semvec/pypi-packages huggingface dataset:
pygame-engine-Thomas-B 0.0a4
An engine for pygame
Requires Python: >=3.8

# Pygame Engine

Some simple classes in ``python`` that could make your life much simplier.

1. [What it does](#what-it-does)
2. [Requierments](#requierments)
3. [Changelog](#changelog)
4. [TODOs](#todos)

## What it does
This library allows you to create graphical components in ``pygame`` in a very few lines of code. It handles all color management, stroke weights and filling for you. It also provides a Vector class suitable for physics engines and mathematical drawings.

## Requierments
Obviously some distribution of python : ``python 3.8`` and above is recommended.

You will also need ``pygame`` in order to use the Engine and ``numpy`` to use Vectors.

## Changelog
1. *v0.0.a1* : Initial commit and packaging
2. *v0.0.a2* : Some refractor
3. *v0.0.1* : Wait... [Buttons](pygame_engine/engine.py) ?
4. *v0.0.2* : [Sliders](pygame_engine/engine.py) now ?

## TODOs
1. option to hide Buttons and Sliders or to draw them only when needed
2. keyboard integration
3. scrollbars and side menus