shuftie/Netrunner huggingface dataset:
Slash and Burn Agriculture
Type: agenda
Faction: weyland-consortium (corp)
Keywords: Expansion - Expendable
Advancement cost: 4
Agenda points: 2
Text: click, 1 credit, reveal and trash this agenda from HQ: Place 2 advancement counters on 1 installed card that you can advance.
Flavor: Acres of rainforest live or die by quarterly revenue projections.
Cybersand Harvester
Type: asset
Faction: weyland-consortium (corp)
Cost: 2
Trash cost: 4
Text: Whenever you rez a piece of ice, place 2 credits on this asset. You can spend hosted credits to pay install costs. trash: Take all credits from this asset.
Flavor: Nothingʼs as precious as a hole in the ground.
Tree Line
Type: ice
Faction: weyland-consortium (corp)
Keywords: Barrier - Expendable
Cost: 4
Strength: 4
Text: click, 1 credit, reveal and trash this ice from HQ: Place 3 advancement counters on 1 installed piece of ice. You can advance this ice. It gets +1 strength for each hosted advancement counter. Subroutine Gain 1 credit. End the run.
Flavor: The forest around them grew denser with each beat of their heart.
Valentão
Type: ice
Faction: weyland-consortium (corp)
Keywords: Code Gate - Illicit
Cost: 5
Strength: 6
Text: As an additional cost to rez this ice, take 1 bad publicity or remove 1 tag. Subroutine Gain 2 credits. Subroutine The Runner loses 2 credits. Subroutine End the run if you have more credits than the Runner.
Flavor: "The only rule you need to remember is that it makes the rules."
—Pumpkin-and-Dumplin
Armed Asset Protection
Type: operation
Faction: weyland-consortium (corp)
Keywords: Transaction
Cost: 2
Text: Gain 3 credits. Gain 1 credit for each card type among faceup cards in Archives. If any of those cards are agendas, gain another 2 credits.
Flavor: "Nuvem pays us to guard this land, and thatʼs all there is to it."
—Angelique Garza Correa
Pivot
Type: operation
Faction: weyland-consortium (corp)
Keywords: Double
Cost: 1
Trash cost: 3
Text: As an additional cost to play this operation, spend click. Search R&D for 1 operation or agenda and reveal it. (Shuffle R&D after searching it.) Add that card to HQ. Threat 3 -> You may play or install 1 card from HQ. (This ability is active if any player has 3 or more agenda points.)
Angelique Garza Correa
Type: upgrade
Faction: weyland-consortium (corp)
Keywords: Ambush - Enforcer - Expendable
Cost: 0
Trash cost: 2
Text: Threat 3 -> click, 1 credit, reveal and trash this upgrade from HQ: Do 1 meat damage. (This ability is active if any player has 3 or more agenda points.) When the Runner accesses this upgrade while it is rezzed, you may pay 2 credits to do 2 meat damage.
Flavor: "Shoot!"
Tucana
Type: upgrade
Faction: weyland-consortium (corp)
Cost: 2
Trash cost: 1
Text: Remote server only. Persistent -> Whenever an agenda is scored or stolen from the root of this server, you may search R&D for 1 piece of ice. (Shuffle R&D after searching it.) Install and rez that ice, paying a total of 3 credits less.
Flavor: Their mouths are ever open, blaring sirens never to cease.
B-1001
Type: asset
Faction: neutral-corp (corp)
Keywords: Bioroid - Enforcer
Cost: 1
Trash cost: 3
Text: Remove 1 tag: End the run. You cannot use this ability during a run on this server.
Flavor: "Humans crafted me as a lie, but my patron helped me find the truth. This is my gift."
Sebastião Souza Pessoa: Activist Organizer
Type: identity
Faction: anarch (runner)
Keywords: G-mod
Base link: 0
Minimum deck size: 45
Influence limit: 15
Text: Whenever you take 1 or more tags, if you had no tags, you may install 1 connection resource from your grip, paying 2 credits less. As an additional cost to trash a connection resource with the basic action, the Corp must trash 1 card from HQ.
Flavor: Destroy the mechanisms of domination.
