The following is a conversation with Ian Goodfellow.
He's the author of the popular textbook on deep learning
simply titled Deep Learning.
He coined the term of generative adversarial networks,
otherwise known as GANs.
And with his 2014 paper is responsible
for launching the incredible growth
of research and innovation
in this subfield of deep learning.
He got his BS and MS at Stanford,
his PhD at University of Montreal
with Yoshua Benjo and Aaron Kervel.
He held several research positions,
including at OpenAI, Google Brain,
and now at Apple as the director of machine learning.
This recording happened while Ian was still a Google Brain,
but we don't talk about anything specific to Google
or any other organization.
This conversation is part
of the artificial intelligence podcast.
If you enjoy it, subscribe on YouTube,
iTunes, or simply connect with me on Twitter
at Lex Freedman, spelled F R I D.
And now here's my conversation with Ian Goodfellow.
You open your popular deep learning book
with a Russian doll type diagram
that shows deep learning is a subset
of representation learning,
which in turn is a subset of machine learning
and finally a subset of AI.
So this kind of implies that there may be limits
to deep learning in the context of AI.
So what do you think is the current limits of deep learning
and are those limits something
that we can overcome with time?
Yeah, I think one of the biggest limitations
of deep learning is that right now
it requires really a lot of data, especially labeled data.
There are some unsupervised
and semi supervised learning algorithms
that can reduce the amount of labeled data you need,
but they still require a lot of unlabeled data.
Reinforcement learning algorithms, they don't need labels,
but they need really a lot of experiences.
As human beings, we don't learn to play a pong
by failing at pong two million times.
So just getting the generalization ability better
is one of the most important bottlenecks
in the capability of the technology today.
And then I guess I'd also say deep learning
is like a component of a bigger system.
So far, nobody is really proposing to have
only what you'd call deep learning
as the entire ingredient of intelligence.
You use deep learning as sub modules of other systems,
like AlphaGo has a deep learning model
that estimates the value function.
Most reinforcement learning algorithms
have a deep learning module
that estimates which action to take next,
but you might have other components.
So you're basically building a function estimator.
Do you think it's possible?
You said nobody's kind of been thinking about this so far,
but do you think neural networks could be made to reason
in the way symbolic systems did in the 80s and 90s
to do more, create more like programs
as opposed to functions?
Yeah, I think we already see that a little bit.
I already kind of think of neural nets as a kind of program.
I think of deep learning as basically learning programs
that have more than one step.
So if you draw a flow chart
or if you draw a TensorFlow graph
describing your machine learning model,
I think of the depth of that graph
as describing the number of steps that run in sequence
and then the width of that graph
as the number of steps that run in parallel.
Now it's been long enough
that we've had deep learning working
that it's a little bit silly
to even discuss shallow learning anymore,
but back when I first got involved in AI,
when we used machine learning,
we were usually learning things
like support vector machines.
You could have a lot of input features to the model
and you could multiply each feature by a different weight.
All those multiplications were done in parallel to each other
and there wasn't a lot done in series.
I think what we got with deep learning
was really the ability to have steps of a program
that run in sequence.
And I think that we've actually started to see
that what's important with deep learning
is more the fact that we have a multi step program
rather than the fact that we've learned a representation.
If you look at things like Resnuts, for example,
they take one particular kind of representation
and they update it several times.
Back when deep learning first really took off
in the academic world in 2006,
when Jeff Hinton showed that you could train
deep belief networks,
everybody who was interested in the idea
thought of it as each layer
learns a different level of abstraction,
that the first layer trained on images
learns something like edges
and the second layer learns corners
and eventually you get these kind of grandmother cell units
that recognize specific objects.
Today, I think most people think of it more
as a computer program where as you add more layers,
you can do more updates before you output your final number.
But I don't think anybody believes that
layer 150 of the Resnet is a grandmother cell
and layer 100 is contours or something like that.
Okay, so you're not thinking of it
as a singular representation that keeps building.
You think of it as a program sort of almost like a state.
The representation is a state of understanding.
Yeah, I think of it as a program that makes several updates
and arrives at better and better understandings,
but it's not replacing the representation at each step.
It's refining it.
And in some sense, that's a little bit like reasoning.
It's not reasoning in the form of deduction,
but it's reasoning in the form of taking a thought
and refining it and refining it carefully
until it's good enough to use.
So do you think, and I hope you don't mind,
we'll jump philosophical every once in a while.
Do you think of, you know, cognition, human cognition,
or even consciousness as simply a result
of this kind of sequential representation learning?
Do you think that can emerge?
Cognition, yes, I think so.
Consciousness, it's really hard to even define
what we mean by that.
I guess there's, consciousness is often defined
as things like having self awareness,
and that's relatively easy to turn it
to something actionable for a computer scientist
to reason about.
People also define consciousness in terms
of having qualitative states of experience, like qualia.
There's all these philosophical problems,
like could you imagine a zombie
who does all the same information processing as a human,
but doesn't really have the qualitative experiences
that we have?
That sort of thing, I have no idea how to formalize
or turn it into a scientific question.
I don't know how you could run an experiment
to tell whether a person is a zombie or not.
And similarly, I don't know how you could run
an experiment to tell whether an advanced AI system
had become conscious in the sense of qualia or not.
But in the more practical sense,
like almost like self attention,
you think consciousness and cognition can,
in an impressive way, emerge from current types
of architectures that we think of as determining.
Or if you think of consciousness
in terms of self awareness and just making plans
based on the fact that the agent itself
exists in the world, reinforcement learning algorithms
are already more or less forced to model
the agent's effect on the environment.
So that more limited version of consciousness
is already something that we get limited versions
of with reinforcement learning algorithms
if they're trained well.
But you say limited.
So the big question really is how you jump
from limited to human level, right?
And whether it's possible,
even just building common sense reasoning
seems to be exceptionally difficult.
So if we scale things up,
if we get much better on supervised learning,
if we get better at labeling,
if we get bigger datasets, more compute,
do you think we'll start to see really impressive things
that go from limited to something echoes
of human level cognition?
I think so, yeah.
I'm optimistic about what can happen
just with more computation and more data.
I do think it'll be important to get the right kind of data.
Today, most of the machine learning systems we train
are mostly trained on one type of data for each model.
