Question: What fictional character from a British book was made into a video game in 1998

Context articles: Lara Croft
Player character
James Bond 007 (1998 video game)
Captain Qwark
James Bond (literary character)
Frank West (Dead Rising)
Millia Rage
Ellie (The Last of Us)
Sol Badguy
Minsc

Lara Croft is a fictional character and the main protagonist of the Square Enix (previously Eidos Interactive) video game franchise "Tomb Raider".
 She is presented as a highly intelligent, athletic, and beautiful English archaeologist-adventurer who ventures into ancient, hazardous tombs and ruins around the world.
 Created by a team at UK developer Core Design that included Toby Gard, the character first appeared in the 1996 video game "Tomb Raider".
 She has also appeared in video game sequels, printed adaptations, a series of animated short films, feature films (portrayed by Angelina Jolie, later by Alicia Vikander), and merchandise related to the series.
 Official promotion of the character includes a brand of apparel and accessories, action figures, and model portrayals.
 Croft has also been licensed for third-party promotion, including television and print advertisements, music-related appearances, and as a spokesmodel.
 As of June 2016, Lara Croft has been featured on over 1,100 magazine covers surpassing any supermodel.
A player character (also known as PC and playable character) is a fictional character in a role-playing or video game whose actions are directly controlled by a player of the game rather than the rules of the game.
 The characters that are not controlled by a player are called non-player characters (NPCs).
 The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games.
 The player character functions as a fictional, alternate body for the player controlling it.
James Bond 007 is a 1998 action-adventure game featuring James Bond.
 The game was developed by Saffire Corporation and published by Nintendo for the Game Boy.
 Released on February 9, 1998, the game features a story that includes characters from multiple James Bond films, such as Oddjob and Jaws.
Captain Qwark is a fictional character from Insomniac Games' "Ratchet & Clank" video game series.
 He first appeared in the 2002 video game "Ratchet & Clank" as one of the main antagonists.
 He then became the main antagonist of the second game.
 However starting with the third game onward, he switches sides and now assists the protagonists.
 In the series, Qwark is a selfish, deluded coward willing to do daring acts in order to gain money and publicity.
 He also has been known to temporarily side with the villains and betray his allies in order to save himself.
 However, as of the end of the third game, he has become much more moral, though he still remains a coward.
 Video game commentators have provided different opinions regarding the character; some criticized his personality calling him an "idiot" and "coward", while others praised his role as a villain.
Commander James Bond, CMG, RNVR, is a fictional character created by British journalist and novelist Ian Fleming in 1953.
 He is the protagonist of the "James Bond" series of novels, films, comics and video games.
 Fleming wrote twelve Bond novels and two short story collections.
 His final two books—"The Man with the Golden Gun" (1965) and "Octopussy and The Living Daylights" (1966)—were published posthumously.
Frank West (Japanese: フランク・ウェスト , Hepburn: Furanku Wesuto ) is a fictional character from Capcom's "Dead Rising" video game series.
 He first appeared in the 2006 video game "Dead Rising" as the protagonist.
 In the series, West is a freelancer photographer and photojournalist turned a zombie hunter.
 The character has been well received by video game publications as well as by the fans, mainly in the West, leading Frank to appear in several more games in and outside the "Dead Rising" series.
Millia Rage (Japanese: ミリア＝レイジ , Hepburn: Miria Reiji ) is a fictional character in Arc System Works's "Guilty Gear" video game series.
 She first appeared in the 1998 video game "Guilty Gear".
 In the series, Millia is a retired assassin who fights with her own hair, which is prehensile and able to change its size and shape.
 This ability of manipulate her hair has been received with both praise and criticism by video game reviewers who have commented on the character with mostly positive statements.
Ellie is a fictional character in the 2013 video game "The Last of Us", and the main protagonist of the upcoming video game "The Last of Us Part II".
 In the first game, the character Joel is tasked with escorting Ellie across a post-apocalyptic United States in an attempt to create a potential cure for an infection to which Ellie is immune.
 She is voiced by Ashley Johnson, who also provided motion capture for the character.
 While players briefly assume control of Ellie for a portion of the game, the computer's artificial intelligence primarily controls her actions, often assisting in combat by attacking or identifying enemies.
 Ellie reappeared as the sole playable character in the downloadable content prequel campaign, "", in which she spends time with her friend Riley.
 Ellie is also the main character in the comic book prequel, "", wherein she befriends Riley and has her first encounter with the rebel group the Fireflies.
Sol Badguy (Japanese: ソル＝バッドガイ , Hepburn: Soru Baddogai ) is a fictional character in Arc System Works' "Guilty Gear" video game series.
 He first appeared in the 1998 video game "Guilty Gear", as the main character and namesake.
 In the series, he is a bounty hunter who has dedicated his life to the destruction of Gears, a race of magical bioweapons that plunged the world into a hundred-year war known as the Crusades.
 He was once a member of the Sacred Order of the Holy Knights, and this appearance was featured in another playable character named Order-Sol (聖騎士団ソル , Seikishidan Soru ) .
Minsc is a fictional character in the "Baldur's Gate" series of "Dungeons & Dragons" role-playing video games developed by BioWare.
 He originated from the pen-and-paper "Dungeons & Dragons" sessions held by the lead designer of "Baldur's Gate", James Ohlen, and was expanded upon by the game's lead writer, Lukas Kristjanson.
 His video game debut was in "Baldur's Gate" as a companion character who can join the player's party.
 He also appears in the sequel, "", the expansion, "", and the 2015 game "", as well as in promotions relating to the titles.
 Minsc is voiced by Jim Cummings in his video game appearances.