skysight-inc/HackerNews huggingface dataset:
As opposed to now where all the members of a board are qualified unrelated men, not a bunch of cronies of one of the members.

I wonder when the rampant cronyism among male-dominoated boards will discredit the men who are on boards for reasons other than cronyism...
Kotler's "Marketing Management" remains the most definitive text on the practice of marketing.

Many people - including some on HN - mistakenly equate marketing with only advertising or, more broadly, marketing communications. In truth that's only a small portion of the discipline.

https://www.amazon.com/Marketing-Management-14th-Philip-Kotl...
This is in reference to the top post today, “Did I just waste 3 years?” https://news.ycombinator.com/item?id=18092108
I agree the color and path classes being different is pretty frustrating. I think the argument that can be made is that the UI should be different enough between iOS and macOS that the incentive to share code at the UI level is limited. Sharing the model and business logic is, after all, seamless. There was a big push in the early days to true the lower-level APIs up. I also understand why they could justify to themselves a code-level compatibility barrier to make people think twice about sharing UI elements in a sub-optimal way. I'm pretty tepid on it, tbh.
Overtime hurts your software team
Dear all,

I am the guy who shares this post on Hacker News.
First and foremost, I wanna said that I am NOT the original author of the blog. Also, I am NOT advertising for the original author. As a software developer in Hong Kong, I am researching articles about game dev and find this interesting case. Therefore, I just wanna share on HN.

The discussion about this blog is really overwhelming. I hope that everybody can learn a lesson from this article. In my personal opinion, from a business perspective, I think to develop a hyper-casual game will have a higher probability of getting commercial success. However, from a more personal perspective, it is very difficult for a game developer to avoid the temptation of spending years to develop a hardcore game. I just wanna say: Game is the modern art form of the 21st century. So if we consider game developer as an artist, you will understand why he struggles about his artwork.

Anyway, I hope that everybody can earn something from this post. I read through all the comments and learn a lot. Thanks.
Naked mole-rat mortality rates defy Gompertzian laws by not increasing with age [pdf]
Building a Universal Archive of Source Code
We're just going in circles here. You asked about relevant experiments as a reply to comments about media publishers and ads. I'm telling you why you don't see that research as official papers.

Google, Microsoft (Bing), and Yahoo are not considered media publishers because they are ad networks first.

If you just dismiss actual media publishers like NYT and BBC as small fry (when they are some of the biggest) then I'm not sure what you were expecting as an answer.

Even if you don't discount their sizes, they do not reveal their research because there's no time or incentive to reveal things like yield management, which is complex, audience specific, and contains competitive intel. That's why it can't be officially found, but you can get details if you talk to their dev teams.
Goldratt's "Critical Chain" work is the closest I've seen to 'mathematically mature' project management.

https://en.wikipedia.org/wiki/Critical_chain_project_managem...
What you describe would be a temporary problem - tolls for entering the city would appear out of necessity (see London for a present day example). Life would go on as before except for a bunch of now outraged self driving car owners, mass transit would still be terrible (this is the US after all), and the bickering over parking minimums, zoning, gentrification, etc would continue unaffected with no end in sight (the same as at present).

Or perhaps we'd finally get our act together and build out functional mass transit, but I'm not getting my hopes up.
Maybe we pencil in a Medicare exemption then. But one service one price cuts out a lot of inefficiency and allows actual price shopping, making the system more efficient; everyone wins (on average).
That's literally Valve's strategy. Counterstrike, Team Fortress, Dota, Portal...

Also even graphic novels are generally two person teams. I think trying to make an indie game with a small team (2-4 people) is way more realistic than doing it solo.
... So why should top notch talent move to Germany, if they can
move to Norway, the Netherlands or Switzerland where they earn
double or triple? ...

Salaries for software devs in The Netherlands aren't really great. Probably worse or the same level as (most of) Germany. Taxes are a huge burden, though expats get a 30% tax exempt ruling [0] for a couple of years.

I wouldn't recommend moving to The Netherlands for the salaries. But there might be other reasons to move there.

