skysight-inc/HackerNews huggingface dataset:
>There are too many people

There really aren't. The fact of the matter is that NYC is a nice place to live (typing this from Brooklyn) and it's 1000x SF's density.

The world produces a caloric surplus (based on a 2k calorie diet) per capita. We're not overpopulated.

What you're saying is that you want your in demand area to remain exclusive and separate.

It's not overpopulation: it's self interest. Preservation of something you cherish.

Which is the textbook definition of NIMBY ideals.

It's selfish to stand in the way of progress simply because you like the unfair status quo.
For the record, I didn't down vote you (I don't even have enough HN cool-points to do so).

I was responding more to the callous nature of your comment than whether or not current warming trends are an absolute existential threat.
I feel like many of these mistakes could be picked up just by running the text through MS Word and looking at the squiggly lines.
Hello, I'm happy to edit this for free or lunch in Eastern Canada - email in profile.
Agree with you about rent control, but I'm assuming that the "guy" must be breaking the law. If people in rent controlled apartments are free to sublet at market rates, that seems like a huge loop hole easily exploited.

Regulations like this tend to create incentives for corrupt practices of all kind.
Your points are valid. I should replace it with something really cheap and power efficient (although at least in the winter this isn't an issue).

I just have a psychological aversion to replacing something that is still fulfilling its job.
HN readers downvotes don't disregard facts and you should retract your downvotes immediately. Reminder: the downvote button isn't there because you disagree with facts and you need to leave your emotions at the door. There's multiple sources linked in this thread proving this.

https://web.stanford.edu/~diamondr/DMQ.pdf

https://www.economist.com/the-economist-explains/2015/08/30/...

and plenty more throughout.
You misinterpreted the comment. They were discussing a single star system with multiple habitable planets.

If more than one planet in the system gave rise to an intelligent species that develops a civilization, things would likely get very interesting very quickly.
I think he fairly represent his credentials. Looking at his list of publications [1], he has several publications in venues like Climate Change, Weather Forecast, and the Bulletin of the American Meteorological Society. Most of his work is clearly on climate policy (including publications in Nature and Science on policy), however, and not strictly climate science.

[1] https://sciencepolicy.colorado.edu/publications/searchResult...
I'd rather have something with a SATA interface.
Check Out This Map of the Human Body Drawn in a NYC-Subway Map Style
The current caloric surplus and population is largely supported by a truly outstanding amounts of petrochemicals being used since the start of the "green" revolution.
There's also very cool cryptography and tech on other projects, that are actually decentralized. E.g. Algorand, where I work.

Facebook's protocol is permissioned - not so much theoretical novelty there over PBFT (or even non-Byzantine Paxos... companies are under contract anyways, why model them as Byzantine actors?) No way it will scale to 1000+ nodes, in a permissionless gossip network where you cannot directly unicast to the leader.
Conscripts are the AI.
That sounds correct. I would guess that systems like that can be approximated fairly accurately as nested 2-body problems.
Specifically the tracking is done here by randomly choosing IP addresses from a pool and correlating connection attempts to the resolved IP to the original DNS request. To quote the article:

"With 2 IP addresses available in the pool, a 32-bit identifier requires 32 correlated connections. With 256 IP addresses, a 32-bit identifier requires only 4 correlated connections."

IPv6 brings it down to just one.
Many of the gotchas and pain points are caused by regulatory factors (which I would add may be heavy handed or painfully implemented but are usually there for good and important reasons). Facebook or any alternative payment system will hit these same pain points once they reach a scale that matters.
>Mouse counts the number of bytes available and divides by seven, assuming that the average word a reporter might use is seven letters long.

Isn't that six letters followed by a space?
After seeing paypal screw small companies for years just as a payment system/not quite a bank (In practice it is, but it is not regulated as such); I really don't want a company that is just as scummy with even more power.
Urdu Dictionary in the Terminal
In software development, 1.0 is the version number you assign to what's ready at the end of the last day you are permitted to continue working on your release.

Before online gaming, games were required to deliver a 1.0 and had no further chance to patch or improve it. They would do so in silence — like Nintendo does — and essentially work for years on things that no one even knew existed until they released their 1.0 gold master and began producing marketing material from it.

Nintendo continues to follow this policy today — we get demos when they've finalized the game, and not before — and Nintendo refuses to market games until they've finished them, so we get years of "will there ever be another Super Smash Bros" and "OMG TELL US WHAT'S COMING" which they silently ignore.

Now you declare openly that game developers who tell us what's coming while it's not yet finished will be punished if:

1) What's not yet finished doesn't match what's finished on 1.0 day in any way that is personally meaningful to you and/or anyone;

and/or,

2) What's announced is announced only with a complete finished 1.0 product from which marketing materials are exclusively developed and provided immediately upon announcement.

