Search query: math programming

Product: Programming for Computations - Python: A Gentle Introduction to Numerical Simulations with Python 3.6 (Texts in Computational Science and Engineering Book 15) (English Edition)
Description: This book is published open access under a CC BY 4.0 license.

This book presents computer programming as a key method for solving mathematical problems. This second edition of the well-received book has been extensively revised: All code is now written in Python version 3.6 (no longer version 2.7). In addition, the two first chapters of the previous edition have been extended and split up into five new chapters, thus expanding the introduction to programming from 50 to 150 pages. Throughout the book, the explanations provided are now more detailed, previous examples have been modified, and new sections, examples and exercises have been added. Also, a number of small errors have been corrected.

The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style employed is more accessible and concise, in keeping with the needs of engineering students.

The book outlines the shortest possible path from no previous experience with programming to a set of skills that allows students to write simple programs for solving common mathematical problems with numerical methods in the context of engineering and science courses. The emphasis is on generic algorithms, clean program design, the use of functions, and automatic tests for verification.
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Programming for Computations - Python: A Gentle Introduction to Numerical Simulations with Python 3.6 (Texts in Computational Science and Engineering Book 15)
Description: This book is published open access under a CC BY 4.0 license.

This book presents computer programming as a key method for solving mathematical problems. This second edition of the well-received book has been extensively revised: All code is now written in Python version 3.6 (no longer version 2.7). In addition, the two first chapters of the previous edition have been extended and split up into five new chapters, thus expanding the introduction to programming from 50 to 150 pages. Throughout the book, the explanations provided are now more detailed, previous examples have been modified, and new sections, examples and exercises have been added. Also, a number of small errors have been corrected.

The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style employed is more accessible and concise, in keeping with the needs of engineering students.

The book outlines the shortest possible path from no previous experience with programming to a set of skills that allows students to write simple programs for solving common mathematical problems with numerical methods in the context of engineering and science courses. The emphasis is on generic algorithms, clean program design, the use of functions, and automatic tests for verification.
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Dynamic Programming and Optimal Control (2 Vol Set)
Brand: Brand: Athena Scientific
Used Book in Good Condition
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Applying Math with Python: Practical recipes for solving computational math problems using Python programming and its libraries
Brand: Packt Publishing
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Creative Coding in Python: 30+ Programming Projects in Art, Games, and More
Brand: Quarry Books
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Programming with Types
Brand: Manning Publications
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Math for Programmers: 3D graphics, machine learning, and simulations with Python
Brand: Manning Publications
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Math Adventures with Python: An Illustrated Guide to Exploring Math with Code
Brand: No Starch Press
Color: Cream
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Doing Math with Python: Use Programming to Explore Algebra, Statistics, Calculus, and More!
Brand: No Starch Press
Color: Multicolor
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Programming Quantum Computers: Essential Algorithms and Code Samples
Brand: O'Reilly Media
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Mathematics for 3D Game Programming and Computer Graphics, Third Edition
Brand: Cengage Learning PTR
Used Book in Good Condition
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Foundations of Game Engine Development, Volume 2: Rendering
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Foundations of Game Engine Development, Volume 1: Mathematics
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: The Haskell Road to Logic, Maths and Programming. Second Edition (Texts in Computing)
Brand: College Publications
Used Book in Good Condition
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: From Mathematics to Generic Programming
Brand: Addison-Wesley Professional
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Concrete Mathematics: A Foundation for Computer Science (2nd Edition)
Brand: Addison-Wesley Professional
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E

Product: Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook: The Complete Middle School Study Guide (Big Fat Notebooks)
Brand: Workman Publishing Company
Relevance (ESCI, E=Exact S=Substitute C=Complement I=Irrelevant): E