sentence-transformers/squad huggingface dataset:
Passage: Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.

Question: Life was able to personalize information for users by what location division?

Question: On what date was Life with PlayStation shut down?

Question: What's was Life's channel that delivered information about history topics?

Question: For weather updates from The Weather Channel, which of Life's channels would you have visited?
Passage: On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.

Question: What was the date Sony shut down the PS Network because of a security breach?

Question: How many users did Sony say might have been affected by the intrusion?

Question: What did Sony call the special offer they handed out to respond to the breach?

Question: How many free days of PlayStation Plus were included in the offer?

Question: How many free game downloads were included in the "Welcome Back" program?
Passage: Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.

Question: What was PlayStation 3's toughest competitor in the video game market?

Question: What did Wii offer that PS3 couldn't compete with?

Question: In 2006, did most people prefer the Xbox 360 or PS3 versions of cross-platform games?

Question: Until what year was Sony seeing a loss on each PlayStation 3 console it sold?

Question: Which cost less in stores: PS3 or Wii?
Passage: PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.

Question: How much did it cost to make one 20 GB PS3?

Question: In contrast to the production cost, what was the retail price for a 20 GB PlayStation 3?

Question: Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.S.?

Question: What was the name of Sony's President who announced his retirement amid rumors in April 2007?

Question: In U.S. dollars, how much was the enormous loss Sony reported the month before Kutaragi's retirement announcement?
Passage: In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.

Question: Who was Sony's CEO at the start of 2008?

Question: When did Hirai think the PS3 might start making the company some money?

Question: What market analyst firm said Sony could make the PlayStation 3 profitable by August 2008?

Question: How many PS3 did Hirai set a public goal to sell by the time the product was nine?

Question: What other Sony gaming console was Hirai setting his sales goal to beat?
Passage: Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.

Question: Along with a drop in the cost of hardware, PS3 has gotten cheaper to make because what chip was phased out?

Question: What's the name of the microprocessor produced by the 65 nm process?

Question: What specific component of Blu-Ray disc have also gotten less expensive to make?

Question: As of Summer 2009, what was the cost to Sony to make a PS3?

Question: The August 2009 cost is a result of what percentage decrease in production cost?
Passage: Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD, and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10. In September 2009, IGN named PlayStation 3 the 15th best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th). However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010). IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360. In a comparison piece by PC mag's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360. Pocket-lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."

Question: What rating did Ars Technica initially give PlayStation 3?

Question: What PS3 competitor won IGN's "Console Showdown" in 2010?

Question: What PC Mag. staffer picked PS3 over Xbox in June, 2012?

Question: Which publication called the PlayStation 3 "a brilliant games console"?

Question: Where did IGN place the PS3 on their 2009 list of the best video game consoles ever?
Passage: PS3 was given the number-eight spot on PC World magazine's list of "The Top 21 Tech Screwups of 2006", where it was criticized for being "Late, Expensive and Incompatible". GamesRadar ranked PS3 as the top item in a feature on game-related PR disasters, asking how Sony managed to "take one of the most anticipated game systems of all time and — within the space of a year — turn it into a hate object reviled by the entire internet", but added that despite its problems the system has "untapped potential". Business Week summed up the general opinion by stating that it was "more impressed with what [the PlayStation 3] could do than with what it currently does".

Question: What list by PC World ranked PlayStation eighth, in a bad way?

Question: What gaming website called PS3 "a hate object reviled by the entire internet"?

Question: What quote sums up PC World's 2006 assessment of PS3?

Question: How long did GamesRadar say it took Sony to turn the Internet against the PlayStation 3?
Passage: Developers also found the machine difficult to program for. In 2007, Gabe Newell of Valve said "The PS3 is a total disaster on so many levels, I think it's really clear that Sony lost track of what customers and what developers wanted". He continued "I'd say, even at this late date, they should just cancel it and do a do over. Just say, 'This was a horrible disaster and we're sorry and we're going to stop selling this and stop trying to convince people to develop for it'". Doug Lombardi VP of Marketing for Valve has since stated that they are interested in developing for the console and are looking to hire talented PS3 programmers for future projects. He later restated Valve's position, "Until we have the ability to get a PS3 team together, until we find the people who want to come to Valve or who are at Valve who want to work on that, I don't really see us moving to that platform". At Sony's E3 2010 press conference, Newell made a live appearance to recant his previous statements, citing Sony's move to make the system more developer friendly, and to announce that Valve would be developing Portal 2 for the system. He also claimed that the inclusion of Steamworks (Valve's system to automatically update their software independently) would help to make the PS3 version of Portal 2 the best console version on the market.

Question: In what year did Gabe Newell call the PS3 "a total disaster"?

Question: Who is Valve's VP of Marketing who says they want to hire programmers for a PS3 team?

Question: What year did Newell show up at Sony's EC3 press conference to take back what he said about PS3?

