skysight-inc/HackerNews huggingface dataset:
I don't know whether these things are doomed to failure, or whether it's just a matter of getting the rules right.

I had a look around Second Life a few years ago when it was at the height of its media coverage. And it was just filled with crap. There was nothing there except brothels and shops to sell you stupid clothes.

The most interesting thing I found was an attempted replica of San Francisco, but after riding around on a cable car for five minutes I remembered that I live near the real San Francisco.

I can't see any point in having a second life that is less interesting than my first.
Steve Jobs is a "corporate dictator"
Woohoo. Glad he describes how to get your windfall as long term capital gains, at 15% tax rate. AKA the main reason that the average tax rate of the top 400 earners in the US is 17%.
I agree. I think sometimes it's okay when you're sure that the user wouldn't want to browse away from the page they are on... such as when filling out a form or maybe even watching a tutorial video. Otherwise, I think it should be left up to the user.

Personally I tend to use it for links like "follow us on twitter" because I'm hoping that they will keep both tabs open. However the comments here are making me wonder if that's too forceful.
We're building our MVP in wpf, with the intent of supporting silverlight at some point. Being B2B, we think its less of an issue than a B2C company. Our platform requires access to local databases, which isn't possible directly through a web app. Wpf and silverlight give us the ability for an enriched user experience while still being able to support web distribution through xbap and xap.
AllenKids either hasn't used an Android phone in the past 18 months or is getting his information for really poor/biased/uninformed sources.

Manually managing app/tasks in Android is a recipe for really poor performance and battery life. Anything after Eclair will handle app killing very appropriately. I've only had one app that needed killing and even then, I haven't had to kill it recently at all with CM7 running the show.
I think JONESFORTH is awesome, I really enjoyed reading it, and I really appreciate you writing it, but there are a couple of points that could possibly be described as above, but maybe will sound a little less insane if described in full.

• Your ROT originally was backwards. That is, rather than rotating the third element on the stack to the top, it pushed the top stack element down by two items, which is traditionally called -ROT. While obviously this is a purely arbitrary convention, and irrelevant to just trying to explain how Forth works, it did create unnecessary confusion; it means that anybody who actually learned Forth from JONESFORTH would constantly be struggling to remember which way ROT worked. I apologize for never properly reporting this to you. You fixed this in http://git.annexia.org/?p=jonesforth.git;a=commit;h=dccbff0e...

• The design of JONESFORTH (last time I read it) doesn't accommodate CREATE DOES>, which is the Forth way of creating functions that have state — closures, if you will, or objects with a single method. This, by contrast, I think really is relevant to trying to explain how Forth works. The techniques that support CREATE DOES> (ITC, DTC) are no more complex than JONESFORTH.

I think comp.lang.forth people were slamming JONESFORTH not because of anything about JONESFORTH but because they are mentally insane. (Although I can't really find the flames you were alluding to. The worst I found is complaints about minor incompatibilities like the above.)
Semester at MIT in a Nutshell | 6.033
I wanted to share this to give perspective of one of my classes at MIT. I quickly wrote this up, and it is not a comprehensive list, but it goes over most of the main concepts of the class, 6.033 : Computer Systems Engineering.
Google blocks rooted devices from Android Movie Market
Here's an article documenting the release: http://www.theglobeandmail.com/news/national/toronto/defiant...
I like good rendering, I guess. I'm not an artsy person, though. Overall, it has the same appeal as interior design.
Yes. The Web SQL database on iOS can hold a maximum of 50MB and on Android 2+ it can hold an expandable amount (in practice it's often limited for various reason to 50–100-ish).
Yeah, this has worried me, too. I'd be interested in the best way to hire "contractor like" positions on a W2... e.g. I pay you as an employee but we're both clear on the expectation that you are not permanent.

I mean, I am small enough to dodge the 'wrongful termination' bullet, but I still have to pay unemployment insurance, and really, I think it's just fair to be up front and clear with people about where they stand. I mean, that part can be done verbally, but it would be good to hear what the 'correct' way to do it would be.
Apple Alumni Don't Fall Far from the Tree
Opening the projector alone involves security clearances and Internet passwords, “and if you don’t do it right, the machine will shut down on you.’’ The result, in his view, is that often the lens change isn’t made and “audiences are getting shortchanged.

