skysight-inc/HackerNews huggingface dataset:
I got GIMP, and used the "Save as JPEG" output to see if it's including metadata.

According to jhead[1], GIMP is not including metadata in the saved JPEG.

At quality "13", the file was 46302 bytes. Using the "purejpg" option on jhead, it dropped to 45592, or -710 bytes.

This 45592 bytes is exactly, to the byte, what the original article found.

[1] http://www.sentex.net/~mwandel/jhead/usage.html
That Django dominates among Python web frameworks is undisputed. But you can't just count all Python web dev jobs towards Django even though it isn't mentioned in most of the adverts. Many employers might not care about the framework or leave that to the developer they hire.
Portland Seed Fund borrows Y Combinator concepts, pledges 'tough love'
My advice is to support as many gateway payments as possible. What you should support are:

-PayPal: They are popular. You "must" support them because a huge % of your users will consider them as the only electronic payment system in the web.

-Credit Cards: Because they are even more popular and available in almost every citizen's pocket (we are speaking here of developed countries).

-Moneybookers: They are an alternative to PayPal. Don't underestimate its' power. It may take only 5% of user's share usage, but can be a valuable alternative if PayPal is down.

Have you considered such systems like fastspring? They offer a multiple gateway solution and they take a % for that.
Notes: plain text, synced with Dropbox. Personally I use PlainText and 1Password on iPhone/iPad.

https://www.dropbox.com/apps
I don't have state-of-the-art knowledge of biology, but you'll note from the article

While a number of venomous animals paralyze prey as live food for their young, Ampulex compressa is different in that it initially leaves the roach mobile and modifies its behavior in a unique way.

This suggests to me that the ancestors of this wasp would simply paralyze the roach and lay eggs inside, and this behaviour evolved from that.
I use vim. Markdown anybody? HTML would make some cool notes... You can edit text files on anything :-)
Scribd Facebook Instant Personalization Is a Privacy Nightmare
My point is you wouldn't actually 'feel' it, therefore you wouldn't get back the 'sensation' of touching something. Yes you would _see_ a response, but you would not _feel_ the response. Ergo, illusion.

EDIT: For your enjoyment, http://en.wikipedia.org/wiki/Ultrasonic_sensor, you simply do not feel ultrasonic sound waves.
Zuckerberg faced no such barrier. For less than $1,000, he could get his idea onto the Internet. He needed no permission from the network provider. He needed no clearance from Harvard to offer it to Harvard students. Neither with Yale, or Princeton, or Stanford. Nor with every other community he invited in. Because the platform of the Internet is open and free, or in the language of the day, because it is a “neutral network,” a billion Mark Zuckerbergs have the opportunity to invent for the platform.

This doesn't ring true to me. It is the lack of true freedom on the Internet that makes Facebook such an enormous success. If ISPs allowed users to connect to the Internet without any restrictions, it's quite possible they would be running the equivalent of web/mail/chat servers on their home computers, and a true social network might have evolved. As it is, such innovation is restricted to a much smaller group of individuals whose entrepreneurial motivations will impose even more restrictions on users (for example, web sites are springing up that require Facebook authentication, totally eliminating the choice to opt out of Facebook).
That name would just get them sued by Microsoft.
What did you mean that Chinese to say? because it came out along the lines of "at China's stuff."
I don't understand why Microsoft keeps having the mentality of killing their competitors, burying their competitors.

It has become a "LET'S BUILD SOMETHING THAT WILL KILL THE <FILL IN THE BLANKS>" instead of "LET"S BUILD SOMETHING THEY WANT". And that's why Google and Apple are innovating and Microsoft is just playing catching up.
Yes, Google doesn't want to cross the "creepy line".

But at the same time...