But the human brain, we get all of our different senses
and we have many different experiences
like riding a bike, driving a car,
talking to people, reading.
I think when we get that kind of integrated dataset
working with a machine learning model
that can actually close the loop and interact,
we may find that algorithms not so different
from what we have today,
learn really interesting things
when you scale them up a lot
and train them on a large amount of multimodal data.
So multimodal is really interesting,
but within, like you're working adversarial examples.
So selecting within model, within one mode of data,
selecting better at what are the difficult cases
from which you're most useful to learn from.
Oh, yeah, like could we get a whole lot of mileage
out of designing a model that's resistant
to adversarial examples or something like that?
Right, that's the question.
My thinking on that has evolved a lot
over the last few years.
When I first started to really invest
in studying adversarial examples,
I was thinking of it mostly as adversarial examples
reveal a big problem with machine learning.
And we would like to close the gap
between how machine learning models respond
to adversarial examples and how humans respond.
After studying the problem more,
I still think that adversarial examples are important.
I think of them now more of as a security liability
than as an issue that necessarily shows
there's something uniquely wrong
with machine learning as opposed to humans.
Also, do you see them as a tool
to improve the performance of the system?
Not on the security side, but literally just accuracy.
I do see them as a kind of tool on that side,
but maybe not quite as much as I used to think.
We've started to find that there's a trade off
between accuracy on adversarial examples
and accuracy on clean examples.
Back in 2014, when I did the first adversarily trained
classifier that showed resistance
to some kinds of adversarial examples,
it also got better at the clean data on MNIST.
And that's something we've replicated several times
on MNIST, that when we train
against weak adversarial examples,
MNIST classifiers get more accurate.
So far that hasn't really held up on other data sets
and hasn't held up when we train
against stronger adversaries.
It seems like when you confront
a really strong adversary,
you tend to have to give something up.
Interesting, but it's such a compelling idea
because it feels like that's how us humans learn
to do the difficult cases.
We try to think of what would we screw up
and then we make sure we fix that.
It's also in a lot of branches of engineering,
you do a worst case analysis
and make sure that your system will work in the worst case.
And then that guarantees that it'll work
in all of the messy average cases that happen
when you go out into a really randomized world.
Yeah, with driving with autonomous vehicles,
there seems to be a desire to just look
for think adversarially,
try to figure out how to mess up the system.
And if you can be robust to all those difficult cases,
then you can, it's a hand wavy empirical way
to show your system is safe.
Yeah, yeah.
Today, most adversarial example research
isn't really focused on a particular use case,
but there are a lot of different use cases
where you'd like to make sure
that the adversary can't interfere
with the operation of your system.
Like in finance,
if you have an algorithm making trades for you,
people go to a lot of an effort
to obfuscate their algorithm.
That's both to protect their IP
because you don't want to research
and develop a profitable trading algorithm
then have somebody else capture the gains.
But it's at least partly
because you don't want people to make adversarial
examples that fool your algorithm
into making bad trades.
Or I guess one area that's been popular
in the academic literature is speech recognition.
If you use speech recognition to hear an audio waveform
and then turn that into a command
that a phone executes for you,
you don't want a malicious adversary
to be able to produce audio
that gets interpreted as malicious commands,
especially if a human in the room
doesn't realize that something like that is happening.
In speech recognition,
has there been much success
in being able to create adversarial examples
that fool the system?
Yeah, actually.
I guess the first work that I'm aware of
is a paper called Hidden Voice Commands
that came out in 2016, I believe.
And they were able to show
that they could make sounds
that are not understandable by a human
but are recognized as the target phrase
that the attacker wants the phone to recognize it as.
Since then, things have gotten a little bit better
on the attacker side when worse on the defender side.
It's become possible to make sounds
that sound like normal speech
but are actually interpreted as a different sentence
than the human hears.
The level of perceptibility
of the adversarial perturbation is still kind of high.
When you listen to the recording,
it sounds like there's some noise in the background,
just like rustling sounds.
But those rustling sounds are actually
the adversarial perturbation
that makes the phone hear a completely different sentence.
Yeah, that's so fascinating.
Peter Norvig mentioned that you're writing
the deep learning chapter for the fourth edition
of the Artificial Intelligence,
the Modern Approach Book.
So how do you even begin summarizing
the field of deep learning in a chapter?
Well, in my case, I waited like a year
before I actually wrote anything.
Is it?
Even having written a full length textbook before,
it's still pretty intimidating
to try to start writing just one chapter
that covers everything.
One thing that helped me make that plan
was actually the experience
of having written the full book before
and then watching how the field changed
after the book came out.
I realized there's a lot of topics
that were maybe extraneous in the first book
and just seeing what stood the test
of a few years of being published
and what seems a little bit less important
to have included now helped me pare down
the topics I wanted to cover for the book.
It's also really nice now that the field
is kind of stabilized to the point
where some core ideas from the 1980s are still used today.
When I first started studying machine learning,
almost everything from the 1980s had been rejected
and now some of it has come back.
So that stuff that's really stood the test of time
is what I focused on putting into the book.
There's also, I guess, two different philosophies
about how you might write a book.
One philosophy is you try to write a reference
that covers everything.
The other philosophy is you try to provide
a high level summary that gives people
the language to understand a field
and tells them what the most important concepts are.
The first deep learning book that I wrote
with Joshua and Aaron was somewhere
between the two philosophies,
that it's trying to be both a reference
and an introductory guide.
Writing this chapter for Russell and Norvig's book,
I was able to focus more on just a concise introduction
of the key concepts and the language
you need to read about them more.
In a lot of cases, I actually just wrote paragraphs
that said, here's a rapidly evolving area
that you should pay attention to.
It's pointless to try to tell you what the latest
and best version of a learn to learn model is.
I can point you to a paper that's recent right now,
but there isn't a whole lot of a reason to delve
into exactly what's going on with the latest
learning to learn approach or the latest module
produced by a learning to learn algorithm.
You should know that learning to learn is a thing
and that it may very well be the source
of the latest and greatest convolutional net
or recurrent net module that you would want to use
in your latest project.
But there isn't a lot of point in trying to summarize
exactly which architecture and which learning approach
got to which level of performance.
So you maybe focus more on the basics of the methodology.