Question: What game did Valve develop for the PlayStation 3 console?

Question: What's the name of Valve's software update system?
Passage: Activision Blizzard CEO Bobby Kotick has criticized PS3's high development costs and inferior attach rate and return to that of Xbox 360 and Wii. He believes these factors are pushing developers away from working on the console. In an interview with The Times Kotick stated "I'm getting concerned about Sony; the PlayStation 3 is losing a bit of momentum and they don't make it easy for me to support the platform." He continued, "It's expensive to develop for the console, and the Wii and the Xbox are just selling better. Games generate a better return on invested capital (ROIC) on the Xbox than on the PlayStation." Kotick also claimed that Activision Blizzard may stop supporting the system if the situation is not addressed. "[Sony has] to cut the [PS3's retail] price, because if they don't, the attach rates are likely to slow. If we are being realistic, we might have to stop supporting Sony." Kotick received heavy criticism for the statement, notably from developer Bioware who questioned the wisdom of the threatened move, and referred to the statement as "silly."

Question: What group does Bobby Kotick think is being discouraged from working on the PS3?

Question: What does "ROIC" stand for?

Question: What company is Kotick the CEO of?

Question: What newspaper reported Kotick's concerns and his threat to stop supporting the PlayStation platform?

Question: What game development company completely disagreed with Kotick's statements in The Times interview?
Passage: Despite the initial negative press, several websites have given the system very good reviews mostly regarding its hardware. CNET United Kingdom praised the system saying, "the PS3 is a versatile and impressive piece of home-entertainment equipment that lives up to the hype [...] the PS3 is well worth its hefty price tag." CNET awarded it a score of 8.8 out of 10 and voted it as its number one "must-have" gadget, praising its robust graphical capabilities and stylish exterior design while criticizing its limited selection of available games. In addition, both Home Theater Magazine and Ultimate AV have given the system's Blu-ray playback very favorable reviews, stating that the quality of playback exceeds that of many current standalone Blu-ray Disc players.

Question: What score did CNET give the PS3 out of ten?

Question: What PlayStation 3 feature did Home Theater Magazine most like about PS3?

Question: Have reviews praised the PS3's hardware of software more frequently?

Question: What other reviewer agreed with Home Theater Magazine's assessment of the PS3's Blu-ray player?

Question: What website said the PlayStation 3 "lives up to the hype"?
Passage: The PlayStation 3 Slim received extremely positive reviews as well as a boost in sales; less than 24 hours after its announcement, PS3 Slim took the number-one bestseller spot on Amazon.com in the video games section for fifteen consecutive days. It regained the number-one position again one day later. PS3 Slim also received praise from PC World giving it a 90 out of 100 praising its new repackaging and the new value it brings at a lower price as well as praising its quietness and the reduction in its power consumption. This is in stark contrast to the original PS3's launch in which it was given position number-eight on their "The Top 21 Tech Screwups of 2006" list.

Question: With a day of its release, on what website did the PS3 Slim become the number-one bestseller?

Question: For how many consecutive days did the PS3 Slim hold the number-one spot on Amazon.com?

Question: What score did the PS3 Slim earn from PC World?

Question: PC World's rave review of the PS3 Slim was a complete turnaround from their thoughts on what older model console?

Question: Along with the PS Slim's value, quietness, and lower power usage, what superficial quality did PC World praise?
Passage: CNET awarded PS3 Slim four out of five stars praising its Blu-ray capabilities, 120 GB hard drive, free online gaming service and more affordable pricing point, but complained about the lack of backward compatibility for PlayStation 2 games. TechRadar gave PS3 Slim four and a half stars out of five praising its new smaller size and summed up its review stating "Over all, the PS3 Slim is a phenomenal piece of kit. It's amazing that something so small can do so much". However, they criticized the exterior design and the build quality in relation to the original model.

Question: What aspect of the PS3 Slim was CNET unhappy was missing for PS2 games?

Question: How many of five possible stars did CNET give the PS3 Slim?

Question: How many of its own five stars did TechRadar award the PS3 Slim?

Question: What area of the console did TechRadar feel was designed poorly compared to the original PS3?
Passage: The Super Slim model of PS3 has received positive reviews. Gaming website Spong praised the new Super Slim's quietness, stating "The most noticeable noise comes when the drive seeks a new area of the disc, such as when starting to load a game, and this occurs infrequently." They added that the fans are quieter than that of Slim, and went on to praise the new smaller, lighter size. Criticism was placed on the new disc loader, stating: "The cover can be moved by hand if you wish, there's also an eject button to do the work for you, but there is no software eject from the triangle button menus in the Xross Media Bar (XMB) interface. In addition, you have to close the cover by hand, which can be a bit fiddly if it's upright, and the PS3 won't start reading a disc unless you do [close the cover]." They also said there is no real drop in retail price.