I just left The Netherlands, working from Thailand now and while I earn about half of what I earned in The Netherlands as a freelance dev, I probably save more money in the long run due to lower (practically non-existant) taxation [1] and just a general lower cost of living (especially on the Thai countryside, where I live with my GF and daughter).

Oh, I also only work 4 days a week now instead of 5, so better quality of living.

I estimate that in The Netherlands my basic cost of living was probably around 2500 EUR a month (mortgage, food, insurance, commuting), but in Thailand for the 3 of us it's around 1000 EUR or so (we built a house here, so no housing costs).

P.S.: I don't work for a Thai company, I work remotely (currently for a US client) through my Seychelles offshore company [2].

---

[0]: https://www.expatica.com/nl/finance/Tax-exemption-Dutch-30-p...

[1]: https://www.aesinternational.com/education-centre/taxes-for-...

[2]: https://www.sfm-offshore.com/seychellesoffshorecompany.html
Tim Berners-Lee may have invented the web, the wonderful, inclusive, open-to-everyone web. But his new focus is DRM for everyone. DRM is the complete opposite. Horrible, exclusive, open-to-money. It started with supporting EME, now this. I hate that he gets to use his own name to promote this, even more now that there's a "Sir" prefix.
It would be great if all the comments in this thread could give full disclosure for their position. As you would for any other potential conflict of interest.

For my part, I think legislation like this could be immeasurably improved if there was a sunset clause once parity was reached (in the state). Which would prove that this is only instituted due to the compete failure of the status quo of the old boys clubs.

Full disclosure: blokes opinion.
Not sure if these count as textbooks by most peoples measures, but they have been textbooks for me.

[1]Overcoming the Five Dysfunctions of a Team

[2]The Wal-Mart Triumph: Inside the World’s #1 Company

[3]Guerilla Marketing

[4]The Lords of Strategy

[5]Influence: The Psychology of Persuasion

[6] The Four Obsessions of an Extraordinary Executive

[7]The Deming Management Method

[8]Creativity Inc.

[9]The Wisdom of Teams

[10]On Communication

[11]On Managing Yourself

[12]The Art of Facilitation

[13]Death by Meeting

[14]Good Business: Leadership, Flow, and the Making of Meaning

[15]Makers and Takers: The Rise of Finance and the Fall of American Business

1. https://www.amazon.com/Overcoming-Five-Dysfunctions-Team-Fac...
2. https://www.amazon.ca/Wal-Mart-Triumph-Inside-Worlds-Company...
3. https://www.amazon.com/Guerilla-Marketing-Inexpensive-Strate...
4. http://www.amazon.com/gp/product/1591397820?ref_=cm_sw_r_awd...
5. http://www.amazon.com/Influence-Psychology-Persuasion-Revise...
6. https://www.amazon.com/gp/product/B000079XXQ
7. http://www.amazon.com/Deming-Management-Method-Mary-Walton/d...
8. https://www.amazon.com/Creativity-Inc-Overcoming-Unseen-Insp...
9. https://www.amazon.com/The-Wisdom-Teams-High-Performance-Org...
10. https://www.amazon.com/Communication-featured-Necessary-Pers...
11. https://www.amazon.com/Managing-Yourself-Measure-Clayton-Chr...
12. https://www.amazon.com/Art-Facilitation-Essentials-Meetings-...
13. https://www.amazon.com/Death-Meeting-Leadership-Solving-Busi...
14. https://www.amazon.com/Good-Business-Leadership-Making-Meani...
15. https://www.amazon.com/Makers-Takers-Finance-American-Busine...
It is a valid comparison, because what he made is essentially the same game.

And I said that in response to the guess that maybe the 62,000 lines of code was all game logic, which is absurd.

Game logic, like, "when the player presses the fire button, spawn a missile" and "this enemy goes up 5 units, then goes down 5 units, then repeats". That's not the kind of thing that will change much from one metroid clone to another, regardless of what technology is used to make them. It is practically always the smallest part of the final product. And to have the game logic's source be bigger than the entirety of an almost identical game, with handcrafted levels, art, and engine included? It's absolutely absurd.