So from back propagation to feed forward
to recurrent networks, convolutional, that kind of thing.
Yeah, yeah.
So if I were to ask you, I remember I took algorithms
and data structures algorithms, of course.
I remember the professor asked, what is an algorithm?
And he yelled at everybody in a good way
that nobody was answering it correctly.
Everybody knew what the algorithm, it was graduate course.
Everybody knew what an algorithm was,
but they weren't able to answer it well.
So let me ask you, in that same spirit,
what is deep learning?
I would say deep learning is any kind of machine learning
that involves learning parameters of more than one
consecutive step.
So that, I mean, shallow learning is things where
you learn a lot of operations that happen in parallel.
You might have a system that makes multiple steps,
like you might have hand designed feature extractors,
but really only one step is learned.
Deep learning is anything where you have multiple
operations in sequence.
And that includes the things that are really popular
today, like convolutional networks
and recurrent networks, but it also includes some
of the things that have died out, like Bolton machines,
where we weren't using back propagation.
Today, I hear a lot of people define deep learning
as gradient descent applied to these differentiable
functions, and I think that's a legitimate usage
of the term, it's just different from the way
that I use the term myself.
So what's an example of deep learning that is not
gradient descent and differentiable functions?
In your, I mean, not specifically perhaps,
but more even looking into the future.
What's your thought about that space of approaches?
Yeah, so I tend to think of machine learning algorithms
as decomposed into really three different pieces.
There's the model, which can be something like a neural net
or a Bolton machine or a recurrent model.
And that basically just describes how do you take data
and how do you take parameters and what function do you use
to make a prediction given the data and the parameters?
Another piece of the learning algorithm is
the optimization algorithm, or not every algorithm
can be really described in terms of optimization,
but what's the algorithm for updating the parameters
or updating whatever the state of the network is?
And then the last part is the data set,
like how do you actually represent the world
as it comes into your machine learning system?
So I think of deep learning as telling us something
about what does the model look like?
And basically to qualify as deep,
I say that it just has to have multiple layers.
That can be multiple steps in a feed forward
differentiable computation.
That can be multiple layers in a graphical model.
There's a lot of ways that you could satisfy me
that something has multiple steps
that are each parameterized separately.
I think of gradient descent as being all about
that other piece,
the how do you actually update the parameters piece?
So you could imagine having a deep model
like a convolutional net and training it with something
like evolution or a genetic algorithm.
And I would say that still qualifies as deep learning.
And then in terms of models
that aren't necessarily differentiable,
I guess Bolton machines are probably the main example
of something where you can't really take a derivative
and use that for the learning process.
But you can still argue that the model has many steps
of processing that it applies
when you run inference in the model.
So it's the steps of processing that's key.
So Jeff Hinton suggests that we need to throw away
back propagation and start all over.
What do you think about that?
What could an alternative direction
of training neural networks look like?
I don't know that back propagation
is going to go away entirely.
Most of the time when we decide
that a machine learning algorithm
isn't on the critical path to research for improving AI,
the algorithm doesn't die,
it just becomes used for some specialized set of things.
A lot of algorithms like logistic regression
don't seem that exciting to AI researchers
who are working on things like speech recognition
or autonomous cars today,
but there's still a lot of use for logistic regression
and things like analyzing really noisy data
in medicine and finance
or making really rapid predictions
in really time limited contexts.
So I think back propagation and gradient descent
are around to stay,
but they may not end up being everything
that we need to get to real human level
or super human AI.
Are you optimistic about us discovering?
You know, back propagation has been around for a few decades.
So are you optimistic about us as a community
being able to discover something better?
Yeah, I am.
I think we likely will find something that works better.
You could imagine things like having stacks of models
where some of the lower level models predict parameters
of the higher level models.
And so at the top level,
you're not learning in terms of literally
calculating gradients, but just predicting
how different values will perform.
You can kind of see that already in some areas
like Bayesian optimization,
where you have a Gaussian process
that predicts how well different parameter values
will perform.
We already use those kinds of algorithms
for things like hyper parameter optimization.
And in general, we know a lot of things
other than back prop that work really well
for specific problems.
The main thing we haven't found is a way of taking one
of these other non back prop based algorithms
and having it really advance the state of the art
on an AI level problem.
Right.
But I wouldn't be surprised if eventually we find
that some of these algorithms that,
even the ones that already exist,
not even necessarily a new one,
we might find some way of customizing one of these algorithms
to do something really interesting
at the level of cognition or the level of,
I think one system that we really don't have working
quite right yet is like short term memory.
We have things like LSTMs,
they're called long short term memory.
They still don't do quite what a human does
with short term memory.
Like gradient descent to learn a specific fact
has to do multiple steps on that fact.
Like if I tell you, the meeting today is at 3pm,
I don't need to say over and over again.
It's at 3pm, it's at 3pm, it's at 3pm, it's at 3pm.
For you to do a gradient step on each one,
you just hear it once and you remember it.
There's been some work on things like self attention
and attention like mechanisms like the neural Turing machine
that can write to memory cells and update themselves
with facts like that right away.
But I don't think we've really nailed it yet.
And that's one area where I'd imagine that new optimization
algorithms or different ways of applying existing
optimization algorithms could give us a way
of just lightning fast updating the state
of a machine learning system to contain
a specific fact like that without needing to have it
presented over and over and over again.
So some of the success of symbolic systems in the 80s
is they were able to assemble these kinds of facts better.
But there's a lot of expert input required
and it's very limited in that sense.
Do you ever look back to that as something
that we'll have to return to eventually
sort of dust off the book from the shelf
and think about how we build knowledge, representation,
knowledge.
Like will we have to use graph searches?
Graph searches, right.
And like first order logic and entailment
and things like that.
That kind of thing, yeah, exactly.
In my particular line of work,
which has mostly been machine learning security
and also generative modeling,
I haven't usually found myself moving in that direction.
For generative models, I could see a little bit of,
it could be useful if you had something like a,
a differentiable knowledge base
or some other kind of knowledge base
where it's possible for some of our fuzzier
machine learning algorithms to interact with a knowledge base.
I mean, your network is kind of like that.
It's a differentiable knowledge base of sorts.
Yeah.
