skysight-inc/HackerNews huggingface dataset:
As a Torontonian, this G20 fiasco is definitely the blackest of black eyes on our otherwise great city. I don't know one citizen of TO that thought it was a good idea to host that in downtown TO.

Why didn't they have the whole thing (G20 in addition to G8) up in Huntsville, away from the city? For those not familiar with Toronto or this event, it completely shut down the downtown core, which houses all of the financial institutions that keep TO humming.

And don't get me started on Officer Bubbles ...

A dark period in our city's history.
Cnvrge.com - speed dating...anywhere (TechCrunch Disrupt Hackathon)
French CERT releases DDoS defence guide
"...and instead look for engineers who are interested in business and product design/development."

Isn't this the same as the generalists she recommends hiring?
I find it easy to navigate and it is useful in discovering new sites if you're a neophyte (like me!). I've already found 2 interesting new websites that I've never heard of before that I have bookmarked.

OP: But how will you monetize this?
At first I wouldn't worry about it. Firstly it could just be a threat, if he actually does start doing such things, you should wait and see what happens.

You know what they say, there is no such thing as bad publicity. It is possible that he could end up promoting you if your name gets out there.

He isn't going to recommend you anyway.

If he defames you, you've got a potential lawsuit.
Otherwise, you could get a bit social yourself and link to his posts with copies of your work. Comment and respond to his negative posts, if he actually does post something. Make sure you're out there answering the questions and standing up for yourself if you believe in your work.

But if he is a professional, I doubt this is anything but a threat.
Life goes on: Doomsday believers on the morning after
Clearly resolution independent windowing & UI widgets are also a prerequisite, and as this would likely require most existing applications to be extensively modified I don't see either Apple or Microsoft rushing to get it done.
UK Wedding Blog, Wedding Favors, Wedding Ideas, Wedding Dresses
Hawaii Catastrophic Injury Attorney 
When you or someone in your family is in an accident, there are a lot of things that you have to worry about, not least of which is regaining your health. A Hawaii Catastrophic Injury Attorney Is on Your Side
LinkedIn was smart to go public before Facebook.

However, $8B for what essentially amounts to a glorified harassment tool for recruiters is a bit ludicrous.
Yeah, according to the author I guess Einstein was "winging it" too.
An open source project called ThinkUp is trying to do something similar to this. However, right now you have to host your own copy.

http://thinkupapp.com/
This article is missing the HUGE fact that the way these employees ended up at Apple in the first place was through acquisitions.

Lars Albright started Quattro Wireless, Bill Nguyen started LaLa and then Color.
I believe Factor's optimizing compiler doesn't actually implement a stack, but just uses the stack structure as a handy shortcut to data-flow analysis.
From the guidelines:

"Please don't submit comments complaining that a submission is inappropriate for the site. If you think something is spam or offtopic, flag it by going to its page and clicking on the "flag" link. (Not all users will see this; there is a karma threshold.) If you flag something, please don't also comment that you did."

http://ycombinator.com/newsguidelines.html

To answer your question, it's not a random Wikipedia article. It's relevant to the site.

Furthermore, just because you know about something doesn't mean everyone else here does. I just found out about it myself and thought others here might find it interesting. Clearly I was wrong. So it goes. I'll just try something else.
How about "None of us knows what they're doing"? Hasn't it become generally accepted that 'they' can be used as a gender neutral singular pronoun?
What the next character will be.
"We have to create culture. Don't watch TV, don't read magazines, don't even listen to NPR; create your own roadshow. The nexus of space and time where you are now is the most immediate sector of your universe, and if you're worrying about Michael Jackson or Bill Clinton or somebody else, then you are disempowered, you're giving it all away to icons, icons which are maintained by an electronic media so that you want to dress like X or have lips like Y. This is shit-brained, this kind of thinking. That is all cultural diversion, and what is real is you and your friends and your associations, your highs, your orgasms, your hopes, your plans, your fears. And we are told 'no', we're unimportant, we're peripheral. 'Get a degree, get a job, get a this, get a that.' And then you're a player, you don't want to even play in that game. You want to reclaim your mind and get it out of the hands of the cultural engineers who want to turn you into a half-baked moron consuming all this trash that's being manufactured out of the bones of a dying world."

