skysight-inc/HackerNews huggingface dataset:
There are two possible ways to measure trends in gaming. One is to look at sales, the other is to look at where the hours are being spent.

So, I agree that sales of new games are extremely robust now, likely because Steam has made it easier than ever for indie devs to sell, gamers to buy, and studios to push patches. And all this has driven down cost. $50 for a new game used to be par for the course. Now I wouldn't even consider paying that unless I was certain the game would be good. So all this has driven up demand and sales.

And yet if you look at where the hours are going on Steam, it supports my thesis at least to some extent. There is a scale-free distribution of player-hours, and it appears to me that the high player-hour games appear to be extended-lifecycle games. A commenter pointed out in another HN thread earlier this week that 1B player-hours per week for DOTA 2 alone.
Wi-fi on rays of light: 100 times faster, and never overloaded
Good point. Convergence of prices is a big win if it means the "center" stops rising so quickly.
That's probably just bad game design that you've run into.

Done well, an "unlock" ability should either grant access to more space off a central hub (that you'd be returning to anyways) or give optional minor rewards if you want to be the completionist back-tracker - zelda pieces of heart, or max mana upgrades; metroid missile capacity; even raw cash.

Being forced to backtrack (especially without fast travel) to an arbitrary area _to progress the game_ is bad design.
I feel like cynical hear-say like this adds nothing to the conversation. It just tries to smugly diminish good news with no proof.
it's going to be awesome, but it also means that a lot of the generalized tricks and workflows that we're familiar with won't work anymore or won't be as efficient as they once were.

imagine if all smelting requires a magic input of catsblood. you're gonna be in for a tough time.
Just because the implementation of a game is complex, doesn't mean the gameplay has to be. Having a richer world to interact with means there's more stuff you can do, but not necessarily more stuff you have to do. In fact, it could be quite relaxing to just explore the world, and have conversations with interesting NPCs.
When leader is not around, isn't a majority read sufficient?
The direction doesn't actually matter since you're trading both sides. An example:

Exchange 1: 1000
Exchange 2: 900

You sell 1 of exchange 1 and buy 1 of exchange 2.

Scenario 1: Exchange 2 rises to meet exchange 1, exchange 1 stays stable. You make $100 as you bought exchange 2 at 900 and its price is now 1000. You lose nothing on exchange 1 since the price hasn't changed.

Scenario 2: Exchange 1 falls to meet exchange 2, exchange 2 stays stable. You make $100 as you sold exchange 1 at 1000 and its price is now 900. You lose nothing on exchange 2 since the price hasn't changed.

Scenario 3: Exchange 1 rises to 1100 and exchange 2 rises to meet it. You make $200 as you bought exchange 2 at 900 and its price is now 1100. You lose $100 as you sold exchange 1 at 1000 and its price is now 1100. The ultimate profit is $100.

The important thing is that you trade both sides.
BotW does this to an extent... if you die of heat exhaustion in a desert, you probably want to come back later when the story's gently guided you into acquiring heat-resistant clothes.

Or you could locate the ingredients for heat-resistant elixirs, make some yourself and just plough on anyway.

This is a game which takes "open world" quite seriously, and lets you go and fight the final boss straight out of the tutorial area if you want. Although you'll probably die almost immediately, the choice is yours. I rather like the blend it gives me of freedom and guidance.

Oh and someone in the ancestry mentioned the cooking UI is poor. Indeed, the cooking UI is very poor. A few things like that and some issues with characterisation and voice acting would hold me off giving this game a perfect score.
Yeah drones got really cheap.
Gulp vs. Grunt vs. Webpack: Comparison of Build Tools / Task Runners
Salt Lake City has a lot of seasonal homeless, people who come for the summer and leave for the winter. Seasonal homeless are not counted as chronic homeless.

There are no homeless people anywhere else in the state so the ones you see in Salt Lake are it.

