Question: The game designer and editor who has worked on a number of products for "Dungeons & Dragons" was the brand Manager for what?

Context articles: Julia Martin
Miranda Horner
Anne Gray McCready
List of Dungeons &amp; Dragons monsters (1974–76)
Dwellers of the Forbidden City
Aaron Allston
SAGA System
Sue Weinlein Cook
Dungeons &amp; Dragons Adventure Game
Dungeons &amp; Dragons Online

Julia Martin is a game designer and editor who has worked on a number of products for the "Dungeons & Dragons" fantasy roleplaying game.
Miranda Horner is a game designer and editor who has worked on a number of products for various roleplaying games, including "Dungeons & Dragons" and the "" roleplaying game.
Anne C. Gray McCready (born July 7, 1960, in Williams Bay, Wisconsin) is a game designer and editor who has worked on a number of products for the "Dungeons & Dragons" fantasy role-playing game from TSR.
This is the list of "Dungeons & Dragons" monsters from products published in 1974–1976, an important element of that role-playing game.
 This list only includes monsters from official "Dungeons & Dragons" supplements published by TSR, Inc., not those licensed or unlicensed third party products such as video games or unlicensed "Dungeons & Dragons" manuals.
 This list only includes the content from the original 1974 "Dungeons & Dragons" boxed set, the "Greyhawk" supplement (1974), the "Blackmoor" supplement (1975), and "Eldritch Wizardry" (1976).
Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the "Dungeons & Dragons" ("D&D") fantasy role-playing game.
 The adventure was first used as a module for tournament play at the 1980 Origins Game Fair, and was later published by TSR in 1981 for use with the first edition "Advanced Dungeons & Dragons" rules.
 The module was written by game designer David "Zeb" Cook, who partly ascribes his hiring by TSR to his work on this module.
 In the adventure, the characters are hired to find an object taken to a lost oriental-style city, which has been taken over by a cult of snake-worshipers, the yuan-ti, and their servants, the mongrelmen and tasloi.
 The module was ranked as the 13th greatest "Dungeons & Dragons" adventure of all time by "Dungeon" magazine for the 30th anniversary of the "Dungeons & Dragons" game in 2004.
Aaron Dale Allston (December 8, 1960 – February 27, 2014) was an American game designer and author of many science fiction books, notably "Star Wars" novels.
 His works as a game designer include game supplements for role-playing games, several of which served to establish the basis for products and subsequent development of TSR's "Dungeons & Dragons" game setting Mystara.
 His later works as a novelist include those of the "" series: "Wraith Squadron", "Iron Fist", "Solo Command", "Starfighters of Adumar", and "Mercy Kill".
 He wrote two entries in the "New Jedi Order" series: "" and "".
 Allston wrote three of the nine Legacy of the Force novels: "Betrayal", "Exile", and "Fury", and three of the nine Fate of the Jedi novels: "Outcast", "Backlash", and "Conviction".
The SAGA System is a role-playing game system that uses "fate cards" to determine the effects of actions.
 The cards have numbers, suits, positive and negative states, and role-playing cues that guide the gamemaster in telling the story and administering the game.
 The system has been used in TSR, Inc.'s "" game and the "Marvel Super Heroes Adventure Game", later published by TSR.
 Sue Cook was the brand manager for both of those game systems, and helped design the SAGA game rules.
Sue Weinlein Cook is a game designer and editor who has worked on a number of products for the "Dungeons & Dragons" fantasy role-playing game from TSR, and for Monte Cook's Malhavoc Press.
The Dungeons & Dragons Adventure Game is the name of two companion accessories to the second and third editions of the "Dungeons & Dragons" fantasy role-playing game.
 Designed as simpler, stand-alone versions of "Dungeons & Dragons", they feature a simplified ruleset, but with character progression that parallels the standard game.
 However, for 3rd-level characters and higher, the standard "Player's Handbook" is still required.
 The first version was published in 1999 for the second edition of "Advanced Dungeons & Dragons", while the second version was published in 2000 for the third edition of "Dungeons & Dragons".
Dungeons & Dragons Online ("DDO") is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X.
 The game was originally marketed as "Dungeons & Dragons Online: Stormreach", then renamed "Dungeons & Dragons Online: Eberron Unlimited" upon switching to a hybrid free to play model, and was finally rebranded "Dungeons & Dragons Online", with the introduction of Forgotten Realms-related content.
 Turbine developed "DDO" as an online adaptation of "Dungeons & Dragons" ("D&D"), based loosely on the "D&D" 3.5 rule set.
 The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting.