skysight-inc/HackerNews huggingface dataset:
> That is a good point: the x86 model is "stronger" than acquire-release. Which is probably why it took so long for acquire-release to become beneficial. Any x86 coder who codes in acquire-release will not see any performance benefit on x86, because x86 implements "stronger guarantees" at the hardware level.

Yes, in a way it's a race to the bottom; code that works on TSO hw works on acquire-release hw, but not the other way around. There's only two ways to combat this race: education, and using concurrency libraries written by people who know what they're doing.

> acquire-release is becoming far more popular and is the golden-standard that C++11 has more or less settled upon

Hmm, how come? C++11 supports many different models, relaxed, acquire/release, and sequential consistency, with sequential consistency being the default for atomic variables. Now, acquire/release looks like a decent compromise between ease of hw implementation and programming complexity, but AFAICS it's not the anointed one true model.

To some extent I think that's a failing of the C++11 model. Instead of choosing one (sane) model, they made people choose between an array of models with subtle semantics. That's what the recent formal Linux kernel model did, although that's not ideal either, with the requirement to not be too different from the previous informal description and boatloads of legacy code. See http://www0.cs.ucl.ac.uk/staff/j.alglave/papers/asplos18.pdf

In general, it seems to me that progress is being made in formal memory models, and I hope that in some years time there will be some kind of synthesis giving us a model that is both reasonably easy to implement in hw with good performance, easy enough to reason about, as well as formally provable. We'll see.
Finland Has an App Showing Shopping’s Carbon Footprint
F Keurig Dr Pepper
I too remember forums back in the day. Usenet via AOL was my first online social experience. I think Twitter etc would be more like that old school experience - much more of a niche product, still with the usual trolls etc but in general higher quality to noise ratio.
All these Rust posts are starting to become quite tiring.
> putting com interfaces into kernel32.dll

I think I read this claim from you here before. What's up with that?

These days, kernel32 (split off into kernelbase and others in the Vista and Win7 days) mostly has small wrappers to ntdll.

A COM interface is really just a C++ VTable. So the "overhead" of that is basically minimum 3 function pointers and some indirect calls. What is the problem with having a COM object passed to a kernel32 function? Would you have the same objection if it were a (barely any different) function pointer plus an extra pointer for context?

The complaint about manifests maybe made me think this was about WinSXS or something. Which I would agree is engineered kind of poorly, but I doubt it's the worst thing in Windows.

[Disclaimer. I worked as an IC SDE at MS from 2008-2011.]
I suppose, and you may be right. But I meant that the Half-Life series is a very cinematic (among the first games to embrace this, if I recall correctly), right from the intro. Playing just HL: Alyx would be like watching Return of the Jedi while skipping A New Hope and Empire Strikes Back -- I mean, you definitely can and still enjoy the movie, but you're missing something important.
For many, ideas are a part of identity. I am a good person because I support good policies and vote for good party. I am smart because I have intelligent thoughts and ideas.

When the quality of these ideas is challenged, it therefore can be a challenge to the quality of the person holding them, if they base their identity on their thoughts. I find this is quite common.

Another effect of this mindset is that changing your mind becomes more difficult. It's a hard thing to get out of.
Latency is pretty bad (GFN by comparison works fine for me). Samurai Shodown, a brawler game, is mostly unplayable.

The overall quality is very beta (black screen in Stadia unless you disable hardware acceleration, which I have to do every time, Stadia can't easily handle multiple Google accounts, I have to change accounts every single time).

Probably worst thing is very Google-like support. Super long queues for "Customer Care", phonelines are closed at 10:30 AM because they're "Out of hours".
Motion sickness is an exaggerated problem in my own experience. Your body adapts, and it kind of just goes away. I never had it with Onward, but the first few times I played Pavlov, and did some quick turns there were times I felt weird. That went away very shortly.
Exactly my point. Figure out how to build a business that can withstand having its products copied.
Senior Cloud Developer – Node.js Simbe Robotics
> As for FOV, which seems to be the cause, I found a reference that says the fov is 75 until you meet Alyx. (Wait, what?)

