skysight-inc/HackerNews huggingface dataset:
The point is that the lack of photorealism in the given examples is not intentional, but happens because of a lack of proper attention to the HDR aspects of rendering. The article also gives examples of games that intentionally deviate from photorealism in order to achieve a specific effect.
I moved to NYC from SF one year ago. On housing: I wouldn't say housing in central/downtown Manhattan/good parts of BK is cheaper than SF (probably still more expensive per sq ft), but if you are willing to live with a 30m-1hr commute by Subway (Queens, NJ, Upper Manhattan, less central parts of BK), then it can be decently cheaper than a similar commute into downtown SF. I live in downtown Manhattan, paying slightly more that I did in SF for half of a 2b/2ba that is definitely smaller than what you'd find on the market in SF but more renovated and in a much better location than what I could get for the same price in SF.

Agree that "good" opportunities outside of satellite offices are not as plentiful as Bay Area. If you are interested in "hard" tech (AI, ML, blockchain, self-driving, etc.) I would also say I've see much fewer of those types of opportunities here than on west coast.
"Some papers do not render correctly, for example figures and tables in mine [1][2]. Beside that, some articles may not be posted under a permissive license, so you want to double check that you're not running into copyright violation troubles by modifying or publishing them.

[1] https://...
[2] https://..."

Sounds a lot more positive and might get better results than being as adversarial and negative (imo) as the original comment?
Those are all fair points, I don't disagree. Maybe disingenuous was the wrong word?
Alternate title: "Companies spend money and most companies fail"

What's their proposed alternative if you want to build a future car company? Don't spend money? Don't take risks?

> Tesla, Uber, along with three other cash-burning fanatic firms, have lost a combined $100 billion over the past decade, the Economist reports, but all together they combine to have a market value of roughly $300 billion.

So by "lost" they mean "invested." And "along with three other cash-burning fanatic firms" is a total canard.

Jesus Christ what a sad article. The whole point of investing is an ROI in the future. How else do you expect to build a new car company in this decade? Nobody disagrees that it isn't risky, just like it wasn't when Amazon did it and succeeded.

They are spending like crazy because the rewards are huge. Tesla missing a deadline by a year still pulls the industry forward by 10 years. Buying old tech stocks like IBM is practically making a bet against technology - that technology will stay the same. Tesla is trying to do new things and invest in future stuff. No shit it's risky and capital intensive. What did they expect?
Promit Roy has been being knowledgeable about graphics since before I was in college. I kind of doubt he "doesn't realize" it. The dude is really, really good.

And HDR doesn't really do anything to materially aid what he's calling out as well done in the first place. It's ancillary. It's not important. What's important is actual artistic intent and structure. That's what's lacking, along with a misunderstanding of why certain techniques work in film and don't when they are uncritically applied to games.
Your stated problem is that caustic behaviour toward new editors drives away potential long-term editors. To support this assertion, you used your own experience. As a counterpoint, I related my own experience, which was different. I'm not sure where it fails to "logically follow" as though this were some mathematical chain of reasoning rather than an informal conversation.
Ask HN: If you could pay/article, what sites would make a fortune off of you?
Ads ruin the reading experience, and subscriptions don't work at scale for all the sites you visit once or twice a month. If you could automatically pay the publisher directly for a clean, fast reading experience, what sites would have the most to gain?

Asked another way: What sites do you quit once you hit their paywall?

Bonus - how much would you be willing to pay/article?
> If lots of people wanted to live in these supposed cheap, nice places they'd all be moving there instead of norcal.

There are over 300 million people in the US. What is this generalization supposed to mean? Try to look past extrapolating the 20 mile radius you live in to the entire country.
Bots play a pretty pivotal role in the game. There are benefits to "faking" traffic, in order to boost your search result. Likewise bots are the only way to interact with quite a few APIs, so even when it's silly to use a bot you're still forced to (bot referring to a modified client to do things like searching land, getting zone data, and similar).