But if we had a really easy way of giving feedback
to machine learning models,
that would clearly help a lot with, with generative models.
And so you could imagine one way of getting there would be,
get a lot better at natural language processing.
But another way of getting there would be,
take some kind of knowledge base
and figure out a way for it to actually interact
with a neural network.
Being able to have a chat with a neural network.
Yeah.
So like one thing in generative models we see a lot today is,
you'll get things like faces that are not symmetrical.
Like, like people that have two eyes
that are different colors.
And I mean, there are people with eyes
that are different colors in real life,
but not nearly as many of them as you tend to see
in the machine learning generated data.
So if you had either a knowledge base
that could contain the fact,
people's faces are generally approximately symmetric
and eye color is especially likely
to be the same on both sides.
Being able to just inject that hint
into the machine learning model
without having to discover that itself
after studying a lot of data
would be a really useful feature.
I could see a lot of ways of getting there
without bringing back some of the 1980s technology,
but I also see some ways that you could imagine
extending the 1980s technology to play nice with neural nets
and have it help get there.
Awesome.
So you talked about the story of you coming up
with the idea of GANs at a bar with some friends.
You were arguing that this, you know,
GANs would work generative adversarial networks
and the others didn't think so.
Then you went home at midnight, coded up and it worked.
So if I was a friend of yours at the bar,
I would also have doubts.
It's a really nice idea,
but I'm very skeptical that it would work.
What was the basis of their skepticism?
What was the basis of your intuition why it should work?
I don't wanna be someone who goes around promoting alcohol
for the purposes of science,
but in this case, I do actually think
that drinking helped a little bit.
When your inhibitions are lowered,
you're more willing to try out things
that you wouldn't try out otherwise.
So I have noticed in general
that I'm less prone to shooting down some of my own ideas
when I have had a little bit to drink.
I think if I had had that idea at lunchtime,
I probably would have thought it.
It's hard enough to train one neural net.
You can't train a second neural net
in the inner loop of the outer neural net.
That was basically my friend's objection
was that trying to train two neural nets at the same time
would be too hard.
So it was more about the training process
unless, so my skepticism would be, I'm sure you could train it
but the thing would converge to
would not be able to generate anything reasonable
and any kind of reasonable realism.
Yeah, so part of what all of us were thinking about
when we had this conversation was deep Bolton machines,
which a lot of us in the lab, including me,
were a big fan of deep Bolton machines at the time.
They involved two separate processes running at the same time.
One of them is called the positive phase
where you load data into the model
and tell the model to make the data more likely.
The other one is called the negative phase
where you draw samples from the model
and tell the model to make those samples less likely.
In a deep Bolton machine, it's not trivial
to generate a sample.
You have to actually run an iterative process
that gets better and better samples
coming closer and closer to the distribution
the model represents.
So during the training process,
you're always running these two systems at the same time.
One that's updating the parameters of the model
and another one that's trying to generate samples
from the model.
And they worked really well on things like MNIST,
but a lot of us in the lab, including me,
had tried to get deep Bolton machines to scale past MNIST
to things like generating color photos,
and we just couldn't get the two processes
to stay synchronized.
So when I had the idea for GANs,
a lot of people thought that the discriminator
would have more or less the same problem
as the negative phase in the Bolton machine,
that trying to train the discriminator in the inner loop,
you just couldn't get it to keep up
with the generator in the outer loop.
And that would prevent it from
converging to anything useful.
Yeah, I share that intuition.
Yeah.
But turns out to not be the case.
A lot of the time with machine learning algorithms,
it's really hard to predict ahead of time
how well they'll actually perform.
You have to just run the experiment
and see what happens.
And I would say I still today don't have like one factor
I can put my finger on and say,
this is why GANs worked for photo generation
and deep Bolton machines don't.
There are a lot of theory papers showing that
under some theoretical settings,
the GAN algorithm does actually converge.
But those settings are restricted enough
that they don't necessarily explain the whole picture
in terms of all the results that we see in practice.
So taking a step back,
can you, in the same way as we talked about deep learning,
can you tell me what generative adversarial networks are?
Yeah, so generative adversarial networks
are a particular kind of generative model.
A generative model is a machine learning model
that can train on some set of data.
Like say you have a collection of photos of cats
and you want to generate more photos of cats,
or you want to estimate a probability distribution
over cats so you can ask how likely it is
that some new image is a photo of a cat.
GANs are one way of doing this.
Some generative models are good at creating new data.
Other generative models are good
at estimating that density function
and telling you how likely particular pieces of data are
to come from the same distribution as the training data.
GANs are more focused on generating samples
rather than estimating the density function.
There are some kinds of GANs, like flow GAN,
that can do both,
but mostly GANs are about generating samples,
generating new photos of cats that look realistic.
And they do that completely from scratch.
It's analogous to human imagination
when a GAN creates a new image of a cat.
It's using a neural network to produce a cat
that has not existed before.
It isn't doing something like compositing photos together.
You're not literally taking the eye off of one cat
and the ear off of another cat.
It's more of this digestive process
where the neural net trains in a lot of data
and comes up with some representation
of the probability distribution
and generates entirely new cats.
There are a lot of different ways
of building a generative model.
What's specific to GANs is that we have a two player game
in the game theoretic sense.
And as the players in this game compete,
one of them becomes able to generate realistic data.
The first player is called the generator.
It produces output data, such as just images, for example.
And at the start of the learning process,
it'll just produce completely random images.
The other player is called the discriminator.
The discriminator takes images as input
and guesses whether they're real or fake.
You train it both on real data,
so photos that come from your training set,
actual photos of cats.
And you try to say that those are real.
You also train it on images
that come from the generator network.
And you train it to say that those are fake.
As the two players compete in this game,
the discriminator tries to become better
at recognizing whether images are real or fake.
And the generator becomes better
at fooling the discriminator into thinking
that its outputs are real.
And you can analyze this through the language of game theory
and find that there's a Nash equilibrium
where the generator has captured
the correct probability distribution.
So in the cat example,
it makes perfectly realistic cat photos.
And the discriminator is unable to do better
than random guessing,
because all the samples coming from both the data
and the generator look equally likely
to have come from either source.
So do you ever sit back
and does it just blow your mind that this thing works?