Eye for an Eye
Type: event
Faction: anarch (runner)
Keywords: Run
Cost: 1
Text: Play only if you are not tagged. Run HQ. If successful, take 1 tag and access 1 additional card when you breach HQ. Access -> Trash 1 card from your grip: Trash the card you are accessing.
Flavor: As the riot turned to open conflict, Seb looked down at the gun in his hand. The time for peace was over.
Privileged Access
Type: event
Faction: anarch (runner)
Keywords: Run
Cost: 0
Text: Play only if you are not tagged. Run Archives. If successful, instead of breaching Archives, take 1 tag. When you take a tag with this event, you may install 1 resource from your heap, paying 2 credits less. Threat 3 -> When you take a tag with this event, you may install 1 program from your heap.
Amanuensis
Type: hardware
Faction: anarch (runner)
Keywords: Console
Cost: 2
Text: +1 mu When your turn ends, place 1 power counter on this hardware if you are tagged. Whenever you remove 1 or more tags, you may remove 1 hosted power counter to draw 2 cards. Limit 1 console per player.
Flavor: He allowed himself five minutes. He wished for more.
The Wizard’s Chest
Type: hardware
Faction: anarch (runner)
Cost: 0
Text: Use this hardware only if you made a successful run on HQ, R&D, and Archives this turn. trash: Choose hardware, program, or resource. Set aside cards from the top of your stack faceup until you set aside 2 cards of the chosen type. You may install 1 of those 2 cards, ignoring all costs. Shuffle the rest of the set-aside cards into your stack.
Flavor: <strong>Designed by 2020 World Champion Richard Hall</strong>
Boi-tatá
Type: program
Faction: anarch (runner)
Keywords: Icebreaker - Killer
Cost: 3
Strength: 1
Memory cost: 1
Text: If you trashed any of your installed cards this turn, paid abilities on this program cost 1 credit less to use. Interface -> 2 credits: Break up to 2 sentry subroutines. 3 credits: +3 strength.
Flavor: Blinded by its own wreath of flames, the Boi-tatá seeks eye after eye until the whole world joins it in darkness.
Heliamphora
Type: program
Faction: anarch (runner)
Keywords: Virus
Cost: 1
Memory cost: 1
Text: Interrupt -> Whenever you would access a card in Archives, you may host it faceup on this program instead. (It is not installed.) Use this ability only once each time you breach Archives. When the Corp purges virus counters, they trash 2 cards from HQ at random. Trash this program.
Flavor: Even a barren server can provide a feast, if you are patient enough.
Arruaceiras Crew
Type: resource
Faction: anarch (runner)
Keywords: Connection - Seedy
Cost: 2
Text: Take 1 tag: The ice you are encountering gets -2 strength for the remainder of this encounter. Use this ability only once per turn. trash, 2 credits: Trash the ice you are encountering if its strength is 0 or less.
Flavor: “You might have been the spark, Seb, but we're the flame.”
Friend of a Friend
Type: resource
Faction: anarch (runner)
Keywords: Connection
Cost: 3
Text: click, trash: Gain 5 credits and remove 1 tag. click, trash: Gain 9 credits and take 1 tag. Use this ability only if you are not tagged.
Flavor: “I've been a pack runner since I was ten. My uncle got me started after Eduardo took a bullet to the hip. It's only recently that people have started cheering when I leave a cop lying in the dirt.”
—Gabi Saka
Manuel Lattes de Moura
Type: resource
Faction: anarch (runner)
Keywords: Connection
Cost: 2
Text: Whenever you breach HQ or R&D while you are tagged, access 1 additional card. Threat 3 -> As an additional cost to trash this resource with the basic action, the Corp must trash 1 card from HQ. (This ability is active if any player has 3 or more agenda points.)
Flavor: “Some info from our mutual friends, Professor. Now, about my daughter's grades…”
Meeting of Minds
Type: event
Faction: criminal (runner)
Cost: 4
Text: Choose connection or virtual. You may search your stack for 1 resource with the chosen subtype and reveal it. Add that card to your grip. Reveal any number of cards with the chosen subtype in your grip. Gain 1 credit for each card revealed this way.
Flavor: “You'll find a way, little sibling.”
Window of Opportunity
Type: event
Faction: criminal (runner)
Keywords: Run
Cost: 1
Text: You may install 1 program or piece of hardware from your grip. Run any server. When that run begins, derez 1 piece of ice protecting that server. When that run ends, the Corp may rez the ice derezzed this way, ignoring all costs.
