robomeshcat 1.1.4
RoboMeshCat - Set of utilities for visualizing robots in web-based visualizer MeshCat.
License: BSD-2-Clause
Requires Python: >=3.7

# RoboMeshCat

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Set of utilities for visualizing robots in web-based visualizer [MeshCat](https://github.com/rdeits/meshcat-python).
The whole library is object and robot centric allowing you to modify properties of instances rather than manipulating
the visualization tree of the MeshCat itself.
The library allows you to easily generate videos like this (source code is [here](examples/05_teaser.py)):

![](https://raw.githubusercontent.com/petrikvladimir/robomeshcat/main/docs/output.gif)

or like this (by installing a few more [dependencies](docs/human.md); [source code](examples/05_teaser_with_human.py)):

![](https://raw.githubusercontent.com/petrikvladimir/robomeshcat/main/docs/human_teaser.gif)

# Installation

## From <img src="https://s3.amazonaws.com/conda-dev/conda_logo.svg" height="18">

```bash
conda install -c conda-forge robomeshcat
```

## From PyPI

```bash
pip install robomeshcat
```

# About

This library allows you to visualize and animate objects and robots in web browser.
Compared to [MeshCat](https://github.com/rdeits/meshcat-python) library, on which we build, our library is
object-oriented allowing you to modify the properties of individual objects, for example:

```python
o = Object.create_sphere(radius=0.2)
o.pos[2] = 2.  # modify position
o.opacity = 0.3  # modify transparency
o.color[0] = 1.  # modify red channel of the color
o.hide()  # hide the object, i.e. set o.visible = False
```

In addition to objects, it allows you to easily create and manipulate robots (loaded from `URDF` file):

```python
r = Robot(urdf_path='robot.urdf')
r[0] = np.pi  # set the value of the first joint
r['joint5'] = 0  # set the value of the joint named 'joint5' 
r.pos = [0, 0, 0]  # set the base pose of the robot
r.color, r.opacity, r.visibility, r.rot = ...  # change the color, opacity, visibility, or rotation
```

All changes will be displayed immediately in the browser, that we call 'online' rendering.
By default, you can rotate the camera view with your mouse.
However, our library allows you to control the camera from the code as well through the `Scene` object, that is the main
point for visualization:

```python
scene = Scene()
scene.add_object(o)  # add object 'o' into the scene, that will display it
scene.add_robot(r)  # add robot 'r' into the scene, that will display it
scene.camera_pos = [1, 1, 1]  # set camera position
scene.camera_pos[2] = 2  # change height of the camera
scene.camera_zoom = 2  # zoom in
scene.reset_camera()  # reset camera such that you can control it with your mouse again
```

For complete examples of object and robot interface see our two examples: [01_object.py](examples/01_objects.py)
and [02_robots.py](examples/02_robots.py).

It is also possible to visualize human model after installing a few more dependencies, 
see [installation](docs/human.md) and example [06_human.py](examples/06_human.py).

## Animation

This library allows you to animate all the properties of the objects and robots (e.g. position, robot configuration,
color,opacity) inside the browser (from which you can replay, slow-down, etc.). Simply use:

```python
scene = Scene()
scene.add_object(o)

with scene.animation(fps=25):
    o.pos[2] = 2.
    scene.render()  # create a first frame of the animation, with object position z-axis set to 2.
    o.pos[2] = 0.
    scene.render()  # create a second frame of the animation with object on the ground
```

You can also store the animation into the video, using the same principle:

```python
with scene.video_recording(filename='video.mp4', fps=25):
    scene.render()
```

See our examples on [Animation](examples/03_animation.py) and [Image and video](examples/04_image_and_video.py).