// Contract: upOnly_v2
// Target function: function getSnapshotId() public view override
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod0 := mul(x, y)
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            require(denominator > prod1);

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
            // See https://cs.stackexchange.com/q/138556/92363.

            // Does not overflow because the denominator cannot be zero at this stage in the function.
            uint256 twos = denominator & (~denominator + 1);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
            // in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator,
        Rounding rounding
    ) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`.
        // We also know that `k`, the position of the most significant bit, is such that `msb(a) = 2**k`.
        // This gives `2**k < a <= 2**(k+1)` → `2**(k/2) <= sqrt(a) < 2 ** (k/2+1)`.
        // Using an algorithm similar to the msb computation, we are able to compute `result = 2**(k/2)` which is a
        // good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1;
        uint256 x = a;
        if (x >> 128 > 0) {
            x >>= 128;
            result <<= 64;
        }
        if (x >> 64 > 0) {
            x >>= 64;
            result <<= 32;
        }
        if (x >> 32 > 0) {
            x >>= 32;
            result <<= 16;
        }
        if (x >> 16 > 0) {
            x >>= 16;
            result <<= 8;
        }
        if (x >> 8 > 0) {
            x >>= 8;
            result <<= 4;
        }
        if (x >> 4 > 0) {
            x >>= 4;
            result <<= 2;
        }
        if (x >> 2 > 0) {
            result <<= 1;
        }

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        uint256 result = sqrt(a);
        if (rounding == Rounding.Up && result * result < a) {
            result += 1;
        }
        return result;
    }
}

pragma solidity ^0.8.0;

/**
 * @dev Collection of functions related to array types.
 */
library Arrays {
    /**
     * @dev Searches a sorted `array` and returns the first index that contains
     * a value greater or equal to `element`. If no such index exists (i.e. all
     * values in the array are strictly less than `element`), the array length is
     * returned. Time complexity O(log n).
     *
     * `array` is expected to be sorted in ascending order, and to contain no
     * repeated elements.
     */
    function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
        if (array.length == 0) {
            return 0;
        }

        uint256 low = 0;
        uint256 high = array.length;

        while (low < high) {
            uint256 mid = Math.average(low, high);

            // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
            // because Math.average rounds down (it does integer division with truncation).
            if (array[mid] > element) {
                high = mid;
            } else {
                low = mid + 1;
            }
        }

        // At this point `low` is the exclusive upper bound. We will return the inclusive upper bound.
        if (low > 0 && array[low - 1] == element) {
            return low - 1;
        } else {
            return low;
        }
    }
}

pragma solidity ^0.8.0;

/**
 * @title Counters
 * @author Matt Condon (@shrugs)
 * @dev Provides counters that can only be incremented, decremented or reset. This can be used e.g. to track the number
 * of elements in a mapping, issuing ERC721 ids, or counting request ids.
 *
 * Include with `using Counters for Counters.Counter;`
 */
library Counters {
    struct Counter {
        // This variable should never be directly accessed by users of the library: interactions must be restricted to
        // the library's function. As of Solidity v0.5.2, this cannot be enforced, though there is a proposal to add
        // this feature: see https://github.com/ethereum/solidity/issues/4637
        uint256 _value; // default: 0
    }

    function current(Counter storage counter) internal view returns (uint256) {
        return counter._value;
    }

    function increment(Counter storage counter) internal {
        unchecked {
            counter._value += 1;
        }
    }

    function decrement(Counter storage counter) internal {
        uint256 value = counter._value;
        require(value > 0, "Counter: decrement overflow");
        unchecked {
            counter._value = value - 1;
        }
    }

    function reset(Counter storage counter) internal {
        counter._value = 0;
    }
}

pragma solidity ^0.8.0;

abstract contract ERC20Snapshot is ERC20 {
    // Inspired by Jordi Baylina's MiniMeToken to record historical balances:
    // https://github.com/Giveth/minime/blob/ea04d950eea153a04c51fa510b068b9dded390cb/contracts/MiniMeToken.sol

    using Arrays for uint256[];
    using Counters for Counters.Counter;

    // Snapshotted values have arrays of ids and the value corresponding to that id. These could be an array of a
    // Snapshot struct, but that would impede usage of functions that work on an array.
    struct Snapshots {
        uint256[] ids;
        uint256[] values;
    }

    mapping(address => Snapshots) private _accountBalanceSnapshots;
    Snapshots private _totalSupplySnapshots;

    // Snapshot ids increase monotonically, with the first value being 1. An id of 0 is invalid.
    Counters.Counter private _currentSnapshotId;

    /**
     * @dev Emitted by {_snapshot} when a snapshot identified by `id` is created.
     */
    event Snapshot(uint256 id);