Flavor: There's a crack in everything. That's how the light gets in.
Alarm Clock
Type: hardware
Faction: criminal (runner)
Cost: 2
Text: When your turn begins, you may run HQ. The first time you encounter a piece of ice during that run, you may spend click click to bypass it.
Flavor: Rise and shine. Time to f**k up a corpie's day.
Jeitinho
Type: hardware
Faction: criminal (runner)
Keywords: Weapon
Cost: 1
Text: When your turn ends, if you made a successful run on HQ, R&D, and Archives this turn, you may add this hardware to your score area as an assassination agenda worth 0 agenda points. Then, if you have 3 assassination agendas in your score area, you win the game. Threat 3 -> Whenever you bypass a piece of ice, you may spend click to install this hardware from your heap.
Cupellation
Type: program
Faction: criminal (runner)
Cost: 1
Memory cost: 1
Text: Limit 1 hosted card. Access -> 1 credit: Host the non-agenda card you are accessing faceup on this program. (If it was installed, it becomes uninstalled.) Whenever you breach HQ, if this program has a hosted Corp card, you may pay 1 credit and trash this program to access 2 additional cards.
Malandragem
Type: program
Faction: criminal (runner)
Cost: 4
Memory cost: 1
Text: When you install this program, load 2 power counters onto it. When it is empty, remove it from the game. Whenever you encounter a piece of ice, if its strength is 3 or less, you may remove 1 hosted power counter to bypass it. Use this ability only once per turn. Threat 4 -> Whenever you encounter a piece of ice, you may remove this program from the game to bypass it.
Physarum Entangler
Type: program
Faction: criminal (runner)
Keywords: Virus - Trojan
Cost: 0
Memory cost: 1
Text: Install only on a piece of ice. Whenever you encounter host ice, if it is not a barrier, you may pay 1 credit for each subroutine it has. If you do, bypass that ice. When the Corp purges virus counters, trash this program.
Flavor: It finds a route, eventually.
Amelia Earhart
Type: resource
Faction: criminal (runner)
Keywords: Virtual - Companion
Cost: 0
Text: Whenever a run on HQ or R&D ends, if you accessed 3 or more cards during that run, place 1 power counter on this resource. When your turn begins, you may remove 3 hosted power counters and trash this resource. If you do, the Corp loses 10 credits.
Flavor: <strong>Designed by 2021 American Continental Champion Jonas Wilson</strong>
Juli Moreira Lee
Type: resource
Faction: criminal (runner)
Keywords: Connection
Cost: 2
Text: When you install this resource, load 4 power counters onto it. When it is empty, trash it. The first time each turn you take an action on an installed resource, remove 1 hosted power counter and gain click.
Flavor: The Moreira sisters couldn't be any less alike, each taking after her own father, but together they are a force unto themselves.
Burner
Type: event
Faction: shaper (runner)
Keywords: Run
Cost: 1
Text: Run HQ. If successful, instead of breaching HQ, reveal 3 cards in HQ at random. Add 2 of the revealed cards to the top and/or bottom of R&D.
Flavor: “They‘ll be talking about me for years.”
—Arissana Rocha Nahu
Spree
Type: event
Faction: shaper (runner)
Keywords: Run
Cost: 0
Text: Place 3 power counters on this event, then run any server. Hosted power counter: Host 1 installed trojan program on a piece of ice protecting the attacked server.
Flavor: Sometimes an artist will be seized by the uncontrollable urge to create.
Trick Shot
Type: event
Faction: shaper (runner)
Keywords: Run
Cost: 1
Text: Place 4 credits on this event. You can spend hosted credits during runs. Run R&D. If successful, place 2 credits on this event and access 1 additional card when you breach R&D. When that run ends, you may run a remote server.
Flavor: 8 billion, corner office.
Cataloguer
Type: hardware
Faction: shaper (runner)
Cost: 2
Text: When you install this hardware, load 2 power counters onto it. When it is empty, trash it. Whenever you make a successful run on R&D, instead of breaching R&D, you may remove 1 hosted power counter to look at the top 4 cards of R&D and arrange them in any order. click, hosted power counter: Breach R&D. Use this ability only if you made a successful run on R&D this turn.
