skysight-inc/HackerNews huggingface dataset:
I would sign up for "post industrial techno-topia", but the point is precisely that there are no realistic alternatives.

Why do we continue bringing life into this world when the vast majority face such a bleak existence? I don't see how being able to contemplate this fate redeems anything.
> The plates around the body are thin and do
> virtualy not generate shock waves by their own.

Well, that's just nonsense. Thin or otherwise, anything travelling supersonically will generate shock-waves.

> This shape too does virtually not generate shock
> waves in the outside world.

Yet more nonsense.

This, in short, is drivel.
Thank you very much for the feedback. We haven't figured out product/market fit but thanks to all the feedback we're getting today we're getting closer.

We reduced the max shift from 2 hours to 1. We think this stresses that this is more of a tool to get small things done, meet future potential clients/employees, and earn small amounts of cash now versus a way to make a living.

Basically, instead of spending 17 hours looking for work, we think it makes more sense to do small <1 hr jobs for 17 people.
That's 17 new potential future clients(at your regular rate). and it's ~$70-$150 bucks in your pocket(depending if they are 30 min or 1hr jobs). And you helped 17 people!

Does that sound like something you'd want?
Thanks for the link! The "comic timing" of Shannon's machine is much better (if that makes any sense).
Review: Blippy ("What are your friends buying?")
There’s always some ratio of developers working for monetary benefit to those working their way up.

Additionally, the corporates can depress wages by pointing to plenty of inexpensive competition in the "working their way up" group. Not only are they getting lots of work for free, but their production costs are reduced as well.
I'm waiting on a fully-featured, well-designed [non-Sony] reader that's small enough to pocket: say, the size of a very thin mass-market paperback. These huge things aren't something I can see myself carrying around.
The iPhone wasn't released with an SDK or App store though. While I think it would be unlikely for Apple to launch a tablet / new mobile product that doesn't have an app store, it wouldn't be the first time.
Startup Preview - QuoteRobot: Make Quotes & Proposals Easily
A blog post introducing QuoteRobot - a tool to help designers & coders create proposals and win jobs.
UGC Buys Out the Critics: Flixster Acquires Rotten Tomatoes
I'd go so far as to say that a big part of the PhD process is learning how to be productive without external guidance. It's a lesson you only need to learn once, and it's broadly applicable to life.
This seems like a fast track towards building a really bad reputation for your software. In many markets the pirates will be the most vocal users, and this could paint your software in a horrible light. How do users know if the crash is caused by your copy protection, or by just plain bad software?

And that's not even getting started on the people-try-before-they-buy-with-piracy argument, which is controversial enough that I don't want to go there.
The formula for Coke is a recipe and recipes aren't copyrightable (in the USA) unless "accompanied by substantial literary expression in the form of an explanation or directions".

See http://www.copyright.gov/help/faq/faq-protect.html#recipe
That makes sense, thanks; if you have an examples, I tend to find them very educational and helpful.
How revolving doors are more cost-effective than traditional doors
I'm torn.

I'm a very competitive person. I tend to be a little bit of a completionist. But, in an RPG like the ones he makes, I'm very likely to play through it once on the easiest difficulty level, do no sidequests, and just power through the story, so I can enjoy it. Then I'll go back and make a 'real' character the second time through, make it much harder, and go off on side quests.

So I think there's a balance to be struck here.
Fresh legal woes for ConnectU founders
It makes perfect sense if you're generating your HTML and CSS from some kind of code-generator. Limiting it to only 30 style tags is really arbitrary and small.
It certainly is when you’re washing for more than one other person (e.g., children or guests).
DOJ recommends FCC quickly free up more spectrum
That's awesome! I plan to have a large print of my Hilbert portrait made for my study wall. I'm a bit enamoured. ;)
How do you stop people from using this to waste other peoples resources ?
One of the best things I've read in past relating to this topic dealt with the playtesting that Valve held for (I think) Half Life 2. If anyone could supply me with my lost source, it would be greatly appreciated.

They would sit a wide range of users down in front of a new level or scene, and silently watch them play, with no help, and with analytics running in the background. If they noticed players taking too long on certain puzzles, dying too often from certain monsters, or just not grasping the expected flow of events, there was further work to be done; likewise, if players blew through a level or puzzle too quickly, didn't have any troubles with a "boss", there was also work to be done.
"It must be so much easier to buy the software from you than getting the illegal copy that your customers will quickly dismiss the latter."

Yes THIS! Exactly.