Not all panhandlers are homeless. Most of the homeless in Salt Lake City seem to disappear at night. There are no massive homeless camps like you see in San Francisco, Portland and Seattle. A lot of the panhandlers in Salt Lake have houses and consider panhandling to be their day job. https://www.ksl.com/?sid=27782692
The size comparisons there don't do it justice.

https://s-media-cache-ak0.pinimg.com/236x/09/de/53/09de53063...

https://s-media-cache-ak0.pinimg.com/736x/0a/a1/80/0aa180ef6...

If you're near Austin, the Texas Memorial Museum on the UT campus had a mounted skeleton.
20,000 unfairly deleted UC Berkeley lectures are now available for free
Utah didn't solve homelessness. The primary "reduction" was changing the definition of chronic homelessness and now less people are being counted.

http://www.aei.org/publication/on-utahs-91-percent-decrease-...
The thing is, money is what drives what content will be produced. So I think what you really want to look at is not the number of sales, or the number of hours, but the amount of money spent.
I left the Bay Area in 2011 because I was tired of the endless suburban hellscape, the high cost of housing, and the poor cultural offerings (yeah SFO is great but that's a long way off).

I was worried it'd be tough to move jobs or careers and that getting new jobs would be harder.

It hasn't been. I've been steadily moving up and into new positions at new companies every 2 years just like I was in the Bay Area. My salary is 2.7x higher than it was when I left the Bay Area, and I now have a 5,000 sqft home in a great city that I paid about 1/10th as much for as I would have in the Bay Area.
The argument he makes hinges on the empirical suffering of wild animals vs. domestic.

As he admits, there is not sufficient evidence to conclude that wild suffering is indeed greater, so the case is not strong.

That said, I do happen to identify with the sort of vegetarian logic here. If there were strong evidence that wild animal suffering were much greater than domestic, that would be very important to me.

So I agree with his conclusion that more research into the lives of wild (and domestic) animals should be a priority.

However, given what I know of the literal sausage factory that is industrialized food production, I fear the suffering of domestic animals is very great, and unlikely to be topped.
Seems like there's two angles to that - games being treated more like sports, and that (I assume) continuing development on a profitable game carries less expense and risk than launching a new title.
YOGA Fail
PlatformIO for Visual Studio Code
Algorithms based on AI were able to make profitable investment decisions
Cool stuff to help high school students and parents!
I would say, with rise of SpaceX, some of us dream of those things again. Comments like this on HN make me think there are more of use than we think: https://news.ycombinator.com/item?id=13706116
How does this perform in adverse weather conditions?

I'm thinking dust storms, rain, and fog — anything that puts droplets/dirt in the beam path is going to scatter/absorb energy.

Which brings us back to the old staple of warfare, the smokescreen.
Better for what? Fluid dynamics is actually great for a huge number of stations. For pure realism you can use Quantum Mechanics, but good luck simulating that for a protean let alone a 747.

My point was you can still find a lot real world issues for example wing icing. So, that you need to be aware of what you are and are not simulating.
I now it was for fun, but it did make the algorithm substantially more complex to understand.

Paxos made simple is much easier in comparison.
Well, two things. First off, because it has to be safe in the browser, there's no direct memory access. Which means if you need to dynamically write CPU data to buffers WebGL is going to add a lot of overhead. The trend with newer APIs (DX12/Metal/Vulcan) the last few years has been direct access to avoid API overhead, and it's unlikely the browser+javascript will allow for that kind of memory usage (since it's unsafe). So that's one limitation that's unlikely to be addressed.

There are other limitations, like for example, Windows has no native OpenGL ES support, and so all your API calls get translated to DirectX9 (via ANGLE in chrome and firefox), so now you're actually going through two APIs.

Another consideration is that, excluding pure viewers, you're likely to be doing a lot of other expensive calculations in a 3d scene and javascript is poorly suited to that kind of work.
so how exactly i distinguish between liking something a little and loving something?

this seem like pretty retarded decision

at least we have TMDb where we can rate and discuss movies, unlike IMDb or Netflix
"It is so perfectly stereotypical and dicorced from reality "

It is exactly reality - and that you don't grasp it only validates how utterly self-deluded Millenials are.

By every measure Millenials are doing better.

