Like Super Mario World, this game used a simple graphic compression method on the SNES by limiting the color depth of many tiles to eight colors instead of the SNES's native 16-color tiles.
与超级马里奥世界一样，这款游戏在SNES上采用了简单的图形压缩方法，将许多图块的颜色深度限制为八种颜色，而不是SNES的原生十六中颜色图块。