Agreed: What?

Can someone please shed some light on whether this is true and why that would be?
The Google Self-Driving Car (2011) [video]
I agree with the parent. The VR aspect really narrows the market to someone who has a powerful PC and wants to spend at least another $400 for a VR headset. As far as I can tell, all the VR headsets are proprietary, and games must be written to support them... for some reason. Which is a huge turn off. I don't want to buy a VR headset, then find out the next badass VR game only works with some other headset...
For the people that derive joy from throwing out junk...
Does this feel like an attempt by Valve to flog VR by appealing to player's desire for a new Half-Life game?
Chinese infiltration of US labs caught science agencies off guard
How does AI bias happen? – PangeaMT
Having a lot of money sparks joy for Marie Kondo.
If that includes malware, then we're covered.
This seems like Oracle's way of marketing to devs that they're a cool place to work... And it might have actually just worked
>"Any day you're breathing is a good day."

My father was a healthy, fit, active guy who suffered from a bit of acid reflux which turned into esophageal cancer which claimed his life at 46. I was in my early twenties and just starting my career when that happened. I'm 44 now, and that experience has shaped my approach to life and it's been both a good and bad thing. On one hand, it's made me live more in the now and not for a distant future. On the other hand, I experience guilt when I don't take advantage of every day I have.
Ah that is true. That reminds me that they should only be an init system and not Cthulhu.

Friendly reminder that they managed to infiltrate all distros by creating a hard dependency from GNOME to systemd, which they could only pull off because both projects belong to the same corporation.
> your brain rebels at not being able to touch anything

As long as the game has you using 'tools', then it's fine. The moment it wants you to use actual hands, then it becomes a problem. Haptic feedback would help immensely, but there's no real way to overcome not feeling resistance if you are, for instance, pushing an object.

> or feel motion when moving.

True. This is why people get motion sickness.
Wow those Australian fires really do look bad: https://twitter.com/simonsarris/status/1197612762039554048

Oh wait they don't look apocalyptic at all. The Mordor in the closet is still China and India.

Live data: https://www.windy.com/-CO-concentration-cosc?cosc,6.344,126....
FWIW, it seems like you're referring to software. I'm commenting solely on their retail business (and that's what the linked article is about).
$400 amortized over a lifetime of 5 years (10, at the outside). ~$6 a month. You can also buy a console used for less than half the price at this point in the console lifecycle.

The game purchase story is identical.

The multiplayer subscription is approximately another ~$4 a month, and includes an average of two new, free, games per month. It's also not required outside of multiplayer.

So, the deal is virtually identical to (or better than) Stadia, but with much more stability in poor internet zones, and the chances of Microsoft, Sony or Nintendo turning off their entire ecosystem are much lower than Google's (they have a positive track record spanning decades on this topic).
Well, if you make the energy argument, theres a lot more to cut then.

How about high resolution displays? And bit depths? We can perfectly work on a 1024x768x256 colors screen. Imagine how much CPU/GPU cycles that would save.
This is a prototype for thin client. It's a more advanced chromebook.
No they don’t. They want access to the public’s money.

It would be more helpful to think of churches/parochial schools as businesses.
Can someone share the reasons why systemd generate so much hate ?

I seems to me that it is quite useful and easy to use.
Parallel to detailed transaction tracking, I have a spreadsheet called "Simple Net Worth" that approximates the goals of this app. Just a set of balances I update every so often manually, which is good to capture the accounts/assets that aren't easily tracked elsewhere.

The app looks nice but seems to have a deal-breaker: how do I enter debt? My mortgage is very much a part of my net worth calculation, but I see no way to mark an account as a debt or enter a negative number.
There are still places to look for quality reviews, at least for anything that has a hobby behind it. TVs and 3D printers are actually great examples. TVs have rtings.com, possibly the best review site I've ever seen. It's entirely objective, and has measurements for brightness, black levels, response time, and a hundred other metrics. Plus, all of those get numerical scores on a live-updated curve.