As for who they are. There is baby boomer after baby boomer when it comes to real users (at least 8 years ago when I played. The youngest of the boomers). It's also worth noting that when it comes to the typical MMO, they are really really bad at providing a social experience. So Second Life as a game that doesn't have the grind or ways to kill other players, does a really good job of drawing in lots of the people who will play a game just to talk (since once you provide ways for The stereotypical Achiever/Grinder or Player killer to control gameplay they tend to dominate the game). Also very few games offer the level of expression and modification.
I'm not sure what hsm/gsm stand for. I can only speak for the Android devices I work on.
The great thing about Second Life is that users can build things. The problem with Second Life is that users can build things--including inexperienced users who create highly inefficient objects. (I've read that some creators in SL make a selling point of their high resolution textures that are utterly wasteful given their use.) An SL object or attachment may also have configuration scripts that one might only use just after purchase--but carrying them around with the object has overhead.

An SL user whose avatar is named Penny Patton has written extensively about such issues in her blog "The Digital Pasture"; her posts are worth reading.
I run a niche marketplace site.
I use ambush sales tactics to find customer on forums.
Once i convinced them to email me THEN 2nd task is to convert them with a free listing THEN ask them to pay, if i sell their listing / ev car. I started testing $100 got paid, raised it to $150 got paid now im at $250 and getting paid. I am considering to push it to $500 ( maybe not). I think $250 is fine for me im good with selling 4 listings / month and making 1k/month. I use FB messenger to chat with customers and Email or SMS works just fine! i'll keep at it. I have a small email list now of buyers 100-200. I know its not much but an extra $1k-$2k/month for me is fine at the moment. I don't have dreams to be a millionaire or scale or [add your fancy start up lingo here] just keepin it real. Wealth is discretionary time.
It really isn't the universal interface. At some point, most of us need to transfer more than just "text", even if we end up representing the data as text. For example, if I need to describe the name, breed, and sex of a set of dogs, I can transfer that as JSON:

[
{
"name": "Spot",
"breed": "Dalmatian",
"sex": "male",
},
...
]

as CSV:

name,breed,sex
Spot,Dalmatian,male

etc. The list goes on. The concept of "text" fails to capture both the higher-lever format (JSON, CSV) and the lower-level details (what the keys are in JSON, what values might be valid for enumerations such as "sex", etc.; what units for numeric types, how do we represent null (esp in CSV), etc.).

For JSON HTTP APIs, Swagger makes a not-that-bad (IMO) attempt at describing the format of the structure.

The Unix philosophy, while it works well in specific cases, does not lend itself well to the creation of robot solutions. Parsing text streams with tools like sed/grep which are not the right tool for the job, in that they cannot understand the corner-cases of JSON/CSV/etc., leads to brittle solutions. (e.g., a use of sed/awk on the above CSV might work, until we get a more complicated format in a later iteration with a field containing an embedded newline, and our awk script falls down b/c we're not using a real CSV parser.)
This makes me wonder if I actually use friction braking more than once every other month.
Dallas specifically has a sizeable and vibrant Armenian community in the northern suburbs which also have very good schools and are affordable when compared to anywhere in Cali. North of Dallas is also a significant tech hub.
> We just managed to sell another flagship GM vehicle

Which one? You are talking about what sounds like serious safety issues. Which car was it so we can find out more?
Let's call that the writer's artistic license.
Not the OP, but PDF is bad on tablets and horrible on phones.
Came looking for this. Unnatural contrast is good in games because it can help players distinguish different set pieces easier.