So, you're championing the Nintendo model, which is fine — we will hear nothing about any upcoming games until they're ready to be released, and if that means years of silence from the owners of properties such as Halo, GTA, Pokemon, and so on — then that's completely acceptable and we should expect to hear no complaint from the gaming community as a result.

I am not led to believe by your response that "we will hear no complaint" is the outcome that will occur if and when the entire gaming industry complies with your demands by stopping all pre-release announcements altogether, which leaves me wondering: How, precisely, do you expect a valid outcome to occur from your requirements that both satisfies your demands without triggering complaint over the lack of updates over time from studios who are busy complying?

EDIT: To pre-address the most obvious reply — "they should only demo what's done" — I guarantee that nothing is ever done until the final day of development, as critical features can be cut literally hours before gold master if there's an undiscovered flaw that QA discovers at the last minute — so since "nothing" is ever done until the final 1.0 release, "they should only demo nothing until the final 1.0 release is done", and we're back to the above question.
But you have to start somewhere. NIMBYs (not saying you) will always find a reason to discourage housing and the problem just gets worse.
I have several completely anonymous accounts on HN all registered and used through Tor. It has never been a problem.
I don't particularly care for the ambiguity that stems from facets of it being optional, nor the way function match arms are defined, nor the :atom or lowercase variable naming syntax. The mixing of do and -> kinda bugs me as well. :shrug:

Though my opinion on the matter is deeply colored and probably unreliable because I'm one of those weirdos that thinks that Erlang syntax is actually quite nice for the most part.

Also, I'm in no position to complain since currently my technical life (what little is left not making slide decks) now revolves around Rust, Agda, and TLA+ (god help me).
Umm.. how about we start with, get a permit and adhere to building code and the law.
You need the 32 bit wine binaries to support 32 bit Windows apps, so if they get removed, you'll need to install the 32 bit libraries manually, or perhaps someone will provide PPAs.
And IO completion ports!
>where at times developers appeared afraid of their audience

Good. The amount of abuse the gaming industry has heaped upon consumers the past ten years is almost beyond belief. Microtransactions. Day-1 DLC. Season Passes that don't include all the DLC. So many versions of games you need a literal spreadsheet to keep track of how to get what feature. Broken piles of shit that rely on a "90-day roadmap" to tell us when they'll be playable. Using gambling mechanics to make children rob their parents to pay for loot boxes. The list is endless. Every second game dev could have night terrors for the next decade and it still wouldn't make up for how they have mutilated their own art form in the pursuit of unlimited profit. Almost every major games publisher, from EA to Activision-Blizzard to Ubisoft to Warner Brothers has behaved absolutely reprehensibly and in a just world would be burned to the ground by an angry mob.
As I mentioned in my comment,

>Simone and her team knows to reinforce them. I'm not sure most people do.
With Phoenix + LiveView maybe you won't need the frontend.
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Coding with an Even Fuller Toolset
Ask HN: What overlooked class of tools should a remote team look into?
I think you have a slight misunderstanding about the great filter.

If we found only microorganisms on the other plant that should indicate that the filter is behind us, life having died out on that planet before even reaching large scale organisms let alone technology.

If we find ruins of civilization and technology on the planet at either about the same stage as us or more advanced, then we can assume that the filter is ahead of us.
It's a mystery to me how the gaming industry exists in its current form. I subscribe to Humble Monthly and occasionally buy a Humble Bundle. This all costs me $20-$30/mo and I get my hands on enough good games to last me a lifetime. I very occasionally will buy a cool looking new indie game, usually for $30 or less, when they come out. In general if a game looks like it has some interesting/novel gameplay I'll give it a shot. Most of them come from small indie developers, aren't super well known, and will run just fine on a 7 year old gaming laptop.

Meanwhile there is this enormous multi-billion dollar world of dozens of AAA publisher FPS titles that all look basically the same. People apparently line up in droves to pay $60 for these titles and the publishers are now so confident about their revenue stream that they don't want to release gameplay footage before they sell you the game? The #1 thing I do before buying a game or installing one I already own (since I own hundreds, thanks to Humble) is look at gameplay videos on Youtube. No gameplay video = not touching it.

What insane alien planet is this? It's certainly not the Earth in the dimension I live on, and it sounds much lamer.
This is the only way this can work. If you want to build and occupy your own construction, that's great. May you only cut the corners that won't result in your own painful death. If you want to pay others to labor under your direction, you have to get that inspected.

I say this as someone who does a great deal of unprofessional carpentry, electrical work, mechanical repair, excavation, plumbing, etc. for myself and for family members. I would never have gone willingly into that hole. I certainly would never have asked anyone else to do so. No unexploited worker would have done this work.
> Is HN really more anti-Facebook than the general population?