3D printers have all3dp.com, which among other things prints standardized benchmark tests that have objective measures for a lot of the things that determine print quality, like overhand and stringing. Their reviews also go over things like manufacturer history and market segment, and their top overall recommendation is in fact the Prusa i3.

There are quite a few of these niche, in-depth review sites still out there (computer power supplies is another that comes to mind), you just have to go look. If there isn't one, the next step is to check for a subreddit or community forum. Failing that, in my experience even trying to critically read Amazon reviews is better than Wirecutter. Buying the first product on the search page is better than Wirecutter. Their "measurements" are useless and they don't bother learning even a ten-minute google exploration of their product categories. Why people like them so much is beyond me. Presentation, I guess.
For RAID, no. The pi has a few strikes against it for that case. If you're simply after redundancy, ZFS may work for your case.
> free software developers time

It's always amusing when the peanut gallery think they get to decide what other people spend their free time on.
the most unbelievable part of that is where in sweet gigabyte do you get unlimited data for $10 in Canada?
They wrote down the details of how they made their logo; the typeface they used, the colors they used, and the reasoning behind it. I guess they could have just uploaded the design file.

I'm gonna guess this is the information Tobias Bernard (the designer) provided them after creating the logo. This is basic design/UI stuff in my mind.

I do find it a little funny they don't use 'systemd green' for the hyperlinks on the page, and instead use a different, similar color.
Show HN: A basic modular resume site creator written in Elm
> Minimalism is something only the truly rich can actually afford to do

I disagree. I was forced to be minimalist because I had to live in a tiny space since I didn't have money to rent a bigger one.

You also need money to be able to accumulate things in the first place, like people who have 10 pairs of shoes or a huge wardrobe. I only buy clothes if I actually don't have enough and it causes me to do laundry too often.
Yes this game is literally a system seller, it comes free with Index. Even if it doesn't make VR mainstream by tech benchmarks it will significantly grow the PC VR market and might make it a more attractive development target.
... which is what vulnerability research teams are supposed to do, of course. Finding bugs in other people's products is, effectively, a donation to those projects. Google pays consultants many tens of thousands of dollars a pop to get the same work done for their own products.
As far as I can tell, only bathroom discrimination among the policies I listed affects solely transgender people.

And there are good reasons for mutual solidarity among LGBT people: At the moment, the transgendered are singled out because they are the least numerous among these populations, and often one of the more visible ones. But those who would discriminate against them are unlikely to stop with them.
Yes, I agree about the engine and mod tools being a huge thing. I'm just saying Counter Strike's popularity was not directly tied to Half-Life's, only indirectly through its engine :)
The Steam page says its for VR only
Maybe not a developer roadmap per se, but I refer to this data science roadmap[1] from time to time. It isn't a definitive statement on what makes a data scientist, but it does help me pick the next concept to learn and make knowledge gaps more obvious.

[1] - http://nirvacana.com/thoughts/2013/07/08/becoming-a-data-sci...
I don't know if it makes money.

It's certainly helped push Dell and the like to improve the build quality, thermal engineering, etc. on their laptops.

On the other hand, the whole "Windows Tablet", "2-in-1", etc. hasn't been a big hit.
How about the 10's of millions of their citizens being poisoned or dying from pollution related illnesses?

The CCP didn’t blink when tens of millions died in a famine they created. They will sacrifice any number to maintain their regime.
Story heavy?

You need about one sentence to set up the world. Here, the website even does it for us: „Set between the events of Half-Life and Half-Life 2, Alyx Vance and her father Eli mount an early resistance to the Combine’s brutal occupation of Earth.“

I would tack on “aliens” to describe the Combine and then I’m done. Half Life is not exactly complex or subtle in its storytelling. Heck, the main character in the other games never says a word …

Sure, people won’t get all references, but since this is a HL2 prequel (so between 1 and 2) and happens in a completely different part of the world HL1 happens in there isn’t much you have to know.

