skysight-inc/HackerNews huggingface dataset:
These aren't apples-to-apples with subsidies on coal because there are significant long term health and climate costs associated with coal.
The complaint is that you're soliciting donations in the names of specific individuals without their knowledge or consent.

Relative to that complaint:

> Brave is a startup

... is not relevant.

> with a small team

... is not relevant.

> earnestly

... is not relevant.

> building a new thing

... is not relevant.

> that combines a browser with a tipping system, with creator tools, with ad blocking

... is not relevant.

None of these things are relevant to the complaint being offered. It doesn't require a large team to not solicit money in other peoples' names. It doesn't require an established product to not solicit money in other peoples' names. It odesn't require checking off all the boxes on your feature TODO list to not solicit money in other peoples' names. All it requires is to not solicit money in other peoples' names.
Perhaps to listen in on your voice conversations and serve you ads so relevant its creepy?

From a software standpoint, this has never been proven. However, its super weird when it happens to you.

For example, I traveled to meet a coworker who was playing a mobile game I had never seen before and we talked about it. I never Googled it or anything like that.

Hours later I checked Instagram and the first ad was for the same mobile game. Coincidence?

Perhaps the game was simply advertised more in his city than my own?

Perhaps our phones being near each other prompted a "friend request suggestion" and then a took that to another level with installed apps?

Or just a coincidence and I am thinking too much about it. lol.
Yt videos are by and large uploaded for profit

Is that true? I don't have the stats, but I guess a very small percentage of yt videos were uploaded 'for profit'. Like 1% or less? Maybe much less.
When I switched to pass one thing I felt the lack of was a keyboard shortcut triggered HUD style search interface on os x. I've been working on a project to do this in case anyone else is in the same boat - https://github.com/mnussbaum/PassHUD
> In C++ you can't do that

What?
You have a very generous definition of playable. Basic things like collision detection don't work. Large ships clip through each other, they disappear randomly. Seats and other interactables glitch out stranding you, there are numerous bugs that can catapult a passenger into deep space at ridiculous speeds.
Last year I spent some time in Bruges and Attert and I enjoyed it. I'd like to come back and see some of the big cyclocross races and the spring classic road races. I do speak a bit of French so that could be helpful depending on the area.

I'd like to stay in a smaller European city that is cycling friendly that maybe has some sailing.
What am I missing here? The amoeba reacted predictably to lights turning on and off. In what way does that constitute problem solving?
That can also be read as an indictment of our ability to give time estimates. ;)
He talks about SA budget, they sure earn money, but not enough to subsidize their citizen like they used to.
Many of these stories were part of oral traditions before being written down and "canonized" by certain authors (sometimes to Christianize existing pagan folklore, as happened with Norse mythology) so mutation seems likely across generations and local cultures.
That doesn't work because when the penny is hotter than the sun it radiates an equal amount of energy back to the sun.

The sun is a blackbody, it radiates light because it's hot. Once the penny is the same temperature it will radiate back at the sun until the two are in equilibrium.
> This must've been quite an old article, because lo and behold, nearly every single complaint on that page is being addressed with gusto by the Go community!

“Being addressed” = “not yet effectively addressed” = “still an issue”
http://www.datasciencecourse.org/lectures/ all in Python

If you don't know Python each lecture title leads to a short video https://www.cs.cmu.edu/~112/schedule.html and the homework is all self checking, meaning a test suite and linter to enforce requirements. Many of the data science homework in the other course uses libraries that return dicts inside lists and other nested things you'll have to learn to unwrap, if you've done 15-112 you'll have no problems.

If 15-112 is too fast try this https://www.cs.cmu.edu/~110/schedule.html
a) They already do. You're given a choice between a single payout or regular installments over a period of many years (i.e. basic income).
b) There's no shortage of BI experiments, both past and ongoing. https://www.businessinsider.com/basic-income-experiments-in-... https://en.wikipedia.org/wiki/Basic_income#Examples_of_basic...
I think the answer here is that you can't do this. I don't think you can build such a system to redirect all the light from the sun to a surface with a smaller area than the sun because of "conservation of étendue".
https://en.wikipedia.org/wiki/Star_Citizen#Controversy

Wow, the timeline is an horror story.

I don't understand the appeal of space opera games like this. They will mostly be empty zones of players.

I also have ideas to make an ambitious video game, with persistence and an open world. But I would rather start small and humble by releasing something that is playable, add cool features as the development progresses, but still providing basic features and playability at first, that would be slowly replaced by the more advanced features of the game. Making a game attractive quickly from the beginning is important, especially if you're using the crowdfunding model. Today it's possible to have a continuous evolution of a game, to constantly change and improve it.

