Question: when did the first marvel vs capcom come out
[{'answer': '1996', 'provenance': [{'wikipedia_id': '446464', 'title': 'Marvel vs. Capcom', 'start_paragraph_id': 26, 'start_character': 790, 'end_paragraph_id': 26, 'end_character': 794, 'bleu_score': 1.0, 'section': 'Section::::History.\n'}]}, {'answer': 'in 1996', 'provenance': [{'wikipedia_id': '446464', 'title': 'Marvel vs. Capcom', 'start_paragraph_id': 26, 'start_character': 787, 'end_paragraph_id': 26, 'end_character': 794, 'bleu_score': 1.0, 'section': 'Section::::History.\n'}]}, {'answer': '1998', 'provenance': [{'wikipedia_id': '446464', 'title': 'Marvel vs. Capcom', 'start_paragraph_id': 27, 'start_character': 258, 'end_paragraph_id': 27, 'end_character': 262, 'bleu_score': 1.0, 'section': 'Section::::History.\n'}]}, {'provenance': [{'wikipedia_id': '446464', 'title': 'Marvel vs. Capcom', 'start_paragraph_id': 4, 'start_character': 14, 'end_paragraph_id': 4, 'end_character': 454, 'bleu_score': 0.8345723368173741, 'meta': {'yes_no_answer': 'NONE', 'annotation_id': 4883939532464952805}, 'section': 'Section::::Games.\n'}]}, {'provenance': [{'wikipedia_id': '3636058', 'title': 'Marvel vs. Capcom: Clash of Super Heroes', 'section': 'Section::::Development and release.\n', 'start_paragraph_id': 12, 'end_paragraph_id': 12, 'meta': {'evidence_span': ['A direct Dreamcast port was revealed by the Computer Entertainment Software Association at the 1998 Tokyo Game Show.', '"Marvel vs. Capcom: Clash of Super Heroes" was originally developed for the CP System II arcade system board. A direct Dreamcast port was revealed by the Computer Entertainment Software Association at the 1998 Tokyo Game Show.', '"Marvel vs. Capcom: Clash of Super Heroes" was originally developed for the CP System II arcade system board. A direct Dreamcast port was revealed by the Computer Entertainment Software Association at the 1998 Tokyo Game Show. The Dreamcast version added the new game mode, Cross Fever, which permitted four-player gameplay. The game later received a PlayStation port. However, the console\'s RAM limitations required the developer to remove certain features, most notably the game\'s tag team element; thus, most game modes were restricted to two-character battles, instead of four. This reduced the player\'s secondary character to an assist role, similar to guest characters. To overcome the limitations, the PlayStation version had to implement a new gameplay mode called Cross Over. Cross Over Mode allows tag team play by forcing the players to fight with identical teams. For example, if Player 1 chooses Spider-Man and Player 2 chooses Ryu, then Ryu and Spider-Man would automatically be selected as Player 1 and Player 2\'s secondary characters, respectively. The game also added an art gallery, where players could view game art and ending animations. Many frames of animation were also omitted as a result of insufficient RAM, particularly in larger character sprites.']}}]}, {'provenance': [{'wikipedia_id': '446464', 'title': 'Marvel vs. Capcom', 'section': 'Section::::History.\n', 'start_paragraph_id': 27, 'end_paragraph_id': 27, 'meta': {'evidence_span': ['"Marvel vs. Capcom: Clash of Super Heroes" later followed in 1998, exchanging the majority of the "Street Fighter" cast with characters from other Capcom video games series, such as "Mega Man" and "Darkstalkers".', '"Marvel Super Heroes vs. Street Fighter" was then released in 1997, which replaced most of the "X-Men" cast with other heroes from the Marvel Universe and introduced the character assist mechanic.', '"Marvel Super Heroes vs. Street Fighter" was then released in 1997, which replaced most of the "X-Men" cast with other heroes from the Marvel Universe and introduced the character assist mechanic. "Marvel vs. Capcom: Clash of Super Heroes" later followed in 1998, exchanging the majority of the "Street Fighter" cast with characters from other Capcom video games series, such as "Mega Man" and "Darkstalkers". In 1999, Capcom announced the development of yet another sequel, called "Marvel vs. Capcom 2: New Age of Heroes". "Marvel vs. Capcom 2" heavily re-used assets from previous Capcom-developed games, including "Street Fighter Alpha", "Darkstalkers", and the earlier "Marvel vs. Capcom" titles, resulting in a large roster of 56 playable characters. Shortly after the release of the PlayStation 2 and Xbox ports for "Marvel vs. Capcom 2", Capcom lost the use of the Marvel license, putting the series on an indefinite hiatus. However, with the resurgence of the fighting game genre in 2008, owing to the success of "Street Fighter IV", Marvel requested Capcom to collaborate with them once again. Capcom would announce the development of the next installment in the "Marvel vs. Capcom" series, "Marvel vs. Capcom 3: Fate of Two Worlds", in 2010. The game was eventually released in 2011. An updated version of "Marvel vs. Capcom 3", titled "Ultimate Marvel vs. Capcom 3", was released later in the same year. The high-definition compilation game "Marvel vs. Capcom Origins" was then released in 2012.']}}]}]