skysight-inc/HackerNews huggingface dataset:
I think you unknowingly answered the real question: what is the purpose of torture? Almost everyone here is assuming it is to extract information and save lives with that information, but I would venture to say that is not nearly as often the case as most would like to think.

If we look at the other possible reasons, some things make sense. One thing to keep in mind is that torture is rare. The majority who end up at places like Gitmo don't get tortured (treated badly, yes, but rarely tortured). The real people who get tortured are much more likely to be at a blacksite no one knows about.

There is an interesting pattern though, I have noticed, which is the turning of targets into double agents and releasing them back in the wild.

Now, another thing to remember is The Company started MKUltra a long time ago. They have surely highly improved the mental breakdown/buildup process since then. If you stop assuming the purpose of torture is to gather information, things will make much more sense.

Also, like you said: "you validate the terrorist cause". What a useful side effect for those who seem to be invested in destabilizing certain areas of the world...
Aquaculture is adopting integrated pest management
Oops. s/there/their/
Formally, the only way to align interests between a contractor and client is by expressing those interests in the contract and then both parties deciding that their primary interest is in execution of that contract. The essence of contracts is to resolve unaligned interests.

Informally, relationships usually do much more. However, finding the right contractor for that kind of relationship is going to be harder than hiring someone. Probably more expensive to boot because the needs of a contractor are salary + overhead + profit.

To put it another way, the popular YC advice about hiring should probably double down for engaging contractors for anything critical: careful interview for competence and culture.
APROKO 360
what an employer....http://goo.gl/4AxaLO
Hmm, I always just thought it was a corruption of "same as that". I guess your way makes more sense. And yeah, I could have looked at wikipedia a long time ago.
It'll be a little bit of time before we get the full immersive holodeck experience (we have the technology to approximate it, it's just damn expensive). Most VR will be sit-down with some controls for the time being. Not knowing what's going on around you is somewhat less important at that point. Of course we'd need to wire fire alarms and such into the system, but that's trivial. I could set that up in <1 hour with stuff I already have (motion sensor, fire alarm, wires & an arduino).

That all being said I can totally see it for some games. Flight/space Sims, anything first person really, it'll be great for social games, I can totally see something like second life (, except F2P,) popping up. MMOs might benifit, it'd need to be some action-oriented one though, not a click-and-wait setup like WoW.
I always remeber the line, " How did we know Saddam had wmd? Because we had the receipts!"
I’ve lost 45lbs in the past 18 months, initially by eating more healthily and latterly by increased exercise.

I’m a big user of MyFitnessPal app to record my daily calorie intake, scanning a barcode to record calories is brilliant and just recording what I eat/do each day makes a big difference.

What really works for me though is going to weekly slimming meeting to be weighed - which I have to pay for. I hate feeling like I’ve wasted my weekly fee, and I have to pay to stay on the program if I go or not.

Just having information these app’s provide isn’t enough in my opinion, you also need self motivation, peer pressure, financial incentive, rewards all in varying amounts for different people.
Except people who want to visit at night.
You know that'll happen.
I have witnessed these "optimizations" taking place in the previous ad-tech-startup I worked at. The story goes like this, everything was (almost) fine, the product worked and it wasn't obtrusive. But, the numbers (CTR, conversions, etc..) were a bit low, and since the revenue of the company were based on these metrics ('cause they are easy to collect and analyse), someone was tasked to find ways to increase them. Of course, this is where everything goes through the door, because the easiest way to increase CTR/conversions is by adopting shady techniques like almost-nude-model or underwear pictures, pop-ups (@#$&%$#!), modals, etc..

I can see multiple reasons why advertising like that is doomed to fail. First is the business model; pricing for performance is not an option. Second is the people; you gotta get rid of the nagging layer of incompetence/ignorance of the ones making decisions. Last, the more business advertisers are losing, the more they are using shady techniques.

In the end, better let the whole industry crash hard and fast, so we can build something better after.
US 2016 Presidential Race, textual analysis
I've backed roughly $2k (a lot of it which I re-sold to other players, fwiw) and I'm in the same boat - couldn't care less about the actual ships. Game-wise, I worked on a space sim myself and was faced by a lot of challenges I see CIG tackling correctly. Studio-wise, I've explained in my post above that CIG's transparency is the reason I'm rooting for them so hard. I want the model, or at least parts of it, to be successful - not just the game.
The trouble with that calculus is that the deaths are caused by the pollution rather than the faking of data. If you want to blame someone for those deaths, you need to blame every driver who contributes to that pollution.
Well, three things:

1. It needs a persistent connection. Now, I know it's just a little data here and there and whatever, but as someone who travels a lot in area where "internet connection" sometime means spotty 3G and walled garden wifi, it's a huge issue.