The hardest will always be to track player locations in realtime, on a large world, while keeping the game smooth enough. Once that is done, the sky is the limit. I don't understand why so many games focus on the content (because that can be an real time and money sink), while the only things that are attractive for such games are the gameplay and the multiplayer.
I was wondering the same. Also, it's weird the issues on the repository are all older than the first commit.
I thought the author's avatar was the facepalm emoji at first

woulda been fitting
On Hackernews you can use asterisks to produce italics, like in markdown.
Are there many examples of marketing that are 100% truthful?
Happy campers!
This will be an unpopular opinion, but I personally like highly oppressive and intrusive governments trying to impose their will on the internet and technology.

Usually when this happens, it results in substantial innovation around privacy, security and awareness. Such movements will ultimately force many people underground and into various forms of VPN's, non standard operating systems and custom hardware.

To be clear, I am not condoning India's actions and I have no doubt many people will be hurt by this. I am merely pointing out that there will also be many unintended consequences and I personally believe that their government will ultimately lose more trust, control and visibility than they gain.
> Or is this a standard "prohibition creates criminal opportunity" issue?

I'd say it's a bad idea because... and hear me out... people will still have lottery. I present as evidence to my argument the prohibition on drugs, sports betting and prostitution. You can add in homosexuality where it is prohibited. And this even happens in places under penalty of death.

Trying to restrict willing, consenting adults from titillating their senses in private transactions in private property... has been a spectacular failure.

I know, you probably know better for these people than they do. But we are stuck in a world with what seems like humans that enjoy (or suffer from) free will.

How many times does the social experiment of restricting these titillation have to be carried out with all it's high costs before we figure out it isn't worth it.
Too bad the 90/10 rule doesn't apply to size.

Whereas 90% of the time might be spent in 10% of the code image, no 10% chunk of the image can ever be found that contributes to 90% of its bloat.

1% of the image contributes 1% to the bloat, 10% to 10% and so on.

:)
This whole episode is a case study of the way people who have convinced themselves they're doing something positive for humanity can find moral justifications for any transgressions along the way.
Trusteeship, tax laws and the like typically apply to anything of value, whether it's legally a currency or not.

If the tokens are valueless, then what is it they're offering? If they have value, how are they excused from usual rules?
I think this author has a really odd definition of authoritarianism. People who you don't agree with politically being allowed to have a voice isn't authoritarianism, quite the opposite actually.

They spend a lot of time focusing on Richard Spencer which is really strange because there's always been fringe white supremacists out there and I don't see how the internet has made Spencer any more relevant than the Nazis Geraldo used to have on his show in the 80s.
Lasers have negative temperature. The light emitted from the sun is nothing like laser light.

https://en.wikipedia.org/wiki/Negative_temperature#Lasers
Thanks for this info.
I don't want to get involved in pointless back-and-forths but I think our disagreement comes from how we see OP.

I think you're reading his original post and seeing a person who wants to go against the typical path that's laid out in front of him, have a unique lifestyle and the freedom to choose his own work.

When I read it, I'm seeing a spoiled child, who doesn't want to grow up or do anything difficult but lock himself alone in a room for the rest of his life. And he's hiding all of this behind aspirations for more freedom.
This seems backwards. Brown coal is much more polluting than black coal.
When securities laws are applied, lying/"marketing" becomes securities fraud and jail time with zero protection from the 1st amendment.

https://www.law.ua.edu/pubs/lrarticles/Volume%2065/Issue%204...
+ The EU Parliament has very little influence on law making in the EU.

They do not create, write or formulate law - they have only the ability to reject it. Yes - they can work with the Executive to evolve legislation, however in practice, this is not really the case with most legislation. I'd argue that individual nations, via the Council etc. have more influence than Parliament.

Once again: the EU Executive is totally unelected, and fundamentally unnacountable.

2) The EU - post Treaty of Lisbon - is not a 'remarkable thing' - it's a failing system. From 1950-2000 it was more or less an economic Union, less so a political one.

Surely, European nations coming together post WW2 is 'remarkable' - but much of that is simply the 'new world order' , and of course the EEC.

Most European nations would be happy to participate in an EEC-like union of some kind - which was the basis of the 'remarkable era' that you describe.

Put another way: if Europe was right now, in a fully EEC-like Union, much like NAFTA, with visa-free travel, easy work visas, relatively frictionless borders, and some level of political cooperation - would Europeans vote to enact a political union? (Especially one in which the laws were made by an unelected group?) the answer would be a resounding 'No'.

The number of shape-shifting arguments that pro-EU folks have to get into to side step the democratic illegitimacy of the Executive is utterly astonishing.