So from very, so it's able to estimate the density function
enough to generate realistic images.
I mean, yeah, do you ever sit back and think,
how does this even, this is quite incredible,
especially where against have gone in terms of realism.
Yeah, and not just to flatter my own work,
but generative models,
all of them have this property
that if they really did what we asked them to do,
they would do nothing but memorize the training data.
Right, exactly.
Models that are based on maximizing the likelihood,
the way that you obtain the maximum likelihood
for a specific training set
is you assign all of your probability mass
to the training examples and nowhere else.
For GANs, the game is played using a training set.
So the way that you become unbeatable in the game
is you literally memorize training examples.
One of my former interns wrote a paper,
his name is Vaishnav Nagarajan,
and he showed that it's actually hard
for the generator to memorize the training data,
hard in a statistical learning theory sense,
that you can actually create reasons
for why it would require quite a lot of learning steps
and a lot of observations of different latent variables
before you could memorize the training data.
That still doesn't really explain
why when you produce samples that are new,
why do you get compelling images
rather than just garbage that's different
from the training set.
And I don't think we really have a good answer for that,
especially if you think about
how many possible images are out there
and how few images the generative model sees during training.
It seems just unreasonable
that generative models create new images
as well as they do, especially considering
that we're basically training them to memorize
rather than generalize.
I think part of the answer is there's a paper
called Deep Image Prior where they show
that you can take a convolutional net
and you don't even need to learn the parameters of it at all.
You just use the model architecture.
And it's already useful for things like in painting images.
I think that shows us that the convolutional network
architecture captures something really important
about the structure of images.
And we don't need to actually use learning
to capture all the information
coming out of the convolutional net.
That would imply that it would be much harder
to make generative models in other domains.
So far, we're able to make reasonable speech models
and things like that.
But to be honest, we haven't actually explored
a whole lot of different data sets all that much.
We don't, for example, see a lot of deep learning models
of like biology data sets
where you have lots of microarrays
measuring the amount of different enzymes
and things like that.
So we may find that some of the progress
that we've seen for images and speech turns out
to really rely heavily on the model architecture.
And we were able to do what we did for vision
by trying to reverse engineer the human visual system.
And maybe it'll turn out that we can't just
use that same trick for arbitrary kinds of data.
Right, so there's aspect of the human vision system,
the hardware of it that makes it,
without learning, without cognition,
just makes it really effective at detecting the patterns
we see in the visual world.
Yeah, that's really interesting.
What, in a big quick overview in your view,
what types of GANs are there
and what other generative models besides GANs are there?
Yeah, so it's maybe a little bit easier to start
with what kinds of generative models
are there other than GANs.
So most generative models are likelihood based
where to train them, you have a model
that tells you how much probability it assigns
to a particular example,
and you just maximize the probability assigned
to all the training examples.
It turns out that it's hard to design a model
that can create really complicated images
or really complicated audio waveforms
and still have it be possible to estimate
the likelihood function from a computational point of view.
Most interesting models that you would just write
down intuitively, it turns out that it's almost impossible
to calculate the amount of probability
they assign to a particular point.
So there's a few different schools of generative models
in the likelihood family.
One approach is to very carefully design the model
so that it is computationally tractable
to measure the density it assigns to a particular point.
So there are things like auto regressive models,
like pixel CNN, those basically break down
the probability distribution into a product
over every single feature.
So for an image, you estimate the probability of each pixel
given all of the pixels that came before it.
There's tricks where if you want to measure
the density function, you can actually calculate
the density for all these pixels more or less in parallel.
Generating the image still tends to require you
to go one pixel at a time, and that can be very slow.
But there are, again, tricks for doing this
in a hierarchical pattern where you can keep
the runtime under control.
Are the quality of the images it generates
putting runtime aside pretty good?
They're reasonable, yeah.
I would say a lot of the best results
are from GANs these days, but it can be hard to tell
how much of that is based on who's studying
which type of algorithm, if that makes sense.
The amount of effort invested in it.
Yeah, or the kind of expertise.
So a lot of people who've traditionally been excited
about graphics or art and things like that
have gotten interested in GANs.
And to some extent, it's hard to tell,
are GANs doing better because they have a lot of
graphics and art experts behind them?
Or are GANs doing better because
they're more computationally efficient?
Or are GANs doing better because
they prioritize the realism of samples
over the accuracy of the density function?
I think all of those are potentially
valid explanations, and it's hard to tell.
So can you give a brief history of GANs
from 2014 with Paper 13?
Yeah, so a few highlights.
In the first paper, we just showed that
GANs basically work.
If you look back at the samples we had now,
they look terrible.
On the CFAR 10 data set, you can't even
see the effects in them.
Your paper, sorry, you used CFAR 10?
We used MNIST, which is Little Handwritten Digits.
We used the Toronto Face Database,
which is small grayscale photos of faces.
We did have recognizable faces.
My colleague Bing Xu put together
the first GAN face model for that paper.
We also had the CFAR 10 data set,
which is things like very small 32x32 pixels
of cars and cats and dogs.
For that, we didn't get recognizable objects,
but all the deep learning people back then
were really used to looking at these failed samples
and kind of reading them like tea leaves.
And people who are used to reading the tea leaves
recognize that our tea leaves at least look different.
Maybe not necessarily better,
but there was something unusual about them.
And that got a lot of us excited.
One of the next really big steps was LAPGAN
by Emily Denton and Sumith Chintala at Facebook AI Research,
where they actually got really good high resolution photos
working with GANs for the first time.
They had a complicated system
where they generated the image starting at low res
and then scaling up to high res,
but they were able to get it to work.
And then in 2015, I believe later that same year,
Alec Radford and Sumith Chintala and Luke Metz
published the DC GAN paper,
which it stands for Deep Convolutional GAN.
It's kind of a nonunique name
because these days basically all GANs
and even some before that were deep and convolutional,
but they just kind of picked a name for a really great recipe
where they were able to actually using only one model
instead of a multi step process,
actually generate realistic images of faces and things like that.
That was sort of like the beginning
of the Cambrian explosion of GANs.
Once you had animals that had a backbone,
you suddenly got lots of different versions of fish
and four legged animals and things like that.
So DC GAN became kind of the backbone
for many different models that came out.
Used as a baseline even still.
