Search query: innovation game

Product: Greater Than Games Spirit Island Core Board Game
Brand: Greater Than Games
Color: Multi-colored
Suitable for 1 to 4 players
Playing time ranges from 90 to 120 minutes
Complex and thematic cooperative game
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): S

Product: Hasbro Gaming Battleship Card Game for Kids Ages 7 and Up, 2 Players Strategy Game Brown/a
Brand: Hasbro Gaming
Color: Brown/a
THE BATTLESHIP CARD GAME: It's the Classic Naval Combat Game with a twist. Kids can enjoy a different kind of Battleship gameplay with this fun, fast card game
BATTLE CARDS: In this fun game of strategy, players choose White Peg cards to search for hidden enemy ships, and Red Peg cards to damage those that have been revealed
POWER CARDS: Each ship card features a special power that amps up the suspense and can change the game in a second
FUN TRAVEL GAME: This Battleship game is a fun, fast card game; Take it with you when you travel for a fun way to keep your kids entertained
GAME FOR KIDS: The Battleship card game can make a great birthday gift, holiday gift, or stocking stuffer for kids ages 7 and up
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Product: Sequencing Cards For Storytelling and Picture Interpretation Speech Therapy Game, Special Education Materials, Sentence Building, Problem Solving, Improve Language Skills
Brand: SPARK INNOVATIONS
Color: Multicolored
Description: SPARK: Sentence Formulation and Predicting, Answering Questions, Retelling Skills, Knowledge Of Basic Concepts
Specifically designed to encourage children to observe picture details and to improve their picture interpretation skills. The cards can be used to enhance the ability of children to: retell stories, sequence pictures and problem solve. The picture cards can be used to prompt "WH" basic questions of "WHO""WHAT""WHERE" and "WHEN". Each picture scene is illustrated to specifically target higher levels of thinking and to improve proficiency in: responding to "WHY" and "HOW" questions, analyzing and comparing, inferring and predicting, and reasoning
Basic Sequence Card
Use full set of 6 cards for more advanced targeted audience OR Trim to a sequence game of 3-4 cards and used on more simplistic and lower level
Story Retelling
Build skills in story retelling and temporal concepts to transition a student’s ability from sequencing basic routines to improvements with story retelling skills
Problem Solving
Each sequencing cards set includes one or more problems depicted in the pictures, that require a child to identify, describe and solve the problem appropriately, Question prompt guides are provided on comprehensive question cue cards
Picture Interpretation
Spark Cards are loaded with many amazing details that provide opportunity to enhance exposure, vocabulary and improvements to identify the main idea
Language Improvements
Cards were specifically designed to be used on their own as well to target, sentence formulation, use of nouns, verbs and verb tenses, pronouns, adjectives, prepositions, temporal concepts
Includes 8 Sequencing Card Sets
Preparing for a Hurricane
Lemonade Sale
Going to the Vet
Playing Football
Going to The Library
Setting the Table
Planting Flowers
Going to the Beach
Spark Sequence and Storytelling Cards – Advanced storytelling and sequencing picture cards. Lots of details for critical thinking skills such as character analysis, cause and effect relationships, problem solving strategies and developing comprehension.
Easy to Use –These cards are an excellent resource for educators, speech therapists, and parents to use with children to improve language skills. Requires no preparation and user manual guide is included and is a great learning tool for classrooms.
Great Value – 8 stories with 6 cards each story and easily adaptable. Use fewer cards for lower level skills. Just one set of sequencing pictures and endless options!
High Quality – Laminated and can be used with markers to highlight details. Our durable high-quality, thick and LARGE color cards will last for years of creative storytelling fun! Stories are labeled organized and easy to use. They are Laminated and can be used with markers to highlight details.
Target Many Goals – The pictures with a lot of details allow for endless options to target social emotional thinking, problem solving, picture analysis and lots of expressive language goals. The stories are stimulating and engaging.
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): S