Question: What quality of the PS3 Super Slim was the website Spong excited about?

Question: In addition to quieter fans and drive, what change from the other models did Spong praise?

Question: What piece of the PS3 Super Slim's hardware did Spong say was too "fiddly"?

Question: What did Spong said you have to do to the disc loader before the console will start reading the disc?
Passage: Tech media website CNET gave new Super Slim 4 out of 5 stars ("Excellent"), saying "The Super Slim PlayStation 3 shrinks a powerful gaming machine into an even tinier package while maintaining the same features as its predecessors: a great gaming library and a strong array of streaming services [...]", whilst also criticising the "cheap" design and disc-loader, stating: "Sometimes [the cover] doesn't catch and you feel like you're using one of those old credit card imprinter machines. In short, it feels cheap. You don't realize how convenient autoloading disc trays are until they're gone. Whether it was to cut costs or save space, this move is ultimately a step back." The criticism also was due to price, stating the cheapest Super Slim model was still more expensive than the cheapest Slim model, and that the smaller size and bigger hard drive shouldn't be considered an upgrade when the hard drive on a Slim model is easily removed and replaced. They did praise that the hard drive of the Super Slim model is "the easiest yet. Simply sliding off the side panel reveals the drive bay, which can quickly be unscrewed." They also stated that whilst the Super Slim model is not in any way an upgrade, it could be an indicator as to what's to come. "It may not be revolutionary, but the Super Slim PS3 is the same impressive machine in a much smaller package. There doesn't seem to be any reason for existing PS3 owners to upgrade, but for the prospective PS3 buyer, the Super Slim is probably the way to go if you can deal with not having a slot-loading disc drive."

Question: What website rated the Super Slim four out of five stars?

Question: What adjective did CNET use to describe the PS3 Super Slim's design?

Question: What component of the Super Slim did CNET call "the easiest yet"?

Question: What hardware component did CNET have the biggest problem with, even comparing it to an old credit card reader?

Question: Was the lowest-priced Super Slim more or less expensive than any of the PS3 Slim models?
Passage: Technology magazine T3 gave the Super Slim model a positive review, stating the console is almost "nostalgic" in the design similarities to the original "fat" model, "While we don’t know whether it will play PS3 games or Blu-ray discs any differently yet, the look and feel of the new PS3 Slim is an obvious homage to the original PS3, minus the considerable excess weight. Immediately we would be concerned about the durability of the top loading tray that feels like it could be yanked straight out off the console, but ultimately it all feels like Sony's nostalgic way of signing off the current generation console in anticipation for the PS4."

Question: What magazine described the Super Slim as "nostalgic"?

Question: What PlayStation 3 model did T3 feel the Super Slim's design was paying homage to?

Question: According to T3, what was the main differentiator between the "fat" PS3 and the Super Slim?

Question: What hardware element did T3 feel might have issues with durability?

Question: T3 felt Sony was saying goodbye to past models in preparation for what next-generation console?
Passage: Royal assent is sometimes associated with elaborate ceremonies. In the United Kingdom, for instance, the sovereign may appear personally in the House of Lords or may appoint Lords Commissioners, who announce that royal assent has been granted at a ceremony held at the Palace of Westminster. However, royal assent is usually granted less ceremonially by letters patent. In other nations, such as Australia, the governor-general merely signs the bill. In Canada, the governor general may give assent either in person at a ceremony held in the Senate or by a written declaration notifying parliament of his or her agreement to the bill.

Question: When royal assent takes place in the UK, where does the sovereign make an appearance?

Question: Alternatively, when UK Lord Commissioners take the sovereign's place in the ceremony, where does the ceremony take place?

Question: Canadian governor generals can give their assent in person or by which other method?

Question: With what is royal assent sometimes associated with?

Question: Where is a royal assent ceremony held within the United Kingdom?

Question: With what method is royal assent generally granted?

Question: How is royal assent granted within Australia?
Passage: Royal assent is the method by which a country's constitutional monarch (possibly through a delegated official) formally approves an act of that nation's parliament, thus making it a law or letting it be promulgated as law. In the vast majority of contemporary monarchies, this act is considered to be little more than a formality; even in those nations which still permit their ruler to withhold the royal assent (such as the United Kingdom, Norway, and Liechtenstein), the monarch almost never does so, save in a dire political emergency or upon the advice of their government. While the power to withhold royal assent was once exercised often in European monarchies, it is exceedingly rare in the modern, democratic political atmosphere that has developed there since the 18th century.

Question: Royal assent is a process of approving a nation's legislative acts by whom?

Question: Which three modern monarchies allow their ruler to withhold royal assent?

Question: Since which century have modern political processes forgone royal assent?

Question: What nations allow the withold of the royal assent?

Question: Under what circumstances does a monarch typically use the royal assent?

Question: Is usage of the royal assent frequent or rare in today's societies?