skysight-inc/HackerNews huggingface dataset:
Currently learning Elixir/Phoenix as well as web development in general. I've done desktop and a small intranet site throughout my career so this is new to me.
People are upvoting based on the article header, not content (because it's inaccessible).
Thousands of Guys Reveal How to Keep Proper Workout Routines
He doesn't have actual questions. He's making an ad hominem attack against the author of a language that he's forced to use, but hates.
Searching isn't AI, and one data point doesn't establish a trend. The very first steps to replacing a human lawyer with an AI are still very much unsolved research problems in the field of computing.
Being wrong <> gaslighting
I think a person in such a position probably needs to start looking for what does and does not work for them as an individual in order to develop an ability to evaluate the suggestions of other people. Or, to put it another way, the best resource is the motivation to start and the willingness to struggle.
+1. For me personally the way to keep things interesting is working towards measurable goals. Another thing that works well is getting involved with organized sports, the downside is schedule and overall time investment.
It helps that I've watched the previous 3 or 4 TAS blocks as well; the breaking out of a game and owning the system after a few moments of playing the game is a common and repeated theme.
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The TL;DR answer is that compliance in the government is expensive (for example, the gov't can require companies to maintain amended terms of service[1]). There are many vendors who choose not to work with government for that reason and its one reason the government ends up paying more for services.

Edit to add this link to a place in a video explaining more about compliance.[2]

[1]: https://www.digitalgov.gov/resources/negotiated-terms-of-ser...

[2]: https://www.youtube.com/watch?v=UwOG3BrdODo&t=1m30s
This is a capitalism country. We reward individuals who are rich. What is wrong with rich kids getting into college? This is the bonus they got from creating more economy growth for the society. And to be honest, the 1% income limit is misleading. The real rich people will laugh at the 1% income threshold. With 1% income in nyc, you can't even raise a family in decent life style.
This is in no way accurate. I've done this type of search almost every day in the last couple of weeks and my success rate is less than 50%. For example the Snapchat article on the IPO and voting rights did find any articles that were more than the WSJ headline.
Non-font designs don't have these problems. Mercedes' three pointed star logo doesn't leave anybody puzzled about the spelling of their name. They have to ask for the name, then it's easy. Letters induce people thinking that the name of the company is what they see in the logo. Imagine you know about a new company from its logo C0mp4ny. I think everybody would assume that the name of the company is C0mp4ny, not Company.
I was a severe world of warcraft addict and I'm pretty sure it had a permanent effect on my cognition, whether that effect was 'bad' is an open question but there's no doubt in my mind that video games have an enormous effect on your way of thinking.
And here we go again with the eternal discussion on what should constitute your password and what should be your identification.
Hot girl
> So much of tech opinion is shaped at HN

You grossly overestimate the reach and importance of HN
In my experience, macOS has similar tricks. I got notifications for "Discover Safari!" even though Chrome was my default browser. Similarly, I got repeated prompts to upgrade to Sierra, which is just as much an "ad" as what you describe.
Tax deductible, until a certain tax bracket. There definitely became a point where I no longer received deductions.
That's a rather unfortunate name. Or fortunate, if you're targeting certain audiences.
Please post direct links to the article rather than aggregators like google amp. Thanks!
I once designed myself a system for teaching math online. In addition to using an engine like what they're showing here, my plan was to start from more-or-less the beginning, but also track and categorize the errors a given student makes over time. Errors are not generally made randomly, there's a pattern to them.

Then, we could allow the student to "solve" an equation the way they really should, by skipping over two or three steps at a time, but when we see them do something wrong, we can use our table of "errors the student is most likely to make" to explore the space of possible errors between step 4 and step 5, and give focused feedback about what they did wrong. Using that table there's really only a couple hundred possibilities; if that fails we can always ask the student themselves to break it down more tightly. Presumably if someone were making a business out of this, there would be someone on the lookout for errors the computer can't figure out to add what rules they can to the system. (Though there will always be an irreducible residue of incomprehensible error.)

Teaching a student math would then be about reducing each of these errors to zero over time. You'd have the computer custom create problems that hold a constant probability of the student making an error at some point during solving it; say 20% or so. Then as the student demonstrates mastery, you naturally make the problems more complex as you have to put in more steps to make the probability of error go that high.

