semvec/pypi-packages huggingface dataset:
d2a 3.0.1
It translates django models into sqlalchemy orm/expression objects.
License: MIT
Keywords: django,sqlalchemy,alchemy,model,mapping,decralation,table,schema,expression,orm,convert,codegen

.. image:: https://badge.fury.io/py/d2a.svg
  :target: https://badge.fury.io/py/d2a

.. image:: https://github.com/walkframe/d2a/workflows/build/badge.svg?branch=master
  :target: https://github.com/walkframe/d2a/actions

.. image:: https://img.shields.io/pypi/dm/d2a.svg
  :target: https://pypi.org/project/d2a/

.. image:: https://img.shields.io/badge/License-MIT-blue.svg
  :target: https://opensource.org/licenses/MIT

Requirements
============
- Python: 3.5 or later.

  - Tested with 3.6, 3.9

- Django: 2.x, 3.x
  
  - Tested with 2.2.9, 3.0.1, 3.1.1

- SQLAlchemy: 1.1 or later.

  - Tested with 1.1.0, 1.4.1

2 STEPS TO USE
==============

Installation
-------------

.. code-block:: shell

  $ pip install d2a -U


Add d2a to settings.INSTALLED_APPS.

.. code-block:: python3

  INSTALLED_APPS = [
      'django.contrib.admin',
      'django.contrib.auth',
      'django.contrib.contenttypes',
      'django.contrib.sessions',
      'django.contrib.messages',
      'django.contrib.staticfiles',
      # :
      # :
      'd2a',
  ]

Code generation
---------------

.. code-block:: shell

  $ ./manage.py sqla_codegen


Link
==================

- `PyPI <https://pypi.org/project/d2a>`__
- See more details on `walkframe docs <https://docs.walkframe.com/products/d2a/>`__

  - `History <https://docs.walkframe.com/products/d2a/history/>`__
latex-todo-gen 0.5.1
Generate TODO from LaTeX files
License: MIT
Requires Python: >=3.6.1
Keywords: latex,todo

# latex-todo-gen

Extract all TODOs and FIXMEs from LaTeX project.

## Usage

```
-h, --help                Show this help message and exit
--outfile OUTFILE
-o OUTFILE                Output file.
                          Supported extensions: md, tex, pdf.
                          Default: TODO.md
--directories DIRECTORIES
-d DIRECTORIES            Comma separated list of directories.
                          Default: text
--files FILES
-f FILES                  Comma separated list of files.
                          Defaults to none.
--keywords KEYWORDS
-k KEYWORDS               Comma separated list of keywords.
                          Default: FIXME,TODO,NOTE
--scheme SCHEME           Color scheme for output PDF file.
                          Options: light, plain, mariana, marianne, dark.
                          Default: light
--description DESCRIPTION Set output file description.
                          Default: Statistics for this LaTeX project.
--footer FOOTER           Set file footer.
                          Defaults to link to this project.
```

Multiple output files supported:

- Markdown (`.md`). This is a default.
- LaTeX (`.tex`).
- PDF (`.pdf`). Generates `.tex` file and converts it using the `latex` package.

Several color schemes for output PDF are supported (see [Gitlab docs page](https://gitlab.com/matyashorky/latex-todo-gen/-/blob/main/docs/schemes.md)).

## Examples
```bash
# Use default settings
latex-todo-gen

# Set custom keywords
latex-todo-gen -k "REVIEW,FIXME,TODO,NOTE"

# Set description and output file as PDF
latex-todo-gen --description "This file is generated on every commit." -o "WIP.pdf"

# Set source directories and one main file
latex-todo-gen -d "src,settings" -f "main.tex"

# Set color scheme for output PDF
latex-todo-gen -o "TODO.pdf" --scheme marianne
```

## Limitations

LaTeX sometimes fails when it tries to render a UTF-8 character it doesn't know. The `\lstset` in the template tries to encode most of diacritics for european alphabets, as well as some of the common characters. If you encounter an error, let me know via issues.