This is also why a lot of people prefer older FPS titles or games like TF2 used stylized profiles of the characters that stand out. In some games, you want interpretation of the game scene to be a challenge, but in most games, you want players to easily tell what they are looking at. Using high contrast / distinct models / distinct animations / color differentiation all help to achieve that.
Paw can do a reasonably good job of exporting an OpenAPI (Swagger) 2.0 description of the API, but the usefulness of the export will depend on the extent to which the Paw-user "dressed up" the request objects.
I thought it was a great post, but you're likely not the intended audience. At the very least, you probably need to understand HDR as a technique and the fundamentals of tone-mapping.
I really want to say `text objects are faster than using the mouse anyway` but it is probably worth noting that vim has mouse support, even in most terminals. It should be default in neovim. In vim it is disabled by default and the help says

> Normally you would enable the mouse in all four modes with:
> :set mouse=a

so I am not entirely sure why exactly this has to be done manually.
All this talk of A-players is somewhat sketchy too - I've seen A-players go to the wrong team and become C-players. I've also seen B-players become indispensable and stellar.

So sure, hire the best folks you can, but if you have a great team, you might find it easier to a) integration even not-so-great folks into that team and b) it's cheaper not to hire rockstar ninjas for all your hires.
Can an executive chef be replaced with enough data? I'm inclined to believe so.

Also, recipes are not copyrightable or otherwise able to be locked up in some form of intellectual property. Thankfully. I would hate to see a world where I could only buy chocolate chips and chocolate chip cookie recipes from Nestle.

Of course, it would be nice if they add attribution as needed, but tough to prove for something like this (bacon weave being a fairly common new fangled technique applied to everything from tacos to ice cream).
> If a government really wanted access to a specific user's ProtonMail account, couldn't they get a court order from a domestic CA

Why bother?

If they can MITM ProtonMail, they might as well use letsencrypt which just requires you control the domain name (for some definition of control).

> I'm not sure what the state of certificate pinning is,

Public-Key-Pins-Report-Only: pin-sha256="Jh0ZSUYEc97HRYcwZIOkH2jKOUpmQhLO48MYd1s5pRM="; pin-sha256="2ZnCTNQBrKShr4c1olKfwNG53KiL6qoNcQi65YGRBn8="; pin-sha256="1D76xWwHug9p4iQWVBiDZF+e3UcxtPte/ig5pkYnmRU="; max-age=300; report-uri="https://protonmail.com/pkp-report"

Looks like they want to know about violations...
I KNEW IT
Experience Designer
To Apply:
https://jobs.lever.co/bcg/ffe6ab1a-9c4d-4814-8a27-a703075d59e5?lever-origin=applied&lever-source%5B%5D=HackerNews
Theoretically you can have arbitrary contrast with 1 bit (white = looking at the sun, black = 1 photon per square centimeter per year, or whatever). The author probably has some specific amount of brightness discrimination in mind that he wants to adequately capture. For example, with brightness levels corresponding to just-noticeable differences in terms of human perception, after adapting to looking at that specific portion of the scene.

In practice modeling vision precisely gets really complicated because there are several types of spatial and temporal adaptation and contrast effects that the human visual system can undergo / be affected by, and something like a video game definitely doesn’t have the computation available to handle it perfectly (not to mention the programmers don’t want to implement anything that complex and finicky). There is also a complication that display black is never especially close to zero light, and depends a lot on the light hitting the display. Etc.

So for practical purposes you just have to come up with some kind of “good enough” heuristic.
Yes! This is a great idea, and something we have been thinking of. https://github.com/arxiv-vanity/arxiv-vanity/issues/67
Indeed. I am often happy to pay the developer for a better software, but no such thing may even be available.
Why not just say that? The wealth aspect seems distracting.
I will use the opportunity to mention our own tool: https://rest.secapps.com/ - some of you may find it useful

It has vars and rich text editing like Paw, i.e. you can build complex transforms by nesting what we call text items. Here is a blog post how this is done in practice: https://blog.websecurify.com/2017/02/hacking-node-serialize....