Perfect example in my book is Steam. Steam has singlehandedly made me a consistent game purveyor in my off-work hours. Provide me with games from a trustworthy source where I don't have to get up off my ass to go buy it from a kid behind a counter - offer a service that's reliable, fast, keeps my games up to date and lets me do away with a gigantic binder of 200 cd's & cdkeys and I'll happily dish out the money you deserve.
What legal implications does this have? You shouldn't be liable for someone illegally using your software. If you store their information they may have some claim against you for locking up their data.
I think the article is oversimplifying the issue, but it's still an important and relevant view that a lot of gamers don't want to believe. Most people don't play games for the challenge, we play it for the fun. Overcoming obstacles is one way, of several, to achieve this.

Ninja Gaiden is fine. It's a good game. It's hard, but it's not hard just for hardness' sake, it's not a jackass about it (usually). Ninja Gaiden was the best example I've seen of a game that makes the player rise to the challenge and become better at the game. There are a lot of games I've seen that are simply cheap and frustrating, losing sight of the 'fun & games' aspect of gaming just to raise the difficulty bar. These games shoot themselves in the foot by severely restricting their appeal. For example, the Medal of Honor series never interested me because too often, it uses the 'challenge' of making the player memorize with millimeter-precision a route through the level, with no way to find the path without getting shot in the face a statistically significant number of times.

However, the issue isn't really about how hard or easy the game is. The issue is appealing to different audiences. How do you appeal to the hardcore and casual audiences at the same time? One way is by offering difficulty levels (another is auto-adjusting the difficulty, like Max Payne), although some absurd fraction of people just choose "medium" and be done with it. Another way is having a more continuous range of success available, with different difficulties. This is why achievement systems are such a good idea. They let the user cherry-pick how much challenge they want to deal with, as well as when and which types.

This is not to say that hardcore tough-as-nail games shouldn't exist. They have a right to exist. However, they should be made with the awareness that they're niche products, and that the majority of the game-buying public (now that the majority of the public buys games) is looking for some entertainment and not a lifestyle.

There's also a lot that can be done to make difficult games more palatable, and even appealing. As as said above, Ninja Gaiden does a good job of making the player better at the game. Giving the appearance of progress is important, even if the player is nominally failing, they'll feel better if they're getting closer to succeeding. The most important quality is simply the appearance of fairness, which varies wildly and is totally subjective. Quite simply, if the player blames the game for being hard he'll quit, but if he thinks do better and beat it he'll most likely continue.
I am totally embarrassed right now. What a stupid thing to forget. Thanks for the heads up...
The Director's Commentary in Portal and Episode 2 is particularly revealing. One major lesson: it's impossible to teach players to look up.

Bungie had a laboratory for testing players playing Halo 3. I remember seeing heat maps of where players died the most frequently.
An Open Letter to Robert Hintze, founder of BeautifulPeople.com, and its Members from iChange.com http://www.ichange.com/blog/2010/01/04/an-open-letter-to-rob...
I agree. Never ever lose customers who are trying to throw money at you. Not only will you lose that one sale where they get the errors, they'll probably never return.
I see what you mean. Good point.
Comparative performance on the FFTW Code
A lot of the same things are true for law school. I think a lot of people go into PhD programs/Law school because it sounds prestigious and assume with prestige comes money.
It's worth noting that CA is basically getting ripped off, as we receive only 0.79 for every $1 we pay in federal taxes. See: http://www.taxfoundation.org/UserFiles/Image/Blog/ftsbs-larg...

Also, there are a variety of problems at work here, in no order:
1 - property taxes are basically frozen as long as you own your home, eviscerating the most stable form of local tax revenue for cities and counties (and not to mention screwing any newcomers);
2 - government via direct balloting initiatives, freezing spending on various popular causes which cannot be changed via the legislature unless the ballot initiative specifically allows this (and none, to my knowledge, do). Note this essentially freezes certain spending, which means that when cuts come, other areas have to bear far more than their proportionate burden;
3 - the same law that created situation #1 also requires 2/3 vote to raise taxes;
4 - enough republicans in the senate from conservative areas of CA to basically veto all tax increases;
5 - long term mismanagement of the states finances, increasingly relying on borrowing to pay the bills, which is now starting to come due;
6 - term limits, which both inhibit professionalization of the legislature while simultaneously insuring that legislaters aren't around to be confronted with the consequences of their laws;
7 - horrific effects of the financial crisis, particularly the housing bubble, as the cost of even the most modest homes rose far above the median incomes (see commuter cities where 15+% of houses have been in foreclosure!);
8 - a populace which seems unwilling to bring the costs of desired government services in line with our net tax proceeds, though the fact that the politicians hasn't been blunt about delivering this message has massively compounded this problem;
9 - as mentioned, CA is getting utterly screwed on federal taxes;
10 - it's also worth noting that CA also has a very powerful prison industrial complex that is seemingly immune to reform, and we bear huge costs related to the US' retarded drug policy which goes out of it's way to line the pockets of both the police and prison guards while not actually, say, reducing the costs to society in any way, along with the moral burden of ruining so many peoples' lives;
11 - Arnold Schwarzenegger -- the man is a venal moron, directly responsible (via the cuts to the car taxes), for simultaneously cutting tax income while increasing spending;
12 - effects of the financial crisis, which have dramatically raised borrowing costs for the state. Note this is even after the effects of borrowing to pay bills; the state borrows to pay bills in the normal course of operations until tax revenues come in towards the end of the year; this suddenly costs a lot more.
13 - etc, etc; i'm sure there are more, but I think these are the primary drivers
I've hit this problem before - I use a separate stylesheet for each logical (in my mind) group of styles - header, footer, main content, blog, and so on. This way, I only have a few styles in each file, and it's easier for me to manage (YMMV). I only combine them into a single stylesheet on production and staging.