If this were HL3 proper then you would have more of an argument, but this seems to just play in that alien-oppressed world and that’s just very simple.

I don’t think you have to know anything at all about the Half Life story to understand this game and I think that’s on purpose.
We obviously have different social circles. I know exactly two kinds of people. The first kind would openly mock me when I got to the "explaining what it all means" part (if they let me get that far at all). The second kind would eat this up and absolutely believe it to be some deep and accurate spiritual insight.
I'd love to see Cirque du Soleil leverage this type of technology in a show...
Firstly, notice the word tried. But in leads into the problem with many business people. "Best for mircosoft" would have been customers locked into a MS ecosystem where people were forced to buy the whole album to get a few songs the way the labels wanted it. That's what they tried to do, but obviously the customers didn't agree.
Slavery: Yes. And they're remarkably unconvincing unless you already believe north-western Europeans are God's chosen (literally) or non-whites are universally similar to children and unable to rule their own affairs.

Nixon: Well, no, actually, but as far as I know, his foreign policy was reasonably decent and somewhat effective. The problem was his attempt to subvert the American democratic process and, primarily, his use of presidential power to conceal that attempt.

But you have a good point: the other side is never Snidely Whiplash, twirling his mustache. On the other hand, the road to hell is paved with good intentions.
I just read an interview with Adam Minter who wrote a new book called, "Secondhand: Travels in the New Global Garage Sale" which addresses this.

He was talking about putting a "durability" tag on clothing and other items which point out how long they will last. For instance, for clothes, how many wash cycles can this shirt take? How long before the materials start to breakdown? This would be on all clothing and textile items and then you can let the consumer decide if they want the less expensive shirt that lasts 10 washing cycles, or the more expensive one that lasts 50 or 100 cycles.

He also talked about the paradox of the secondary smartphone market. Apple's products are a great example. The iPhone takes a bit of work to to even change the battery, so now the life of the phone is almost exclusively tied to the battery and how long it lasts. Most people just toss it when the battery goes bad and upgrade to the newest version.

For the people who can actually change the battery, it's created an entire secondhand market for their products. One that is incredibly useful to consumers and the techs who are able to keep the phone going once the battery dies. For Apple, it's almost an affront to their practice of voiding warranties if you open the phone up and actively discouraging the whole notion you should be able to repair your own phone instead of having to upgrade it once the battery is dead.

It was a really cool interview and Adam brought up a lot of other interesting things about our "disposable" culture.
I once tried running MS Office 2007 on Linux with Wine and it worked great, no quirks I could notice. That happened during the days when Office 2010 was new and mos of the people still were using 2007. Some time later I've read 2010 already works fine, tried it and it did. Newer versions probably work ok too as for today. You can use MS Office on Linux and it's hardly a problem (hint: the real problem is Adobe). Why? Because Linux is more safe (that's why I migrated people who use MS Office to it), faster, more cool/convenient/customizable (e.g. I feel like the latest KDE provides "like Mac but even better" experience), more reliable (updates are frequent and never ruin your system) and free (which is a thing in countries with less developed economies).
That website is very cool.
Every European challenger bank or fintech I've signed up for an account with (Monzo, N26, bunq, TransferWise) has required an ID document check of some kind, sometimes including taking a video, and there have been multiple providers there.

Is your market research limited to the US?
'WikiTribune Is Moving '
So pretty soon SystemD will add additional service of beverages and, like the Borg, assimilate Coca-Cola?
The boomer management you refer to were likely the elite of their time, as they could afford to get an advanced degree when it wasn't common. These days you need a Bachelor's for just about any entry-level office job.

