semvec/pypi-packages huggingface dataset:
chessdisplay 0.5
A fully customizable chess board.
Keywords: chess,chessdisplay,chessboard,pygamechess

# chessdisplay

chessdisplay is a Python board to chess to represent chess positions fully customizable.




## Examples
```python

import chessdisplay, chess

board = chess.Board()

game_display = chessdisplay.Display(board)
game_display.await_close()


```

## Install
Install the latest version:
```sh
pip install chessdisplay

```
[GNU GENERAL PUBLIC LICENSE](LICENSE)
wmb-browser 0.0.1
Whole Mouse Brain Browser
Requires Python: >=3.9,<4.0

# wmb-browser

[![Release](https://img.shields.io/github/v/release/lhqing/wmb-browser)](https://img.shields.io/github/v/release/lhqing/wmb-browser)
[![Build status](https://img.shields.io/github/actions/workflow/status/lhqing/wmb-browser/main.yml?branch=main)](https://github.com/lhqing/wmb-browser/actions/workflows/main.yml?query=branch%3Amain)
[![codecov](https://codecov.io/gh/lhqing/wmb-browser/branch/main/graph/badge.svg)](https://codecov.io/gh/lhqing/wmb-browser)
[![Commit activity](https://img.shields.io/github/commit-activity/m/lhqing/wmb-browser)](https://img.shields.io/github/commit-activity/m/lhqing/wmb-browser)
[![License](https://img.shields.io/github/license/lhqing/wmb-browser)](https://img.shields.io/github/license/lhqing/wmb-browser)

Whole Mouse Brain Browser

- **Github repository**: <https://github.com/lhqing/wmb-browser/>
- **Documentation** <https://lhqing.github.io/wmb-browser/>

## Getting started with your project

First, create a repository on GitHub with the same name as this project, and then run the following commands:

``` bash
git init -b main
git add .
git commit -m "init commit"
git remote add origin git@github.com:lhqing/wmb-browser.git
git push -u origin main
```

Finally, install the environment and the pre-commit hooks with 

```bash
make install
```

You are now ready to start development on your project! The CI/CD
pipeline will be triggered when you open a pull request, merge to main,
or when you create a new release.

To finalize the set-up for publishing to PyPi or Artifactory, see
[here](https://fpgmaas.github.io/cookiecutter-poetry/features/publishing/#set-up-for-pypi).
For activating the automatic documentation with MkDocs, see
[here](https://fpgmaas.github.io/cookiecutter-poetry/features/mkdocs/#enabling-the-documentation-on-github).
To enable the code coverage reports, see [here](https://fpgmaas.github.io/cookiecutter-poetry/features/codecov/).

## Releasing a new version

- Create an API Token on [Pypi](https://pypi.org/).
- Add the API Token to your projects secrets with the name `PYPI_TOKEN` by visiting 
[this page](https://github.com/lhqing/wmb-browser/settings/secrets/actions/new).
- Create a [new release](https://github.com/lhqing/wmb-browser/releases/new) on Github. 
Create a new tag in the form ``*.*.*``.

For more details, see [here](https://fpgmaas.github.io/cookiecutter-poetry/features/cicd/#how-to-trigger-a-release).

---

Repository initiated with [fpgmaas/cookiecutter-poetry](https://github.com/fpgmaas/cookiecutter-poetry).
lf 0.1.9
Tools for interacting with GT's LF AWESOME Receiver data

![LF Logo](lf_logo.png)

# LF Data

This project provides a set of useful tools for interacting with data taken from
the LF AWESOME receivers maintained by the LF Radio Lab at Georgia Tech. This
data is available publicly at [Waldo World](https://waldo.world/). 

## Installation

Run the following to install:

```python
pip install lf
```

## Example Usage

```python
import lf

# Load an entire .mat file
data = lf.data.rx.load_rx_data("path_to_mat_file")

# Load a specific variable or set of variables
variables = ["station_name", "call_sign", "data"]
data = lf.data.rx.load_rx_data("path_to_mat_file", variables)

# Create an LFData object from two mat files or dictionaries
mat_files = ["amplitudeNS.mat", "phaseNS.mat", "amplitudeEW.mat", "phaseEW.mat"]
data = lf.data.rx.LFData(mat_files)

# Evaluate the quality of your data with the EvalLF object
data_eval = lf.data.rxquality.EvalLF(data)
```