DRM has now made movies suck even at the theater. If I was a director, I'd be cheesed.
Direct Nickel Progress
And you've just reverse-engineered (some of) http://m.ibisreader.com
TLDR has been done in many ways, but it's hard to get to a critical mass

there are manual methods (i put up http://www.istldr.com/) and automated ones (http://techcrunch.com/2010/10/18/tldr/)

another point to consider is that with a reputable article (think nytimes), the title oftentimes does an excellent job as the TL;DR
Why Choose Warplanes?
Let’s face it. There are many sellers offering wood model planes in the online market. Many claim to be number one but only Warplanes is number one. The following will prove this statement...
Dan,

I've been following your work for little over two years now. I'm so impressed by what you do. Do you have time this week for a skype chat? I'd like to get your advice on a product i'm working on.

Let me know if you'll be free! Email is on my profile.
If anyone is tempted to click through to the article, be warned that its just a rant about how Second Life's engine sucks. It doesn't analyse anything about the world's systems at all, or even whether it's a success/failure at what it set out to do.
As a director you'd also be pretty pissed that your movie went from RGB to Orange/Blue.

http://www.slashfilm.com/orangeblue-contrast-in-movie-poster...
http://theabyssgazes.blogspot.com/2010/03/teal-and-orange-ho...
I'd go so far as to say that Ockham's Razor doesn't say anything about whether the simplest explanation is likely to be true, but merely suggests a way of attacking the problem. Pick the simplest hypothesis, test it exhaustively, and if you find some data which contradicts the hypothesis then you move right on up to the simplest hypothesis that also explains the new data.

There's always an infinite number of arbitrarily complex theories that can explain the data. Maybe that bump in the night was the hot water system. Maybe it was the hot water system and the boogeyman. Maybe it was the hot water system and the boogeyman riding a unicorn being chased by a liger... but these hypotheses aren't worth entertaining until we have something other than a bump.

An example from my own field of planetary interiors: we've known the density and outer atmospheric composition of giant planets for quite a few years now. In the absence of anything else to go on, we tended to assume that the interior was chemically homogeneous (or maybe homogeneous plus a distinct core). But as our models and measurements improve, we get evidence that we really need a non-homogeneous model of the interior to explain everything. Does this make us stupid to have entertained homogeneous models? No, that was the right place to start, until we got evidence to the contrary.
Mixergy by Andrew Warner
Has Google ever done a study to see how many people know about opening a link in a new window/tab?

They must have, right?

Based on my experience it's very much less than half of normal people know how to do this.
same boat here. i gotta groom tabs a few times a day, save sessions, save a bazillion bookmarks and my browsers still chow down memory!
I can't see any point in having a second life that is less interesting than my first.

That's what everyone building a virtual world has to think about: how to make the new world more appealing than the world customers already know. Most new online worlds become appealing by being more inviting communities than the generality of each user's haphazard subset of real-world meatspace. I'm enjoying Facebook much better than I expected to, because it is, well, filled mostly with my friends. I was surprised to see that the author's comments in the submitted blog post were largely about the bandwidth limitations on Second Life's graphical representation of its virtual world shown to users, rather than about the community formed there. If people like a community well enough, they will put up with a pure text interface--as I have seen in my own experience.

So the blogger's noticing that Second Life's owners would rather make money with willing users who deal with the current interface than spend a lot of money to upgrade the interface makes sense. But I'm not sure that I can agree that that is a "failure," unless the purely technical exploit of worldwide, interactive, real-time virtual reality would build some new kind of more appealing community.
I think the most disturbing thing about this article is that it's on HN.

Whatever happened to the no-politics rule? I really liked the no-politics rule.
Are we just submitting random wikipedia articles now?

This isn't some weird hidden gem that has long been forgotten, nor is it some quirky, yet interesting, obsolete method that nobody knows about.

Mealy and Moore Machines are simple concepts in digital design. I've seen them in class since freshman year and in many job interviews.
This is a pretty lame comment. All he talks about is flying around randomly through the game with a very very large draw distance set.

Um, yeah, of course that maximizes issues with loading textures. Obviously. It's also not remotely close to the average game-playing experience in SL. It's not representative.
Ah I see the confusion now. I didn't mean to do it without thinking about it.

Just that it frustrates me that someone who could happily live with $70,000 a year sits on millions or more.

Make use of the money in some way for someone even if its not yourself
Yes, I admit that despite having read the article before commenting, I nonetheless decided to reply to what I thought the article should have been about rather than what it was about.

Because really, who wants to pay real money to allow a bunch of polygons to get a new hat and a lapdance from a robot?
What is the original vision? As far as I can tell it was chatting with avatars that resembled real people. What does that get you? A few underpopulated pretty environments, lots of chat, and people having virtual sex with their virtual bodies (most likely because their RL bodies are not quite as appealing).

Basically, there is no compelling storyline beyond "present yourself as better looking as you are in real life." That's why vibrant virtual worlds are normally based around games, which have compelling story lines around which the social atmosphere grows, rather than simply glorified chat services (which in the opinion of many are worse than other chat services since they provide an additional unneeded function).
With due respect, hugh3, I don't think you looked very hard.