It was in service of the point above: that code is probably all the engine, which means that, yes, it probably was a waste of time, since engines made by professionals are available for free. At best, it's a line on a resume.
Where do you live because I have used zipcar, rental cars, uber, and lyft extensively in the USA and never experienced any of those things. I don't see how people could negatively abuse it that much when the next rider/owning company/video cameras in self-driving cars can easily report the bad actors and ban them from the system.
Another one person data point:

I've had OCD since childhood, and even when I was a kid I noticed that sometimes my symptoms would flare up for a few days, right before I came down with the flu.

As an adult, I contracted Lyme Disease, and one lingering symptom was that my OCD got a lot worse. After 1 month of IV antibiotics (rocephin), my OCD went from a "10" down to maybe a 7 in severity.
Discussed in 2014: https://news.ycombinator.com/item?id=8128216
Sorry! I genuinely didn't see that one.
Aren't most corporations incorporated in Delaware for tax reasons anyway?
Sell your AWS/GCP credit for cryptos
I have an idea.
It seems like that AWS/GCP are giving out tremendous amount of credits out to people. Sometimes startups don't need that much.
Considering starting a service which enables people to buy cheap computing resources, and also allows startups to earn cryptos for selling excessive AWS/GCP credits.

Interested?
What was his target audience / market and what need did his game satisfy that an existing game couldn't? Essentially, did he have product market fit?
I love the ambition but this is nearly unusable on both Firefox and Chrome.
> The basic techniques for implementing a fast column-store

Pointers to what them are?
That does sound great, thanks. Is this the feature you're talking about?

https://docs.microsoft.com/en-us/windows/deployment/update/w...
Meanwhile, oligosynthetic languages receive very little attention in computational liguistics. That's understandable from a usage standpoint, but they're still a rich grounds for research.
CA governor signs net neutrality bill into law, Justice Department sues
Or maybe, the state determines a fee schedule, each doctor is paid the same amount for each procedure completed by the state, then the state bills everyone as a percentage of their income, via taxes? And everyone's covered. And there's no pre-existing conditions. Or co-pays. Or deductibles. Or out of pocket maximums. If only there were examples to draw from ;)
Justice Department Sues to Stop California Net Neutrality Law
Very good point, integrating that into my notes now :) I know that burden too well.
What's that got to do with VCSELs?
sometimes two wrongs can make a right but I don't think this will.
Friendly reminder, those things are optional, and not human rights.
Redshift doesn't separate compute from storage either unless you're using Spectrum. Presto isn't a database at all and can read from many data stores. The rest are all cloud-hosted with lots of moving parts. MemSQL, Vertica, Actian, Greenplum, and SQL Server are better comparisons.

ClickHouse is a column-oriented db and actually one of the most advanced, focusing on performance at all costs with lots of table storage engines that provide flexibility for your exact use-case. It also supports distributed joins and deletes but has some limitations they are working on.

It can definitely use better tooling and compatibility though, but that's the tradeoff the core team made, and it seems to be working well for the companies that can afford the time and talent.
> It is not a tax, it is starting to treat the web like a market and not a state subsidized experimental project. Something that has been going on for far too long.

If the web is a market, then it's a magical one where everything of value on it can be copied infinitely for free. I admit that as an archliberal I'm skeptical of markets, so it's possible that a market-based solution would work here and my bias is preventing me from seeing it. But isn't our current solution market-based? How is the current setup not a market?

> If you're worried about poor people do something to increase their standard of living. Access to cat gifs is a lot priority when your the only drinking water you have is filled with lead.

This sounds a little like a "people on food assistance spend their EBT on frivolous things" argument, to which I always respond: even poor people deserve the ability to eat junk food and waste time on the web, because those things help us deal with stress and stress literally kills us. I also think that knowledge is power, and the web is the biggest source of knowledge humanity's ever built. I also think that community is power, and the web is the biggest community we've ever built. I've never seen a news story on TV about the water in Flint, I only know about it via articles on the web. I'm then free to research the history of water pollution and water regulation in the United States, or how to contact my elected representatives to get the situation changed, or how to contact political groups in order to change the political regime that allowed this to happen in the first place. Access to the web is a huge, huge thing for poor people "to increase their standard of living".