Yeah, yeah.
And so from there, I would say some interesting things we've seen
are there's a lot you can say about how just
the quality of standard image generation GANs has increased,
but what's also maybe more interesting on an intellectual level
is how the things you can use GANs for has also changed.
One thing is that you can use them to learn classifiers
without having to have class labels for every example
in your training set.
So that's called semi supervised learning.
My colleague at OpenAI, Tim Solomon, who's at Brain now,
wrote a paper called
Improved Techniques for Training GANs.
I'm a coauthor on this paper,
but I can't claim any credit for this particular part.
One thing he showed on the paper is that
you can take the GAN discriminator and use it as a classifier
that actually tells you this image is a cat,
this image is a dog, this image is a car,
this image is a truck.
And so not just to say whether the image is real or fake,
but if it is real to say specifically what kind of object it is.
And he found that you can train these classifiers
with far fewer labeled examples
than traditional classifiers.
So if you supervise based on also
not just your discrimination ability,
but your ability to classify,
you're going to converge much faster
to being effective at being a discriminator.
Yeah.
So for example, for the MNIST dataset,
you want to look at an image of a handwritten digit
and say whether it's a zero, a one, or two, and so on.
To get down to less than 1% accuracy,
we required around 60,000 examples
until maybe about 2014 or so.
In 2016, with this semi supervised GAN project,
Tim was able to get below 1% error
using only 100 labeled examples.
So that was about a 600x decrease
in the amount of labels that he needed.
He's still using more images than that,
but he doesn't need to have each of them labeled as,
you know, this one's a one, this one's a two,
this one's a zero, and so on.
Then to be able to, for GANs,
to be able to generate recognizable objects,
so objects from a particular class,
you still need labeled data,
because you need to know
what it means to be a particular class cat dog.
How do you think we can move away from that?
Yeah, some researchers at Brain Zurich
actually just released a really great paper
on semi supervised GANs,
where their goal isn't to classify,
to make recognizable objects
despite not having a lot of labeled data.
They were working off of DeepMind's BigGAN project,
and they showed that they can match
the performance of BigGAN
using only 10%, I believe, of the labels.
BigGAN was trained on the ImageNet data set,
which is about 1.2 million images,
and had all of them labeled.
This latest project from Brain Zurich
shows that they're able to get away with
having about 10% of the images labeled.
They do that essentially using a clustering algorithm,
where the discriminator learns to assign
the objects to groups,
and then this understanding that objects can be grouped
into similar types,
helps it to form more realistic ideas
of what should be appearing in the image,
because it knows that every image it creates
has to come from one of these archetypal groups,
rather than just being some arbitrary image.
If you train again with no class labels,
you tend to get things that look sort of like
grass or water or brick or dirt,
but without necessarily a lot going on in them.
I think that's partly because if you look
at a large ImageNet image,
the object doesn't necessarily occupy the whole image,
and so you learn to create realistic sets of pixels,
but you don't necessarily learn
that the object is the star of the show,
and you want it to be in every image you make.
Yeah, I've heard you talk about the horse,
the zebra cycle, gang mapping,
and how it turns out, again,
thought provoking that horses are usually on grass,
and zebras are usually on drier terrain,
so when you're doing that kind of generation,
you're going to end up generating greener horses or whatever.
So those are connected together.
It's not just...
Yeah, yeah.
You're not able to segment,
to be able to generate in a segmental way.
So are there other types of games you come across
in your mind that neural networks can play with each other
to be able to solve problems?
Yeah, the one that I spend most of my time on is in security.
You can model most interactions as a game
where there's attackers trying to break your system
or the defender trying to build a resilient system.
There's also domain adversarial learning,
which is an approach to domain adaptation
that looks really a lot like GANs.
The authors had the idea before the GAN paper came out.
Their paper came out a little bit later,
and they were very nice and cited the GAN paper,
but I know that they actually had the idea before it came out.
Domain adaptation is when you want to train a machine learning model
in one setting called a domain,
and then deploy it in another domain later,
and you would like it to perform well in the new domain,
even though the new domain is different from how it was trained.
So, for example, you might want to train
on a really clean image dataset like ImageNet,
but then deploy on users phones,
where the user is taking pictures in the dark
and pictures while moving quickly
and just pictures that aren't really centered
or composed all that well.
When you take a normal machine learning model,
it often degrades really badly when you move to the new domain
because it looks so different from what the model was trained on.
Domain adaptation algorithms try to smooth out that gap,
and the domain adversarial approach is based on
training a feature extractor,
where the features have the same statistics
regardless of which domain you extracted them on.
So, in the domain adversarial game,
you have one player that's a feature extractor
and another player that's a domain recognizer.
The domain recognizer wants to look at the output
of the feature extractor and guess which of the two domains
the features came from.
So, it's a lot like the real versus fake discriminator in GANs.
And then the feature extractor,
you can think of as loosely analogous to the generator in GANs,
except what it's trying to do here
is both fool the domain recognizer
into not knowing which domain the data came from
and also extract features that are good for classification.
So, at the end of the day, in the cases where it works out,
you can actually get features that work about the same
in both domains.
Sometimes this has a drawback where,
in order to make things work the same in both domains,
it just gets worse at the first one.
But there are a lot of cases where it actually
works out well on both.
So, do you think of GANs being useful in the context
of data augmentation?
Yeah, one thing you could hope for with GANs
is you could imagine,
I've got a limited training set
and I'd like to make more training data
to train something else like a classifier.
You could train the GAN on the training set
and then create more data
and then maybe the classifier would perform better
on the test set after training on this bigger GAN generated data set.
So, that's the simplest version
of something you might hope would work.
I've never heard of that particular approach working,
but I think there's some closely related things
that I think could work in the future
and some that actually already have worked.
So, if we think a little bit about what we'd be hoping for
if we use the GAN to make more training data,
we're hoping that the GAN will generalize
to new examples better than the classifier would have
generalized if it was trained on the same data.
And I don't know of any reason to believe
that the GAN would generalize better than the classifier would.
But what we might hope for is that the GAN
could generalize differently from a specific classifier.
So, one thing I think is worth trying
that I haven't personally tried, but someone could try is
what if you trained a whole lot of different generative models
on the same training set,
create samples from all of them
and then train a classifier on that.