Instead of a klunky, chunky "ok now we learn this and you blindly practice it, now you learn this and you blindly practice it, and we hope at the end you've learned everything we taught", you would in theory get a naturally progressive, customized difficulty curve that keeps the student continuously engaged with being about 80% correct, but always progressing forward. This approach also naturally ensures that just because we're covering the quadratic equation this week does not mean you get to forget fractions; once you've seen the simple stuff with integers, we're naturally going to fold fractions back in to the problems, for instance.

There's some elaborations on the theme after that, such as pre-examining the generated problems to ensure that the most likely mistakes are all distinguishable by producing different error output.

But I don't have time to do this. I'm at least reasonably confident it would work, though.
He means about work.
If anyone's interested in learning more about this topic I can't recommend Revisionist History's episode 4, 5 & 6 enough.
Malcolm Gladwell uses a very compelling and thought-provoking narrative to dissect educational philanthropy and how hard the elite universities trying to be more inclusive (or are they?)

[0] - http://revisionisthistory.com/episodes
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Hasn't worked for some time. All the articles on workarounds I've looked at recently have comments with no or low success rates.
One of the comments on the Krebs article points to a Reddit comment from "Anna-Senpai" posted five days ago, before the article was published (note: contains strong language):
https://www.reddit.com/r/AskReddit/comments/5nqq3c/serious_p...
Found a problem when trying to go for USB-C on Android.

I chose Mobile Phone to computer. It asked if I had an iPhone. I said no. It asked if I had an Android. I said yes. It showed me a picture of a Micro USB port and asked if the connection looked like that. I said no. Then it showed me a picture of an older iPhone with a 30pin connector and asked if I had that.
> I think the mission of the US Digital Service is fundamentally non-partisan: we want to make government work better for the American people.

Couldn't most agencies claim the same?
> computer science would suffer... learning to effectively work in groups

At my university, 'working effectively in groups' usually meant one smart kid at the computer in the computer lab doing all the work while 7 other kids swarmed around them and copying what they did as close as possible without triggering the 'plagiarizing' senses of the teacher.

I worked alone (in the same computer lab) so I could actually learn and internalize what I was taught, but I'd look around and that was a common sight.

A university is not required (and in fact, I'd argue that classwork and grades isn't a good structure for it) in order to figure out how to be effective in a group. Working a single job in fast food taught me more about working in a group than any group project at school or the 'Small Group Communications' class I was required to take for my major.
Some sports cars have more owners from the top 1 percent than the bottom 60. What's the big deal?

Besides, farming is the backbone of civilization. You don't need much education for that. Everything we have nowadays is extra.
I am wondering if people today are somehow more irrational than they used to be or if it just me noticing it more.
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Similar situation here (also years of powerlifting pretty much === lower back issues of some sort).
Standing desk + inversion table made a huge difference for me.
Agreed, and this tends to be mostly an aspect of competitive multiplayer gaming. As my spare time for video gaming has diminished, I've been sticking to cooperative online games where all players are on the same team (like Diablo 3), or just playing offline.

Replaying the classics is also fun. Will Super Mario Bros 3 ever cease to be enjoyable? Doesn't seem so.
To the extent that society is self-similar, does this represent society as a whole - like some sort of power laws of societal existence/expression?
Fast exact summation using small and large superaccumulators
To counter this point, when the WSJ does actually have an exclusive story or is the first to break it, we ought to recognize that. Rewarding blogspam copycats is a very bad policy.
>>There are _plenty_ of discussions to participate in here. WSJ make up maybe 1-2 articles on the front page per day? Can someone explain why this matters enough to even consider a banning of content?

1-2 articles on the front page per day is a lot.

To answer your main question though, while I think banning wsj.com would be heavy-handed, I'd be in favor of penalizing the domain so its articles are less likely to reach the front page and stay on it for so long.

I think the reason people are having issue with it is that the topics themselves tend to be interesting, but without access to the article, participating in the discussion becomes difficult. This can be rather frustrating for people.

I know this first-hand because the incognito "trick" used to work for me, but no longer does for some reason. So I find myself effectively blocked out of the conversations.
There are lots of things missing in the standard lib though:
https://github.com/apple/swift-corelibs-foundation/blob/mast..., it is improving for sure. I am waiting for it to become more mature as well.
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MOST people aren't complete idiots. Clarifying your logo isn't going to make the idiots suddenly smart.
Agreed; I've also seen more than a few users mention opening many links at once, upvoting all of them, then going in and reading them.
Mary Jane.
It probably is revenue. And not a huge investment for Dell. But one that is ROI positive and generates extraordinary goodwill among the dev community. 100,000 laptops across 4 years is not a huge number.
Hell, it's in the winning too. MOBAs are a great example of a game i hate to win or lose, but (not currently) play purely for the rush, teamfights, depth in meta, etc.