http://www.youtube.com/watch?v=ZTPFs1diXp0#t=1m19s
I understand the sentiment and don't use it on personal sites. For apps, though, I don't quite have the confidence that my users will know to open external links in new tabs.
Are you sure about “none” being singular in that context? I agree that the title is inconsistent, but I'd have written “None of us know what we're doing” (if I couldn't just pick some other phrasing).

gcide defines “none” as “No one; not one; not anything; – frequently used also partitively, or as a plural, not any.” and also offers “None of their productions are extant. –Blair”, both purportedly from 1913 Webster. So it seems that the pronoun can be interpreted in either number as needed.
Language learning game wins Australia's first ever Startup Weekend
Ah, ok. Interesting. Yeah, I'm hitting it up on Safari 5, and zooming worked fine (I just used the browser zoom, though now I checked the Scribd zoom and things are working too). And the scrolling works fine...

All in all, strange, given that I'm on an 8-month-old iMac, which shouldn't be that far off from your MBP. Maybe it's just the bleeding-edge Chrome that's the issue.

Regardless, if that's how it's working for ya, I totally get it :)
> Like any Chinese Encyclopedia classifications

As in "those that belong to the Emperor", etc., as Borges put it ( http://www.multicians.org/thvv/borges-animals.html )

(I suppose, but I do have a pro-Borges bias ;-)
That’s a creative decision the director has no right to be pissed about. It’s her or his responsibility.
It's an early version of the Matrix. Code representing werewolves and vampires will be reused in subsequent iterations.
Florida is also relatively cheap to begin with, as with many state schools (GA Tech alum myself, hehe). The big numbers are posted by private schools. However, the top private schools have great financial aid. Under $120k/year, Harvard and Yale are free. The aid phases out after that, but doesn't phase out completely until $250k+.
I'll test yours if you test mine
My GT degree cost ~$60k in the early 2000s. If you started today, it'd be north of $100k.
I used to work on few streaming games (Spiderman 2, Ultimate Spiderman for example). I had to do the file I/O, some decompression (only for PS2, lzo running on the IOP chip).

But what he talks is balooney. Now I wasn't directly involved with how the levels were made (they were in segments, I believe kind of like hexagonal, more likely brick style layout, with a big strip every one in a while). Every such brick or strip would get asynchronously loaded.

Okay, now how to get that fast on console? Well first, your data has to be precooked, at minimum only pointers should be fixed up. No "new"/"delete"/"malloc"/free" - you load it in a buffer, and it's almost initialized (without the pointer fixup).

Then problems - say for example Spidey goes towards one of the bricks - you should start loading the neighbouring bricks too, but as soon as you know more about where he's going you should start CANCELing these I/O requests. And better if your system really supports them (or if not so, read in less chunks, or find the buffer size that the I/O controller or OS is splitting the request into - for Xbox I think it was 128kb).

Then make sure that you get as much as possible I/O asynchronous requests per frame from the levels, sound, etc. and for a DVD (and maybe for HDD) do an elevator sort - e.g. start from somewhere and always take the next request that is closer to the previous ones (sometimes that's tricky, as by the time you want to start the next one closer, and the head is already on something further away).

Then the biggest pain is that on burn media you get one results, while on GOLD discs another. Mainly because of how CRC checksums are put - I believe it was for every 32 sectors (or 16), while on the burn was a bit different.

Then you might experience problems, where the japanese PS2 version of the console just reads badly, hopefully your devkit has the same problem, so you know you would run in to.

