Question: What nationality is the game publishing company that published Return of the Eight?

Context articles: List of Take-Two Interactive video games
Return of the Eight
Arc Dream Publishing
TSR (company)
Fireside Games
Lion Rampant (game publisher)
List of Enix games
Pagan Publishing
Rappelz
Fishtank Interactive

Take-Two Interactive is an American video game publishing company formed in 1993.
 The company has operated several publishing divisions in the past, including Gathering of Developers (May 1998 - December 2004), Global Star Software (August 1999 - September 2007), Gotham Games (July 2002 – December 2003), On Deck Interactive (May 2000 - 2001), TalonSoft (December 1998 - 2003), and Take-Two Licensing (September 2003 - January 2005).
 Currently it publishes games through its 2K labels (2K Games, 2K Play, and 2K Sports), Rockstar Games, Social Point and Take-Two Publishing.
 The company has several well known franchises, including the "BioShock", "Borderlands", "Civilization", "Grand Theft Auto", "Mafia, Manhunt", "Max Payne", "NBA 2K", "Red Dead," "WWE 2K", and "XCOM" series.
Return of the Eight is an adventure module for the "Dungeons & Dragons" fantasy roleplaying game, set in the game's "World of Greyhawk" campaign setting.
 The module was published by Wizards of the Coast in 1998 under its recently acquired "TSR" imprint for the second edition "Advanced Dungeons & Dragons" rules.
Arc Dream Publishing is a small role-playing game publishing company founded in 2002 by Pagan Publishing veteran Dennis Detwiller and editor Shane Ivey after the release of their first roleplaying game "Godlike: Superhero Roleplaying in a World on Fire, 1936-1946" was published by Hobgoblynn Press.
TSR, Inc. was an American game publishing company and the publisher of "Dungeons & Dragons" ("D&D").
Fireside Games is a US based board game publishing company owned and operated by Justin De Witt and Anne-Marie De Witt.
 Based in Austin, Texas, the company was founded in 2007.
 They published their first game, Castle Panic in 2009, and have published several expansions and sequels as well as other titles since then.
Lion Rampant was a tabletop game publishing company from 1987 to 1990.
 Jonathan Tweet and Mark Rein-Hagen founded the company, and Lisa Stevens joined as the editor.
 They published Ars Magica, a roleplaying game about wizards in the Middle Ages, plus support material for the game.
 In addition, they published Whimsy Cards, which introduced freeform dramatic elements to a roleplaying session.
 In 1990, Lion Rampant merged with White Wolf Publishing.
Enix was a Japanese video game publishing company founded in September 1975 by Yasuhiro Fukushima.
 Initially a tabloid publisher named Eidansha Boshu Service Center, it was renamed to Enix in 1982, and shortly thereafter ventured into video game publishing for Japanese home computers such as the PC-8800 series, the X1 series, and the FM-7.
 Enix initially found games to release by holding contests for programming hobbyists and publishing the winners, with the first titles appearing in February 1983.
 Enix continued to hold contests and publish the winners through 1993.
 When Enix moved into traditional publishing for video game consoles in 1985, it began with ports of two of its more successful games, "Door Door" (1983) and "The Portopia Serial Murder Case" (1983).
 From that point onward, Enix served as a publisher for both video games developed independently by other companies as well as for titles in franchises owned by Enix and created by licensed developers.
 Enix's flagship franchise was the "Dragon Quest" series of console games, developed primarily by Chunsoft; some of the games, such as "Dragon Quest VII" (2000), have sold millions of copies, and the series as a whole has sold over 68 million copies as of 2016.
Pagan Publishing is a role-playing game publishing company founded by John Scott Tynes in 1990.
 It began by publishing a "Call of Cthulhu" role-playing game fanzine, "The Unspeakable Oath".
 In 1994, the company moved from Columbia, Missouri to Seattle, Washington where it incorporated.
 The staff at this time included John Tynes as editor-in-chief, John H. Crowe III as business manager, Dennis Detwiller as art director, and Brian Appleton and Chris Klepac as editors.
 Tynes, Detwiller and Adam Scott Glancy released the "Delta Green" modern "Call of Cthulhu" campaign setting in 1996.
 Pagan has released many other "Call of Cthulhu" products, including a foray into card games with "Creatures & Cultists" and miniature games with "The Hills Rise Wild!
".
Rappelz is a free-to-play massively multiplayer online role-playing game.
 The game is developed by the Korean company Gala Lab, formerly nFlavor.
 It is published in Europe and North America by Webzen, Inc. in English, French, German, Italian, Polish and Turkish.
 As of October 2008, Rappelz was also being published by the South East Asia based game publishing company AsiaSoft as RappelzSEA, but was later dropped by the company on September 1, 2009.
 The game was also published in Arabic for MENA gamers by the Emirati company Game Power 7.
 The game was released under a different title known as Hope of Nations (Arabic: أمل الشعوب‎ ‎ ), and was commercially launched on March 16, 2009.
 A new version was released July 15, 2010 by EagleGame in the Philippines.
 As of Feb 6th 2013 it was confirmed by Rappelz GMs that "Gala Net, Inc. and its subsidiaries Gala Networks Europe and Gala-net Brazil have been acquired by Webzen, Inc.", however it is still being developed by Gala Labs and Gala Japan
Fishtank Interactive was a German computer game publishing company, a division of Ravensburger Spieleverlag.
 It was founded in 2000 to try to expand the horizons of Ravensburger Spieleverlag by publishing more mature games than the rest of the mostly pre-school oriented games of the company, without sullying its reputation.
 Its releases were usually action games, or real-time strategies, and were known for low production values highlighted by the lack of important features like multi-player playability.
 The company went bankrupt in late 2002.