// Contract: Create2Factory
// Target function: function computeAddress(bytes32 salt, bytes32 bytecodeHash, address deployer) internal pure returns (address addr)
// SPDX-License-Identifier: BUSL-1.1
// Gearbox. Generalized leverage protocol that allows to take leverage and then use it across other DeFi protocols and platforms in a composable way.
// (c) Gearbox Holdings, 2023

// OpenZeppelin Contracts (last updated v4.9.0) (utils/Create2.sol)

/**
 * @dev Helper to make usage of the `CREATE2` EVM opcode easier and safer.
 * `CREATE2` can be used to compute in advance the address where a smart
 * contract will be deployed, which allows for interesting new mechanisms known
 * as 'counterfactual interactions'.
 *
 * See the https://eips.ethereum.org/EIPS/eip-1014#motivation[EIP] for more
 * information.
 */
library Create2 {
    /**
     * @dev Deploys a contract using `CREATE2`. The address where the contract
     * will be deployed can be known in advance via {computeAddress}.
     *
     * The bytecode for a contract can be obtained from Solidity with
     * `type(contractName).creationCode`.
     *
     * Requirements:
     *
     * - `bytecode` must not be empty.
     * - `salt` must have not been used for `bytecode` already.
     * - the factory must have a balance of at least `amount`.
     * - if `amount` is non-zero, `bytecode` must have a `payable` constructor.
     */
    function deploy(uint256 amount, bytes32 salt, bytes memory bytecode) internal returns (address addr) {
        require(address(this).balance >= amount, "Create2: insufficient balance");
        require(bytecode.length != 0, "Create2: bytecode length is zero");
        /// @solidity memory-safe-assembly
        assembly {
            addr := create2(amount, add(bytecode, 0x20), mload(bytecode), salt)
        }
        require(addr != address(0), "Create2: Failed on deploy");
    }

    /**
     * @dev Returns the address where a contract will be stored if deployed via {deploy}. Any change in the
     * `bytecodeHash` or `salt` will result in a new destination address.
     */
    function computeAddress(bytes32 salt, bytes32 bytecodeHash) internal view returns (address) {
        return computeAddress(salt, bytecodeHash, address(this));
    }