There aren't enough jobs for all the degree-holders out there. That's why higher education gets hit with the "scam" allegations. They're selling a vision of higher lifetime incomes that was true 25 years ago.
Not using it for anything super critical yet, but Patroni is pretty much plug-and-play, and becomes transparent to the client once set up. No need to worry about whether your client supports MultiSubnetFailover, or whether you remembered to copy your users manually.
I wanted to give a genuine praise for Fastmail in this post but upon looking up my signup year at Fastmail service (2014), I have noticed that they have increased the yearly price of my old (not available anymore) Family plan from $25 to $30. I guess it was not sustainable but I would have liked an notification about it ...

Now that I think about it, I have kind of rolled my eye when they announced that their new "snooze" feature was only available to their latest plans or big legacy account [1]. Not a move I was expecting for Fastmail.

[1] https://www.fastmail.com/help/receive/snooze.html
YouTube could have good ads but their interface is horrible.

The ad interrupts the video, and I don't just mean it cuts in the middle of something. The problem is two timelines, the video and the ad. The ads make jumping around difficult because you switch between these timelines. Sometimes you always trigger an ad at around the same point. And you can't forward over the ads so if you're jumping forward and backward in the video, looking for something, the whole experience is choppy.

Obviously, the video creator could be asked to set N points in the video where ads would fit more naturally. Maybe they already do this, I don't know, but definitely a lot or most of video creators don't use that feature.

YouTube ads might be all right if they were just part of the video timeline, just like a tv episode with ads recorded on VHS.

I might not bother to j/l and left/right over short ads but watch them instead. And if I were seeking back and forth looking for interesting bits of the video I would spend time seeking back and forth over the ads as well which would be a point of contact to make me stop for a while and finish watching the ad too, if it seemed good.

Magazine ads don't force me to watch them for 5 seconds either, and they're worth paying money for. YouTube could very well do the same and I'd welcome a more streamlined, linear watching experience instead.
Hiding likes to avoid bias towards "liking" a post is good. Preventing likes is not good. This seems like a good balance - still allows for ppl to unbiasedly like and for the algos to try to send me good stuff.
Timequake is one of the few I haven't read more than once, but also one of the ones I would most like to revisit, now that I think on it. I had the feeling that it would "settle". I remember feeling that it was disappointing when it was the newest and latest after years-ish of waiting. Now that there are no others and the context is reduced/simpler, and the expectations appropriately tempered, I've got this weird feeling that I'd like it a lot more in rereading it now, and this sense that there was at least one theme I missed that first time.

(Doesn't help that I'm also in that team of people with a strange disjoint out-of-time relationship to Vonnegut's novels having read Breakfast of Champions to early to understand most of it, and wandered the rest of the catalog randomly via my parents library and then the actual library as I grew older. Timequake was the only one released in a time where I was able to anticipate it, and given opportunity to hype it so much in my own head.)
I'm sure he could just donate a few mil to some charities and then bribe or otherwise manipulate journalists with another few mil, and generate MUCH more positive press overall with that money.
Wow. Thanks. I'll definitely try this when I (inevitably) decide to revisit HL2 :)
Only 40 years ago, this was the case in the USA.. with rechargeable AA batteries. Chargers at the time didn't have detection for the battery being full, and after a few hours on an inappropriately sized fast charger, a battery would emit steam.

China is just a little behind, and the public has quickly come to assume devices are safe even if abused.
A tool that works perfectly fine internally but is risky to release publicly doesn't make it a bad tool...
Disney does a lot of projection mapping in the parks right now, but it's all (AFAIK) the traditional, pre-rendered type, with animations projected onto large static surfaces like the Magic Kingdom's castle, or onto animatronics with pre-planned motion paths.

I'm having a little trouble visualizing how this non-rigid projection mapping could get applied in a practical way in the parks today, mostly because it seems like it has a fairly small "active" area (determined by your projector and sensor resolution, essentially). I could imagine this being used in a parade or stage show, for example, but this system seems like it would be pretty restrictive as to where the performers could move and remain in the projection space.