The games use the concept of "active" versus "passive" moves, with "active" moves, such as running, climbing the sides of buildings, or jumping between rooftops, more likely to alert the attention of nearby guards.
Permainan ini menggunakan konsep gerakan "aktif" versus "pasif," dengan gerakan "aktif," seperti berlari, memanjat sisi bangunan, atau melompat antar atap, lebih memungkinkan untuk memancing perhatian penjaga terdekat.