Yes, definitely.

> If so, why?

Because the general population cares less about privacy than HN. But I (not OP) think it goes deeper than that, and I've seen people here deliberately spreading lies about FB.
> This will lead to nothing because no one will use it.
Every attempt Facebook has made at commerce has failed miserably. No one trusts Facebook enough to purchase on Facebook ...

I live in the "third world". People are not so discriminatory or probing about FB and friends as the west. In fact,(and regretfully), I daresay FB is viewed positively.

So don't be too sure.
I think that's PR bullshit to make this sound like a charitable endeavor.
If your employer wants to move ahead with the project you start, there would definitely be a conflict of interest if you left to develop the same product on your own. You'd also have the issue of potentially using trade secrets from your employer.

In any case, if you get sued by a large company with lots of lawyers, your business will probably die even if the lawsuit has no merit - you could be bankrupted by your legal fees before the case ever reaches trial.

Also, unless your manager is the CEO or CFO, they're probably not authorized to negotiate deals like this for the company. They'd have to get your proposal approved at the highest levels.

As with all legal matters, you need to consult an attorney who practices in your state, and you need to do that before you make any contact with your employer on this.
Capsule Neural Networks
It’s not the same. The point, which is a valid point, is that this might never get traction because all their attempts at handling payment/transactions on behalf of other vendors on their platform has been nothing but failures. This isn’t far fetch to think that they are doing all this work and nobody will care to use it.
Is it touchscreens that are distracting or screens in general?
Properly reinforced, it's not a problem. Improperly reinforced, even if passenger safety is not compromised, everyone on the road is in danger if an improperly modified unibody vehicle folds in half on the freeway.
I’m also one of those weirdos. I’m a big fan of Erlang syntax: very concise, mostly trivial to read (although list comprehensions can get hairy).
No, that's letting the perfect be the enemy of good enough.

Outright bans make open access harder; editing+publishing with reasonable quality and archival levels of access guarantees can be cheap but it's never free.

Just limit it to a very reasonable $/page. Even upper bounding it at some obscene amount like $10/page would be a vast improvement and a completely trivial expense (you don't want to know what plane tickets to IJCAI cost this year...)

To clarify, I'm saying any research funded by the NSF should have this requirement imposed on all publications regardless of funding source. I.e., DON'T say "NSF $ can't be used for more than $X in publication fees", say "NSF $ can't be used AT ALL if you ever pay more than $X in publication fees".
Texas Is Latest State to Attack Surprise Medical Bills
Was? In my opinion it's still going on; they've just gotten better at dogpiling anyone who calls attention to it.
AFAIK that can only happen if the the government changes the DST policy (or timezone) between the time the event was scheduled and the meeting date. Thankfully, DST policy changes are comparatively rare.

And in actuality, even if the event doesn't happen at 2pm for the person who got affected by the DST policy change, it'll still be scheduled at the "expected" time for everyone else (unless they too get affected by a DST policy change as well).

Also, most OSes are decent enough nowadays to update their timezone/DST databases regularly so that UIs that use UTC will reflect the discrepancy in future time intent soon after the policy change takes effect.
I taught myself Clojure with [Clojure for the Brave and True](https://www.braveclojure.com). It's a silly (free) online resource. I grew up learning Common Lisp and Scheme, and it was really easy for me to get into. That just meant I skipped the first chapter. It quickly got into doing things the Clojure Way™ and how to leverage its strengths. Highly recommended.
The list of differences between the given situations of Tesla/Uber vs Beckwitt is huge.

To simply all those considerations down to "double standards is crazy" literally puts them on the same plane of judgable circumstances.

You have something against the pursuit for automotive driving which is understandable/admirable, but to do so like this is cheapening both sides.
> But the moral framing of the issue (recycling/reusing as a "good thing to do", as opposed to an economic opportunity waiting to be tapped) has the perverse effect of negating (in our head) the actual market value of the things we throw away.

The market dynamics are one consideration that affect the moral evaluation of the situation, but there are usually others as well. If there are important aspects that the market, along with existing regulations, haven't fully integrated -- which is usually the case to one degree or another -- then one can make a moral case to not blindly follow the market's incentives alone.

If the incentives are particularly strong, the dicey part may be figuring out when and how when individuals can effectively subvert these systemic incentives or modify the system itself. I don't have clear or concise thoughts on that right now, other than believing it does occur from time to time.

It sounds like part of your argument is that the current moral values around recycling aren't fully reflecting the reality and what people actually care about (which is a larger set of things than the market fully captures). I think there is truth to that.

