Question: Which board game was released first, The Magic Labyrinth or Through the Desert?

Context articles: Magic Labyrinth
Alhambra (board game)
Richard Garfield
Francis Tresham (game designer)
The Magic Labyrinth (board game)
Risk 2210 A.D.
The Labyrinth of Time
Castle Ravenloft Board Game
Through the Desert
Wizard (board game)

Magic Labyrinth (released 1995 by the JMT label) is a studio album by jazz bassist Marc Johnson and the second within his trio "Right Brain Patrol", released on the label JMT Productions (JMT 514 018-2).
Alhambra (German: Der Palast von Alhambra , literally "The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn.
 It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay.
 The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game "Stimmt So!"
, which in turn was an update of the 1992 mafia influence board game "Al Capone"; the original version was subsequently released as "".
Richard Channing Garfield (born June 26, 1963) is an American game designer.
 Garfield created "", which is considered to be the first modern collectible card game (CCG).
 "Magic" debuted in 1993, and its success spawned many imitations.
 Garfield oversaw the successful growth of "Magic" and followed it with other game designs.
 Garfield also designed the living card game (LCG) "Netrunner", as well as "BattleTech", "" (originally known as "Jyhad"), "Star Wars Trading Card Game", the card game "The Great Dalmuti", and the board game "RoboRally".
 He also created a variation of the card game Hearts called Complex Hearts.
 Garfield first became passionate about games when he played the roleplaying game "Dungeons & Dragons", so he designed "Magic" decks to be customizable like roleplaying characters.
 Garfield and "Magic "are in the Adventure Gaming Hall of Fame.
Francis Tresham is a United Kingdom-based board game designer who has been producing board games since the early 1970s.
 Tresham founded and ran games company Hartland Trefoil (founded 1971), a company well known for its "Civilization" board game, until its sale to MicroProse in 1997.
 His "1829" game was the first of the "18xx" board game series and some of his board games have inspired Sid Meier computer games such as "Railroad Tycoon".
The Magic Labyrinth is a 2009 board game designed by Dirk Baumann, for two to four players.
Risk 2210 A.D. is a 2–5 player board game by Avalon Hill that is a futuristic variant of the classic board game "Risk".
 "Risk 2210 A.D." was designed by Rob Daviau and Craig Van Ness and first released in 2001.
 In 2002, it won the Origins Award for "Best Science Fiction or Fantasy Board Game of 2001".
The Labyrinth of Time is a graphic adventure computer game created by Terra Nova Development, a two-man team composed of Bradley W. Schenck and Michal Todorovic.
 Intended to be the first in a series of games, "The Labyrinth of Time" was less successful than similar graphic adventures released around the same time, such as "The 7th Guest" and "Myst".
 It is the sole game produced by Terra Nova Development.
 In the years after its release, "The Labyrinth of Time" was published on more recent platforms by The Wyrmkeep Entertainment Co. in collaboration with the original developers.
Castle Ravenloft Board Game is a 2010 board game published by Wizards of the Coast.
 It was the first game released in the Dungeons & Dragons Adventure System board game series.
Through the Desert is a German-style board game designed by Reiner Knizia.
 It was originally released in 1998 by German game publisher, Kosmos, under the name "Durch die Wüste".
 Players place pastel colored plastic camels on a hexagon-based board in an attempt to score points by capturing watering holes and reaching oases.
"Wizard" was designed by Steve Jackson, later of Steve Jackson Games, and released by Metagaming in 1978 as Microgame #6 as a magic-based pocket board game of individual combat.
 It was based on Metagaming's earlier Melee (game) release, with the difference being that it added magic to the game system.
 "Melee", "Wizard" and gamemaster supplement "In the Labyrinth" eventually formed Metagaming's "The Fantasy Trip" fantasy role-playing system.
 Both "Melee" and "Wizard" were expanded and re-released as "Advanced Wizard" and "Advanced Melee", with many role-playing elements added to the basic fantasy combat system.
 When Steve Jackson released GURPS years later, the magic system in its fantasy supplements took some ideas from Wizard.