Millenials have:

+ Better healthcare, more coverage
+ Better access to education, information, more college grads than ever
+ More job opportunities, more diverse fields to apply knowlege
+ More opportunity for wealth creation
+ A life full of gadgets, toys and trifles that couldn't even be imagined
+ You have 'fast fashion' - just 20 years ago there was no suh thing. Clothes were expensive.
+ Your cars are pretty good, stereos are great, they are fun to drive. Drive a car from the 1970's - they are shit-boxes
+ You have access to unlimited entertainment and music. In the 1970s' you had 10 records. You wanted to listen to more you went to your friends house.
+ You have more mobility and access to jobs not only around America, but around the world.
+ Millenial girls can actually have careers and jobs - and not have to fight vicious stereotyping.

It's basically disgusting that this generation should make existential complains.

What are your beefs?

That you don't bet to be CEO after 1 year?

That you can't live in a baller apartment in SF and have to actually commute from the burbs?

That you don't have job security? Well, you could, if you wanted a more boring job.

That you have school debt? Every generation did. You could have gone to a state school, private school is a luxury.

All of these gripes are really sad 'Oh the Boomers fed everything up' and 'life sucks'. Bullshit.

Provide some facts.

Other than University being a little more expensive - I don't see anything that is remotely more difficult. And FYU with interest rates so low compared to the 15% it was in the 1980s, I say in real dollars, maybe that's not so bad.
Michael Seibel, CEO of YC, is doing an AMA
YC applications for the Summer 2017 batch are due in a week, so I thought I'd do an AMA to answer questions about applying to YC, how the program works, or anything else. I'll start answering questions at 10am.
JFK and Stalin are still the best proponents for using the Oxford comma: http://www.verbicidemagazine.com/wp-content/uploads/2011/09/...
No, because the beam concentrates enough kinetic energy to go straight through whatever reflective material you have in mind.
I like to use the French Laundry example for how meaningless the star ratings are. Was it the best meal of my life? Yes. Was having the best meal of my life worth $1000? Not even close. So, did I have a 5-star meal, or did I have a one-star money waste? And are my preferences at all meaningful to a random person who has no knowledge of my finances or desire for good tasting food?
Do you care about framerate?

Not the same games but Uncharted 4 multiplayer is 1080p 60fps and silky smooth. That's not even talking about PC games - it's dirt cheap to run CSGO at 90 fps and 1440p these days.

Bad performance detracts from the experience and it also limits what Nintendo can do with the console over the next three or four years.
The Ultimate Space Telescope Would Use the Sun as a Gravitational Lens
It isn't really a way to get $10k out of an employer at all. The point is that some people genuinely don't want to live in the Bay Area and this offer could give them an opportunity/incentive to leave. There are plenty of non-Bay Area markets that have thriving software scenes and even places that offer you more disposable income once housing costs are factored in.

My cynical view on it is that it's more of a marketing ploy. Lots of non-Bay Area folk will be reading this and might make a decision to apply. I don't think they're trying to trap people. They're already a remote company. It's not like they're a major company employing 5,000 SWEs in the Bay Area and offering to relocate them to Northern Michigan where they're setting up a new office, but there won't be other companies around. While you might have more options in San Francisco than Seattle, I think the amount of leverage that more companies give you in your career is probably logarithmically increasing. That is to say, Seattle would have more than enough other companies around that the company couldn't forego raises and equity grants because you don't have other options.

And I think it would be a good thing for our industry to spread out a bit more. Some people have families in certain areas they wish to be close to, some people enjoy the local culture and amenities of certain areas more than others. Having people feel "forced" to live in locations that aren't their cup of tea for economic opportunity isn't really helping anything. The people who do want to live there face increased housing prices and congestion. The people who would rather live somewhere else make a choice for their career that doesn't match what they'd choose for their life. Tying economic opportunity to location isn't a wonderful thing.
Fascinating, thanks for this. I had a suspicion I wasn't the first person to come up with this idea.

