Question: What did Giles Lamb work on that is a 2011 open world survival horror action role-playing video game developed by Polish developer Techland?

Context articles: Parasite Eve (video game)
Access Games
Dying Light
P.A.M.E.L.A.
The Witcher 3: Wild Hunt
An Elder Scrolls Legend: Battlespire
Call of Juarez (series)
Giles Lamb
How to Survive (video game)
Dead Island

Parasite Eve is a 1998 survival horror action role-playing video game developed and published by Square.
 The game is a sequel to the novel "Parasite Eve" written by Hideaki Sena; it is also the first game in the "Parasite Eve" video game series.
 The story follows New York City police officer Aya Brea over a six-day span in 1997 as she attempts to stop the monster that is sparking the creation of a creature that will destroy the human race through spontaneous human combustion.
 Players are allowed to move freely around several open environments while utilizing a pausable real-time combat system along with several role-playing game elements.
Access Games Inc. is a Japanese video game developer based in Osaka, Japan.
 The studio was founded on 16 January 2002.
 Former members of development teams including Kojima Productions and Deep Space who developed Extermination, joining shortly after Access Games was founded, and Whoopee Camp, who developed "Tomba!
" and "".
 Access Games is most well known for their 2010 open world survival horror game "Deadly Premonition" (known as "Red Seeds Profile" in Japan).
 One of the company's most notable members was Hidetaka "SWERY" Suehiro, who was the writer and director of "Spy Fiction" and "Deadly Premonition".
Dying Light is an open world first person survival horror action-adventure video game developed by Techland and published by Warner Bros.
 Interactive Entertainment.
 Announced in May 2013, it was released in January 2015 for Microsoft Windows, Linux, PlayStation 4, and Xbox One.
 The game was once planned to be released on PlayStation 3 and Xbox 360, but was later cancelled due to hardware limitations.
P.A.M.E.L.A. is a science fiction first-person shooter open world survival horror video game in open beta development by Canadian company NVYVE Studios for Microsoft Windows.
 The game takes place in a science fiction, utopian city called Eden, that includes areas such as malls, courtyards, and residential condos.
 The gameplay is that of an open world sandbox, and contains no set path for the player to follow, forcing the player to find their own way to survive.
 The game will also contain role-playing game-like progression, and story to be discovered in the game world.
The Witcher 3: Wild Hunt is a 2015 action role-playing video game developed by CD Projekt RED and published by CD Projekt.
 Based on "The Witcher" series of fantasy novels by Polish author Andrzej Sapkowski, it is the sequel to the 2011 video game "" and the third installment in "The Witcher" video game series.
 Played in an open world with a third-person perspective, players control protagonist Geralt of Rivia, a monster hunter known as a Witcher, who seeks to find his missing adopted daughter on the run from the Wild Hunt, an otherworldly force determined to capture and use her powers.
 Throughout the game, players battle against the world's many dangers using weapons and magic, interact with various non-player characters, and complete main story quests and side quests to acquire experience points and gold used to increase Geralt's various abilities and gear.
 The game's central story features multiple endings that are determined by Geralt's choices made by the player during certain points of the story.
An Elder Scrolls Legend: Battlespire is an action role-playing open world survival horror video game developed and published by Bethesda Softworks, set in the world of "The Elder Scrolls".
Call of Juarez is a Western-themed first-person shooter video game series from Polish developer Techland and French publisher Ubisoft, currently comprising four installments.
Giles Lamb is a British music composer and sound designer.
 Lamb composed the trailer theme for the 2011 video game "Dead Island", as well additional music and sound design for the films "Valhalla Rising", "Wild Country", "Asylum" and "Blinded".
How to Survive is a survival horror action role-playing video game developed by EKO Software and published by 505 Games.
 It was released on October 23, 2013 for Xbox 360, Xbox One, Microsoft Windows, PlayStation 3, and PlayStation 4 and it was released in June 2014 for the Nintendo eShop.
Dead Island is a 2011 open world survival horror action role-playing video game developed by Polish developer Techland and published by German studio Deep Silver for Microsoft Windows, Linux, OS X, PlayStation 3, and Xbox 360.
 Centered on the challenge of surviving a zombie-infested open world with a major emphasis on melee combat and, the plot focuses on four playable survivors trying to survive and escaping off the fictional island of Banoi.