Question: In which year the female co-founder of Monkeystone Games born?

Context articles: Monkeystone Games
Bob Bates
Charlotte Blake Brown
Stevie Case
Weili Dai
Leo Colovini
Jon Ramer
Hyperspace Delivery Boy!
Arjan Brussee
Red Faction (video game)

Monkeystone Games was a video game developer and publisher founded by John Romero, Tom Hall, Stevie Case, and Brian Moon.
 The company's focus was on mobile games.
 After its inception in July 2001, Monkeystone published several titles on multiple platforms.
Robert "Bob" Bates (born December 11, 1953) is an American computer games designer.
 One of the early designers of interactive fiction games, he was co-founder of Challenge, Inc., which created games in the 1980s for the pioneering company Infocom.
 After Infocom's dissolution in 1989, Bates co-founded Legend Entertainment to continue publishing games in the Infocom tradition, but with added graphics.
 He has designed, written, or produced scores of games, including "Unreal II" (2003), "Spider-Man 3" (2007), and "Eric the Unready" (1993), listed as Adventure Game of the Year by "Computer Gaming World" magazine and also included on the 1996 list of "150 best games of all time".
 In 1998 he wrote the award-winning game "Quandaries" for the U.S. Department of Justice.
 He has twice been the chairperson of the International Game Developers Association, which honored him with a Lifetime Achievement Award in 2010.
 Bates has written extensively about game design and development in works such as the 2001 book "Game Design: The Art and Business of Creating Games", which is commonly used as a game design textbook in college courses.
 From 2011–2014, Bates was Chief Creative Officer for External Studios at Zynga.
 He continues to work as an independent consultant with various publishers in the games industry.
Charlotte Blake Brown (1846–1904) was one of the first female doctors to practice on the West Coast of the United States, and a co-founder of the San Francisco Hospital for Children and Training School for Nurses.
 Born in Philadelphia, both her parents were from Brewer, Maine, and Charlotte was subsequently sent to attend high school in Bangor, Maine while living with relatives.
 After that she entered Elmira College in New York, graduating in 1866.
 She married Henry Adams Brown, and in 1872 attended the Women's Medical College of Philadelphia, graduating with an MD in 1874.
 She moved to San Francisco the following year, and founded the Pacific Dispensary for Women and Children with Dr. Martha Bucknell.
 A third female physician, Dr. Sara E. Brown, subsequently joined them, and the institution was re-organized as the San Francisco Hospital for Children in 1878.
Stevana "Stevie" Case (born September 7, 1976) is an American game designer and eSports player.
 She is known as one of the first well-known female gamers. Case has had several roles in the industry, from the first female professional gamer at the Cyberathlete Professional League (CPL) to level designer to vice president of development and sales.
Weili Dai () is a Chinese-born American businesswoman.
 She is the Director, co-founder and former president of Marvell Technology Group.
 Dai is considered one of the most successful women entrepreneurs, and is the only female co-founder of a major semiconductor company.
 As of 2015, she is listed as the 95th most powerful woman in the world by "Forbes".
Leo Colovini is an Italian designer of German-style board games born in Venice 1964.
 His most popular game is "Cartagena".
 He is one of the few top board game designers who has owned a game store.
Jon Eliot Ramer (born 1958) is an American entrepreneur, civic leader, inventor, and musician.
 He is co-founder of several technology companies including Ramer and Associates, ELF Technologies, Inc.,(whose main solution, Serengeti, was purchased by Thomson Reuters) and Smart Channels.
 The designer and co-founder of several Deep Social Networks, he is the former Executive Director of the Interra Project, and a co-founder of Ideal Network, a group-buying social enterprise that donates a percentage of every purchase to a non-profit or school.
 Ideal Network is a certified B-Corp that was recognized as "Best in the World for Community" in 2012 by B-Labs.
 He is also the designer and co-founder of Compassionate Action Network International, a 501(c)(3) organization based in Seattle, that led the effort to make the city the first in the world to affirm Karen Armstrong's Charter for Compassion.
 Most recently, Ramer conceived of and produced the "Compassion Games: Survival of the Kindest" in response to a challenge from the mayor of Louisville, Kentucky to other cities to outdo Louisville's compassionate action as measured by hours of community service.
 Ramer also serves as Director and Chief Technology Officer at Four Worlds International Institute, with a focus on the Campaign To Protect the Sacred.
 The campaign birthed the International Treaty to Protect the Sacred from Tar Sands Projects, signed by over fifty different tribes throughout North America.
 Ramer is also the songwriter and lead guitarist in the band Once And For All.
Hyperspace Delivery Boy!
 is the first title released by video game production company Monkeystone Games, formed by id Software and Ion Storm founders John Romero and Tom Hall, and Romero's then-girlfriend Stevie Case.
 A puzzle/action game developed for the Pocket PC and released on December 23, 2001.
 The game was later ported to other platforms, including Linux and it saw a respectable amount of commercial success and paved the way for further titles from the producers.
Arjan Brussee (born 1972) is a Dutch video game programmer and entrepreneur, the main coder behind both "Jazz Jackrabbit" games, co-founder of Guerrilla Games and recently the co-founder of Boss Key Productions.
 At Guerrilla he worked on the "Killzone" series as a development director and part of the management team.
 He is often credited with being the first successful Dutch game developer, sometimes mentioned as "the godfather of Dutch game development".
 On 23 February 2012 Brussee announced that he was leaving Guerilla and would be joining the EA Games studio Visceral Games as an executive producer working on "Battlefield Hardline".
Red Faction is a first-person shooter video game developed by Volition and published by THQ for PlayStation 2 and Microsoft Windows in 2001, and OS X in 2002.
 A version for the Nokia N-Gage was developed by Monkeystone Games, and the Mobile version was developed by Blue Beck.
 The game was inspired by several works of contemporary science fiction.