And not forget - check which mode would work better for you - constant angular velocity, or constant speed. In the first you get slower results in the middle (I think it was the beginning of the disk), rather than the end - somewhere (ballpark figure) 1-2mbs/s vs 3-4mb/s

And find decompression algorithm that decompresses faster than what you reading (I was able to get lzo with some small unaligned write assembly optimizations) and have uncompressed speed of 5-6mb/s instead of only highest 3-4mb/s.

So my problem with the article? He's not even talking about the simple things I explained. Believe it's that's only the scratch in making streaming game (Look what Naughty Dog did, when they could not load the level in time - the character would trip and hop - now that's very good solution, but really tied with your gameplay).

In our case, we had testers banging out what Spidey's maximum speed could be, so we can adjust the levels - some of the levels he had to do some quick missions, and pop-ups were never allowed (it was considered bug).
$15 million profit, $8 billion valuation

LOL
I actually use something similar but instead of coming up with a naming convention, I have my SnapScan scan it, OCR it, then send to Evernote.

This process is literally one button. The ability to bring up receipts via Search that are 6-12 months old, is worth the cost of the Fujitsu SnapScan + Evernote IMO.
Sony Hacked Again: SQL injection attack against SonyMusic.gr exposes user data
I am very interested in the process of starting a non-profit with a technology focus.

Can you provide any information relating to your personal experiences with starting the California Colocation Project?
Nitpick: You're right that the C# designers don't have to worry about a JCP-like standardisation process, but they do put some effort into producing a formal language standard (I think through ECMA). Unlike earlier Microsoft proprietary languages, where the language definition was whatever the compiler said it was, the C# team do try to pin it down, make sure all the edge cases are considered, and so on. The compiler implementers try to write to this spec. They don't always succeed, but from what I read on compiler guy Eric Lippert's blog, when they do diverge, he regards that as a bug in the compiler, not an error in the spec.

That said, the standard is very much owned and written by Microsoft. You're absolutely right that they don't have to work through a JCP-like process.
Sometimes you have to stay on the desktop out of necessity. Can't intercept low-level keyboard events or manipulate the file system, for example, from the web.

Not a 'startup' per say but I'm in that boat. If I wrote this as a web app, it would work only on my website. As a desktop app it works in every open text-field, regardless of the program.
http://onehandkeyboard.org

Also check out the the Business of Software forum, lots of desktop based app developers there.
http://discuss.joelonsoftware.com/default.asp?biz
Random Facebook Faces
LinkedIn were played here. That valuation was insane they reminded me of those tech companies like Excite who went down the drain. On the other hand Facebook's strategy was really conservative and wise for not going public yet.
That couldn't seem more unrelated to any topic at hand.
I wouldn't call it a failure outside the telescope market. IIRC the first Mac apps were written in forth. There is a forth interpreter for every platform. Quite a few smaller apps for older computers or handheld devices were written in forth. AFAIK it's still used for embedded systems programming.

But the language is rather old. The standard was never updated to turn forth into a "modern" language. And then there is the community. Even things like named "function" arguments are scowled at.
Everyone has their own internal FUD generator, we just need to acknowledge our own FUD and ignore it because we all can do amazing things if we don't let it control us.
I never got into Second Life, but a coworker proposed crazy idea - Second Life is basically an editor! At the time we had to support Radiant for our games (I still do, a bit pain in the ass). But anyway - as crazy as it might sound, there are already tools/engines that would allow more than one people editing the world. Now with Second Life's ingame "editor" you wont be able to make an FPS, but it's not that far away.

So I installed just for the fun of it, played 15 minutes or so. But multi-player games never appealed to me (one exception is Heroes of Might and Magic hot-seat - it's real social multiplayer as people do take turns - especially fun when this goes for more than 24 hours, and everyone is pretty much drunk, smelly, some very tired, some can't stop laughing)
To those who are thinking about shorting it when that becomes available:

If you buy LinkedIn at $100, the most you can lose is $100. But if you short at $100, your loss can be infinite.

As a short seller, you could run out of money before the promoter(s) runs out of ideas.

Being short a stock, while seeing some promoter taking the stock up would be quite agonizing.