I quit SL a few years ago, because it just wasn't doing it for me, but even while I was still there, there were actually quite a few interesting communities with good design and some immersive role-play going on. You did have to look around and filter out a lot of crap to find things that were at all interesting, I grant that. But your assessment seems overly harsh.
Celebrating Linotype, 125 Years Since Its Debut
Stupid but I bet you had fun building this.
Analysts Wary of LinkedIn’s Stock Surge
70 Things Every Computer Geek Should Know. | Arrow Webzine
I think jacques was referring to the sale itself, which would be in USD, I believe.

[Below is an explanation of why he lamented the skyrocketing AUD.]

As for the revenue for The Inquisitr, it all tends to come from ad companies that pay out in USD. Having discussed this before with Duncan, on Twitter. Since his revenue stream was primarily in USD, as the USD and AUD came to and surpassed parity, the value of his income in the local economy decreased.
Eh, I think there is an expense angle to that as well. I can get pretty good unix people for cheap, if I'm willing to take someone with poor communication skills. I can get someone with good communication skills for cheap if I'm willing to take someone with poor technical skills. Now, some of this can be solved by training, and some of it can be solved by making different people work together, but not all of it.

There are people who really are good at everything; but those people are as useful as they are rare, which makes them expensive. Usually, if you want a generalist, you are right, you take a skill hit vs. paying the same money to a specialist with large weaknesses in other areas.
I always found the appeal of Second Life pretty low until I went to a workshop last year on post secondary teaching, and was at a session on preparing people for the workplace as well as different forms of training (mental health care was one of the main examples). They used Second Life quite heavily in simulations for their learning programs, and it really looked like a fantastic tool.
Best part of the story:

"Price-to-earnings comparisons for other hot Internet companies, like TheGlobe.com or even Netscape on their opening days, are difficult as they did not have any earnings."
The grammar of this headline really bugs me. The author correctly remembers that "None of us" is singular, but then spoils it by throwing in the plural "we're".

The correct version would, I think, be "None of us knows what he's doing", although both the feminists and the languagelog folks would complain about that.
Microsoft Passed on Google (But Bought Skype)
Going from Emacs Org-mode to HTML
@Override is typically used to detect when you intend to override some method of the superclass but mistakenly don't. Such as when you misspell a method or something. By default the 1.6 compiler will treat it as optional and the situation described above is possible. However, you can tell the compiler to treat a missing @Override as an error which would give you an indication of the problem above.

edit: unless you misspell the method you intend to override and forget to include the annotation, in which case the compiler can't help you :-)
It depends on how one looks at it. Since he gave three years of his life to it, I would be inclined to say that the sell price was low, especially considering his experience in the space. On the other hand, perhaps he has a job lined up already and this was simply a bit of housecleaning to get him back to the less stress role of working for someone else.

All that said, many people start sites, work on them for years and get 'no' payout, so him getting 'anything' could be seen as landing on the up side of what is usually a sad entrepreneur story.
As I once heard serial entrepreneur Tim Bucher say... "Always hire people who are smarter than yourself." It's an extremely difficult task since every entrepreneur wants to do something bigger and better than anyone else.

I'd like to think my friends are the smartest guys on the block. ;-) We founded a startup in 2008 that had a successful M&V, but our engineering team was already tried and tested prior to the company.

However, don't assume this is a curse of "twentysomethings," this is a problem that I've seen span generations.
here's another treatise from a while ago by maxim shemanarev, author of the AGG library:

http://www.antigrain.com/research/font_rasterization/

edit: sorry i missed skittlebrau's mention of this, regardless, maxim has a lot of interesting articles on his site if you are interested in geometry rasterization
Lion is a niche product. Anything Apple wants to do to make an impact starts after/when iOS, not Lion.
training in the UNIX industry is largely ignored (or done so badly that it might as well be ignored) by the business folks. But informal mentoring is extremely common.

Your UNIX folks will informally organize themselves around the best people, regardless of the org chart you try to impose from above. Part of the job of being the senior person is mentoring the newer people. This is done informally, but fairly consistently across most places I've worked.
Researcher hijacks LinkedIn profiles using cookie hole
A. Second life has not failed. From what I hear about it, it is actually a pretty lively community and it makes plenty of money for Linden. Actually even the author of the post admits that SL has not failed.

B. The writer completely misses the point when comparing SL to a video game. The entire point of SL is that the users should be able to build the world. Yes, this results in less than ideal environments, yes if an engineer designed the world there would be less polygon popping, better cache utilization, better hidden loading times, etc., but you would get a video game. Not the crazy world that second life is.

