As most of these Mass Effect technologies were already developed in the first game, the development team focused on adding a lot of new content and perfecting new features rather than creating them from scratch.
由于《质量效应》的大多数技术都已在初代游戏中开发出来，因此开发团队专注于添加大量新内容并完善新功能，而不是从头开始创建。