Question: Which Crimson Skies game designer has founded five game design companies?

Context articles: Bob De Schutter
Crimson Skies (album)
Jordan Weisman
Rules of Play
Video game design
Crimson Skies
Crimson Skies: High Road to Revenge
Crimson Skies (video game)
Phil Fish
Chris Crawford (game designer)

Bob De Schutter is a Belgian video game designer and researcher, who is the C. Michael Armstrong professor of Applied Game Design at Miami University (Oxford, Ohio).
 He is best known for his work on the design of video games for players in middle through late adulthood.
 He has advocated the importance of play in later life and has spoken out against the stereotyping of older video game players in marketing and game design.
 He has also published on the design of experimental classrooms for gameful instruction.
Crimson Skies is a 2006 studio album by the Swedish metal band Cloudscape.
 It is the band's second studio album.
 On June 9, 2006 Cloudscape performed at the Sweden Rock Festival to promote "Crimson Skies" followed by other appearances at clubs and festivals around in Europe.
 A performance of the song "Demon Tears" was filmed and released as music video to promote the album.
 On the song "Will We Remain", singer Anette Olzon appeared as guest on vocals.
Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry.
Rules of Play: Game Design Fundamentals is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press.
 Will Wright, a game designer for Sim City, when describing this book, said "This is the most impressive book on game design I've ever seen.
 Broad in scope yet rich in detail, Rules of Play sets a new standard for game analysis".
Video game design is the process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment, storyline, and characters in the production stage.
 The designer of a game is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision.
 Video game design requires artistic and technical competence as well as writing skills.
 As the industry has aged and embraced alternative production methodologies such as agile, the role of a principal game designer has begun to separate - some studios emphasising the auteur model while others emphasising a more team oriented model.
 Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere.
Crimson Skies is a computer game media franchise and fictional universe created by Jordan Weisman and Dave McCoy.
 The series' intellectual property is currently owned by Microsoft Game Studios (MGS), although Weisman's new company, Smith & Tinker Inc., has announced that it has licensed the electronic entertainment rights to the franchise.
Crimson Skies: High Road to Revenge is a first-party video game developed by FASA Studio (part of Microsoft Game Studios) for the Xbox.
 The game, like the earlier "Crimson Skies" for the PC, is an action-oriented arcade flight game.
 Nonetheless, there are significant differences between the gameplay of "High Road to Revenge" and that of the original PC title.
 For example, while the Xbox game has a more open-ended mission structure, it offers less plane customization than the PC game.
Crimson Skies is an arcade flight video game developed by Zipper Interactive and published in 2000 by Microsoft Game Studios.
 Although a flight-based game, "Crimson Skies" is not a genuine flight simulator, as the game is based less on flight mechanics than on action.
 According to series creator Jordan Weisman, "Crimson Skies" is "not about simulating reality—it's about fulfilling fantasies."
Philippe Poisson (born 1984), better known as Phil Fish, is a French-Canadian former indie game designer best known for his work on the 2012 platform game "Fez" published by his company, Polytron Corporation.
 He was born and raised in Quebec, where his experiences with Nintendo games in his youth would later influence his game design.
 He studied game design at the Montreal National Animation and Design Centre, and worked at Ubisoft and Artificial Mind and Movement before starting Polytron in 2008.
Christopher Crawford (born 1950) is a computer game designer and writer.
 He designed and programmed several important computer games in the 1980s, including "Eastern Front (1941)" and "Balance of Power".
 Among developers he became known for his passionate advocacy of game design as an art form, founding both "The Journal of Computer Game Design" and the Computer Game Developers Conference (now called the Game Developers Conference).
 In 1992 Crawford withdrew from commercial game development and began experimenting with ideas for a next generation interactive storytelling system.