"We don't need you to type at all. We know where you are. We know where you've been. We can more or less now what you're thinking about."
vim notes.txt
Being able to pay for something eventually is not a reasonable way to decide what you can afford. Try a mortgage calculator and see how much you can "afford" by that definition. It's insane. Nobody should dedicate half their life to paying off college unless the whole purpose of college for them is to land a high-paying job afterwards. $120k (fifteen years ago) might be a reasonable fee for meeting a bunch of rich people and getting insane management or banking job offers afterwards, but I wasn't interested in that.
Which is where your developer superpowers come in: your ability to spot the pattern and adapt it to lists of other things.
In every instance I've read about they aimed at specific parts. Presumably the difference between the good ones and the bad ones was whether they were able to hit what they were aiming at, but they all appear to have at least tried.
Dude, great feedback!

We'll work on the portfolio view. I think we'll probably just get rid of the Overall column to fix the elided issue. Also, we'll definitely show the graph, just in miniature, as you suggested.

Re the analysis view, a grade of "A" means that you should buy it.. not Apple tho, it's overvalued. This was just a mockup, not an actual report.

But yeah, we should clarify this sort of information. I was thinking of putting in a "Glossary" link and then explain all that info there. Would that do the trick?

We'll work on the wording.

What's a callout? I really like the idea of "show the math". That's solid. It really fits with our philosophy of transparency for individual investors.

And to the last point, it's a mock-up. Apple is actually hugely overvalued. Don't buy it.

Again, thanks for the feedback! If you'd like to help us make this product awesome as we move forward, please shoot me an email - yoseph dot west at gmail . We're big believers in the idea that the key to a startup's success is listening to its users.
The original comment author is clearly a well accomplished developer who has clearly understood every aspect of the given scenario and has thus told us - this is M$ technology, thus, it sucks. We should be using $deity_web_framework instead.

Things like strongly binding data to objects, thereby reducing load significantly is embarrassing and tragic. Real developers should do it the old fashioned way - make a model class, write forms, data mappers, sanitizers and validators by hand - who cares if you have to change it in four places whenever you need to add a new field, atleast you're not doing it the M$ way.
I have to say, the world around us has some scary creatures in it. This, of course, being one high on that list. Definitely fodder for some terrifying nightmares.
Yes, I really doubt it's possible to increase a school's prestige without also increasing its quality. More prestigious schools inevitably attract a better quality of student and a better quality of professor.

All schools are constantly jockeying for prestige and the quality comes with it. Calling it a "racket" hardly seems fair.
Check your spam folders; pg has said that everyone should get an email whether they were accepted or not.
The only thing that bothers me about this is that you must pay to apply. Even though the price is minimal I typically dont trust pay to pitch models.
If Women Had Designed Facebook
مسلسل سيلا الحلقة 26 
مسلسل سيلا الحلقة 26 مسلسل سيلا الحلقة 26 مسلسل سيلا الحلقة 26 مسلسل سيلا الحلقة 26
Creating a Mindmap is what works best for me.

I started on paper, but there are superb pieces of software for this as well.

iThoughts HD on iPad is excellent. Not sure if they have a desktop client. If desktop is a requirement then check out MindNode which is also very good.
Difference between Custom Written Papers and Free Essay Examples
There is much thought which should go into whether students should obtain free essay examples or custom written papers to assist them with their academic writing. Both are advantageous, if the right example or custom writing company is found.
I believe you are looking for the difference between information and data. Not worth fighting over.

Data is raw material, information is data put into context.

I suspect/hope that Qwiki is trying to do the later. We are over our heads in data, but at the same time we are suffocated by what poses as information. I would argue that we need the ability to turn data into information which suits our purposes.

I think good examples are 'What's the weather for the next 4 days in the places I'm going to be. ' or products like flighcast which tells you if the airline ticket you are looking at buying is likely going to do up or down in price.
I use google docs primarily because it's easy to share with others and because I frequently need to use spreadsheets.
"Sousveillance": http://en.wikipedia.org/wiki/Sousveillance (it looked like an interesting word so I had to look it up)
I've found that learning a new (programming/scripting) language benefits from solid note taking. I'm very low tech with this: pencil and notebook.