You may be right about it being overpriced, but that's not enough. When it comes to shorting, it's the timing that you have to get right. And that's really hard.

It's okay to just sit this out.
Someone in denial on God?

God says...
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Is Anti-White Bias a Problem?
Suprised that reflection wasn't really mentioned outside of the concept of generics. Reflection in .NET (and C#) is extremely powerful and useful.

All those other things that people have already commented on like Lambdas, expression trees, events and delegates, are incredibly nice to have.

Here's the first thing I write when I start a Java project, followed directly by an abstract class based on it:

public interface ICallback<T>
{
public void Invoke(T state);
}
Gemified Blueprint CSS and Facebox for your Rails 3.1 app
The upcoming Rails 3.1 asset pipeline allows you to gemify your assets.

I use Blueprint CSS and Facebox in a couple of apps, so decided to gemify and abstract them into gems.<p>If you're already playing with Rails 3.1, here we go:

* http://github.com/bai/blueprint-rails

* http://github.com/bai/facebox-rails

The update to RC1 went smoothly, by the way.
> wouldn't private methods solve that problem?

Not if the third party developer intends to override it in his own subclasses.

Documentation may solve the issue, but this goes against the "just works" philosophy.

The root of the problem is versioning. Your class was developed against version 1 of the base class. You expect further changes in implementation of the base class should not materially affect your running code.

To achieve this, one of the sacrifices is the all methods are not overridable by default (i.e. not virtual), but instead have to be explicitly declared virtual AND the subclass has to explicitly state they wish to override the base class.
Are you concerned at all about privacy?

Is it prudent to send private data to some third party that could misuse it or have the data stolen from it?
"The entire point of SL is that the users should be able to build the world. Yes, this results in less than ideal environments, yes if an engineer designed the world there would be less polygon popping, better cache utilization, better hidden loading times, etc., but you would get a video game. Not the crazy world that second life is."

You haven't seen Minecraft then, have you? The users, in fact, can build the environments on their own, and the game loads and runs at a playable speed.

Perhaps Minecraft has greater "video gameness" than Second Life, but couldn't the designers of Second Life have focused on user experience instead of delivering laissez-faire, polygon jungle? Although Second Life wouldn't fare well reverting to voxels, there are other approaches to optimize a user-developed game experience and maintain flexibility; it seems the developers aren't looking hard enough, if at all.
put another way ...

The market can stay irrational longer than you can stay solvent. - John Maynard Keynes
If you're long LinkedIn at $100, the most you can lose is $100. But if you short at $100, your loss can be infinite.

This is what put options are for.
Just buy a put with a strike at $100. Accomplishes effectively the same thing as the short, but limits your downside.
I have 10 days of holiday here in Canada. At my previous job in the UK I had 21 (excluding bank holidays). A few months after I moved here the enormity of the situation hit me and I nearly cried. Sure, the average salary is much higher, but I've realised that a day off is worth much more to me than my daily wage.

People are no more productive here than there; work tends to take up the time you give it. Burnout rates seem to be much higher in North America, people are more tired and less traveled.

Because companies here have more control over when an employee can take a holiday, team members take holidays in groups "when it's good for the team", meaning that there are a couple of weeks when absolutely nothing can get done even for those who aren't on vacation.

Another closely-related issue is sick leave. In the UK the occasional sick day isn't usually subtracted from your holiday allowance. Here no-one wants to be off sick because they lose a valuable day off, so they come in to work and spread viruses around to everyone else.