    /**
     * @dev Creates a new snapshot and returns its snapshot id.
     *
     * Emits a {Snapshot} event that contains the same id.
     *
     * {_snapshot} is `internal` and you have to decide how to expose it externally. Its usage may be restricted to a
     * set of accounts, for example using {AccessControl}, or it may be open to the public.
     *
     * [WARNING]
     * ====
     * While an open way of calling {_snapshot} is required for certain trust minimization mechanisms such as forking,
     * you must consider that it can potentially be used by attackers in two ways.
     *
     * First, it can be used to increase the cost of retrieval of values from snapshots, although it will grow
     * logarithmically thus rendering this attack ineffective in the long term. Second, it can be used to target
     * specific accounts and increase the cost of ERC20 transfers for them, in the ways specified in the Gas Costs
     * section above.
     *
     * We haven't measured the actual numbers; if this is something you're interested in please reach out to us.
     * ====
     */
    function _snapshot() internal virtual returns (uint256) {
        _currentSnapshotId.increment();

        uint256 currentId = _getCurrentSnapshotId();
        emit Snapshot(currentId);
        return currentId;
    }

    /**
     * @dev Get the current snapshotId
     */
    function _getCurrentSnapshotId() internal view virtual returns (uint256) {
        return _currentSnapshotId.current();
    }

    /**
     * @dev Retrieves the balance of `account` at the time `snapshotId` was created.
     */
    function balanceOfAt(address account, uint256 snapshotId) public view virtual returns (uint256) {
        (bool snapshotted, uint256 value) = _valueAt(snapshotId, _accountBalanceSnapshots[account]);

        return snapshotted ? value : balanceOf(account);
    }

    /**
     * @dev Retrieves the total supply at the time `snapshotId` was created.
     */
    function totalSupplyAt(uint256 snapshotId) public view virtual returns (uint256) {
        (bool snapshotted, uint256 value) = _valueAt(snapshotId, _totalSupplySnapshots);

        return snapshotted ? value : totalSupply();
    }

    // Update balance and/or total supply snapshots before the values are modified. This is implemented
    // in the _beforeTokenTransfer hook, which is executed for _mint, _burn, and _transfer operations.
    function _beforeTokenTransfer(
        address from,
        address to,
        uint256 amount
    ) internal virtual override {
        super._beforeTokenTransfer(from, to, amount);

        if (from == address(0)) {
            // mint
            _updateAccountSnapshot(to);
            _updateTotalSupplySnapshot();
        } else if (to == address(0)) {
            // burn
            _updateAccountSnapshot(from);
            _updateTotalSupplySnapshot();
        } else {
            // transfer
            _updateAccountSnapshot(from);
            _updateAccountSnapshot(to);
        }
    }

    function _valueAt(uint256 snapshotId, Snapshots storage snapshots) private view returns (bool, uint256) {
        require(snapshotId > 0, "ERC20Snapshot: id is 0");
        require(snapshotId <= _getCurrentSnapshotId(), "ERC20Snapshot: nonexistent id");

        // When a valid snapshot is queried, there are three possibilities:
        //  a) The queried value was not modified after the snapshot was taken. Therefore, a snapshot entry was never
        //  created for this id, and all stored snapshot ids are smaller than the requested one. The value that corresponds
        //  to this id is the current one.
        //  b) The queried value was modified after the snapshot was taken. Therefore, there will be an entry with the
        //  requested id, and its value is the one to return.
        //  c) More snapshots were created after the requested one, and the queried value was later modified. There will be
        //  no entry for the requested id: the value that corresponds to it is that of the smallest snapshot id that is
        //  larger than the requested one.
        //
        // In summary, we need to find an element in an array, returning the index of the smallest value that is larger if
        // it is not found, unless said value doesn't exist (e.g. when all values are smaller). Arrays.findUpperBound does
        // exactly this.

        uint256 index = snapshots.ids.findUpperBound(snapshotId);

        if (index == snapshots.ids.length) {
            return (false, 0);
        } else {
            return (true, snapshots.values[index]);
        }
    }

    function _updateAccountSnapshot(address account) private {
        _updateSnapshot(_accountBalanceSnapshots[account], balanceOf(account));
    }

    function _updateTotalSupplySnapshot() private {
        _updateSnapshot(_totalSupplySnapshots, totalSupply());
    }

    function _updateSnapshot(Snapshots storage snapshots, uint256 currentValue) private {
        uint256 currentId = _getCurrentSnapshotId();
        if (_lastSnapshotId(snapshots.ids) < currentId) {
            snapshots.ids.push(currentId);
            snapshots.values.push(currentValue);
        }
    }

    function _lastSnapshotId(uint256[] storage ids) private view returns (uint256) {
        if (ids.length == 0) {
            return 0;
        } else {
            return ids[ids.length - 1];
        }
    }
}

pragma solidity ^0.8.0;

interface IUpOnly_v2 is IERC20 {
    function burn(uint256 _burnAmount) external;

    function snapshot() external;

    function getSnapshotId() external view;

    function getNumHolders() external view returns(uint256);
}

pragma solidity ^0.8.0;

contract upOnly_v2 is Ownable, ERC20Snapshot, IUpOnly_v2 {

    constructor() ERC20("Up Only", "UPO") {
        _mint(msg.sender, 1000000000000 * 10 ** 18);
    }

    //token burn     
    function burn(uint256 _burnAmount) public override {        
        _burn(msg.sender, _burnAmount);     
    }  

    //take snapshot
    function snapshot() external onlyOwner override {
        ERC20Snapshot._snapshot();
    }