skysight-inc/HackerNews huggingface dataset:
for CS I would go with different paradigms: ruby, haskell, erlang, go, prolog

for job opportunities, I would go by popularity: JavaScript, python, ruby, C#, php
Why do several people here think that "it's a video game" has any merit or descriptiveness to it?

It's obviously a video game. The real question is, what kind of game is it? And this question was not answered by the video. Plain and simple.
In all seriousness, based on the ad I was thinking this was some sort of Mario-themed AR game similar to Pokemon Go. It's not clear to everyone.
Look it up. It was invented by Democrats, specifically Harry Reid I think.

Live by the sword, die by the sword ...
Exactly what I thought too, man. Don't listen to these people. They aren't providing useful responses.
He was right though. They didn't need it. But it was just too much money for the founders to say no to. I'm also in the bootstrapping camp but I don't blame them for filling up their bank account.
I don't know anything about freight car pricing, but these cars should be 1-3 orders of magnitude cheaper than regular high speed for expensive cargo.

The ideal one is basically a rock with wheels.
I question the long-term value of being the 3rd or 4th biggest fish in the pond. I mean it's not chopped liver but the gap is always gonna be widening due to network effects.
DVDFab Blu-ray Copy creates a new file called .miniso
The Void is a company doing some interesting stuff involving movement within VR. [1] However, to feel like you're walking in a straight line you have to have a space of (if I recall) about 30 feet. Humans are actually really bad at walking in a straight line without any visual cues [2], and this amount of space can trick someone to walking in circles while feeling like they're going forward.

Unfortunately, most of us don't have a basketball court to walk around on, so this sort of solution will probably be reserved for bespoke VR experiences made by The Void and other companies like them.

[1] https://thevoid.com/

[2]http://www.npr.org/sections/krulwich/2011/06/01/131050832/a-...
C#, Scala, JavaScript, Python, SQL.
Yep. From the article:

It combines Google’s earlier efforts around Brillo (which was also Android-based, but never saw any major uptake from developers) with its Android developer tools like Android Studio, the Android SDK, Google Play Services and Google’s cloud computing services. Support for Weave, Google’s IoT communications platform that (together with Brillo) makes up Google’s answer to Apple’s HomeKit, is on the roadmap and will come in a later developer preview
Glad to see the code still looks like crap, beautiful assembly, so using any of that is not going to make sense. Which is good news for distributing a Go binary.
Ya ANTLR (+TParr).
There is a very good chance i've screwed up my math, but my silly back of the envelope calculation says,

9.54 * 10^17 Joules/ (3.6 *10^9 Joules/mwh) = 265000000 mwh. Levelized cost, [1] (operating + construction + financing) works out to around $72 per mwh, over 30 years. (going with the cheapest average option) So if we were to throw away everything today, and be required start fresh, I get about $570 billion.

That's clearly a stupid thing to do.

However, my big point is, if solar falls another order of magnitude (which is a pretty big if), we can afford to spend a lot on storage. I think solar is now competitive with coal, but it's not dispatchable.

I'd argue solar would probably need 4x the amount of production of a similar coal plant, it's only going to work really well part of the day, and there are losses in storage (ares claims 20% loss, which is comparable to batteries)

there's not much weight difference between gravel and packed dirt. I figured they'd just use whatever mass is handy when they're building the track.

I don't know if $120k is a fair price. the cars have to have regenerative breaks, which are likely expensive. Just building something strong enough to support 100 metric tons can't be cheap. I don't know if there are any special features of regular freight cars that can be abandoned to cut down costs. On the other hand, if you're building a million of them, the costs would likely come down a bit.

Perhaps solar has reached the end, and any improvements will be slow. I don't believe that, and i do believe some sort of efficient storage will be the big focus in energy going forward.

[1] https://en.wikipedia.org/wiki/Cost_of_electricity_by_source#...
It's not that simple, and it only seems blindingly obvious to you because you haven't actually worked in healthcare. The trouble with using survival or outcome ratings is that they effectively punish providers who take on the hardest, riskiest cases. We simply don't have enough accurate data. And many of the input variables aren't independent. The reality is that's it's impossible to accurately quantify all the different factors which potentially impact survival. So some providers find ways to game the system through metrics arbitrage.

That said, it's still worthwhile to gather and use it for quality improvement. We just have to be careful to treat it with appropriate caveats and look at qualitative factors as well as quantified metrics.
Here's my attempt:

Companies build private roads.
To drive on those roads, they install a toll-booth at each entrance onto the road (like your house, office, warehouse, shops, etc) - every vehicle gets charged to enter the road network.