Nobody seems to be able to provide a basic, decent argument for why in fact those who make the laws in Europe are not elected.

Most political leaders have to bend with the political wind, that's usually a good thing. Jean-Claude Junker et. al. do not care one bit what Europeans think, because they don't have to.
My battery falls out if I stare at the phone for too long. This works on goats, too.
"arbitrary-precision real numbers"? You can tell apart two different pieces with |spaghetti1 - spaghetti2| < epsilon for arbitrary small epsilon?
If a Turing machine can have an infinite tape then a spaghetti pusher can have infinite palms.
Thank you! As I mentioned in the Next Steps section of the article, measuring the effects of bullet sorting by weight & length is definitely a topic for a future article.
I got a kick out of this: "Senior Engineer / 3+ Yrs of Experience"

Crazy industry we work in.
You've found the right question to ask.

Your mirror in sunlight works because the reflectivity or albedo of the mirror is very high relative to whatever target you're lighting on fire.

In a magical closed system where radiative heat transfer was the only factor, objects of differing reflectivity would eventually reach temperature equilibrium through black body radiation.

We aren't interested in closed systems though. The moon's temperature is set by the equilibrium between incident solar radiation and black body emission, most of which flies off into deep space making the system very open. Just like your mirror's temperature is the equilibrium of incident radiation, black body cooling, and convective cooling in Earth's atmosphere.

If the moon had a high reflectivity and/or a powerful cooling mechanism like convection, its equilibrium temperature would be far lower than the temperature of its emitted + reflected light. Unfortunately the moon's albedo is just 0.12 and black body radiation is all it's got, so the modest difference between its temperature and that of its light isn't enough to start a fire.
> But you're right, the light from the moon is reflected sun light, plenty hot to start a fire.

That's my impression as well. A blackbody has albedo 0. The moon has an albedo of around 0.12. While I suspect you can't start a fire from moonlight in practice, I don't think the arguments in this article are correct.
JS Party 57: Jumping Off the Edge into Chromium
The Wikipedia page for Elder Scrolls II [0] indicates that the game world was absolutely massive:

> the actual size of the map is 161,600 km² (62,394 mi²). The game world features over 15,000 towns, cities, villages, and dungeons for the player's character to explore.

Was that scale part of the magic and fun back then? How varied were the various quests? Did it get repetitive, or was it fun to explore?

[0] https://en.wikipedia.org/wiki/The_Elder_Scrolls_II:_Daggerfa...
They probably squashed the history before release because they only got legal's approval on the current state of the repo and not all prior history (which may or may not have had hacks referencing internal systems at some time).
I wrote a response to this article that ended up being way too long:

http://txti.es/technorealism

tl;dr: Like every other long-term and protracted crisis, people predicted it was going to happen, but everyone acts surprised when it actually does.
Agree with you, but it's physically impossible for all developers to merely find a better job. Some can, but not all can, because of the limited number of companies out there.

As a result, we really should force employers to treat us better rather than viewing us as replaceable. They also need to learn that their way shouldn't be the only way.
> cloud providers are exploiting open source system software

This keeps popping up from database maintainers and unless addressed we're just going to keep talking past each other.

I'd like to challenge the notion that cloud providers are somehow competing with the likes of MongoDB, et al. We're at the point where anyone can stand up a database in a VM with minimal effort. Cloud providers are spending billions on infrastructure to make sure the bits in that database are highly available with low latency. This is scarcely distinguishable from what a traditional colocation service does.

The whole idea of "open source abuse" amounts to special pleading. No one is forced to use an open source license. MongoDB and its peers have access to lawyers who can explain the consequences of this or that licensing decision. Cloud providers offer database deployments under license terms that were offered to them.

If Redis Labs or MongoDB decided tomorrow to take their database proprietary there wouldn't be much gnashing of teeth. The projects would fork. The proprietary forks would see more feature development and we'd all go on with our lives. You're seeing pushback for a few reasons:

1. The name "Commons Clause" appears to intentionally invite confusion with "Creative Commons." Plus the idea that you can jam a rider onto an arbitrary Open Source license and end up with something coherent is woefully misguided. The GPL explicitly blows up language like this.

2. On the heels of the Commons Clause, the SSPL was put up to the OSI as an open source license even though it obviously violates OSD 5,6 and 9. Along with Salil's rants on TechCrunch, this makes it look like a transparent attempt at undermining open source and the OSI.

> In the case of Redis this is a bit a natural process because I'm very unwelcoming to a lot of things that users want because I feel they are not a fit.

As an aside, I don't send you patches for this reason.
My understanding is that automatically refunding as part of the agreement with the Brave user is probably workable.

