In developing the various rules for disarming modules, these were initially created procedurally like the bombs themselves, so that they could be shifted around between various demonstrates at trade shows; though the final game has statically defined rules for defusing, there is a framework in place that can be used to mix up the rules in future versions.
在开发不同的解除组件规则时，它们起初就像炸弹一样程序性地生成，这样它们就可以在贸易展览的数个展示互相交换；虽然最终游戏改成了固定的拆弹规则，不过他们已准备好一个结构以在未来版本将规则混合起来。