Large road companies usually come to some agreement that they'll join their roads at large intersections, but don't install toll-booths there, because it's good for each of them - after all, they still bill every car entering their road network, and better connections between road networks means more users of the road (and thus more revenue).

Usually when roads get congested, they make them wider, and where two road networks meet - each company pays to upgrade it's side of the road network.

This is how things have worked until recently.

Some road companies have decided that instead of upgrading their network, they'll make many of the lanes reserved for 'preferred road network users'.

Now, if you order from a store affiliated with the road company - things will work like they used to. But if you order from an unaffiliated store - that delivery will take much longer (or maybe not happen at all, if the road is too congested and the driver turns around and goes home)
Yep, I agree. Part of my philosophy in charging weekly is to abstract away the cost from an hourly metric and anchor it closer to the project itself.
> If you aren't an engineer, writing for Bloomberg and getting the financials of a hyped startup like GitHub, that article is the outcome in most of the cases. Imagine them writing about Docker - I doubt it would be different.

And it shouldn't be different. If the financials are not well, then the financials are not well. Docker, like github, DOES NOT have their future "locked up" 100%. There are a lot of reasons why both could ultimately fail and burning piles of cash seems pretty darn relevant despite the echo chamber that is Silicon Valley.
Becoming an advanced WordPress developer
Wikipedia only reports 16 [0], but you're looking at each of the armed forces separately having their own, as well as the DIA, plus departments like State and Energy, the FBI, and the CIA. Each has their own particular remit, but among other things, this is why we created a Director of National Intelligence after 9/11 to (hopefully) better coordinate among them.

[0] https://en.m.wikipedia.org/wiki/United_States_Intelligence_C...
Thankfully? I would be very excited to have another AR game. I feel like most so far have dropped the ball, but I also feel like AR gaming is going to be completely dominant in 10-20 years.

Would have preferred an AR Mario game to just about anything else Mario. Then again I'm not a huge Mario fan in the first place.
Thanks.

I didn't see that in K&R, 1988. Are such multi-dimensional arrays new since 1988?

When I needed to do a little matrix work in C, I just wrote my own little package of matrix code, maybe with more functionality than I just saw in your first link. Maybe I didn't really need to write my own?
It's not that this isn't hard to understand, it's that it's too long of an explanation. There needs to be a concise and succinct point that can be expounded if people are interested in learning. There is some merit in trying to attract your listener and keep them engaged.
Yep. Stay where you are. Work through the MOOC. You'll learn a ton.
Personally, I find the 'free demo' model far preferable to the two alternatives, upfront payment and microtransaction hell. The former is problematic on iOS where there are no refunds (more or less; at least, Apple's refund process is cumbersome with no guarantee of acceptance) - I've purchased countless apps for a few dollars (after looking at the description and screenshots) just to realize, literally seconds after opening them and actually being able to try them out, that they were either poor quality or otherwise not what I was looking for, followed by deletion from my home screen. And the IAP option, well, it encourages designing the game mechanics to be as dissatisfying as possible, i.e. exactly the opposite of how game design is supposed to work, while constantly tempting you to leap ahead in the game by just paying a small fee. This is what most mobile games do, and it's horrible.

But in Super Mario Run's case, the problem is just that the game's too short. After all, what you call a "10 minute demo" (for anyone reading, it's not actually time limited) is 1 of the 6 worlds in the main game mode; the later levels are harder and thus more time consuming, but not that much. I got halfway through it today in maybe an hour, while collecting all the pink coins for each level.

EDIT: But not the purple and black coins. I just tried collecting those for the first two levels and it takes quite a bit longer. Still not a huge game but they clearly designed for replay value... I wonder why they didn't just add more levels, though. As Super Mario Maker has shown, it doesn't take that much work to create Mario levels when the tileset, mechanics, etc. are already in place.
Cost of living would go to zero, because material cost for stuff would be zero.

But you might wonder, what about salary? But salary would go to zero as well because you wouldn't need much money since everything is basically free.

The problem will be motivating people to do stuff.

You might expect an additional problem that certain items might be scarce, but the solar system is very large, and with free energy there will be no limit to getting things.

If you think I'm wrong, try this thought experiment - what are the costs of things? To get started ignore salary, and think what do you have to pay for?

Shipping: Free obviously.

Mining: Free since you don't have to spend energy getting stuff out of the ground,

Machines: Free, since they are made of metal and other resources that are in turn free.

All you are left with is assembly and design i.e. wages. But as mentioned, those will go to zero since everything will be so cheap people won't need much money.