2. We're by design never going to get mods and player made missions/campaign and other goodies.

3. Overall even without clear things to point out, I can't help but feel like the game has been designed with that multiplayer system in sight and had to mold its balance / economy / gameplay around it, so a solo experience could be different (and possibly less "do your own experience with the other players, because the game doesn't have that much").

Still enjoy the game tremendously, but to be fair what I wanted was Elite 3 remastered more than multiplayer Elite.
It's one less thing to think about.

Anyway, for JavaScript there's the standard[1] and semistandard[2] projects. They are different from other style guides because they're standalone applications that would fail your tests if your files do not adhere to the standard (if set up correctly). Think of them as unconfigurable linters.

[1] https://github.com/feross/standard
[2] https://github.com/Flet/semistandard
The academic definition of culture isn't the one implied when most people say "culture". The common and daily usage of "culture" is more linked to explicit "expressions" of culture.
Some Chinese are probably wondering the same about Elon Musk.
I agree with your arguments but it seems to me you are arguing for different point: that torture is bad in almost all situations and is especially bad when applied systematically. I don't think anyone reasonable are going to contest that though.

My position is that I can imagine situations where I think torture is justified even though I see those situations as very unlikely to occur and even less likely to be judged correctly. I do agree that the history doesn't inspire optimism and that systemic torture use is a problem and it's a good battle to reduce it.
The fact that they have taken 3 odd years to add a few style rules for mobile I have no idea how long completely changing the way hacker news works will take :^)

Customisable, domainable "reddit as a service" should really exist with custom templates etc. ala shopify.
If you would think of all humankind + planet as one entity, then you would deduce that it does not make sense to create such redundant engines because for you as a one cell it can be enjoyable and cool but for the cell next to you its actually damaging. So its a zero sum game. You should think of others and always ask yourself if your actions does not harm others or at least try to reduce the harm if possible.
So yes, I would say the more power, the greater moral responsibility for the future of our species. For sure.

Once you are great mind and able to design modern engines for super cars then I would say you could do many other 'jobs' which would probably benefit us all more than making strong cars.

BTW I like fast cars myself. My conclusion is rather utopian. If you feel like you should do something more beneficial in position of such person who makes engines, maybe you could consider finding another job. But can you generalize that to all? Probably not..
@icebraining: I never said that idea was new, all I said was that apparently everybody hasn't been exposed to it. There are a few different opinions in this documentary, from this arrogant writer who got famous with the old model and is now in love with the new one because he can deal directly with his audience, to art lovers who are humbly searching for new ways, in theory or in practice. But this isn't the subject here, and you don't provide much to support your point of view yourself, so I'll stop replying.
Mapping grid-based statistics using OpenLayers, Three.js and D3.js
one can almost get putins revanchism when you see for how much they sold DDR to NATO.
Ask HN: Why HN doesn't allow using Avatars?
JsgsavaMzs123

wifi
0142916056

I just feel it would really humanize all of our coversations, and I bet even improve them by removing the venner if anonymity.

This "personification" if you will, was proven to reduce immorality in a clever E-signature vs hand signature test ( covered in this article :
http://m.fastcompany.com/3050961/evidence/is-your-e-signature-making-you-a-liar )
You couldn't just ask them to move if/when you did actually have to get out?

People don't spend usually more than a few minutes at yard sales and it sounds to me like you were just being unreasonable.

If you were so worried you might need to leave at an absolute moments notice (doctor on call or something?) why not just park in the street yourself?
"Why not mitigate that increased salt consumption, and its attendant health hazards, by presenting the soup in a blue container, a color that Spence has shown can make food seem significantly saltier"

Maybe Campbell's should rethink their iconic design.
Blood Work #3 – November 2015 [Consistency]
There's no such thing as a perfect comment moderation system, and I've seen worse than this one. That said, I've seen far, far better as well. Ultimately this forum exists to serve the interests of the Y Combinator founders, and as long as they don't see anything wrong with perfectly coherent, intelligent, and on point comments being downmodded into oblivion in every single topic, well...what can you do?

Thankfully there are a handful of us here who will upvote to counter the "for the lulz" type downvotes even if we don't always agree with the point of view of the comment itself, but I've noticed this forum (like all Internet forums eventually do) is slowly succumbing to the lowest common denominator crowd.
Don't much care for Disney because of what they've done to Copyright laws.
How Night Dive Studios is bringing old video games back from the dead
Even if he actually completed the game, clearly at this point it's basically pay-to-win. Who wants to play against the guys who spent thousands of dollars on all the best ships? So the gameplay is flawed from the start.

What's sad, there are other ambitious (and actually existing) games, like Dwarf Fortress that could've easily used all this money.
> only a "dogfighting" portion is currently playable.

for most kickstarters/buyers, it's alpha 1.3 which has the
hangar (ship previews/ weapons testing),
combat (pew pew),
flight (racing)
and the social module (running around a small city level and emoting to other players).