We are still working on the UX but there are a lot of cool features in the pipeline.
>POP3 protocol typically deletes the email upon retrieval

What POP3 client are you using that does this? I've not seen it before. It gets marked as read but that's it.
Have you seen pandoc? That should be able to do that and the comments about results are usually positive.

https://pandoc.org/epub.html

One final thing, and wildly off topic, is that when you do your defense, remember that you probably know more about the specifics of the subject than anyone else in the room. Many folks stress over it, but you're almost certainly going to be the actual expert in the room. Good luck!
Neither is ProtonMail. They see all email plaintexts unless you're using end-to-encryption like GPG/PGP. They only encrypt data at rest, and we can only take them at their word that they're even doing that.
You might add a contact link so people can easily get in touch. The first-listed personal homepage is kind of insane with all the flashing colors, and it contains dead links (e.g., your Twitter).
I understand you, I had the same thoughts as you in the past.

The fact is that if you want to have good highlights (beautiful clouds, candles, sun glares etc..) in your image when shooting with a camera, you have to "expose by the right" i.e. if the scene is more dynamic => reduce the amount of light incoming into the camera => your shadows will be crushed down so less precise => you need better color resolution if you want to "save" your shadows OR you need to use another specific colorspace (S log shaped)
Brendan is probably referring to these prior comments of his:

https://news.ycombinator.com/item?id=11573375
https://news.ycombinator.com/item?id=11502221
> if you're setting a calendar event you do want the timezone to be configurable, and you can add a picker for that

I suppose. In the product I'm current working, I guess technically we could add a TZ dropdown as you describe, but it'd go unused because the kind of events our users schedule, they want to use their current corporate local time always (there's no travelling across timezones involved for our users), and we need to know what time that is over here, so in lieu of one useful form field (UTC or datetime offset), we'd now have to send two (change the dropdown to a type=hidden), or another one with a "proper" datetime string. I guess not the end of the world[1], but it does introduce more opportunities for bugs.

From what I've seen, few products have that timezone dropdown, and usually it tends to be an override that still needs a sensible fallback, and no information as to what timezone the current user is in gives you absolutely nothing.

DateTime offset lets the application handle most cases, so that's what I prefer to use.

[1]: also needs a timezone
> Usually what happens in these stories is that a kid makes something that is a pale imitation of current standards, and the parents use their industry connections to get a PR blast about their awesome kid, that gets the kid a leg up in college or getting a job, and the 'invention' is forgotten.

I think what more often happens is one of the parents are almost entirely responsible for the project, and the kid understands it well but had little to do with its creation/invention/discovery.

If not, then it's quite a coincidence that most of the kids in these stories just happen to have a parent who works in the same field their project was exploring.

Then the parents use their connections to generate news stories about it. It works because these are harmless fluff pieces, and anyone casting doubt on the work of a supposed child is viewed as a cynical curmudgeon, so they mostly go uncontested.

That gets them into a better college, then the project is forgotten and the kid does average from there on out.

I remember a particularly egregious example of this from a few years ago, something about a 9-year-old raising millions of dollars and digging thousands of water wells in Sub-Saharan Africa. Clearly this is BS, but what kind of monster would point out the absurdity of that?

These stories are pretty much always PR tactics by wealthy and/or connected parents to boost the profile of their kid.
>For those of you who say yea, but it's impossible that those 2 things could ever be legislated successfully, I say, yea, your right. But that doesn't mean we can't acknowledge the solution. And for those of you who say, but capitalism bad! I say, yea but those two things are just as impossible to implement under socialism, communism, marxism or any other system you can devise.

It is curious to argue that something is a solution, and also assert that it is impossible.
Why do we even need to get into any transportation system, why not work remotely 90% of the time?
The article isn't very concise and is actually quite repetitive, it uses a bunch of jargon (without any description), and shifts blame around.

The topics are interesting and the opinions are there, but it certainly could be written better.

As a programmer who has done a small amount of work in graphics but hasn't worked in HDR rendering I have no idea what any of these are....

film LUT

color grading

post process LUT color grade

...but I could write the linked-to shader. So who is he helping?

> It alters between putting the blame on technical limitations and ignorance, so I would have liked to see a suggestion on how to address either of these.