It's annoying to have to run the stylesheet combine when testing as when I find problems, I have to sort through a mass of css and rerun the combiner in order to test fixes.

OR

http://www.i-marco.nl/weblog/archive/2006/06/24/time_breakdo...

(But without the red section).
No. What they mean is combining

<style>
.class1 { .. }
</style>
<style>
.class2 { .. }
</style>

into

<style>
.class1 { .. }
.class2 { .. }
</style>
What if time spent on YouTube rivaled that of TV?
Exactly! I refuse to believe until it is real.
Python Performance Tips
Wrong on both counts: A game should have a difficulty curve that guides the player through the course of the game, but presents them with enjoyable challenges that they must escalate their skill to as they progress.

It's no good having a game that's too easy, because then it is boring. Conversely, if the game is too hard with no way to provide the player feedback necessary for them to improve their capacity, then there is no purpose in playing.

When Jeff is talking about games that are easy or games that are hard that are still satisfying, he's referring to the fact that both types of games provide adequate feedback to the player. The easy games that are good will still quickly defeat the player if he does not interact in an appropriate and effective manner even though the player still knows exactly how to engage in those interactions. A hard game that is good is fair about its difficulty and the skill challenges provide the player a way to attune their play to the required interaction with coherent and consistent feedback.
I second that. You want to cripple pirated version of your software in specific, obvious, maybe even fun way.

The Sims had such protection. If game was incompetently pirated then player could not kill cockroaches in the game. It was specific enough so when people googled for some info about cockroaches they were finding out that the cause is badly pirated version. Some of them might have bought legal version. Others just looked around for more thoroughly pirated version. But every one knew game is good and solid.
Apple Tablet Shipping in March
Heatmaps in HL2:

http://www.steampowered.com/status/ep2/death_maps/ep2_outlan...

http://www.steampowered.com/status/ep2/ep2_stats.php

Interestingly, they provide them for TF2 maps as well:

http://www.steampowered.com/status/tf2/tf2_stats.php
Is this a serious complaint or is this someone having a bit of fun?
What Would Steve Jobs Say?
I'm also interested to know if any such place exists.

I currently live in a sweet shared house/manse two houses up from Lake Washington (where there is presently a room open), but it's way the hell up at 123rd St. -- it can be a pain to ride home late after an event.
Question 1: Are you making enough money from the legitimate users? If so, forget about piracy. Some people will always steal, just because they think it's fun. Don't waste your time on these people; spend your time adding value for the people that actually pay for your software. If your anti-pirate protection is buggy, you will piss off the people who are already paying for your software.

As an example, take the movie industry. Their "war on piracy" has ensured that I will never pay for (or watch) a major movie again. When you pirate a movie, it's HD, and it plays on any device. You don't need a special cable, you don't need an HDCP-capable surge protector (or whatever). You can fast-forward whenever you want, and you can't be forced to watch ads or the "don't pirate this" propaganda. If you have a fast connection, you can usually watch the movie as it downloads. All in all, a great user experience.

When you pay for a movie, though, all that is out the window. You have to watch ads. You can't have HD unless you have a special cable and a special monitor. You can't watch the movie on a portable device. You can't download the movie; you have to walk to the store, pick something up, talk to a clerk, and carry the movie home. You have to buy a lot of stuff you don't need, you get less features, and you have to pay $20 for the privilege.

The movie industry thinks these piracy countermeasures discourage piracy, but actually, they make not pirating the product extremely unappealing. You would have to be insane not to pirate the movie.

Don't do this to your software.
attr_protected / attr_accessible is the lamest workaround in rails. Tons of overhead and potential bugs just so you can have a one line controller.

Better idea: just set the attributes you want explicitly in the controller. Then your forms will never set data that you don't want it to.
The thing is that people quickly realize your "bugs" come from the pirate version, a famous example is CDRWin which toasted CDs with invalid serials. Everybody knew the original version didn't have the problem.