Any time I hit something that seems both non-obvious and reasonably important, I write it down. When I make the notes clear and half-way organized, they end up being more useful than the original reference, since they're quicker to read and tailored for what I care about.

Early on in learning Objective-C, for example, I was getting caught on one wtf after another, not really grasping it. I decided to take it from the top with my notebook and jot everything interesting down in note form.

No kidding, after about ten minutes of this I looked from my notebook to my screen, where source code from an OSS OS X project was sitting, and it was like the climax from The Matrix – I, quite instantly, understood everything. Where once there were blocks of inscrutable code, now I was just reading, and comprehending, a story.

So that's great if your brain works like mine. Why is it your notes are so hard to look through?
That's a very good point, although it assumes you cannot "store" production surplus at all. Still, a good point.
I was wondering if I'd missed something in the article, but I guess not.
The Great Power Spike (Byte 1989)
I would boil it down to this, keep learning new things all the time, whether it is a new language, taking pottery classes, learning a musical instrument, a piece of technology, gardening etc while keeping what is working intact. This is important. You need a solid base and comfort from where you can enjoy the learning.

The author went overboard with his cigarette and marriage suggestions.
I think you're reading way more into this than you should. He just made a stupid obvious mildly funny crass joke.
My workplace experience is that most of these so called "average Windows users" don't even understand the Windows environment to a functional level and need hand holding to use basic features like Remote Desktop, create a mapped drive, or navigate the file system. They don't have any interest in learning more about computers, they just absorb the minimum possible computer skills to perform required office work. They don't even really understand the office tools they use everyday like Microsoft Office. As ignorant as they are about Windows they are more than willing to jump ship to an unfamiliar Apple computer as they have heard it is even more simple to use. These "office workers" know how to click(oops), then double click the big motha icon to open the data entry application, and type away all day, then leave the application open so they don't have to open it again. This stuff is going to simplify down to something like a fast food restaurant cash register with food icons on the keys.
Why Records Are 12 Inches
I wish I had been. I heard a car crash last night, and when I got downstairs, it became clear that someone had hit a parked car (hard) and was fleeing the scene. I actively tried to catch the license plate, but could only pick up the first three characters, and even those I'm not confident of. Not sure if 15fps on 480x320 would have helped (especially in bad lighting), but I'd love to have that footage and find out.
"With your permission" is key here.

Technology can be ‘creepy’ (I don't like that word, it can mean too many things) so by giving control to the user innovation is maintained and no lines get crossed.
I've done this (both designing and manufacturing from scratch, and making t-shirts).

It looks like you mean "I want to design screen prints", rather than design clothes. This is actually pretty easy. Find a local screen-printer, and they'll probably be able to sell you some American Apparel (or Alternative Apparel) blank shirts at wholesale rates, and print your designs onto them. You might make about $10 per garment. It's really, really, really not worth the effort of having tshirts or tanks custom made.

If you want to truly design clothes; each step of this process requires hiring someone, since you probably don't know the skills or industry or have any contacts. Unfortunately, the newer you are at this game, the more people you have to hire, and the less money you can make. In fact, it's almost impossible to make any money at all as a new label unless you do most of the work yourself, and this involves experience and formal schooling, mostly.

You'll need to pay someone to sketch out your designs, and convert those into patterns. You might try doing this yourself, but this is a little like building a house without an architect. Or building a website without knowing HTML.

Next, you will have some samples made up, have the patterns modified so the fit is good (bigger labels actually have people called fit models). You'll need to adjust the pattern for all sizes you want to sell (XS-XXL).

It's best to have your samples made locally so you aren't waiting 6 weeks between revisions. Fit is everything! Once you have a few complete sample lines, you can take them around to local retail buyers and try to sell your line based on these.