Because each of the generative models
might generalize in a slightly different way,
they might capture many different axes of variation
that one individual model wouldn't.
And then the classifier can capture all of those ideas
by training in all of their data.
So, it'd be a little bit like making an ensemble of classifiers.
An ensemble of GANs in a way.
I think that could generalize better.
The other thing that GANs are really good for
is not necessarily generating new data
that's exactly like what you already have,
but by generating new data that has different properties
from the data you already had.
One thing that you can do is you can create
differentially private data.
So, suppose that you have something like medical records
and you don't want to train a classifier on the medical records
and then publish the classifier
because someone might be able to reverse engineer
some of the medical records you trained on.
There's a paper from Casey Green's lab
that shows how you can train again using differential privacy.
And then the samples from the GAN
still have the same differential privacy guarantees
as the parameters of the GAN.
So, you can make fake patient data
for other researchers to use
and they can do almost anything they want with that data
because it doesn't come from real people.
And the differential privacy mechanism
gives you clear guarantees on how much
the original people's data has been protected.
That's really interesting, actually.
I haven't heard you talk about that before.
In terms of fairness,
I've seen from AAAI your talk,
how can adversarial machine learning
help models be more fair
with respect to sensitive variables?
Yeah. So, there's a paper from Emma Storky's lab
about how to learn machine learning models
that are incapable of using specific variables.
So, say, for example, you wanted to make predictions
that are not affected by gender.
It isn't enough to just leave gender
out of the input to the model.
You can often infer gender from a lot of other characteristics.
Like, say that you have the person's name,
but you're not told their gender.
Well, if their name is Ian, they're kind of obviously a man.
So, what you'd like to do is make a machine learning model
that can still take in a lot of different attributes
and make a really accurate informed prediction,
but be confident that it isn't reverse engineering gender
or another sensitive variable internally.
You can do that using something very similar
to the domain adversarial approach,
where you have one player that's a feature extractor
and another player that's a feature analyzer.
And you want to make sure that the feature analyzer
is not able to guess the value of the sensitive variable
that you're trying to keep private.
Right. Yeah, I love this approach.
So, with the feature, you're not able to infer
the sensitive variables.
It's brilliant. It's quite brilliant and simple, actually.
Another way I think that GANs in particular
could be used for fairness would be
to make something like a cycle GAN,
where you can take data from one domain
and convert it into another.
We've seen cycle GAN turning horses into zebras.
We've seen other unsupervised GANs made by Mingyu Liu
doing things like turning day photos into night photos.
I think for fairness, you could imagine
taking records for people in one group
and transforming them into analogous people in another group
and testing to see if they're treated equitably
across those two groups.
There's a lot of things that would be hard to get right
and make sure that the conversion process itself is fair.
And I don't think it's anywhere near something
that we could actually use yet.
But if you could design that conversion process very carefully,
it might give you a way of doing audits
where you say, what if we took people from this group,
converted them into equivalent people in another group?
Does the system actually treat them how it ought to?
That's also really interesting.
You know, in popular press
and in general, in our imagination,
you think, well, GANs are able to generate data
and you start to think about deep fakes
or being able to sort of maliciously generate data
that fakes the identity of other people.
Is this something of a concern to you?
Is this something, if you look 10, 20 years into the future,
is that something that pops up in your work,
in the work of the community that's working on generative models?
I'm a lot less concerned about 20 years from now
than the next few years.
I think there will be a kind of bumpy cultural transition
as people encounter this idea
that there can be very realistic videos and audio that aren't real.
I think 20 years from now,
people will mostly understand that you shouldn't believe
something is real just because you saw a video of it.
People will expect to see that it's been cryptographically signed
or have some other mechanism to make them believe
that the content is real.
There's already people working on this,
like there's a startup called TruePick
that provides a lot of mechanisms for authenticating
that an image is real.
They're maybe not quite up to having a state actor
try to evade their verification techniques,
but it's something that people are already working on
and I think will get right eventually.
So you think authentication will eventually win out?
So being able to authenticate that this is real and this is not?
Yeah.
As opposed to GANs just getting better and better
or generative models being able to get better and better
to where the nature of what is real is normal.
I don't think we'll ever be able to look at the pixels of a photo
and tell you for sure that it's real or not real,
and I think it would actually be somewhat dangerous
to rely on that approach too much.
If you make a really good fake detector
and then someone's able to fool your fake detector
and your fake detector says this image is not fake,
then it's even more credible
than if you've never made a fake detector in the first place.
What I do think we'll get to is systems
that we can kind of use behind the scenes
to make estimates of what's going on
and maybe not use them in court for a definitive analysis.
I also think we will likely get better authentication systems
where, imagine that every phone cryptographically
signs everything that comes out of it.
You wouldn't be able to conclusively tell
that an image was real,
but you would be able to tell somebody who knew
the appropriate private key for this phone
was actually able to sign this image
and upload it to this server at this time stamp.
You could imagine maybe you make phones
that have the private keys hardware embedded in them.
If a state security agency
really wants to infiltrate the company,
they could probably plant a private key of their choice
or break open the chip
and learn the private key or something like that.
But it would make it a lot harder
for an adversary with fewer resources to fake things.
For most of us, it would be okay.
You mentioned the beer and the bar and the new ideas.
You were able to come up with this new idea
pretty quickly and implement it pretty quickly.
Do you think there are still many
such groundbreaking ideas in deep learning
that could be developed so quickly?
Yeah, I do think that there are a lot of ideas
that can be developed really quickly.
GANs were probably a little bit of an outlier
on the whole one hour time scale.
But just in terms of low resource ideas
where you do something really different
on a high scale and get a big payback,
I think it's not as likely that you'll see that
in terms of things like core machine learning technologies
like a better classifier
or a better reinforcement learning algorithm
or a better generative model.
If I had the GAN idea today,
it would be a lot harder to prove that it was useful
than it was back in 2014
because I would need to get it running on something
like ImageNet or Celeb A at high resolution.
Those take a while to train.
You couldn't train it in an hour
and know that it was something really new and exciting.
Back in 2014, training on MNIST was enough.
But there are other areas of machine learning
where I think a new idea could actually be developed
really quickly with low resources.