You need to be clever about it. Another example is video games that are impossible to finish when they are pirated.

The Operation Flashpoint game displayed a message "Original versions don't fade" on pirated versions and ceased to work.
Perhaps, but your argument was a challenge to the statement that the students represent the best and brightest of the state, and that's what I was addressing. When the test is as easy as this one, the argument that these students aren't elite isn't important.
I've often felt for us at least that any "belongs_to" relationship should get pulled out of mass assignment by default. 95% of the time I imagine in the world, a belongs_to field on a child record is not going to want to be updated by some mass assignment, but is assigned instead by instantiation parent.children.new or manual assignment. Child.new(:parent=>parent)

Would this be a valid change to Rails. All belongs_to attributes are by default not accessible to mass assignment?
Well this is great because I always want to know what my friends are buying oh my GOSH WHAT ARE THEY BUYING THAT I'M NOT BUYING I MUST CONFORM TO BE ACCEPTED!!!
http://www.airbnb.com
Tribe of Angels Interview with Craig Newmark
brks link only gives you an abstract.

The quickest way outside of subscribing to the wall street journal is to go to google, type in the title and then click the link, if you're coming through google you get the full article.

There's not much in it though.

Certainly not enough to subscribe for!

http://news.google.com/news/search?q=apple+plans+to+ship+tab...
People often confuse "making a game easy" with "making a game rewarding". The worst thing you can do is make your game too easy, the best thing you can do is reinforce every single correct user action with positive feedback and a reward.

The almighty example: Peggle.
Apple's Technical Feats of the Decade
Stating the obvious, but clearly at that time for you that was the most logical thing.
<pedantic>

purvey

1 : to supply (as provisions) usually as a matter of business

2 : peddle

</pedantic>
I like the idea of the Today view in a calendar as an addition to the standard week/month view. I'd like this along with a view of recent history to see my deadlines whizz right past me!
cool...btw did you end up getting any of the domains I emailed you?(don't need to be specific about which one, since I know you want to keep it secret for now)
Many many years too late.

Discriminating against people that already have some pretty tough stuff to contend with and are no more a risk to their surroundings than the average flu patient (unless they engage in unsafe sex, but that takes two parties anyway and is a felony if you know you're HIV positive) was a pretty low thing to do in the first place.

The US was in good company anyway with this ban, the only other countries worth mentioning where this ban was in place are Russia and South Korea.

The risk comes from people that are HIV positive and do not know about it.
Well, I think we can close the polls 361 days early. We have a winner for worst idea of 2010...
I literally just implemented a slightly beefier version of this for a project I'm working on so obviously there's a need. There's a python implementation (dateutil) of the icalendar rrule format which handles nearly arbitrarily complicated repeating schemes with a decent API that you might want to look at.
I'm looking for a permanent situation rather than a hotel alternative, but thanks.
If Django's core community doesn't have anyone who can evaluate these types of code changes effectively, it might be wise to have the Django Foundation hire a crypto consultant.

It seems like there'd be a great market in post-Docs looking for this type of work.
It was stupidly tl;dr. About the only audience this made it accessable to are the bored and those who like reading romance fiction.
What I've been thinking is that there are a ton of warehouse spaces down in SODO, and some groups have put things together like HackerBot Labs. I've run a couple of hacker/punk houses in the past here in SF, but it's hard to do because of real estate prices and the fast-dwindling number of independent landlords. Seattle would be more amenable, and the real estate prices are 1/2 what they are down here.
I think what people are trying to tell you is that--with all due respect--your opinion on your website is not worth a damn.

I mean, if you're interested in pageviews, and revenue--and your comments wrt Balsamiq seem to indicate you are--you need to realize that the aesthetic you're looking for is likely costing you customers and hence money.

Nobody's going to fault you if you prefer to make less money and keep your website any way you want, but if you're going to complain about sluggish growth you've gotta realize that your customers' habits and tastes are much more important than your own.

In related news, the demographic you seem to be targeting is quite possibly either unwilling or unable to pay for it; the former because they'd rather hack something up on their own and the latter because they may not be the decision maker for their organization.
I wonder if any of them still are current.

"At the time I originally wrote this I was using a 100MHz Pentium running BSDI."
The software fixed the hardware
Ignoring the kind offer, I would suggest that it is very well designed. As a tech consumer, I understood what it did from the name and sample calls in seconds.

Nice idea, btw. I was also thinking of something like this a while ago. Clearly there is a need.
I guess I'm alone in hoping for a Nehalem-based Macbook Pro revision (I really want a 17" WUXGA MBP with an i7 CPU to replace a MBP 3,1 15")