## Contributing

**PRs are welcome.** I'm currently looking for:

- pre-commit: I haven't been able to make it work, it seemed not to be able to locate the python script.
- Load setup from config file. Maybe `.todo-gen.yaml`?
- Universal TODO generator. This has proven to be much more universal program: you can just swap latex' `%` with python's `#` and you've got python-todo-gen. I'm probably migrate it sometime, but for now, it's just latex.
- Multiple lines below the keyword: `# TODO3` would append three lines instead of one
clickergame 0.0.1
A module that lets you create a
License: MIT
Keywords: clickergame

How to use the clickergame module
Made by KingDiCid

Main Functionalities

clickergame.make_screen() - makes the game window

clickergame.loop() - runs the mainloop

clickergame.item(item, bgcolor) - Makes the item that the user clicks to get

clickergame.show_item_per_click(bgcolor) - Shows how much of the item the user gets per click

clickergame.show_item_per_sec(bgcolor) - Shows how much of the item the user gets per second

clickergame.clicker(text, bgcolor) - The text on the button that the user clicks to get some item

clickergame.make_upgrade1(text, cost, effect, bgcolor) - Gives us the first upgrade(item per click)
clickergame.make_upgrade2(text, cost, effect, bgcolor) - Gives us the second upgrade
clickergame.make_upgrade3(text, cost, effect, bgcolor) - Gives us the third upgrade
So far only 3 upgrades are possible

clickergame.make_building1(text, cost, effect, bgcolor) - Gives us our first building(item per second)
clickergame.make_building2(text, cost, effect, bgcolor) - Gives us our second building
clickergame.make_building3(text, cost, effect, bgcolor) - Gives us our third building
clickergame.make_building4(text, cost, effect, bgcolor) - Gives us our fourth building
So far only four buildings are possible

clickergame.constant() - the loop that runs every second(if you use buildings this is required)

Styling and customizing
clickergame.divider(text, bgcolor) - you can divide a certain area with text or a blank
clickergame.size(height,width) - Makes the window size
clickergame.title(title) - Sets the game title
clickergame.bgcolor(color) - Sets the games background

Change Log
==========

0.0.1 (17/4/2021)
-----------------
- First Release
upbit.py 1.0.3
Upbit API
License: MIT

# upbit.py
![PyPi](https://img.shields.io/pypi/v/upbit.py)

Upbit API (업비트 API) 

## Install
```shell
pip install upbit.py
```

## Example
### Quotation
```python
import upbit

print(upbit.get_markets())
```

### Exchange
```python
import upbit

client = upbit.Client('your_access_key', 'your_secret_key')
print(client.get_accounts())
```

### WebSocket
```python
import upbit

class WS(upbit.WebSocket):
    async def on_connect(self):
        print('connect')
        await self.send_field()
        
    async def on_disconnect(self):
        print('disconnect')
        
    async def on_data(self, data: dict):
        print(data)

WS().run()
```
pytest-rocketchat 1.1.1
Pytest to Rocket.Chat reporting plugin
License: MIT
Requires Python: >=3.6,<4.0
Keywords: pytest,py.test,rocketchat

# pytest-rocketchat
Pytest to [RocketChat](https://github.com/RocketChat) reporting plugin.

[![pypi](https://img.shields.io/pypi/v/pytest-rocketchat.svg)](https://pypi.org/project/pytest-rocketchat/)

___Inspired by [pytest-slack](https://pypi.org/project/pytest-slack/) & [pytest-messenger](https://pypi.org/project/pytest-messenger/).___

## Usage
```
$ pytest --rocketchat_domain=https://your.chat --rocketchat_username=username --rocketchat_password=password --rocketchat_channel=channel
```
Options:
- --rocketchat_domain* (Required)
- --rocketchat_username* (Required)
- --rocketchat_password* (Required)
- --rocketchat_channel* (Required)  
- --rocketchat_report_link
- --rocketchat_message_prefix
- --rocketchat_timeout
- --rocketchat_success_emoji
- --rocketchat_failed_emoji
- --ssl_verify

## Requirements
- Python >= 3.6
- Requests
- Rocketchat_API

## Installation
You can install "pytest-rocketchat" via [pip](https://pypi.python.org/pypi/pip/):
```
$ pip install pytest-rocketchat
```
If you encounter any problems, please file an [issue](https://github.com/aleksandr-kotlyar/pytest-rocketchat/issues) along with a detailed description.