Respawn Entertainment had previously created both Titanfall (2014) and its sequel Titanfall 2 (2016) while an independent studio; Electronic Arts supported the publishing of these titles, and in 2017 then acquired Respawn.
Respawn Entertainment sebelumnya membuat Titanfall (2014) dan sekuelnya Titanfall 2 (2016) sebagai studio independen; Electronic Arts mendukung penerbitan judul-judul ini, dan kemudian pada tahun 2017 mengakuisisi Respawn.