I had an old dream of building a good micropayment scheme for the web. Notionally, I'd like to pay $10/mo (or whatever) for "web content", and have some algorithm divvy that up into fractions of pennies for sites I momentarily visit.

The devil's in the details, for sure. Such a system would immediately turn into an arms race between running it fairly and gaming it. At the end of the day, what I want the internet to give me is neither impressions nor time spent, but value, and only I can really judge that - but I don't really want to be thinking about judging it all the time. The best scheme I came up with was one that tracked time/impressions/whatever and came up with a default payment for a given site, and let me adjust it if I felt it was high or low.

The second problem was -- what's up with $10/mo? Might that be low, for specialized content? High, for poor people? I had set it based on gut feel relative to the price I was paying my ISP at the time. I thought that perhaps what I'm paying by default can be negotiated with paywalls behind the scenes, and if it isn't high enough they can ask me for more for the one impression, and I can set it higher ongoing if I like what they have. An alternative approach was the one pursued by Project Wonderful, which had advertisers bidding against each other for space on a web site and (maybe it was this project or another) users bidding against those advertisers for those spaces to be blank! The free market enthusiast in me loves that in principle. In practice, projects in that vein all failed for reasons I don't understand.

That leads into a third problem, though. A lot of the value I get out of the internet is user-generated on larger sites -- like comments on this one. I appreciate Reddit pioneering some ways to thank these people, but as for making a larger and more general fair solution, I must admit I'm a bit lost. I dislike the idea of paying Facebook for aggregating the content of people I really want to be thanking and taking all the money for it (which is in fact, more or less what happens now).

With that said, I do like services that have this sort of fee for subscription for all content model. It seems to be dominating these days, and I take that as validation that the scheme is fundamentally the right way to go about solving the problem. But it needs another iteration. I hate having a dozen content subscriptions. I hate that they come in "a month" as the smallest size. And I hate that it gives the network so much control over where my money goes -- these schemes are notoriously unfair to creators. It would be much better if my relationship was with the creators directly, as I know what things are worth to me. If I could just cruise onto YouTube and it would hit my GlobalContentPayer up for $0.30 for an hour of ad free viewing (or $19.99 for a movie that just came out) or whatever, I'd be a much happier camper. I'm willing to pay you, but I don't really want that much of a relationship.

I definitely hate one-sided ad relationships. I don't mind ads like the old newspaper classifieds -- where both I and the advertiser got value out of it and that's the only reason it worked. Information exchanges are good, and if both parties are paying for access, that's a good sign of their health. One-sided ad relationships in which I am a product and not a party are inherently toxic. While I am sympathetic to creators needing a way to support themselves, that sympathy doesn't extend to allowing that sort of psychological abuse into my life. I avoid these sorts of ads whenever I can, in any way I can, without remorse.