Downloadable mobile games were first commercialised in Japan circa the launch of NTT DoCoMo's I-mode platform in 1999, and by the early 2000s were available through a variety of platforms throughout Asia, Europe, North America and ultimately most territories where modern carrier networks and handsets were available by the mid-2000s.
Permainan piranti bergerak yang dapat diunduh pertama kali dikomersialkan di Jepang ketika peluncuran perangkat I-mode milik NTT DoCoMo pada tahun 1999, dan pada awal tahun 2000-an sudah tersedia melalui berbagai perangkat di seluruh Asia, Eropa, Amerika Utara dan sebagian wilayah di mana jaringan operator modern dan ponsel tersedia pada pertengahan tahun 2000-an.