> Setting the cost of using a website by traffic makes about as much sense as deciding how much things in the super market cost by weight. A liter of water being 10 times as expensive as a 100g stake.

I admit I mostly made up the numbers in my scheme completely off the cuff because they weren't really the point of my scheme, but even so I'm having trouble figuring out what your argument here is. I based my prototype model off of newspapers, where a newsstand or drug store would buy like 100 copies of the NYT, USA Today, whatever, and then mark them up slightly to sell to the public. So if you sell 80 copies of the NYT, you make whatever your profit margin is * 80, - the cost of the papers you didn't sell. In fact this model is better for "retailers" because you aren't out money if you don't sell everything. But because the ISPs here wouldn't be making any money anyway, it doesn't really matter.

Are you saying that my blog with 1 hit shouldn't make as much money as a major news site? It wouldn't (half the profit sharing is weighted by traffic) and I don't think it should. If I'm wrong in the way I expressed it, then apologies! I just think that if a content provider gets X% of your traffic, that should be reflected in the profit sharing. If that's (traffic_percent * total_profit / 2) + ((total_profit / 2) / number_of_content_providers_hit) then OK. If there's a different formula that actual smart people have actually worked on, even better.
Redneck Bank
https://redneck.bank/
I was sure it was a hoax, but it’s not.
I wouldn't dismiss ClickHouse so quickly. There's no one-size-fit-all solution for data warehouse, everything has its own quirks.
Also there are about a jillion indie sidescrollers on steam. Standing out is important.
Recent post: https://news.ycombinator.com/item?id=18076547
In terms of wasting your time, I think it's only a waste of time if you perceive it to be a waste of time. If you had fun developing the game, then I wouldn't beat yourself up over it. Simply because, as you've noticed, releasing a successful game is in general very difficult! The odds are not in your favor. I'm also developing an Indie Game (Ninja Turdle), and will release it to steam but have pretty low expectations on any success. I'm just doing it for fun, with the extra hopes that it could make some extra cash, but if not, oh well, I will have accomplished one of my life goals of releasing a video game. If no one buys your game but you still want to get it out there, maybe just wait another half year or so, and release it as freeware, Then at least people still get to enjoy your game. That in itself is a very rewarding feeling.

Great job on the game, the videos look very smooth and I will be sure to give it a play!
They will hire female cronies.
The comments so far might give insight into the terrible sexism of tech in general.
Is incorporated-in the same as headquartered-in? for the purposes of this law?
The perfect is the enemy of the good, darling. Give it time.
If you have 1GB of data, and want to change a small portion of it, that would require you to read the whole thing, then modify it, then write the whole thing back to disk. A database only requires a small amount of reading and writing.
Which are the other places in the world that have done this?
This is no different than outlawing all-male marriages.
Adele?

Nearest example I can think of, mySpace was where she got noticed so that dates her breakthrough to a good decade ago.

Adele was legitimate however others have pretended to have an Adele grade story. Lily Allen also claimed to have been discovered on mySpace but her dad was rock and roll celebrity so her efforts can be dismissed as nepotism. Often these links to rock and roll celebrity are not obvious because performers use stage names that sound like real names. Their children don't use their parents fake surnames.
> It's difficult for me to imagine how this cartoon-level villainy could get any worse

You had to say something...

"Trump announces the new vice-chairman and the new head of the FDA: Walter White and Jeffrey Dahmer"
As a developer who's not in the game industry I am constantly surprised how often I read that an indie effort has decided to build their own game engine. Are Unity/Unreal/etc really that limiting or is it a psychological trap engineers keep falling into?
I think it's only perjury if you're making the claim in court. If you're making the claim to Google, you're just lying.
no sure what terrible working conditions of games developers in industry has to do with people mis-assessing their own chances. People mis-assessing their own chances are people working for themselves so by definition they are not "games developers in industry". Those that are in the industry are just getting a salary and being overworked, they aren't expecting to get rich from a hit
Congrats on shipping a product!
About 25 minutes in he explains that we had the fundamentals in the mid 1950’s. It took half a century for Moore’s Law to solve the problem.
In functional programming:

[0] The Structure and Interpretation of Computer Programs

[1] The_Little_Schemer

[2] Programming in Haskell - Graham Hutton

[3] Types and Programming Languages-Benjamin C. Pierce

--- PDFS

[0](https://github.com/allenleein/brains/blob/master/Zen-of-Func...)