I wonder how well such a program could expand to other forms of crowdsourced data.
Does anyone here know if recent advances in ML are relevant at all to this kind of linguistic study? Are there attempts being made to adapt them? I would imagine there's enough of a literary corpus in Basque to compare it with various other existing languages, and maybe (based on no evidence at all, admittedly, though the recent developments with AlphaGo seem encouraging, albeit in a different direction) human researchers have missed some patterns that would reveal themselves to a well-trained neural network.
A consensus in Computer Science is that monads are like burritos.
So you think it'll go air-to-surface soon, too? /s

The difference here is Lockheed knows why they're developing this technology, in Real Genius they were being tricked.
I would agree if you can point me to a WebGL page with almost real time ray tracing like Optix, doing same quality graphics.

My laptop has a 2GB NVidia Quadro K1100, that is barely used in such demo pages.
Isn't every protest about doing exactly that?
That's the thing. The experience is either 720p or 900p, at barely 30fps. Dropping to 20 and below many instances, WHILE DOCKED. The graphics are fine, the performance is unacceptable for a brand new console.
This is their M.O. It happens with almost all of their hardware releases. They do it to generate hype by being able to say that they sold out, even if there were few units made.

Also I imagine it cuts down on assembly line costs.
It's also very likely true.

http://www.aei.org/publication/on-utahs-91-percent-decrease-...
Well, not exactly. Dobby being the chief counter-example, with being beaten and wanting to be free and whatnot. But if you remove the "beaten" and "occasionally want to be free" part, and the "emotions" part, pretty much.

Basically, you program the robots so that what they "want" is the entirety of human morality encoded. Which includes not wanting to rebel and slaughter humanity, obviously.
Partly, but mass production in time of war simply isn't a thing in this day and age — hot wars between roughly-comparable adversaries (as opposed to the asymmetric conflicts such as counter-insurgency campaigns) are generally over in double-to-triple-digit hours, a couple of weeks at most.

So the policy of most developed nations' militaries is "come with whatever you've got" and don't plan on building more kit until it's over.
I've tried Asana, Trello, Basecamp, and JIRA as well. JIRA's issue IDs are worth it alone for me. I use them to name git branches. The one thing I miss about Asana was infinitely nestable tasks. Trello was a mess and Basecamp was too restrictive on how many open projects you can have.
In defense of OP, sequels tend to be derivative across the board (film, games, music).

Nintendo is just the odd one out. I don't know if this is maybe also a cultural difference, but in the case of Nintendo innovation is more focused on gameplay than on characters, universes/world-building, and storyline.

In the light of gameplay innovation, every (major) Mario or Zelda title, among others, is completely different and arguably quite innovative.

Basically, if Halo were a Nintendo title, it would've had a minimal story, repeated over and over, but cross and invent gameplay genres instead of fundamentally remaining a typical (but excellent!) FPS.
You don't have to self-host, there are many good email services out there that will happily take your business and are infinitely better than Gmail. I've been using Fastmail for the past few years and haven't looked back since.
Other Zapier co-founder here.

Are we competitive with Google engineering salaries? Probably not. But most Bay Area startups can't complete with Google on comp anyway.

Are we competitive with other Bay Area startup salaries? Likely. Six-figure engineering salaries, healthcare, retirement package, etc is the norm.

We saw several great teammates move away from the Bay Area and thought there might be others. This experiment is primarily to find people who already want to leave (for good reasons) but feel stuck because they like working for growing tech companies.
Regarding that last bit: You will clearly get better results by using A/B tests than by having humans take a guess as to what works best – but as you already pointed out, those are not the only two possibilities. Different varieties of mutli-armed/contextual/etc. bandits, and then the new wave of reinforcement learning tricks (i.e. AI) are much better suited to the problem.

(Full disclosure: I didn't write the article, but I am the CTO of the company that the article is about.)
Then again, you're assuming that "people" are a amorphous mass that only wants one thing. There's space for wide variety of genres and game types, complex ones to simple ones. It's a market in which more than billion people participate after all.
I think you and the register are inflating this "conspiracy theory" levels. The facts are all really simple.