From my very brief foray into it, I have to say that SL has completely succeeded in doing what it aimed to do. It has grown a very involved community and they have built their own world or worlds. And of course most of second life is beset by weird and bizarre things and people, but then again, if you think about it, that was to be expected.

The above being said, it is actually a very interesting technical problem to do the optimizations you usually expect in video games for a completely user designed world like Second Life.

In a video game when you have something seen from far away (for example a city seen as you approach by air) it is usually specifically hand designed by artists to be seen from far away. Once you come close, you will see what seems to be the same buildings but they will be different renderings designed to look good up close.

Of course Second life cannot do that because people create and break down buildings all the time, so they cannot have artists render the town from far away all the time.

But what could be done is to have an engine specifically blend details and combine polygons in a way similar to the way objects blend in distance as seen by the human eye. This would make both the world more realistic and the networking load lighter as fewer polygons need to be transferred.

This is an interesting possible improvement that SL does not do. But to the best of my knowledge no other computer game does it either, so you cannot blame SL for this.
I've started using Jython along with Java at work to get some of the syntactic niceties described for C#. But it would be nice to get the syntax without having to cross language boundaries.
Essay Writers Of Essence
Professional essay writers are of great help when you cannot handle the idea of writing your own essay. These essay writers are knowledgeable with all aspects of essay writing and therefore, you can be sure that your essay will be written in the proper manner.
does wake mate really work?
It is guaranteed that he was not keeping 98% hydrogen peroxide in his garage, pyre. Many different concentrations are used in rocket fuels, but anything over 70% is extremely dangerous, not only because it can eat flesh but also because it can spontaneously combust.

I've been reading "Ignition!", a 1972 book about rocket fuels by rocket-fuel chemist John D. Clark. I got it from http://library.sciencemadness.org/library/. It is extremely entertaining, although often in train-wreck fashion. (Did you know that titanium immersed in red fuming nitric acid sometimes spontaneously detonates? The guy who discovered that never got a chance to tell anybody, because you know what happens when glassware full of fuming nitric acid blows up in your face?)
She would say that, but one would expect love to prevail if it actually happens.
83b election just blew my mind
Your paper is interesting and now that I think about it you may be right about your formulation of entropy, however do you have any resources that are more rigorous? To be clear, I didn't mean to suggest that the universe itself had decreasing Komolgorov complexity, but that the laws that govern the increase in complexity are relatively simple. That is, the laws of thermodynamics concisely phrase the increasing entropy of the universe with a low Komolgorov complexity, suggesting that the mechanics of the universe operate with a low Komolgorov complexity.
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I think you nailed it in the first paragraph. I wish everyone interested in discussing economics would understand acknowledge that idea.

You might be taking the "work as religion" theory too literally, though. It's not about what you think of workaholic lawyers. If you're North American (or East Asian, etc), you should take into account that what's "normal" there might be regarded as workaholic-ish by someone in (say) Latin America or Southern Europe.
Ask HN: Client Threatening about blog post against me
I am a creative designer with a good reputation. I have recently done a logo for a social media marketing guy. He sells information product on social media marketing. After doing several revisions of the logo and working very hard for the client, he told he don't want to continue with me and asked for refund of advance. I dont do that because I have put lot of work into it.

Now the client is threatening me by telling about his skills in social marketing. He says he will do all possible thing to do negative publicity against me and a reputed Design agency, where I am working part time.

Just got an email telling he has given me deadline till Wednesday and after that he will start putting blog posts and other social media things against me.

Anybody faced similar thing before ? What should I do ?

FYI: There was no official agreement or any thing signed. Only exchange of emails.
No machine is smart enough to condense an article and extract an author's subtle ways and meanings. This is a tweet oriented, instant fix world where fluff just doesn't stick. My guess is that a lot of articles today are speed written and that's an issue too - people are the new computers! Yet, readers still want and appreciate quality - so introducing micropayments into the equation is where this idea differs. One computational problem posed may be determining what summary to serve up first, and what writer to assign to which article - if that becomes part of the scope.
I have about the same amount of experience with Second Life as you do.

My take at the time: Second Life might be better if the real estate were at least ten times more expensive. As it was, it felt like the Asimov's Naked Sun MMORPG, only emptier. Lots of ugly buildings, each in the center of a giant empty lot, with no real attempt to relate one building to the next -- why bother, when land was so cheap? And no people that I could find. I wandered around, even did a little flying, and then I finally found another avatar... and it was a sexbot. A very poorly programmed sexbot.
Wow, this is crazy, I just installed F.lux, it dropped down to night-time settings, and I immediately felt my eyelids dropping.

I really needed this when I was a teenager.