Question: what was the first video game for nintendo
[{'answer': 'EVR Race', 'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'start_paragraph_id': 24, 'start_character': 42, 'end_paragraph_id': 24, 'end_character': 50, 'bleu_score': 1.0, 'section': 'Section::::1972–present: Electronic games.:Color TV-Game 6.\n'}]}, {'answer': 'Magnavox Odyssey', 'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'start_paragraph_id': 19, 'start_character': 66, 'end_paragraph_id': 19, 'end_character': 82, 'bleu_score': 1.0, 'section': 'Section::::1972–present: Electronic games.\n'}]}, {'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'start_paragraph_id': 0, 'start_character': 0, 'end_paragraph_id': 0, 'end_character': 0, 'bleu_score': 1.0, 'meta': {'yes_no_answer': 'NONE', 'annotation_id': 7427468800866327559}, 'section': 'Section::::Abstract.'}]}, {'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'start_paragraph_id': 24, 'start_character': 0, 'end_paragraph_id': 24, 'end_character': 918, 'bleu_score': 0.9866213202385071, 'meta': {'yes_no_answer': 'NONE', 'annotation_id': 7427468800866327559}, 'section': 'Section::::1972–present: Electronic games.:Color TV-Game 6.\n'}]}, {'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'start_paragraph_id': 19, 'start_character': 0, 'end_paragraph_id': 19, 'end_character': 596, 'bleu_score': 0.9792717993254391, 'meta': {'yes_no_answer': 'NONE', 'annotation_id': 7427468800866327559}, 'section': 'Section::::1972–present: Electronic games.\n'}]}, {'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'section': 'Section::::1972–present: Electronic games.:Color TV-Game 6.\n', 'start_paragraph_id': 24, 'end_paragraph_id': 24, 'meta': {'evidence_span': ['Their first video arcade game was 1975\'s "EVR Race"; a handful of others followed in the next several years, "Radar Scope" and "Donkey Kong" being among the most famous of these. The early 1980s saw Nintendo\'s video game division (led by Yokoi) creating some of its most famous arcade titles', 'Their first video arcade game was 1975\'s "EVR Race']}}]}, {'provenance': [{'wikipedia_id': '32401', 'title': 'History of video games', 'section': 'Section::::A new industry.:First generation of home consoles and the "Pong" clones (1972–1978).\n', 'start_paragraph_id': 31, 'end_paragraph_id': 31, 'meta': {'evidence_span': ['The Magnavox Odyssey never caught on with the public, due largely to the limited functionality of its primitive technology.', 'this period, overall profitability began to lag. The market surged once again, however, after the introduction of the Taito game "Space Invaders" by Midway in 1979. The Magnavox Odyssey never caught on with the public, due largely to the limited functionality of its primitive technology. By the middle of the 1970s, however, the ball-and-paddle craze in the arcade had ignited public interest in video games and continuing advances in integrated circuits had resulted in large-scale integration (LSI) microchips cheap enough to be incorporated into a consumer product. In 1975, Magnavox reduced the part count of the Odyssey using a three-chip set created by Texas Instruments and released two new systems that only played ball-and-paddle games, the Odyssey 100 and Odyssey 200. Atari, meanwhile, entered the consumer market that same year with the single-chip Home Pong system designed by Harold Lee. The next year, General Instrument released a "Pong-on-a-chip" LSI and made it available at a low price to any interested company. Toy company Coleco Industries used this chip to create the million-selling Telstar console model series (197677), while dozens of other companies released models as well. Overall, sales of dedicated ball-and-paddle systems in the U.S. grew from 350,000 in 1975 to a peak of 56 million in 1977. A similar boom hit the United Kingdom and other parts of Europe, with much of the market supplied by clone manufacturers in Hong Kong.']}}]}, {'provenance': [{'wikipedia_id': '7225705', 'title': 'History of Nintendo', 'section': 'Section::::1972–present: Electronic games.\n', 'start_paragraph_id': 19, 'end_paragraph_id': 19, 'meta': {'evidence_span': ['In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research":', '. In 1972, Nintendo released the Ele-Conga, one of the first programmable drum machines. It could play pre-programmed rhythms from disc-shaped punch cards, which could be altered or programmed by the user, to play different patterns. In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".']}}]}]