No game has made me hate winning more than DoTA. It's quite astounding, really. I can fully not-enjoy a match and turn right around and want to play another to hopefully get a good match. Not one i win, specifically, but one that is enjoyable, even if a loss - which entirely depends on the players.

I quit playing DoTA (currently) not because of the feelings, but because of the time investment. Long games mean long iteration cycles on my above "just one more game, i want a good game". At 40m chunks, suddenly you're entire night was gone and all i wanted was one game that didn't make me feel like hell.

Yes, this is all very addiction sounding, and it's likely not wrong.
This looks great. Realm has been a game changer at our workplace, but we have not yet ventured to use the platform features as it still seemed a bit too early to rely on. I will definitely take another look now that it is out of beta.
The cheap option is a "bidet shower". I had a rented house, owned by a Muslim, which had them installed.

They are presumably cheap to buy, but they need a proper water supply, and plumbers in Denmark are expensive...

https://en.wikipedia.org/wiki/Bidet_shower
I have devices with ports in USB-A, USB-B (printer, hubs, hard drive enclosures), Mini USB (ewwww), and Micro USB. I expect I'll still have all of those by 2022, except maybe mini USB if I've ditched my PS3 (doubt it). But by then I'll probably also have a handful of USB-C devices (maybe 2 or 3—I have none right now) and likely a semi-compatible USB-C-2.0, plus USB-D and USB-F will be out and claiming to be the Way Forward, too.
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That trick used to work for me, but as of last week it doesn't.

While I know it is unlikely, I wonder if WSJ has figured out a counter-trick.
A comment by user DarthSlack at Ars Technica was a bit chilling it said "Just think. Under a Trump FDA, Theranos probably would be highly successful."
I've heard this so many times over the years and while it's beautiful and simple and conceptually right, it's so impractical that it's "wrong".

The body digests calories different depending on the source, e.g. eating an orange vs drinking orange juice. Going to the gym for an hour might burn a few hundred calories, which is about a snickers bar. These two combined means that adding the calories of your food vs the calories at the gym is a really bad way to lose weight.

Of course, I'm not a doctor and have no sources to back this up, other than reading the China Study 10 years ago. :)
To me it will probably vary on a case by case basis. Mostly, the only answer in one of those cases comes from trying to execute and seeing what happens.

Good luck.
Being richer doesn't correspond to having more potential. For every rich person in college (top 1% of pop), there's a cohort of roughly 30x that would do as well or better.
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I wonder how likely it is that there are WSJ promoters monitoring this thread. There certainly are quite a lot of stories from them being submitted on HN.
Just delete your comment and put it on toplevel again.
I particularly liked this point: "Add a natural delay between messages to keep your chatbot from feeling mechanical" . While I know in the back of my mind that I am not chatting to a real human being, I would feel surprised and less engaged if I received instantaneous answers from the bot.

Having a delay therefore sounds like the right thing to do: you can also trigger the (...) in Messenger as your bot is preparing the answer.

I see chatbots being used from gaming to financial advising, not I am pessimistic on the AI side of it or the bot being able to chat to you as if it were a real human being. My gut feeling is that chatbots will become extremely specialised and may excel in a given domain.
> Games are quite passive in the grand scheme of things and do little to actually challenge cognition.

1. Sure they do, although I admit it depends on the game. I'd say video games are more mentally challenging than school, most of the time. I remember most of grade school being kind of a walkover, whereas the games I played were much more consistently challenging, especially when against other people.

2. If what you say is true, why does the research show cognitive improvements from some types of games?

> Compared to other basic toys / learning devices, video games don't have compelling research

What research they do have has shown improvements, though (did you not even read the pdf this thread is based on?). You're not even attempting to refute this, instead you're just ignoring it. Why?

> There's no 3 dimensional space to work through (Legos), no emotional play (dolls, action figures), visual imagination time (crayons, Play Doh)...on and on and on with better examples that don't need batteries and are more stimulating than being a button mashing monkey.

It sounds like you're just not very experienced with video games. I'd take competitive Starcraft as a beneficial cognitive toy over Legos any day of the week.
>With 1% income in nyc, you can't even raise a family in decent life style.

