Question: Of Totopoly and Inkan aarre, which board game was created earlier?  

Context articles: Tian yuan shu
Totopoly
Urban Bantu Councils Act, 1961
Pasang (game)
Francis Tresham (game designer)
Awithlaknannai Mosona
Backup and Restore
Western Australian colonial election, 1890
Young Generation Network
Inkan aarre

Tian yuan shu () is a Chinese system of algebra for polynomial equations created in the 13th century.
 It is first known from the writing of Li Zhi (Li Ye), though it was created earlier.
Totopoly is a commercial board game, based on the events leading up to, and during, a horse race.
 Originally made in 1938 by Waddingtons, the game is based on a double-sided board, with each side representing a different half of the game.
The Urban Bantu Councils Act, Act No 79 of 1961, formed part of the apartheid system of racial segregation in South Africa.
 It replaced the Advisory Boards created earlier by the Natives Urban Areas Act of 1923, and permitted democratic election of new municipal councils with African chairmen which were assigned some administrative duties.
Pasang is a two-player abstract strategy board game from Brunei.
 The game is often referred to as Pasang Emas which is actually a software implementation of the traditional board game.
 The object of this game is to acquire the most points by capturing black and white tokens on the board.
 Black tokens are worth 1 point, and white tokens are worth 2 points.
 The board is initially laid out with all 120 black and white tokens in one of over 30 traditional patterns.
 Players choose a piece called a "ka" which is used to capture the tokens on the board.
 Each player's "ka" moves around the board capturing as many tokens as possible.
 As a note, the "kas" are the only mobile pieces in the game.
 The other pieces are stationary, and are captured by the "kas".
 Players must capture token(s) during their turn, or lose the game.
 When all tokens have been captured from the board, the player with the most points is the winner.
 However, if there are any tokens left on the board, and none can be captured on a player's turn, then that player loses the game, and the other player is the winner.
Francis Tresham is a United Kingdom-based board game designer who has been producing board games since the early 1970s.
 Tresham founded and ran games company Hartland Trefoil (founded 1971), a company well known for its "Civilization" board game, until its sale to MicroProse in 1997.
 His "1829" game was the first of the "18xx" board game series and some of his board games have inspired Sid Meier computer games such as "Railroad Tycoon".
Awithlaknannai Mosona is a two-player strategy board game from the Zuni Native American Indian tribe of New Mexico, United States.
 It is unknown how old the game is.
 The game was described by Stewart Culin in his book "Games of the North American Indians Volume 2: Games of Skill" (1907).
 In this book, it was named Awithlaknan Mosona.
 Awithlaknannai Mosona resembles another Zuni board game called Kolowis Awithlaknannai (Fighting Serpents) with few minor differences.
 The former having a smaller board, and depending upon the variant, it also has less lines joining the intersection points.
 The rules are the same.
 Awithlaknannai Mosona belongs to the draughts and Alquerque family of games as pieces hop over one another when capturing.
 It is actually more related to Alquerque, since the board is made up of intersection points and lines connecting them.
 It is thought that the Spanish had brought Alquerque to the American Southwest, and Awithlaknannai Mosona may have been an evolution from Alquerque.
 However, in Stewart Culin's 1907 book, the Zunis claim that they had adopted a hunt game from Mexico similar to Catch the Hare and the Fox games of Europe, and transformed it into Awithlaknannai Mosona.
 In these games, one player has more pieces over the other, however, the other player's piece has more powers.
 The Zuni's equalized the numbers of pieces and their powers, and also may have transformed the board making its length far exceed its width.
 Diagonal lines also replaced orthogonal lines altogether.
 However, the hunt game from Mexico may have used an Alquerque board even though the game mechanics of their new game, Awithlaknannai Mosona, were completely different.
Backup and Restore (formerly Windows Backup and Restore Center) is a component of Microsoft Windows introduced in Windows Vista and included in later versions that allow users to create backups and restore from backups created earlier.
 It is a replacement of NTBackup, which was included in previous Windows versions.
 It became a deprecated feature in Windows 8 before being completely removed in Windows 8.1 in favor of File History.
 However, in Windows 10, it was re-incorporated into the operating system.
Elections were held in the Colony of Western Australia in December 1890 to elect 30 members to the Legislative Assembly.
 They were the first elections to be held for the Legislative Assembly, which had been created earlier in the year by a new constitution that granted Western Australia responsible self-government.
The Young Generation Network, or YGN, is a branch of the Nuclear Institute founded in 1996.
 It is a British version of the European Young Generation Network created earlier in Sweden by Jan Runermark, a president of ABB Atom who had been concerned with preserving the know-how of retiring nuclear-energy pioneers and who perceived a need for greater efforts to retain young professionals.
 The YGN, which is open to NI members under the age of 37, organizes lectures, speaking competitions, and facility tours for new nuclear workers in Great Britain.
 It also conducts its own lobbying efforts, serves as a source for journalists seeking information about the nuclear-industry labour market and promotes careers in science and engineering in schools, colleges and universities.
Inkan aarre (Finnish for "The treasure of the Inca") is a 2005 Finnish board game, designed by Kari Mannerla as a direct sequel to his 1951 board game "Afrikan tähti".