Even more workable is to be opt-in only. That's what I would do (to the point that I developed a protocol that's purely opt-in).
Yeah, it's basically the same as having both serving size and net weight. Far from a problem.
The region of higher temperature is much smaller. Entropy is not a pure measure of energy or randomness, but a measure of that within a volume. You'd have smaller entropy in a small volume, but higher around it because you would have diverted the ray that would have hit outside the concentrated region.

Were is this reasoning wrong?
Good summary of what can be done with it. First I wondered why they do not work on an AST but a token list. But since Rust is not Lisp and allows new macros to define new syntax it makes sense to decouple this and rely on parsing libraries for AST construction. Overall very powerful and indeed I'm super curious what use cases people will come up with.
Thanks for the feedback! I've heard this suggestion a few times, and it is an interesting thought. I believe that the calculations I did which show that the bullet has left long before the rifle moves under recoil contradicts this.

That said, I'm more interested in the truth than who is right or wrong. I've open sourced all of my data and want others to try this experiment for themselves and share their results rather than rely on me as a source-of-truth!
You are 100% spot on. Advertising for gambling should be treated as vice advertising and heavily restricted. Like tobacco, pot, casino, horses or others.
So what about non-linear optics and optical frequency doubling?

https://en.wikipedia.org/wiki/Second-harmonic_generation

It was just an option on my MSc in LASERs but I thought it was cool (with the potential to be very warm).

Although my frequency has been halved and I've been working in software for decades
The most important insight to have going into something like this is that there’s absolutely no guarantee whatsoever that the CEO is good at his job, or that any given thing you observe should be taken as a positive example.

By definition there is something he is doing or has done that is exceptional, but he may be succeeding in spite of many terrible habits or behaviors.

With that in mind it’s a guarantee that you should be able to learn quite a bit from spending time observing.

But don’t fall for a classic beginners mistake of assuming that because just someone is successful all of the things they are doing should be counted as causes of that success.
Maybe if I have the debugging symbols and kernel headers. Even then there are circumstances where it won't help.

For example: Nearly all cell phones check in to their manufactures website from time to time. Nearly all of them look for a header that triggers a debug mode that turns on CarrierIQ. (It isn't called this any more, AT&T renamed it to an empty name to stop people from searching for it).

Trying to find obscure functions and understand how they interact with the servers they check into can be very difficult at best. It often leads to more questions than answers, at least based on my experience.
Covering the lens with dust would let you light a fire. The dust will warm slightly above ambient temperature in the lens' shadow, so you can use it to power a Carnot engine that winds up a spring that is then released to rub a twig against a log.
When they first came up on HN, that was pretty much the chorus: Nice thought, but the implementation isn't practical.
Incentives, culture, mechanics, motivations, personalities, beliefs, scope, competition: all of those things play additional parts. And there's good governance and strategy and bad governance and strategy that applies at all those institutions at all levels and size.

I can't really agree with the "more waste and less accountability on one side compared to the other", but that's primarily because the terms/measurements are so poorly defined and they differ so much country to country, state to state and with subject matter, and as I said, I believe that as institutions grow/mature, private industry must implement government anyway.

I guess what i'd rail against most is the idea that its the private/public idea itself that plays the significant part in efficiency and productivity: the idea that subsidising private industry, public-private partnerships, or privatising certain public roles or firms/industries somehow magically, by itself, makes things "more efficient".

If i were to reflect back on my own career, of the three top efficient organizations, two were medium-sized government departments, and the third was a small team non-profit of about 5 on a small government funding arrangement. Worst three were all private industry: big corp, big consultancy, little firm (although, admittedly, funded by government). Private industry had a huge problem with people being motivated by profits, rather than doing the job: hence directly incentivizing a seeking of inefficiency if not in a fully competitive market (which in the real world, is most markets these days, and certainly most markets with players of any scale).

There's a couple of throw-away populist lines I could give about the secret of efficiency I've observed, but i'll chose three: motivation/incentives, devolve responsibility down to the person best able to make the decision, and preference hands off and less work over more (which, to me, is almost the secret success of efficient free-market economies, the ability to just step back and use organic structures to just let things happen).
>I'm also not sure what kind of second secret life your friend has to hide from the craft.

Some people try to be experts in theoretical conspiracy. I think he is just more into the experimental side of the field.
Your questions are answered in my answer to a sibling comment below: https://news.ycombinator.com/item?id=18735512

Except maybe the question regarding quests. They were very varied, because there were plenty of factions giving quests, and plenty of text scripts (that were parameterized with locations, items and NPCs), from a quick search apparently 227 in total. So sometimes you would do similar quests (especially if you liked to always work for a single faction) but the variety was great actually.