Product: Asmadi Games Innovation: Artifacts of History Third Edition
Brand: Asmadi Games
Color: Game
Product Type: Tabletop Game
Made in China
Package Dimensions : 5.75 L x 0.75 H x 4.25 W (")
These cards feature very powerful dogma effects, but are difficult to wield.
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Asmadi Games Innovation: Echoes of The Past Third Edition, Game
Brand: Asmadi Games
Color: Game
Product Type :Tabletop Game
Package Dimensions: 14.6 H x 2.4 L x 10.8 W (centimeters)
Package Weight: 0.22 kilograms
Country of Origin : China
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Innovation: Cities of Destiny Third Edition
Brand: Asmadi Games
Color: Game
This Is An Expansion For The Base Game
Package Dimensions: 14.6 H x 2.2 L x 10.6 W (centimeters)
Package Weight: 0.22 kilograms
Country of Origin : China
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Innovation: Third Edition Card Game (4 Player)
Brand: Asmadi Games
For 2-4 Players
Tons of replay value
30-75 minute playing time
Skill level: All
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Innovation: Figures In The Sand Third Edition
Brand: Asmadi Games
Color: Game
Product Type: Table top Game
Package Dimensions: 14.6 H x 2.2 L x 10.8 W (centimetres)
Package Weight: 0.18 kilograms
Country of Origin : China
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: PlayMonster The Game of Things…
Brand: PlayMonster
Products that are great fun from children to adults
High quality toys and games
Games and toys that the whole family can enjoy
To start, you just pick a card, read it aloud and ask others to respond with any answer that comes to mind
Humor in a box
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): S

Product: FoxMind Games, Disruptus, Mind Card Dice Game, Fun and Exciting Activity for Family and Friends
Brand: FoxMind Games
Color: Gamr
UNIQUE AND INNOVATIVE CONCEPT - Featuring a simple and ingenious play mechanism, Disruptus revolves around new ways to create, transform, or improve ideas or objects.
DESIGNED TO OPEN EVERY MIND - Disruptus asks players to look at objects and ideas and use different approaches, as determined by the roll of a die, which is to innovate. Disruptus draws inspiration from the very important practice of ‘disruptive thinking.’ Disruptive thinking is one of the most powerful methods of innovation.
OBJECT OF THE GAME - Be the player or team with the most points at the end of the game. Players can choose to play through a fixed number of rounds or for a predetermined amount of time.
PLAY ALONE OR WITH FAMILY AND FRIENDS - Play Disruptus alone, with other players, or in teams both competitively or in a collaborative manner. For ages 10 and up. Playing time is approx. 20 minutes.
COLLABORATIVE PLAY - The game can also be played in a non-competitive, collaborative manner inviting all players, with the help of a moderator, to improve on each other’s ideas.
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): S

Product: Innovation Board Game
Brand: IELLO
For 2-4 Players
Takes About An Hour To Play
Same Gameplay As The Asmadi Version
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Asmadi Games Innovation: Echoes Of The Past
Brand: Asmadi Games
This is an expansion of the Innovation game - you need that game in order to use this
Adds depth and complexity
Tons of replay value
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: IELLO Innovation: Echoes Board Game
Brand: IELLO
This Is An Expansion To Innovation
New Mechanisms For Even More Strategic Games
For 2-4 Players
This first expansion for Innovation offers countless new possibilities to refresh and renew your games.
Ages 14 and up
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Innovation Games: Creating Breakthrough Products Through Collaborative Play
Description: Innovation Through Understandingsm

The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers’ true, hidden needs and desires.

You’ll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.

Learn how your customers define success

Discover what customers don’t like about your offerings

Uncover unspoken needs and breakthrough opportunities

Understand where your offerings fit into your customers’ operations

Clarify exactly how and when customers will use your product or service

Deliver the right new features, and make better strategy decisions

Increase empathy for the customers’ experience within your organization

Improve the effectiveness of the sales and service organizations

Identify your most effective marketing messages and sellable features

Innovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Innovation
Brand: Asmadi Games
Unique card game
Tons of replay value
For 2-4 players
Takes about 30 minutes to play
Build a civilization
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: The Big Book of Creativity Games: Quick, Fun Acitivities for Jumpstarting Innovation (Big Book Series)
Description: In the modern economy, where most workers are knowledge workers, creativity and innovation are the most easily sustainable competitive advantages. In The Big Book of Creativity Games, Harvard trained psychologist Robert Epstein provides dozens of games and activities designed to stimulate creativity and generate innovation in the workplace.

Dr. Epstein describes the scientific principles of creativity that underlie the games, and how these principles can be applied to tasks like problem solving, new product development, and marketing. Timely and innovative, The Big Book of Creativity Games is the ideal book for managers to turn to whenever they need:

Games that are easy to lead and fun to play
Exercises that go far beyond standard brainstorming techniques
Innovation jump-starters for team meetings and work groups
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