lot of what seems jargon and bullshit is because of the initial applications sprouting on top. Do creators need to have better ways to retain ownership, monetize their work? Does open source creation need a better monetization model? I guess we would all be in sync with this.

Do we see the initial applications of web3 about creating these decentralizing apps to decommission centralized infra & taxation ? I guess not. The web does need to fundamentally evolve from already now being turned into walled gardens.

Web3 with decentralized protocols around not only comms but value will hopefully be a spur and movement towards this. Time will tell
I'd say your oiler needs adjusting.
Currently most of the innovation happens in the most "boring" parts:

- Recently LiFePO4 achieved energy densities on par with alternatives while retaining its long cycle life.

- Sodium-ion is gaining momentum, but it's not meant to be particularly energy-dense - just cheaper and longer living.

All this is working to reduce the cost per kWh - which will likely remain stable for the next few years because of high demand.

Meanwhile solid state electrolyte batteries are still a long way from commercialization.
You would think so wouldn't you
Or when there's a difference in convention. For example, the European convention dd/mm/yy[yy] and the US convention mm/dd/yy[yy].
https://instaguide.io/
Web3 non-financial use cases
What are some unusual web3 use cases?

Some I can think of are:

1. decentralised social net

2. decentralised db, compute, file store

what else?
I've got an Apple App store account, a long-disused developer account, and an Apple.com store account. (These are three separate, unconnected accounts; I've been their customer since the 1990s). I'm anti-iOS and only use Android for mobile, but I've used Macs as my primary work machines for 30 years, so I never noticed until I just got my new M1 Max that Apple wants me to reconcile all these accounts somehow from old usernames to actual email addresses, but I can't, since the username for my dev account is the email address for my app store account, and so on. I tried for awhile to download something from the App store on Mac OS - and it was my first and last time. I basically just gave up after four tries to reset the account where it emailed the other account and invalidated the validation the code repeatedly before it could be inserted. So their attempted consolidation of user accounts is very wonky (as it would be if one cost $500/year and another was a consumer account, but they'd allowed both to share an email address for a decade or two). Not that I care. The first thing I do when I buy a new Mac is to remove everything related to iCloud and then block as many Apple IPs as I can while keeping the machine functioning.
Yeah, that is one explanation. But the magewell products are expensive and there have good linux support (only reason why I picked them), which is usually not found in cheap chinese products (even if I know magewell is chinese). I thought a bit more about it, and it seems they have have carefully selected an A type connector, in the documentation, they state we should not use an other cable. Maybe they have some electronic in their cable and used the A-A trick to prevent users from using another cable. I could take the cable to the electronic lab to have it tested, but sadly I don't have spare lying around and the devices are all in use.
One way my "smart home" has altered my behaviour is that I have to worry about keeping numerous devices up to date software wise and fix broken configurations occasionally. It's partly my fault because I have used devices from different vendors and ecosytems and tied them together with Home Assistant. It works most of the time but also breaks in sometimes unexpected ways. For example I have to regularly (every four to six weeks) reset my IKEA light bulbs because they start misbehaving by loosing the connection to my server. It has been a fun learning experience, but I would not recommend this kind of setup to someone less technically inclined.

Given these experiences I have a hard time seeing how AI could improve my setup. It would probably just make it more chaotic and even less predictable.
Quite a good summary!

However, web3 has nothing to do with Bitcoin which does not provide smart contracts or wallets connected with web apps. Most decentralised apps are built with the Ethereum code (either using the original chain or one of the many forks).