(Note, I'm assuming unlimited energy. If you meant limited energy, but it was free, then you have a contradiction since if it's free no one will limit themself. Maybe you could do quotas.)
I believe that this game's always online DRM is incredibly disrespectful and will not buy it. I don't want to pirate anything. I actually want to pay real money once for a polished mobile game rather than getting mostly junk for free. Nintendo got that part of the equation right, I'll give them that. But because of the always online DRM, it's unusable on the subway or on an airplane. If I can't use it when I want it the most, what's the point of spending real money?

PS: This website is ridiculous. It takes forever to load up, and the marketing video is just a stupid video of a bunch of people doing parkour in slow motion or some junk like that. They probably spent 6 figures on that dumb video that nobody really gives a crap about. Then there's another loading screen after the video, and once that's done there's a really crappy UI for a slideshow that's not even responsive. IMO, idiotic executives fingerprints are all over this shitshow with bad decisions left and right. Nintendo is a fantastic company who is capable of amazing things, but they don't really get the web or mobile technology. Sad!
A bit of business advice my sister got for her hair salon recently was to double the prices overnight. They were skeptical but were out of options so they gave it a go. Now they have less customers but they can give they ones they do have more attention and a better experience and the ones they lost were the troublesome customers anyway, so now they make more money from less customers.

It was an interesting example of how it's best to not try and please everyone.
If you're looking for a dark horse, look at Microsoft's offering [1]. Those are some deep pockets that aren't going to run out.

[1] https://www.visualstudio.com/team-services/
The underlying JS and HTML5 frameworks change too quickly for that to work. Companies that tried have presumably lost their shirts. But I'd say that's a good thing in that now web development is a "fill the area under the demand curve" type of undertaking. You can spend between $10^1 and $10^7 on a web site.
Yes... but the magic is in how they can convince you:

- Animation : it's better than Disney, seriously, this is pure keyframe genius

- Characters : I miss Yoshi, and I bet I'm not alone...

- Color Scheme : the Nintendo palette probably is patented, it's hard to pull off the balance they have between the character's color, the foreground & background within a 2D side scroller

- Challenge vs Payoff : the game play is inviting & rewarding in a odd / charming way

- Approachability : I'm biased but there's something uniquely fundamental about Mario Bros that universal in it's appeal..., it's Beatle-esque

Downloading now...
A bunch of reasons, including lack of market, complexity of today's web.

They aren't entirely gone though, this was posted to HN a while ago: https://preview.webflow.com/preview/flexbox-game?preview=d1a...
It's a game in their editor that teaches you flexbox.
> "Because Politifact and Snopes are biased and opinion based, they are not credible to determine whether stories are 'fake'."

Even here you could go more honest and humble--"I think that Politifact and Snopes are biased and opinion-based to the point I can't see them as credible to determine whether stories are fake"--but such a modest approach would indeed be very counterproductive if your real purpose here is to, as you say, invite reactions and watch your karma to take the pulse of the community.

> Yes, I provided no evidence. I don't care to. What minuscule effect can I hope to have on a tiny handful of strangers on the internet?

None, with that attitude! Have a good evening.
It is, but at this point what have shareholders got to lose? By the way, I'm available. I went on record in my book 21 years ago that Yahoo was my favorite web directory (the term 'search engine' hadn't been coined at that point) so I've been following Yahoo since not long after it was a gleam in Jerry Yang's eye. At this point I figure that makes me as qualified as anyone else to run it.

Inquiries to my username...@gmail. Go on Yahoo board, ask me why I switched and you might learn something useful.
MyMoneyChanger
Rust required to build Gecko
Compiler design was one subject that I struggled with when I was an undergrad. I feel this has held me back from creating DSLs. I am looking for a gentle introduction to ANTLR that can take me from newbie to mastery. Any books anyone can recommend would be helpful.
Here you go:

https://www.youtube.com/watch?v=VTglyDBdp-A
True -- but assuming these passwords aren't stored the same (very, very wrong) way on another site, and they're no longer useful on Yahoo, what's important is finding the real password, not just a password that happens to match the given hash.
But given the IF and ranks of OA journals, that's effectively the same thing. What you'd have to do is essentially give OA journals a handicap.

Not to mention the opportunity cost associated with OA fees, which can add up if you're talking about lab startup.
Or you just insulate your house and use heat exchangers with controlled airflow to avoid the need for any AC at all.