1.3 is threadbare, but it's not designed for content, but to test server infrastructure and design choices. The UI is horrendous, combat is confusing, but you can get the sense of the art and an outline of how the game would work, if/when it were finished.

Realistically, it's going to be 3 more years before the MMO aspect comes along, just to handle the scope creep of being a kickstarter project. (There will always be a new feature to test/design/fund, thus the time will get pushed back, sic.)

Alpha 2.0 is being touted as the multi-crew module, but it's also integrating a lot of in development features to flesh out each of the segments in 1.3. The belief is, there'll be a "Persistent Universe" P.U. test solar system with ship movement, open combat areas, travel/navigation, AI crew on ships, trade and quests, before 2016. featuring most of the citizencon demo features from the video.

A FPS combat module which will be a lot less polished, is coming out after that, sometime between january 2016 and the Squadron 42 game.

Realistically, here's some videos of the current state of the game.

i.e. The social Module in 1.3 https://youtu.be/38gofAbkilE?t=60

MultiCrew, as demo'd for the con, is not ready. The press demo https://www.youtube.com/watch?v=SrpeLpQWzTk covers some FPS, travel, and landing / takeoff.

only recently have they refactored the UI i.e. https://www.youtube.com/watch?v=iSNZ6oWAjZ8
Badly coded ransomware locks away data forever
It's unfortunate how much the original game has rotted, the online servers are up but the program itself is becoming more are more unplayable. The OSX versions have been dead for a long time, on windows it seems to be getting harder and harder to run as well. The recent job posting hopefully indicate they're interested in de-breaking them, couldn't care less for a HD remake, just a version that actually works again.

Impressed that Blizzard still runs the IRC servers necessary for that part of Battle.net though, far more modern games have lost all of their multiplayer within a couple of years let alone two decades on. There's third party remakes of the server daemons but you need a hacked up client to use them, or at least you did last I looked a decade ago.
I got about half way through this article before starting to feel inadequate and just looked at the big numbers thinking this guy seems clever.
Roberts has, accidentally i assume, found a unique niche of selling the game utopia of their youth to people who now absolutely would not have the time and dedication to really dive into a game world as they did.

The product is the dream of reliving a memorable part of the customer's youth, but now in 4k instead of VGA. Obviously, bumping the resolution won't make anybody young again, but that very profitable dream can be kept alive for as long as they can keep the "coming soon" signs standing. A finished game however, no matter how good it would be, will bring the reality shock that people who spend hundreds on virtual goods from a producer who peaked in the 1990ies just are not 14 anymore. Until then it it's the perfect simulation of actually waiting to be allowed to play. Kind of like World of Warcraft, but without the side effects.
Best Multiplayer game in that era was Allegiance from Microsoft of all people. https://en.wikipedia.org/wiki/Allegiance_%28video_game%29

It was a multiplayer only game in 2000 with space ships and one commander who played the RTS side of the game. It was a MOBA/DOTA in space with a commander.
The Mobile Downturn
Bioinspired robotics #2: Materials, manufacturing and design, with Robert Wood
To be fair Blizzard's game release cycle is about that long too.
So where does the money come from?
This site claims to know what you're doing on social media
This is just so awesome - back in the day it's this itch "how does the hw do it?" that makes you wonder, and then, some 25 years later, someone figures it out and now you know.
Perhaps I'm misreading but one tiny inaccuracy perhaps: the 68K has MULS and MULU of course as well as even DIVS and DIVU.. It's quite capable though clearly not fast enough for this purpose..
I check (and sometimes respond to) business email during off hours, out of curiosity. Also, some of our customers and partners are in very different time zones, and it speeds things up to answer a question or open a ticket to solve a problem immediately rather than waiting 12 hours. My manager and I are both a little fanatical that way. It's not a requirement of the job but it does distinguish our lean, efficient little intrapreneurial unit from the stodgy, slow responsiveness of the rest of the company.
Startups – Myths, Lies, Fairy Tales and Facts
No shit. This goes for everyone else apart from the US too. That's why it was kept a secret.