What's your intuition about what areas
of machine learning are ripe for this?
Yeah, so I think fairness and interpretability
are areas where we just really don't have any idea
how anything should be done yet.
Like for interpretability,
I don't think we even have the right definitions.
And even just defining a really useful concept,
you don't even need to run any experiments.
It could have a huge impact on the field.
We've seen that, for example, in differential privacy
that Cynthia Dwork and her collaborators
made this technical definition of privacy
where before a lot of things were really mushy
and with that definition, you could actually design
randomized algorithms for accessing databases
and guarantee that they preserved individual people's privacy
in a mathematical quantitative sense.
Right now, we all talk a lot about
how interpretable different machine learning algorithms are,
but it's really just people's opinion.
And everybody probably has a different idea
of what interpretability means in their head.
If we could define some concept related to interpretability
that's actually measurable,
that would be a huge leap forward
even without a new algorithm that increases that quantity.
And also, once we had the definition of differential privacy,
it was fast to get the algorithms that guaranteed it.
So you could imagine once we have definitions
of good concepts and interpretability,
we might be able to provide the algorithms
that have the interpretability guarantees quickly, too.
What do you think it takes to build a system
with human level intelligence
as we quickly venture into the philosophical?
So artificial general intelligence, what do you think it takes?
I think that it definitely takes better environments
than we currently have for training agents,
that we want them to have a really wide diversity of experiences.
I also think it's going to take really a lot of computation.
It's hard to imagine exactly how much.
So you're optimistic about simulation,
simulating a variety of environments as the path forward
as opposed to operating in the real world?
I think it's a necessary ingredient.
I don't think that we're going to get to artificial general intelligence
by training on fixed data sets
or by thinking really hard about the problem.
I think that the agent really needs to interact
and have a variety of experiences within the same lifespan.
And today we have many different models that can each do one thing,
and we tend to train them on one dataset or one RL environment.
Sometimes there are actually papers about getting one set of parameters
to perform well in many different RL environments,
but we don't really have anything like an agent
that goes seamlessly from one type of experience to another
and really integrates all the different things that it does
over the course of its life.
When we do see multiagent environments,
they tend to be similar environments.
All of them are playing an action based video game.
We don't really have an agent that goes from playing a video game
to reading the Wall Street Journal
to predicting how effective a molecule will be as a drug or something like that.
What do you think is a good test for intelligence in your view?
There's been a lot of benchmarks started with Alan Turing,
natural conversation being a good benchmark for intelligence.
What would you and good fellows sit back and be really damn impressed
if a system was able to accomplish?
Something that doesn't take a lot of glue from human engineers.
Imagine that instead of having to go to the CIFAR website and download CIFAR 10
and then write a Python script to parse it and all that,
you could just point an agent at the CIFAR 10 problem
and it downloads and extracts the data and trains a model
and starts giving you predictions.
I feel like something that doesn't need to have every step of the pipeline assembled for it
definitely understands what it's doing.
Is AutoML moving into that direction or are you thinking way even bigger?
AutoML has mostly been moving toward once we've built all the glue,
can the machine learning system design the architecture really well?
I'm more of saying if something knows how to pre process the data
so that it successfully accomplishes the task,
then it would be very hard to argue that it doesn't truly understand the task
in some fundamental sense.
I don't necessarily know that that's the philosophical definition of intelligence,
but that's something that would be really cool to build that would be really useful
and would impress me and would convince me that we've made a step forward in real AI.
You give it the URL for Wikipedia
and then next day expect it to be able to solve CIFAR 10.
Or you type in a paragraph explaining what you want it to do
and it figures out what web searches it should run and downloads all the necessary ingredients.
So you have a very clear, calm way of speaking, no ums, easy to edit.
I've seen comments for both you and I have been identified as both potentially being robots.
If you have to prove to the world that you are indeed human, how would you do it?
I can understand thinking that I'm a robot.
It's the flip side of the Turing test, I think.
Yeah, the prove your human test.
Intellectually, so you have to, is there something that's truly unique in your mind
as it doesn't go back to just natural language again, just being able to talk the way out of it?
So proving that I'm not a robot with today's technology,
that's pretty straightforward.
My conversation today hasn't veered off into talking about the stock market or something because it's my training data.
But I guess more generally trying to prove that something is real from the content alone is incredibly hard.
That's one of the main things I've gotten out of my GAN research, that you can simulate almost anything
and so you have to really step back to a separate channel to prove that something is real.
So I guess I should have had myself stamped on a blockchain when I was born or something, but I didn't do that.
So according to my own research methodology, there's just no way to know at this point.
So what last question, problem stands out for you that you're really excited about challenging in the near future?
I think resistance to adversarial examples, figuring out how to make machine learning secure against an adversary
who wants to interfere it and control it, that is one of the most important things researchers today could solve.
In all domains, image, language, driving and everything.
I guess I'm most concerned about domains we haven't really encountered yet.
Imagine 20 years from now when we're using advanced AIs to do things we haven't even thought of yet.
If you ask people what are the important problems in security of phones in 2002,
I don't think we would have anticipated that we're using them for nearly as many things as we're using them for today.
I think it's going to be like that with AI that you can kind of try to speculate about where it's going,
but really the business opportunities that end up taking off would be hard to predict ahead of time.
What you can predict ahead of time is that almost anything you can do with machine learning,
you would like to make sure that people can't get it to do what they want rather than what you want
just by showing it a funny QR code or a funny input pattern.
You think that the set of methodology to do that can be bigger than any one domain?
I think so, yeah.
One methodology that I think is not a specific methodology,
but a category of solutions that I'm excited about today is making dynamic models
that change every time they make a prediction.
Right now, we tend to train models and then after they're trained, we freeze them.
We just use the same rule to classify everything that comes in from then on.
That's really a sitting duck from a security point of view.
If you always output the same answer for the same input,
then people can just run inputs through until they find a mistake that benefits them,
and then they use the same mistake over and over and over again.
I think having a model that updates its predictions so that it's harder to predict what you're going to get
will make it harder for an adversary to really take control of the system
and make it do what they want it to do.
Yeah, models that maintain a bit of a sense of mystery about them
because they always keep changing.
Ian, thanks so much for talking today. It was awesome.
Thank you for coming in. It's great to see you.