semvec/pypi-packages huggingface dataset:
aoe-tool 0.0.3
aoe tools.
Requires Python: >=3.6

# 安装依赖环境
`pip3 install pycrypto aoe-tool`
# 使用说明
### Samples:
1. encrypt SRC_FILE to ENCODED_FILE
  `atenc -e -f SRC_FILE -t ENCODED_FILE`
2. encrypt SRC_FILE to ENCODED_FILE with specified KEY_VALUE and IV_VALUE
  `atenc -e -f SRC_FILE -t ENCODED_FILE -k 0000000000000000 -i 0101010101010101`
3. decrypt ENCODED_FILE to SRC_FILE
  `atenc -d -f ENCODED_FILE -t SRC_FILE`
4. decrypt ENCODED_FILE to SRC_FILE with specified KEY_VALUE and IV_VALUE
  `atenc -d -f ENCODED_FILE -t SRC_FILE -k 0000000000000000 -i 0101010101010101`
### Options:
```
  -h, --help, show help document.
  -e, --encrypt, encrypt file mode.
  -d, --decrypt, decrypt file mode.
  -f <path>, --from <path>, specify the file path to encrypt/decrypt.
  -t <path>, --to <path>, specify the file path after encrypt/decrypt.
  -k <KEY_VALUE>, --key <KEY_VALUE>, specify the key value to encrypt/decrypt.
  -i <IV_VALUE>, --iv <IV_VALUE>, specify the iv value to encrypt/decrypt.
```
### License
Apache License 2.0
Sprite-sheet-project 1.2.3
A useful tool to find sprite image
Requires Python: >=3.6

#  Sprite Sheet
A sprite is a small raster graphic (a bitmap) that represents an object such as a character, a vehicle, a projectile, etc.

Sprites are a popular way to create large, complex scenes as you can manipulate each sprite separately from the rest of the scene. This allows for greater control over how the scene is rendered, as well as over how the players can interact with the scene.

    This Package is a useful tool to find  Sprite Sheet of image (lower than 2048*2048).
#### Requirements:
    Linux

#### Install:

    #cd to your image folder

    $cd image

    $pip install Sprite-sheet-project==1.2.3
    $python3

    >>> from sprite_nvqMinh.spriteutil import SpriteSheet
    >>> import timeit
    >>> from PIL import Image
    >>> start = timeit.timeit()
    >>> image = Image.open('1.png')
    >>> sprite_sheet = SpriteSheet(image)
    >>> sprites, labels = sprite_sheet.find_sprites()
    >>> print(len(sprites))
    >>> image = sprite_sheet.create_sprite_labels_image(sprites,labels)
    >>> image.save('save2.png')
    >>> end = timeit.timeit()
    >>> print(end)

#### Functional testing:
    Step 1 : clone from github to your  git repository
       git@github.com:intek-training-jsc/sprite-sheet-nvqMinh29101992.git
    Step 2 : git branch to see all branches
    Step 3 : git checkout <branch_name> to see each part of this project

## Contributing
    Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
## License

    This project is licensed under the MIT License - see the LICENSE.md file for details