Question: What stealth-based survival horror video game was written by Christian Canatamessa?

Context articles: Silent Hill
Resident Evil
Solarix
Manhunt (video game)
List of Silent Hill series characters
Christian Cantamessa
Manhunt (series)
Resident Evil – Code: Veronica
Haunting Ground
Extermination (video game)

Silent Hill (Japanese: サイレントヒル , Hepburn: Sairento Hiru ) is a Japanese survival horror video game franchise created by Keiichiro Toyama, developed and published by Konami, and published by its subsidiary Konami Digital Entertainment.
 The first four survival horror video games in the series, "Silent Hill", "2", "3", and "", were developed by an internal group called Team Silent, a development staff within former Konami subsidiary Konami Computer Entertainment Tokyo.
 The later five games, "", "", "", "" and "", were developed by other unrelated groups.
 The "Silent Hill" franchise has expanded to include various print pieces, two feature films, and spin-off video games.
Resident Evil, known as Biohazard (バイオハザード , Baiohazādo ) in Japan, is a survival horror video game-based media franchise created by Shinji Mikami and Tokuro Fujiwara and owned by the video game company Capcom.
 The franchise focuses around a series of survival horror video games, but has since branched out into comic books, novels, novelizations, sound dramas, live-action films, animated sequels to the games, and a variety of associated merchandise, such as action figures.
 The series' overarching plot focuses on multiple characters, and their roles in recurring outbreaks of zombies and other monsters, initially due to the release of the T-virus, but still more biological weapons over time, created mainly by the fictional Umbrella Corporation and various other organizations in later games.
Solarix is a 2015 Science-Fiction Stealth-based first-person shooter survival horror video game developed by Pulsetense Games and published by KISS Ltd for Windows OS.
 It was developed using the Unreal Development Kit and is the first video game developed by the Turkish-based Pulsetense Games.
 The game is intended as a homage to stealth-focused first-person video games of the late 90's and early 2000's, particularly "System Shock 2" and the "Thief" series.
 It was released on April 30, 2015 on the Steam digital distribution service.
 It has received mixed reviews.
Manhunt is a stealth-based survival horror video game developed by Rockstar North and published by Rockstar Games.
 It was originally released for the PlayStation 2 on November 18, 2003, and for Microsoft Windows and Xbox on April 20, 2004.
 The game was also re-released through the PlayStation Network for the PlayStation 3 and PlayStation 4 in 2013 and 2016, respectively.
 Players control James Earl Cash (voiced by Stephen Wilfong), a death row prisoner forced to participate in a series of snuff films for an underground director, former film producer Lionel Starkweather (Brian Cox).
The survival horror video games series Silent Hill features a large cast of characters.
 The games' player characters are "everymen", in contrast to action-oriented survival horror video game series featuring combat-trained player characters, such as "Resident Evil".
 The games are set in the series' eponymous fictional American town.
Christian Cantamessa (born October 4, 1976) is an Italian-American writer, director and videogame creator best known for co-writing and directing "Air", lead writer and designer of "Red Dead Redemption" and "Manhunt" and level designer on "".
 He is also the Founder and CEO of Sleep Deprivation Lab which is a production company and videogame consulting firm.
Manhunt is a stealth-based survival horror video game series developed by Rockstar North, as well as several other Rockstar studios, and published by Rockstar Games.
 The series began in 2003 with the release of "Manhunt", and continued in 2007 with "Manhunt 2".
 The name of the series and its games are derived from the term "manhunt" as used in law enforcement, where it refers to an intensive search for a dangerous fugitive.
 As of 26 March 2008, the "Manhunt" franchise has sold 1.7 million copies worldwide.
Resident Evil – Code: Veronica, known in Japan as Biohazard – Code: Veronica, is a survival horror video game developed and published by Capcom and originally released for the Dreamcast in 2000.
 It is the fourth major installment in the "Resident Evil" series and the first to debut outside a Sony PlayStation platform.
 The story takes place three months after the events of "Resident Evil 2" (1998) and the concurrent destruction of Raccoon City as seen in "" (1999).
 It follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at both a remote prison island in the Southern Ocean and a research facility in Antarctica.
 The game retains the traditional survival horror controls and gameplay seen in previous series installments; however, unlike the pre-rendered backgrounds of previous games, "Code: Veronica" utilizes real-time 3D environments and dynamic camera movement.
Haunting Ground, known in Japan as Demento, is a survival horror video game developed and published by Capcom for the PlayStation 2 in 2005.
 The story follows Fiona Belli, a young woman who wakes up in the dungeon of a castle after being involved in a car accident.
 She quickly befriends a White Shepherd, Hewie, and begins to explore the castle with his aid to seek a means of escape and unravel the mysteries of it and its inhabitants.
 The game shares many similarities with Capcom's earlier survival horror title "Clock Tower 3" (2002), and has been described as a spiritual successor to the "Clock Tower" series.
Extermination（エクスターミネーション）is a survival horror video game for PlayStation 2.
 Since the title was a first-party game and came out very early in the system's life cycle, it was used as a showcase for the system at trade shows before its release.
 The game was considered the first survival horror release on the PlayStation 2 and generated some hype amongst critics, but "Extermination" only received mostly average reviews.
 Former members of the development team joined Access Games.
 There are significant differences between the European and North American versions of the game including a redesign of the main protagonist, and entirely rerecorded dialogue using different voice actors.