Coalescence
Type: program
Faction: shaper (runner)
Cost: 2
Memory cost: 1
Text: When you install this program, place 2 power counters on it. Hosted power counter: Gain 2 credits. Use this ability only during your turn.
Flavor: Breathe in.
Be as the dew rolling down a leaf; let yourself go.
Breathe out.
Lobisomem
Type: program
Faction: shaper (runner)
Keywords: Icebreaker - Decoder - Fracter
Cost: 8
Strength: 2
Memory cost: 2
Text: When you install this program and whenever it fully breaks a code gate, place 1 power counter on this program. Interface -> 1 credit: Break 1 code gate subroutine. Interface -> X credits, hosted power counter: Break X barrier subroutines. 1 credit: +2 strength.
Muse
Type: program
Faction: shaper (runner)
Keywords: Daemon
Cost: 2
Memory cost: 1
Text: When you install this program, search your stack, heap, or grip for 1 non-daemon program. (Shuffle your stack after searching it.) If that program is a trojan, install it on a piece of ice. Otherwise, install it on this program.
Flavor: Vó, mentor, angel. Murdered by porcos. Never forgotten.
Pressure Spike
Type: program
Faction: shaper (runner)
Keywords: Icebreaker - Fracter
Cost: 4
Strength: 1
Memory cost: 1
Text: Interface -> 1 credit: Break 1 barrier subroutine. 2 credits: +3 strength. Threat 4 -> 2 credits: +9 strength. Use this ability only once per run. (This ability is active if any player has 4 or more agenda points.)
Flavor: “If stress hurts, then it must be a weapon.”
— Beatriz Friere Gonzalez
“Pretty” Mary da Silva
Type: resource
Faction: shaper (runner)
Keywords: Connection - Seedy
Cost: 1
Text: Whenever you breach R&D, if you are allowed to access 2 or more cards in R&D during this breach, you may access 1 additional card.
Flavor: “Listen up, garotinha, maybe you'll learn something.”
Ashen Epilogue
Type: event
Faction: neutral-runner (runner)
Cost: 5
Text: Shuffle your grip and heap into your stack, then remove the top 5 cards of your stack from the game. Draw 5 cards. Remove this event from the game.
Flavor: Their victory became her coronation.
Valentina Ferreira Carvalho
Type: resource
Faction: neutral-runner (runner)
Keywords: Connection
Cost: 2
Text: Whenever you remove 1 or more tags, gain 1 credit. Threat 3 -> When you install this resource during your turn, you may remove 1 tag or gain 2 credits. (This ability is active if any player has 3 or more agenda points.)
Flavor: “I came home from Siberia to find a better purpose for myself.”
Thunderbolt Armaments: Peace Through Power
Type: identity
Faction: haas-bioroid (corp)
Keywords: Division
Minimum deck size: 45
Influence limit: 15
Text: Whenever you rez a piece of AP or destroyer ice during a run, that ice gets +1 strength and gains "Subroutine End the run unless the Runner trashes 1 of their installed cards." after its other subroutines for the remainder of that run.
Flavor: Strength in the palm of your hand.
Lightning Laboratory
Type: agenda
Faction: haas-bioroid (corp)
Keywords: Research
Advancement cost: 4
Agenda points: 2
Text: When you score this agenda, place 1 agenda counter on it. Whenever a run begins, you may remove 1 hosted agenda counter to rez up to 2 pieces of ice protecting the attacked server, ignoring all costs. When this turn ends, derez 2 pieces of ice protecting that server.
Flavor: Where ideas strike twice!
Warm Reception
Type: asset
Faction: haas-bioroid (corp)
Keywords: Political - Ritzy
Cost: 1
Trash cost: 2
Text: When your turn begins, you may install 1 card from HQ. You cannot score that card this turn. If this server is not protected by ice, you may derez this asset to derez another installed card.
Flavor: “I missed you last week! Come, we have lots to talk about. How was little Sarita's piano recital?”
Working Prototype
Type: asset
Faction: haas-bioroid (corp)
Keywords: Hostile
Cost: 1
Trash cost: 2
Text: Whenever you rez a card (including this asset), place 1 power counter on this asset. click, hosted power counter: Gain 3 credits. click, 5 hosted power counters: Gain 6 credits. Add 1 installed resource to the top of the stack.
Flavor: “Just tilt your head a little to the right; the suit will soon sync with your cortical profile.”
Lycian Multi-Munition
Type: ice
Faction: haas-bioroid (corp)
Keywords: Mythic - Destroyer
Cost: 3
Strength: 1
Text: When you rez this ice, choose 1 or more subtypes among barrier, code gate, and sentry. This ice gains the chosen subtypes while it remains rezzed. When a turn ends, derez this ice. Subroutine If this ice is a code gate, the Runner loses click and 1 credit. Subroutine If this ice is a sentry, trash 1 installed program. Subroutine If this ice is a barrier, gain 1 credit and end the run.
Sorocaban Blade
Type: ice
Faction: haas-bioroid (corp)
Keywords: Sentry - Destroyer
Cost: 4
Strength: 2
Text: You cannot trash more than 1 installed Runner card with this ice during each encounter. Subroutine Trash 1 installed resource. Subroutine Trash 1 installed piece of hardware. Subroutine Trash 1 installed program.
Flavor: At Thunderbolt, we ask: why not turn plowshares to swords?
Active Policing
Type: operation
Faction: haas-bioroid (corp)
Keywords: Terminal - Gray Ops
Cost: 0
Text: Play only if the Runner stole or trashed a Corp card during their last turn. After you resolve this operation, your action phase ends. You may install 1 card from HQ. The Runner gets -1 allotted click for their next turn. Threat 3 -> You may pay 2 credits. If you do, the Runner gets -1 allotted click for their next turn. (This ability is active if any player has 3 or more agenda points.)
Corporate Hospitality
Type: operation
Faction: haas-bioroid (corp)
Keywords: Double - Transaction
Cost: 4
Trash cost: 1
Text: As an additional cost to play this operation, spend click. Gain 6 credits and draw 2 cards. Add 1 card from Archives to HQ.
Flavor: If you wait in the Thunderbolt corporate box long enough, everyone who is anyone comes by.
Brasília Government Grid
Type: upgrade
Faction: haas-bioroid (corp)
Keywords: Region
Cost: 0
Trash cost: 3
Text: Whenever you rez a piece of ice during a run against this server, you may derez another installed piece of ice. If you do, the rezzed ice gets +3 strength for the remainder of that run. Use this ability only once per turn. Limit 1 region per server.
Flavor: Thunderbolt naturally offered city hardening solutions.
See How They Run
Type: agenda
Faction: jinteki (corp)
Keywords: Psi - Security
Advancement cost: 4
Agenda points: 2
Text: When you score this agenda, give the Runner 1 tag. Play a Psi Game. (Players secretly bid 0-2 credits. Then each player reveals and spends their bid.) If the bids differ, do 1 core damage. If the bids match, do 1 net damage.
Flavor: “Be patient. When the prey panics, they lead you right to their friends.”
—Adrian Seis
Sisyphus Protocol
Type: agenda
Faction: jinteki (corp)
Keywords: Security
Advancement cost: 5
Agenda points: 2
Text: The first time each turn the Runner passes a rezzed code gate or sentry, you may pay 1 credit or trash 1 card from HQ. If you do, the Runner encounters that ice again.
Flavor: “Every mind can be dulled by repetition, even our prey’s. Strike when they get complacent, but before you get bored.”
—Charlotte's fifth lesson
Charlotte Caçador
Type: asset
Faction: jinteki (corp)
Keywords: Clone
Cost: 0
Trash cost: 2
Text: You can advance this asset. When your turn begins, you may remove 1 hosted advancement counter to gain 4 credits and draw 1 card. trash, hosted advancement counter: Gain 3 credits.
Flavor: “They offered me a desk job, but dammit, I just love working in the field.”
Cohort Guidance Program
Type: asset
Faction: jinteki (corp)
Keywords: Clone
Cost: 1
Trash cost: 2
Text: When your turn begins, you may resolve 1 of the following: * Trash 1 card from HQ. If you do, gain 2 credits and draw 1 card. * Turn 1 facedown card in Archives faceup. If you do, place 1 advancement counter on an installed card.
Flavor: The best families grow, learn, and hunt together.
Boto
Type: ice
Faction: jinteki (corp)
Keywords: Barrier - AP
Cost: 6
Strength: 4
Text: Threat 4 -> This ice gets +2 strength. (This ability is active if any player has 4 or more agenda points.) Subroutine Do 2 net damage. Subroutine You may trash 1 card from HQ to end the run. Subroutine You may trash 1 card from HQ to end the run.
Flavor: They live forever in the rivers of the Net.
Cloud Eater
Type: ice
Faction: jinteki (corp)
Keywords: Sentry - AP - Destroyer - Observer
Cost: 10
Strength: 6
Text: Whenever an encounter with this ice ends, if it was rezzed this turn, trash 1 installed Runner card unless the Runner takes 2 tags or suffers 3 net damage. Subroutine Trash 1 installed Runner card. Subroutine Give the Runner 2 tags. Subroutine Do 3 net damage.
Flavor: Don’t let it catch your scent.
Tributary
Type: ice
Faction: jinteki (corp)
Keywords: Code Gate
Cost: 3
Strength: 4
Text: The first time each turn a run begins, you may move this ice to the outermost position protecting the attacked server. (The Runner is now approaching this ice.) Subroutine You may draw 1 card. You may install 1 piece of ice from HQ protecting another server, ignoring all costs. Subroutine Each piece of ice gets +2 strength for the remainder of this run.
Bring Them Home
Type: operation
Faction: jinteki (corp)
Keywords: Terminal - Black Ops
Cost: 0
Text: Play only if the Runner stole or trashed a Corp card during their last turn. After you resolve this operation, your action phase ends. Reveal and add 2 cards at random from the grip to the top of the stack. Threat 3 -> You may pay 2 credits to reveal 1 card in the grip at random. The Runner shuffles it into the stack.
Kingmaking
Type: agenda
Faction: nbn (corp)
Keywords: Research
Advancement cost: 4
Agenda points: 2
Text: When you score this agenda, draw up to 3 cards. You may add 1 agenda worth 1 or less agenda points from HQ to your score area.
Flavor: “We are close, so close, to the endgame now, my friends. If we can convert just three more, the Automata Initiative is all but through the senate.”
—The Holo Man
Stoke the Embers
Type: agenda
Faction: nbn (corp)
Keywords: Initiative
Advancement cost: 4
Agenda points: 2
Text: When you score this agenda, gain 3 credits and place 1 advancement counter on an installed card. When you install this agenda from anywhere except HQ, you may reveal it. If you do, gain 2 credits and place 1 advancement counter on an installed card.
Flavor: “Up next: President Tavares' state funeral.”
Janaína “JK” Dumont Kindelán
Type: asset
Faction: nbn (corp)
Keywords: Academic - Clone
Cost: 1
Trash cost: 1
Text: When your turn begins, place 3 credits on this asset. click, add this asset to HQ: Take all credits from this asset. You may install 1 card from HQ.
Flavor: She loved being part of the rough and tumble of politics and fundraising—from the calm of her own home.
Capacitor
Type: ice
Faction: nbn (corp)
Keywords: Barrier
Cost: 4
Strength: 3
Text: While the Runner is tagged, this ice gets +2 strength. Subroutine Gain 1 credit for each tag the Runner has. Subroutine End the run.
Flavor: Sebastião gritted his teeth as more and more indicators glowed red.
Piranhas
Type: ice
Faction: nbn (corp)
Keywords: Code Gate - Illicit - AP
Cost: 5
Strength: 6
Text: As an additional cost to rez this ice, take 1 bad publicity or remove 1 tag. Subroutine You may draw 1 card. Subroutine Do 1 net damage. Subroutine End the run if there are more cards in HQ than in the grip.
Flavor: Eat, grow, deny. A truly ravenous generation.
Seraph
Type: ice
Faction: nbn (corp)
Keywords: Sentry - AP - Observer - Deep Net
Cost: 10
Strength: 5
Text: When the Runner encounters this ice, they lose 3 credits unless they suffer 2 net damage or take 1 tag. Subroutine The Runner loses 3 credits. Subroutine Do 2 net damage. Subroutine Give the Runner 1 tag.
Flavor: “Starlight called it a gift. I call it providence.”
—The Holo Man