If we can prove that these politicians signed these agreements after receiving backhanders, can we declare it null and void?
Wendy Bradshaw (Ph.D.) resignation over bad reform in education
React-native-sqlite-storage supports Promise
React Native SQLite3 Plugin now support both Promise and plain JS callback API.

https://github.com/andpor/react-native-sqlite-storage
Great article. For your application, you would maybe be interested in a small and fast findpeaks implementation I coded a while ago:
https://github.com/jankoslavic/py-tools/tree/master/findpeak...
Bebek Mahallesi İlaçlama
You got downvoted for this originally! Ironic downvoters, I applaud you :-)
Poverty Surveyors in Sri Lanka Get Some Help from Satellites Orbiting the Earth
Small nitpick - why can't you erect tire-gouging spikes in your yard? It's your yard, is it not?
The coast there is part of a protected "Site of Special Scientific Interest" (SSSI) and the beaches in question are sufficiently far from normal access points that they are remarkably quiet. A condition of the developer being allowed to build houses was apparently that this didn't improve access to the coastline - hence the fence. You can see it here:

http://www.geograph.org.uk/photo/102036

Edit: Keeping up my secret work for Visit Scotland - I can recommend the walk to the beaches from Dirleton:

http://www.walkhighlands.co.uk/lothian/dirleton-fidra.shtml
>upvotes+downvotes

Seems this has two problems. One is promoting highly-voted on comments only encourages more voting, ensuring those comments stay at the top. Two is that extremely downvoted comments would be raised to the top, regardless of upvotes. It may prove to surface spam, trolling, or other nasties.
That is a ridiculous assertion. The game has over a million backers. That is neither a niche, nor is it fair to say the majority of backers fit the demographic you just gave.

And would downvoters actually provide any reasoning to such a senseless assertion? Or is this just supposed to be the cool new thing to say?
Show HN: Drawing a Brain with Bokeh in Python
There is a far better solution:

Instead of saying "no, you can’t", say "go there instead". Provide an alternative.

In this case, an alternative would be creating a parking space and the start of the trail.
> someone who watches a very small amount of content

Your post is otherwise good; however its worth mentioning that the services tend to be narrow but extremely deep.

This will have interesting market fragmentation effects... Theoretically I could change the channels tonight between full metal alchemist reruns and ESPN, although not being interested in sports, I won't. But I could, and if I was really bored maybe I'd magically transmute into a rabid rugby fan. In an era where credit cards have to be whipped out and customer service argued with to change the channel-app, its likely I'll subscribe to an anime streaming service and never even have the ability to see ESPN.

And the follow on to that, is as a long term survival strategy, "TV apps" will almost need to let people stream one show per week for free with no subscription, otherwise due to normal churn you'll get 5% of your subs leaving annually and 0% new subs. At least currently, middlemen publishers need a smooth on ramp to survive.

And the follow on to the follow on, is people who only watch one show on XYZ network will likely watch for free, and the "TV app" ecosystem will likely smell a lot like the existing premium channel marketplace.

And the follow on to the follow on to the ..., is existing premium channels need to watch out... if the history channel gave up hitler, truckers, pawn shops, fishermen, and all the other stereotypical reality TV shows and actually did history for a change, HBO better look out if they think they can do everything with a headliner of a medieval g0repr0n series, surely a dedicated premium history app-channel could blow them out of the water, in fact trying to do everything will get them blown out of the water for everything, and given the lack of subscriber interest overlap, they're likely utterly doomed.
IMO, the game works great on Windows. I can't imagine playing games like SC2 or CSGO on OSX. It's just not economical for Blizzard to do an OSX port.

The game has been kinda dead for a while now, because it's so unaccessible to the general population. Games like Dota and League of Legends have taken the place of Starcraft 2 because it's pretty accessible to newbies yet offers a very high skill ceiling for those who want to play competitively. Starcraft 2 is simply too difficult of a game - you have to micromanage not only whole armies but also create new buildings and new units, looking for ways to boost your economy, and micromanaging research, all at the same time. It's simply too much to ask for a new player looking to break into the game.

Dota existed because players just wanted to play a single hero inside an RTS game, and not have to control an army. The army is automated, there is no research, and there is no building/economy to worry about. You simply control one unit. Then League came and made it even more accessible to new players. Starcraft just simply cannot compete with both of these games, it just takes too much effort to even be remotely good at the game.
Thanks, I did that and got to the droplet. It is running different kernel and my drive was mounted to it ( or at least I think this is the case ). I am still stuck and cannot export my Mysql DB. Any ideas about that one?
You're right that it dropped off abruptly, but it wasn't due to your post, it had already dropped before you posted: http://hnrankings.info/10532062/
Aren't all pay-to-win games are like this yet we see they keep succeeding commercially? (i.e. Clash of titans and tons of F2P+P2W PC games)

Based on your assumption they all should've failed but clearly (and unfortunately) this business model works.
> I keep forgetting that DVCS are rather new (as in popular, free-software DVCS are pretty new - git is just over 10 years).

Are you saying git is not popular, is not free software, or something else?
That's true. But you do get some of the lowest electricity costs in the state, as well as the option to select fixed-price contracts for 100% renewable generation if you'd like.

Be careful what you wish for in terms of deregulation. You have a great utility in Austin.
Well, Musk had a company he sold...twice. Jia probably didn't sell the tax bureau to anybody.