You'll have to make sales before you actually have your garments made in bulk, unless you have a bunch of money to throw down the drain. Many people go to the Magic or Project trade shows in Vegas. You rent an (expensive) booth, make appointments with all the buyers, and on the days of the show, they come and make orders. (You don't know the buyers? You'll need to hire an agent) They won't pay you yet.

If you do make orders, now you can get your garments made in bulk in China, or wherever, and hopefully they can be shipped back by the time the orders are due (i.e. in time for the next season).

Something that takes half an hour to make will cost you several dollars in the US or tens of cents in China.

Unless you have a good contact at the other end, the first few runs will be horribly wrong, because people don't pay attention, particularly on new/small clients with low revenue. This happens no matter where you have things made.

Finally, you get your garments shipped, and then you send them off to be dyed, screen-printed, tagged, and packaged.

Then you deliver them to the places you sold to, and then 3 months later they pay you. Note that this is the first time you see any money in this whole process..!
The distinction seems a little iffy, but I can see how there's a difference between the sensation of touch and the illusion of touch. You get the illusion because you're expecting to feel the sensation of touch and you feel something, however if you were to really sit there and analyze what you're feeling you'd realise that it isn't quite the same as the actual touch sensation.

It's like the old ice-cigarette trick -- you pretend you're going to burn someone on the back of the neck with a cigarette, but instead you touch them with a piece of ice. They'll get the illusion of heat from the actual sensation of cold, because... well, our brains are dumb sometimes.
Keyword: "hopes"
Ask HN: How to scale a development team?
My company's development team is about 50 strong, we've grown organically over the past 10 years, and overcome some growing pains during that time.

We're at a stage where, before further expansion, we can review our structure. I'd like to get some feedback from HN on how best to arrange a fast growing development team.

I have seen 3 patterns practiced each with their own strengths and weaknesses. I'm sure there are plenty more.

* Superman. Each sub team has an individual who acts as Project Manager/Line Manager/Tech Lead. This works very well in a small sub team (maybe 4 strong), working in a relatively small dev groups (maybe 20), but is difficult to scale.

* Double Act. Have two roles in each sub team, a Project/Line manager and a dedicated Tech Lead. This relieves pressure on the individuals in question and works better in larger sub teams (say 8 strong) in larger dev groups (say 40). Good for feedback and direction, but can be hard to restructure sub teams without significant discontinuity to team members.

* Program Manager. Have a dedicated Program Manager take care of the project side, let the sub team handle their own technical leadership in an adhoc fashion and have a more distant Development Manager responsible for overall tech direction and line management of a number of sub teams. Good for structural flexibility and cross sub team continuity but the distance of the Dev Manager means sub team problems can take longer to be spotted and resolved.

What are your experiences and what have you seen work best?

Many thanks

Neil
4. Birders. Being able to positively identify that Acrocephalus warbler, http://en.wikipedia.org/wiki/Acrocephalus, that just disappeared into that bush destined never to return would be a blessing to just about everyone I know. Digital cameras are already fulfilling this role to a certain extent, but being able to record everything just in case you need to go back and double-check would be an enormous benefit.

Having said that, "the one that got away" is a big part of the culture and being able to definitely identify everything (as least much as it is possible with the technology) would probably end up diminishing the experience and generally take the fun out of it.
Fair enough, but it still seems to fall into the category of "more than I'm willing to pay" rather than "more than I can afford".
This is may not be the best advice, but I wanted to share my experience. In the end I just broke even.

When I was in high school, at the age of 16 I decided to start a "clothing company." At the time I already had been working part-time on the weekends, so I had been saving up. When I had about $700 saved up I told my mother I wanted to start this business of my own, she encouraged me and gave me $300, so I now had 1K in funding to launch my "business."