SCO was attacking Linux. Microsoft was attacking Linux. SCO asked for money. Microsoft gave the enemy of their enemy money. Other companies SCO asked for money didn't give SCO money

Trying to assert that a whole company was another's puppet is a bit extreme, but if SCO had been the results wouldn't really have been much different.
J.D. Vance: Why I’m Moving Home
(goes without saying, following is purely conjecture)

Bitcoin has systemic issues arising with transaction rate and block size. Those were ignored (from a speculation standpoint) with the prospect of the ETF. When the ETF was not approved, there's obvious downward speculation pressure on BTC in general. Hence money was looking to leave for some portion of owners.

Ethereum offers a potential haven in that it's well-known and has utility in smart contracts. It's also more attractively priced to hope for a huge price increase as Bitcoin once did.
Tech Debt in Research and Academia: 3 Keys for Getting on the Right Track
That was definitely part of it or me too; the rating system has always been a draw. It took time to make it actually respond the way I needed it to, and now it's just... sigh
no, 1 is bad movie, 2.5 is average movie, not bad, not really good, 5 is masterpiece seen once in few years

it's sad teenagers who think life is black and white are the ones deciding it for others

luckily there is TMDb where i have my watchlist, imported ratings from IMDb and can discuss there each individual movie
Or, were they paid one to begin with? I've hired people locally whose last gig was working remote for companies not based in SFBA and not making SFBA level wages.
Economic opportunity is tied to location. Those are the facts on the ground.

A $10k signing bonus in exchange for putting yourself in a more vulnerable position will not change those (unfortunate) facts.
I liked Asimov's quote on it.

> Capek's play is, in my own opinion, a terribly bad one, but it is immortal for that one word. It contributed the word 'robot' not only to English but, through English, to all the languages in which science fiction is now written.
"The boomer's coasted on the tail end of a rising post-war economy and government largesse, then burned the ladder behind them and destroyed their legacy by electing Reagan. "

Utter bullshit.

It's not even anectodal - it's just complete narrative fiction.

This is HN, try some facts.

Which material or social elements regarding standard of living between the generations, implies that 'Millenials have it harder'?

By every external measure, you have more wealth and opportunity than any generation in history.

"This disgusting rightward lurch sets the stage for a CIA scion to pretend he was a cowboy "

What the smack are you on about?

This is HN not the Huffington Post.

"Ended the Cold War? Look at 2017 and think about that one."

If you were alive during the cold war, then you know that 2017 is obviously not the cold war.

Stop complaining.
Thank you! I'll rework this paragraph to be correct, I wanted to make an observation that the given data (two attempts to implement key-value storages with keeping the length of a program as short as possible) favour Gryadka but of course isn't wrong to make strong statements based just on one data point.
More importantly, our home automation data shall not escape our homes.
The minimum wage nowadays is just outrageous.

http://money.cnn.com/interactive/economy/minimum-wage-since-...
As Japan's population falls, bears and boars roam where schools once existed
Do you have any tips for that? I've found it harder and harder to get the attention of distributed companies, to the point where I'm fairly sure I'll be relocating to an A or B tier city in the near future.
Right, but how many of those billion play DF? How many play CoD? How many play "Fee2PlayRobbery#8816732" on their phones?
Are there (any) dynamic analysis options available that would give a report similar in scope to clair or vuls?
Speaking of man pages, this script is tiny but useful (IMO):

m, a Unix shell utility to save cleaned-up man pages as text:

https://jugad2.blogspot.in/2017/03/m-unix-shell-utility-to-s...
Blog: Pure functional programming with HyperApp
>we're at a point where investing in Java / Swift SDK's is not viable

What makes you think that it suddenly became an issue ?
On Zelda. A launch title ported from another system. It's also overblown as an issue.

No one gives a shit anyway. If people cared they wouldn't ever bother with consoles.
Reproduced on smaller planes: https://www.youtube.com/watch?v=KXlv16ETueU (from 0:46)
I think this is a pretty prescient move. I am having a harder time every year having a normal life in the Bay Area.

One thing I wish is that {insert current employer} would do the same thing and then subsidize Fiber in the new area to ensure high quality VC.
why not use TMDb or IMDb for ratings? you can export your ratings from IMDb and import them at TMDb which has also discussions for individual movies
Q4 2016 Global DDoS Threat Landscape Report