I second this.
Reverse Engineering an Integrated Circuit for Pwn2Win 2017 CTF
Definitely the latter, “traversible” means “in principle”
Mathematical Expressions in R Plots
This is a nice analogy to genome assembly and there are some technologies that try to label DNA before sequencing to aid reconstruction. The one that comes to mind when reading your post is the 10X Genomics system, which acts as a preprocessor before Illumina sequencing. The idea is that you can introduce nucleotide tags into the DNA molecule(s) before sequencing, then use the tags to figure out what short reads came from the same DNA fragment later on. There is a nice video on 10X's website explaining how this works and how it helps:

https://www.10xgenomics.com/technology/
True, sound changes like dvesti÷trista÷semsot make learning harder, but i'd say that's not really the property of the number system but of a language as a whole, since similar shifts are present in other places too.

For me Russian numbers were simpler than French because you could learn the basic idea quickly, and then pick up subtle sound shifts by watching tv/reading.

(disclaimer, i am not a native speaker but learned Russian at school age so may be misgudging the difficulty of the language)
I just moved from California to Tennessee and only recently got to experience fireflies for the first time in my life. They're incredible :) I don't see them in the city, but that doesnt surprise me... there are tons once you leave downtown, though.
I have no idea, thank you!
go.com may be a decade older than google!
Minimap. What I'm missing in all terminal editors is this neat overview of the file I'm editing.

Everything else can be achieved with clever keyboard shortcuts, tmux, or hacking the .vimrc. It's just a matter of time and persistence.

Similarly with mutt it's attachments. It just cannot handle them as well as a graphical/web mail client. (That and I mostly read my private email on the phone nowadays.)
So for practical purposes you just have to come up with some kind of “good enough” heuristic

Ok I agree ; that's what I'm saying to chrisseaton
Ah, they don't use masks for the metal and via layers?
We can be certain of - "something's going on". That's about as far as we can take it, but it's something that isn't nothing.
Why PDFs in the first place? They're hard to write, hard to format, hard to generate, and they do no good at all to anyone.

HTML is better read, smaller, faster, has more formatting options, and can have all contained in a single file.

Seriously, stop creating PDFs.
Everyone commenting here that they don't care about photorealism in their games is missing the point. The example games (and movie) given at the start of the article lack an appearance of photorealism not because they were going for something else, but because they either didn't pay enough attention to the HDR rendering, or else they didn't have the expertise to do it right. The article also gives examples of games that intentionally went with a non-photorealistic look to achieve a specific effect. So the point is not "these games look bad because they aren't photorealistic", it's "these games look bad because their HDR rendering is bad".

I don't know enough myself about HDR rendering to have an opinion on whether the author is right or wrong about any of this, but people arguing that the author is wrong because games shouldn't look photorealistic are attacking a straw man.
It's raining, therefore it is
Tim's core business, tech book publishing, has certainly been disrupted by technology. Glad to see he's not getting all Luddite over it.
It doesn't require it, that's the ambiguity. Damn, I find you frustrating. Are they just sending yyyy-MM-dd or are they adding 00:00:00. Or worse 00:00:00Z. Or even worse 00:00:00+0700? They don't say! It's the most important functionality of the date picker and the author, who was probably the developer, seems unaware of how critical spelling out the exact response type is.

We're talking about a FORM control, a fundamental HTML technology that doesn't need JavaScript enabled. We're talking about specific implementation of a spec that they didn't spell out, skip over as if it didn't matter, and could alternately make the control brilliant or utterly useless.

And no, it's not good that they add an inflexible, broken, time control that you have to type and almost no-one will be able to use. Because now they won't try and make a decent one.
> HTML doesn't really have that same benefit.

Yes, it does.
You can also very easily run sshd on widows with WSL
Well it's kinda accepted in photography / computer vision to say this.

Another argument for this formula might come from Shannon information entropy but I'm not 100% sure
What size tablets are people talking about? I find the iPad size practically ideal for consuming PDF papers.