Having said that, I don't think the 3-day week would help. I feel that to improve productivity, one needs a period of time to completely wind down and three days isn't enough for that. I think more week-long vacations would be a better solution.
I lived in Germany a while ago. I was astonished when I first found out that you get 6 weeks paid holidays a year, and if you are sick during this time and manage to get a doctors cert to prove it you will get those holidays again. That time off is considered essential to your well being, and if you have been unable to benefit from it by being ill then you simply get to take them again when you can benefit from them. Also, the healthcare was excellent.
Yes, you are right. Despite it's proprietariness, C# enjoys having team that is very rigorous and have a great deal of compiler experience. Eric Lippert is super cool. In fact, C# remains one of the reasons why I still root for MS.
Degree or Drop Out?
Evolution (and Natural Selection) in board games.
"Linkedin IPO: net revenue $100M, market cap $4B. Google IPO: net revenue $800M, market cap $24B." http://twitter.com/akkartik/status/72519743835348992

Seems pretty reasonable.
I'm not going to say the valuation is right or wrong... but LinkedIn is very valuable for me: No more carrying around business cards I get from other people and I can easily keep in touch with people in other companies in my industry and see who's hiring/changing positions.

I consider Facebook the new AT&T and LinkedIn the new Rolodex.
I admit being ignorant to the site, but isn't it just a mash-up of various RSS feeds?

Or does it actually have uniquely created content? It looks like RSS stuff to me on the main pages but has writers listed on the about page.

If it is all new content hats off to them though as I would scarcely believe that so few could crank out so much content.
> In July of 2005, when I created my account, Second Life was the cool new thing. Moving between regions was kinda wonky, loading textures and objects was slow, and it was pretty ugly when compared to other games of the time; but it was generally assumed that these were teething issues, which would be quickly sorted out as new versions of the software were released.

No, Second Life was not the cool new thing back in 2005. It was never cool. It was always lame, and its popularity was always inexplicable. Why did companies like Amazon hold virtual meetings there? I don't know. Maybe some manager had a thirteen year old son who thought it was cool. But the thirteen year old kid was wrong.
His wife's fortune comes from the same security establishment that her (soon to be ex-) husband was needling. Maybe her parents threatened to cut her off unless she ditched him. Who knows? In any case: it's really lame for her to ditch her partner of 15 years.
It's great to define organizational culture, but let's keep in mind that it is bound to be very fluid in a new startup.
When you're very small each new person will have a pretty significant effect on the culture of your organization (of course the marginal effect of each new worker would be diminishing).
Over-defining it at the beginning could be a mistake in so creativity-intensive industries like hacking.

I'd actually take an approach of formally defining the culture once it has established itself (and is working well).

But well, there's still too many variables to consider. Personal culture of the founder(s) would be very important in picking the right approach. Although many people would like it to be，I don't see management becoming a hard science anytime soon.
Don’t assume people are smart
I worked on True Crime: Streets of LA which had similar streaming gameplay and also worked on Blizzard's upcoming next-gen MMO, so I know a bit about this as well.

All those considerations you mention are true (and I remember them fondly), but I think the problem here is that whatever budgets are imposed on player-creators are not adequate. As I think the author implies, the problems are authoring guidelines and asset design.

I don't even know if there are texture, vertex or other budgets imposed in Second Life, but I can tell you for sure that they were a big part of art creation in True Crime. The areas like Hollywood Boulevard with lots of recognizable buildings were really taxing on those budgets, but they made them work. Without those guidelines, even experienced artists can overshoot the mark.

Ideally, within Second Life, these creative limitations can be integrated into the game, so that it gets increasingly expensive to claim a large amount of an area's graphical resources.
Scheduling my workday for +1 productivity
I'm a pretty picky movie goer. My biggest pet peeve is when a theater only dims the house lights rather than turning them all the way down; that can really wash out the image on the screen. I've complained about this in the past and was told it was for "safety concerns". I thought that's what the light strips in the aisles were for.
Anyhow, I can't imagine how bad it would look if they left the 3D lens on and still had the house lights on dim. If that ever happens to me I'll get up and leave for sure.
Tweet-sized JS IQ test solver
How to Choose a Co-Founder
"I’d recommend the movie Brazil to those of you amused to explore dystopian authoritarian regimes mired in needless paperwork."

...is a good recommendation.

Another is The Mystery of Capital by de Soto
Lenovo ThinkPad X1
Also, imagine what it must've been like for the kids.