See: https://en.wikipedia.org/wiki/Passive_house
MyMoneyChanger
The MyMoneyChanger bot makes it so easy for you to swap your currency and get foreign currency. This is the easiest way to find a money changer or another traveler like you to swap money with. The MyMoneyChanger bot can tell you the exchange rates, and find a money changer near you or find you the best place to change money when you travel.
Hmm... I wonder if this is Yahoo's way of getting out of the deal?
Vi Hart net neutrality in 11 minutes (fixed):
https://www.youtube.com/watch?v=NAxMyTwmu_M
> Could any expert shed any information on why we lack a professional front-end WYSIWYG kind of editor for the web ?

we don't. webflow[0] is the best I've seen. there's an OSS clone called grapejs[1], but it's still very alpha. one reason we don't see greater adoption is that WYSIWYG editors for the web occupy a sort of middle ground between template-based hosts like squarespace, weebly, etc, and opinionated low-barrier-to-entry frameworks like bootstrap. I think there's some market, especially for prototyping, one-off marketing pages, and people who don't already have a preferred design workflow, but I don't think WYSIWYG will return in a large way until these editors begin doing "real" front-end lifting -- i.e., "drag and drop this react/vue/whatever component within a grid, without having to know what react/vue/whatever is." the appeal of dreamweaver, frontpage, and all of those editors in the 90s was that not everyone and their mother was a coder, but everyone and their mother did want to be on the internet, and there were none of the aforementioned saas or framework solutions to rely on. in 2016, there's no lack of coders and tooling, so if you don't want to write your own code, you may as well just spend the $10 for a shop overseas to turn your static layout into a responsive webpage overnight.

0. https://webflow.com/

1. http://grapesjs.com/
You're conflating two things. Indentation can be enforced without being semantic. In Python, indentation is semantic: if you move certain statements two lines out, you've changed the meaning of the program.

In Pyret, our goal is to enforce indentation but never make it semantic: i.e., there's an unambiguous place for every bit of code. You can select-all and hit Tab in the Pyret editor and it'll reindent your whole program according to the rules. We just haven't yet implemented the checker for these rules (in part because we still don't all agree on exactly what they will be). Once we agree, the program you wrote would be a syntax error, but a user could have the system automatically indent it for them to make it right. (Even now, they can have the line be automatically indented for them.)
The advantage seems to be that you don't have to worry about the details and you get updating for free. Writing good update code is hard and thankless, but you can certainly do it yourself.

Not a tonne of benefits, but not a tonne of costs either. I'm sure Samsung won't use this, but this might be good for projects just getting off the ground.
Advice from Holland: surround yourself with happy people, it works miracles (I'm happy 24/7, to the annoyance of many people). If you feel good all life will go better
There's also less nepotistic problems. For example, I've moved between different sides of the same overall field several times. That means, for any given reader of my CV, only about half the "impressive" papers read to them as impressive using most subjective measures.
"Should" is an odd word to use. You're comparing two completely different markets. The only commonality between the two is software sales, otherwise the landscape, incumbents and products have changed significantly.

Beyond that, there is no "should." You price the product at what the market will bear.
> Are you being sarcastic

Definitely not, I work remote. I feel I am more productive as remote employee, probably about 10-20% more. I read somewhere that for every 10 miles you commute daily, it costs you $10,000/year in gas/vehicle wear-and-tear/health and psychological side effects, etc, not to mention the lost hours sitting in traffic.

Would you rather have your employees sitting in traffic, or working on critical projects?
The opposite of net neutrality is like being charged a toll based on the color of your car.
I don't have a problem with demos, they're great. It's the fact it's not advertised that way that really irked me.

Maybe it's buried in the description somewhere, but the first indication I got that it was a demo was after wasting about 25 minutes downloading, installing, setting up a Nintendo account, downloading more levels, then learning the game mechanics.
I'm skeptical of your numbers. With such a quick payback time you'd expect to see solar power going up like crazy. (Like how wind was being installed quite fast for a while - although only in the best spots.)

Except you don't, you just see limited installations here and there.

If solar power has such a quick payback period why aren't more investment groups funding it?

Are the panels not available in sufficient quantity?
Atomic layer etch (ALE) moves to the forefront of chip-making technology–finally
Just about everything is negotiable, and should be negotiated. A big part of that is understanding what deal can get done. My point was to know how to negotiate and close.

Negotiating typically doesn't need to be cloak and dagger and being earnest builds trust and rapport. You can take a position and continue to negotiate. Even more so if you are asking them to match or get closer to your current comp. She left it open for retraction for hours.
I've been using this tool since a year now to quickly build HTML5 banners for DoubleClick.
1- the software was way too buggy than it is now, yet, it still is, and updates aren't that frequent.
2- all objects are positioned absolute, even though you can choose to create a responsive banner.
3- for me, it's perfect for ads, and handles animations pretty well (it uses CSS animations)
4- you can always access the generated code and modify it once you understand how it works.
5- I would never use it to create anything other than ads.
6- the UI sucks, especially when the biggest part of the process is adding assets, modifying their properties or settings their CSS, and you constantly have to resize the accordion drawers.
Tor at the Heart: GlobaLeaks