I knew with this small amount it would be limiting as to what I could do. At the time it seemed the cheapest thing to do was to only start with t-shirt prints. I headed to several screenprinting shops around town, but it was costly unless you got a bulk of shirts 100+. I did some online research and found this pretty cool screenprinting shop in Auburn, Alabama (I'm in California). Got in touch with them and I was able to work a great deal.

Next, I had to think of a name for my company. This process took a while, I went through probably hundreds of candidates before I chose one the one I felt was right. I think this was the most tedious yet most important step of the process because it is what represents you.

Once I had the name down. It was time to do some designs. To me this part was the easiest since I've been drawing for years and had recently started using Photoshop/Illustrator enough to manipulate it. I did several designs and showed them to friends and family so that they could give me feedback. I especially paid attention to friend's feedback because they were the targeted age group. I must also add that I would constantly look at clothing companies websites just to get an idea what the current "trend" was.

To start off, I just had 3 t-shirt print designs and got 50 t-shirts of each. So that was 150 shirts to start off, if my memory serves correctly it came out to roughly $4 per t-shirt. What helped a lot was that they cut the design fees since I designed the shirts myself with photoshop/illustrator.

As the shirts were being printed across the country. I started promoting it on MySpace (I should note, this was around 2004) and launched a website for it. Also wrote what was the beliefs and life-style that the company represented.

Several of my friends and acquaintances had bands in high school so I talked to them so that we could cross-promote each other. At the time my website design skills were limited to HTML and graphics so I had no idea how to even put an ecommmerce site together.

Nonetheless, once I had the shirts in my hands I started selling them to friends and family for $10 a pop. So I was making about $5 per shirt. Being promoted by friend's bands really helped since I sold several at local band shows. I sold all 150 and went through a couple more batches, but eventually sales dropped and I didn't want to take the time or effort to try to improve it. I decided it was a good experience and ceased it. In the end I cut even and had about 3 dozen shirts left. I gave many away for free and til this day I still have a couple left in my closet for memories.

Also check out http://shop.johnnycupcakes.com/story/ Johnny's story was really inspirational to me!
When the world economy depends on a website the way it does on PC's, then someone can claim to be in that category. Frankly I don't think that'll happen. The next big earth shattering thing on the scale of the PC revolution probably won't be a website. Actually, the Internet itself was the next big revolution after PC's, and probably then the introduction of the web. What's next? Who knows!
Yes, that's what "But your point remains" means. It implies it stood at 24.
> But are the voters any better?

The voters have the voters' interests at heart. Businesses have their own interests at heart. But you're right: voters are often stupid, irrational, misinformed, etc.

I'll leave the last word to Churchill: democracy is the worst possible system for running a country, except for all the others.
Clickable:

http://hackerviews.com

http://hackerviews.com/#/meetup/2
To put hard numbers to it:

Suppose your personal stake in a presidential election is $50,000 (e.g., you make $500k/year, and Candidate 1 will raise or lower your taxes by 2.5%/year.) Your odds of swinging the election with your vote are 1 in 100 million (assuming 100 million voters).

Your expected gain from voting is $0.0005. Therefore, you will not rationally be willing to spend more than $0.0005 determining which candidate is best. Further, you might deliberately vote for the wrong candidate for expressive reasons. I.e., if you assign $0.25 worth of utility to supporting the guy you want to share a beer with [1], or to proving you aren't racist, you will vote for the worse candidate.

[1] Because the stakes are so low, most people didn't even bother learning that this candidate doesn't drink. That would take more than $0.25 worth of effort.
Ah, thank you: relationship graph. Still, the sex graph would probably have similar structure, unless things in high school are a lot more wild than I thought.
I'm also about to submit my YC app, so I think I'm especially worried about failing anything to do with YC. :P
Off topic: Why do headlines from some sources omit the "and" from sentences? Shouldn't it say "Microsoft hopes to bury iPhone and Android"? It's not like I can say "honey, can you buy some apples, pears, oranges at the store?". I might be wrong, but this is something rather new, right? If so, when and why did it come about?