> I've always loved playing video games.
Cool.

From the moment I realized there were places called arcades with wonderful machines that ate your coins, I was hooked. Game and Watch?
Nagged my mom for every single one.
Nintendo Famicom? We had ALL the bootleg cartridges. Gameboy? Couldn't afford it so I burned with envy.
Original Xbox? I have 4 of 'em stashed away somewhere.
Playstation 1-5? Heck, yeah.
Mobile?

My husband bought our first iPad because we saw someone playing Angry Birds on it.

-> Right, so many people bought ipads because of angryBirds. BS

> PC? I'm playing The Ascent with my whole family right now.
-> wow - multi keyboard ? Or multi BS.

I mean wow. don't you tick every box

More than playing video games, though, what I wanted to do as a kid was to MAKE games.
I still remember punching in a borrowed Mario Bros cartridge for the first time, pressing START and having a freaking epiphany. How cool was it that someone MADE this??
To heck with being an astronaut, when I grew up, I was going to do THIS.
I knew it with all the certainty of 8-year-old me.

// Bullshit more feeding off everytype of gamer there is.

But you know how it goes: like most childhood dreams, I put this one on a shelf and gradually left it behind. I didn't become an astronaut either (in case you were wondering).

// Funny right - hillarious

What I did was drop out of university in my third year. And since then, I've been a copywriter, graphic designer, business owner, immigrant, stay-at-home spouse, and for a long time, the stay-at-home parent. And it's been great.
Life with all its up-up-down-down-left-right-left-right-B-A's...it's all been wonderful.

-> copywriter, graphic designer, business owner, immigrant, stay-at-home spouse

Couldn't find your way to make a game in between ? Even with all that gush before?

"Hold up," you might say, if you're still reading this. "Why are you telling us all this? Boring."

-> not boring - bullshit.

Right. Let me get to it. -> Heres the sales pitch

-> I'm 48 and if there's a lesson that has been inescapable these past two years is that we may not see tomorrow. (Wise - who knows when death comes - nobody)
-> So, I've decided to focus on happiness in the here and now (after boring AF jobs).
-> Carpet diem, as my kid used to say when he was little - He taught himself ?
-> And you know one thing that has added to my happiness - Scamming fellow people ?
-> Ah no - Dusting off my dream, sitting my ass down and finally learning how to be a game developer. And happier still?
-> I've done this with my husband. really important its with your husband, it really matters. In the 'lets get to it'. Okay.

So we've published our first mobile game. - Poof just like that!~
- It's called "Slingshot Effect" and it's available on App Store or on Google Play. - Think you mean 'and'
- It's an infinite jumper (ooooh big change on the usual infinite scroller!) that's easy to just pick up and play.
- Perfect for commutes (for you fucktards who dont program games in your 40's duh)
- or if you're stuck in a waiting room somewhere (weirdly specific).

- It's a paid app because we feel strongly

(we want money)

that the level of monetization in the casual game space is just...ugh...it's bad.

(Quick 90's relation) `Ugh` You should also mention : "Because I want money directly"

- Thanks for listening, I really appreciate it.

- Finish on a sales note - (Sales note usual)

TLDR: I'm selling. And lying to you to get it done. Oh and with my husband of course.