However, narrowly arguing about the market dynamics alone doesn't seem like the best path to me, given that we know market dynamics have their limitations.
ok, assuming you mean that nuclear war is the threat to all civilizations (because once we advance to the point of developing nukes, eventually some asshole deploys them irrationally).. why isn't this a solved problem? I.e: create underground societies that are nuclear-powered and sustainable for centuries, and impervious to nuclear attack?
Was it at least a good ham?
> ... that this video was showing even the dev team what the game was supposed to be about.

I cannot find it anymore, but there was a (very old) website about game development failure quotes.

One quote I can still remember was something like:

"You know your game fails when you read in the news about the feature you are supposed to have"

This kind of stuff is going on for a long time. Only, the internet changed how the audience reacted.
While it is true that certain circles of people on the internet are very smart in aggregate, I don't believe you can extend that to internet as general; Empirically, you can just have a look at the "general" trends on Facebook and Reddit, even twitter.
Worst kind of lie is a lie, mixed with true facts: even if we believe Ubisoft that they didn't downgrade quality, this article should not put The Witcher 3 as an example - there's even official patch to restore downgraded quality, and official explanation "we just tried to make game looking the same on consoles and PC".

Gamers community trained to don't trust publishers - this article trying to say "because gamers are too stupid and suspicious", but in reality, as usually, because publishers lie too often.
Fair enough! I was not familiar with his background, and found him more partisan than the innocent kid studying the effects of the climate on hurricanes after googling :)
Frances Glessner Lee and The Nutshell Studies of Unexplained Death (2017)
You've imagined what it would be like to live in a parking space if it were to remain one of a block or a row of parking spaces. I don't think that's the point being made.
Darknet Diaries episode 39 covers quite a bit about Daniel. He also used to call in to the PLA Phone Show under the pseudonym “Skunkworks”, and talk about dissolving bodies and vocal cords.
Facebook never clicked for me.

I'm not really a proper programmer. I know a little HTML and CSS, but I seem to fit in here better than most places. I have a Certificate in GIS, I run my own websites and I seem to relate to the internet differently than most people who are into Facebook.

The comments I see on HN seem to generally agree with that pattern: It's seems like it's "just not my cup of tea" for a lot of people who are more computer literate than average. On top of that, the privacy issues have become such a big deal of late.
"Lie to us" and "don't mention the game until it's done" are not the only two options. There's plenty of middle ground, including "show us a cutscene video that is obviously a cutscene video" like Cyberpunk 2077 did. Don't say "this is actual gameplay" if it's not actual gameplay. Don't show videos simulating actual gameplay if it's not actual gameplay. Don't have people on stage mimicking actual gameplay while a video plays that is not actual gameplay.

"Don't lie" is a very low bar, and there is a lot of room to exist above it.
Symbolics Lisp Machine demo
https://m.youtube.com/watch?v=o4-YnLpLgtk

And also stumbled on this which i find fascinating:
https://m.youtube.com/watch?v=gV5obrYaogU
Web App Multi-Touch Is Complicated
$1B/20000 is 50K. That's perhaps enough to build an outhouse in SV, or a tool shed, but not a "home".
San Diego is about 5-10 degrees warmer year-round than San Francisco. I’m sure many people prefer that (particularly the beach/pool crowd), but not me. 60-65 is perfect for me, and 75 is too hot. Especially San Diego’s muggy 75.

And as a side point, I don’t think people need to travel the world to have a good idea whether they prefer humid 75 degree summers or non-humid 70 degree summers.
It contains prototypes and unreleased games in addition to the book content.
That is just one side of the argument. For the other side, see https://skepticalscience.com/drought-and-climate-change-hold... and https://skepticalscience.com/print.php?r=462.
Has this not ever been so? Look at the covers of 1980s games with lovely pictures or even photography for a game that ran on the Apple II.

Why the outrage now?
>Good. The amount of abuse the gaming industry has heaped upon consumers the past ten years is almost beyond belief.

Not to mention how they chew up and spit out the people making the games.
>Meanwhile there is this enormous multi-billion dollar world of dozens of AAA publisher FPS titles that all look basically the same.

I'm also not someone who buys many new titles unless they are offering something beyond the norm, but what fps titles do you mean?

I guess I'm a bit disconnected from the hype cycle, but I'm struggling to think of dozens of AAA FPS titles released in the past year. It's mostly Battle royale games that are FOTM, and there are only 3 AAA titles that do this that I can think of. (And the answer to those ones are: kids.)

That said, I agree with you that there is a lot of rubbish being released prematurely without gameplay vids and embargoed reviews that rely on preorders and the uninformed to purchase before people catch on.
Thanks for posting. This is exactly what I was trying to say (but you said it better).