[1](https://github.com/allenleein/brains/blob/master/Zen-of-Func...)

[2](https://github.com/allenleein/brains/blob/master/Zen-of-Func...)

[3](https://github.com/allenleein/brains/blob/master/Zen-of-Func...)
Also similar to Tom Christie's APIStar https://github.com/encode/apistar
Statement of the completely obvious.
NIH Syndrome. Also, I imagine that a lot of game development is fairly menial drudgery from a software development standpoint, so the temptation to make it more intellectually stimulating probably becomes pretty high.
Apparently Cincinnati. Great by the measure of livability as demonstrated by many European cities (high density core and mixed land use make cities better suited to walking, biking, community).
We’re looking into Snowflake at my current job. Have you used it before?
Facebook Partners with the Internet Society to Expand Africa's Internet
"Updating priors" is quite complex, and arguably describes every interesting task you'd want to do as a learner, reasoner, analyst, etc. One view of probabilistic programming languages is that they allow you to express your priors—i.e., uncertain beliefs about the world—as programs, and help you to answer all sorts of interesting questions in the contexts of those programs.

As a concrete example, you might write a program expressing your beliefs about how the scenes you see come to be: some random objects are placed at some random positions, lighting sources are placed, and then a rendering algorithm converts that scene description into the light intensities perceived by your eye. If you write this up in a probabilistic programming language, you can then ask questions like: supposing I see this image, what are some likely scenes (positions and shapes of objects) that might have produced it? How does that distribution over scenes change if I know that the light source was here, or that there was a small chair there, or that my vision isn't that great and I should trust the image's pixels a little less? Section 1.3 of the introduction linked above lists many more applications for which probabilistic programming turns out to be useful: breaking CAPTCHAs, constrained procedural graphics, automatic program induction/synthesis, recursive multi-agent reasoning... and, as the authors write at the end of this section, "the list goes on."

Of course, solving the inference task in full generality, for any program and query that the user might write, is very difficult; you can design pathological cases where it boils down to solving the halting problem, and is therefore uncomputable. Different languages take different approaches to addressing this difficulty. They might limit you to writing certain kinds of programs for which a limited class of inference algorithms can always be made efficient; they might try to plan a fancy inference algorithm based on the specifics of your model; they might just expect you to learn which programs will be tractable and which won't; or they might provide abstractions that make it possible for you to safely experiment with writing new inference algorithms (or combinations of existing ones) specialized for your use case. Probabilistic programming is still a young field and this is an area of active research.
Preston Blair, "Cartoon Animation" https://www.amazon.com/Cartoon-Animation-Collectors-Preston-...
Dev tools are for all intents and purposes at this point free. Unity is free, Unreal is free, several other engines are free or close to free. "online media w/ads" is somehow exploiting devs? That seems really reaching. App stores might be over priced but they are world wide. Compared to before app stores when there was no way to reach a global audience. It's easy to argue both ways. As for ads they aren't special to games people mis-assessing their own chances. They're just ads.
Snowflake is great for smaller data volumes, but slow at supersized datasets. It has the best UX out of all the cloud-hosted options though, and the best JSON handling. Interesting billing model based on running time that's a good fit for focused data querying sessions using BI tools where you can scale up while in use and turn off after.

Tables are stored as S3 data making sharing, cloning, and snapshot queries easy. Major missing features are lack of streaming (although they have a auto loading option from S3 files) and no stored procedures. Transactions are also tricky and client drivers are sometimes neglected because everything is a wrapper around their HTTP/JSON interface.