I don't know much of NYC but isn't it... huge? I'm sure that there are parts of it far away from Manhattan that aren't shitholes and where you can live with a "normal" wage.
Did you read the article I linked? That's how I know.
Reminds me of a quote about Alan Kay:

"The computer industry has a lot of remarkable people in it, but they’re low-dimensional. Alan Kay is very high dimensional: a big space of instincts and interests and capabilities. I mean, the guy could design furniture. He planned a whole programming language while he was building a harpsichord. He was able to do the two things concurrently."
Hmmm. The first official C++ standard was published in 1998, so 'the last couple of decades' covers pretty much the entirety of languages standardised life.
> Islam, actually, does not. Sex between a husband and wife...

So far true for Christianity as well according to my reading and what I have been told. The worship part however I can't relate to.
Honestly, one of the things I liked about visiting Japan was that I had to adjust my preconceptions a little to accommodate a developed culture with a non-western foundation. Changing things to adapt to western preconceptions takes that away a little bit.
Farming is less than 1% of human activity currently.
Directly from core devs:
https://snarky.ca/why-python-3-exists/
It's always felt like something you should be able to do in C++. That is, tell it to apply interface X to class Y. If the interface and class have matching function signatures, the mapping should be automatic.
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> This is the bonus they got from creating more economy growth for the society.

One quibble: it's not them, it's their parents.

There are 18 year old entrepreneurs who've created lots of economic growth, of course, but they're very much not the crowd we're talking about here.
In India it's half of the workforce. So I don't think your 1% is accurate. Also most jobs are nonessential for human survival, unlike agriculture.
I never said anything about it happening in one party only, it was just a singular example, so that's just presumption on your part.
I'm jealous!
I think creating a separate visa category for students graduating from US institutions would be useful. Currently F-1 students who intend to stay back and work in the US get lumped together with incoming H1B workers. I am not saying that foreign educated workers are worse, just that it is a useful distinction to make.
This is a really great idea! Reminds me of other projects that are working on integrating IPFS with the Operating System: https://github.com/vtomole/IPOS
Bidet is gender neutral. This must be the japanese interpretation of the word.
I upvoted your comment because I find it genuinely interesting and I do see where you come from, though I didn't see that kind of aspect to it myself when writing my comment. I simply see myself as a gamer who happens to be lucky enough to get to work with something I love.

The addictive nature of games and the tendency of games to be designed to deliberately get you hooked is a very common topic of conversation at work. Especially since several of my coworkers have a background in the development of casino games. I find the ethical aspects of it fascinating and a rather intellectually challenging topic.

When playing games I don't want to feel like I'm consuming a drug engineered solely to be addictive and I certainly don't want to see myself as a developer of such. On the other hand, I want games to feel engaging and entice me to keep playing and come back for more. As such, addictive is often used as a positively loaded word when talking about games. I feel that I have a good sense of what aspects of a game make up the good kind of addictive and what contributes to the bad kind, but I can't quite formulate a general rule to describe it.

The closest I can come is this:

- "Good addiction" is when a game rewards you for actual accomplishments and keeps you coming back because you enjoy playing it.

- "Bad addiction" is when a game rewards you for simply spending time with it and keeps you coming back simply because you feel quitting would mean missing out on more random rewards.

I have at times found myself stuck in one of those bad reward loops, but it usually only takes me a short while to identify it as such. When I do, I quit playing that game. Yes, video game addiction is a serious problem and I do agree that there are very unethical practices going on in parts of the video game industry. But I also feel that this isn't necessarily part of what makes a video game. I'm guessing that's also an argument similar to what a tobacco farmer would say.
I was surprised to see the elimination of the encoding comments, I thought that the default encoding would be platform dependent. After a little research I found PEP 3120 which mandates UTF-8 for everybody, implemented in Python 3.0. It also goes into the history of source encoding for 1.x and 2.x. I wonder why there aren't more problems with Windows users whose editors don't use UTF-8 by default?
I agree with the 2nd comment on the article - This reads like an advertisement instead of an article or insight piece.
Does this mean the mobile platform supports Xamarin now?
The war that destroyed historic artifacts in Timbuktu already spans multiple continents. Ansar Dine learned their approach from Saudi clerics who came to Libya via Pakistan. The same movement did the 9/11 attacks in the US. It's a hot war in Africa, the Middle East, and Asia, and it's terrorism in Europe and the US.

And redundancy? Around 240BC, the first Qin emperor in China had all non-technical books burned. We have much of the oldest Chinese literature because it was restored from memory after his death.

If someone wants to burn it all, and can get enough power, they will find a way.