// Contract: InVaultToken
// Target function: function deposit(uint256 _pid, uint256 _amount) public
 select a different value for {decimals}, use {_setupDecimals}.
     *
     * All three of these values are immutable: they can only be set once during
     * construction.
     */
    constructor (string memory name, string memory symbol) public {
        _name = name;
        _symbol = symbol;
        _decimals = 18;
    }

    /**
     * @dev Returns the name of the token.
     */
    function name() public view returns (string memory) {
        return _name;
    }

    /**
     * @dev Returns the symbol of the token, usually a shorter version of the
     * name.
     */
    function symbol() public view returns (string memory) {
        return _symbol;
    }

    /**
     * @dev Returns the number of decimals used to get its user representation.
     * For example, if `decimals` equals `2`, a balance of `505` tokens should
     * be displayed to a user as `5,05` (`505 / 10 ** 2`).
     *
     * Tokens usually opt for a value of 18, imitating the relationship between
     * Ether and Wei. This is the value {ERC20} uses, unless {_setupDecimals} is
     * called.
     *
     * NOTE: This information is only used for _display_ purposes: it in
     * no way affects any of the arithmetic of the contract, including
     * {IERC20-balanceOf} and {IERC20-transfer}.
     */
    function decimals() public view returns (uint8) {
        return _decimals;
    }

    /**
     * @dev See {IERC20-totalSupply}.
     */
    function totalSupply() public view override returns (uint256) {
        return _totalSupply;
    }

    /**
     * @dev See {IERC20-balanceOf}.
     */
    function balanceOf(address account) public view override returns (uint256) {
        return _balances[account];
    }

    /**
     * @dev See {IERC20-transfer}.
     *
     * Requirements:
     *
     * - `recipient` cannot be the zero address.
     * - the caller must have a balance of at least `amount`.
     */
    function transfer(address recipient, uint256 amount) public virtual override returns (bool) {
        _transfer(_msgSender(), recipient, amount);
        return true;
    }

    /**
     * @dev See {IERC20-allowance}.
     */
    function allowance(address owner, address spender) public view virtual override returns (uint256) {
        return _allowances[owner][spender];
    }

    /**
     * @dev See {IERC20-approve}.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function approve(address spender, uint256 amount) public virtual override returns (bool) {
        _approve(_msgSender(), spender, amount);
        return true;
    }

    /**
     * @dev See {IERC20-transferFrom}.
     *
     * Emits an {Approval} event indicating the updated allowance. This is not
     * required by the EIP. See the note at the beginning of {ERC20};
     *
     * Requirements:
     * - `sender` and `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     * - the caller must have allowance for ``sender``'s tokens of at least
     * `amount`.
     */
    function transferFrom(address sender, address recipient, uint256 amount) public virtual override returns (bool) {
        _transfer(sender, recipient, amount);
        _approve(sender, _msgSender(), _allowances[sender][_msgSender()].sub(amount, "ERC20: transfer amount exceeds allowance"));
        return true;
    }

    /**
     * @dev Atomically increases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {IERC20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function increaseAllowance(address spender, uint256 addedValue) public virtual returns (bool) {
        _approve(_msgSender(), spender, _allowances[_msgSender()][spender].add(addedValue));
        return true;
    }

    /**
     * @dev Atomically decreases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {IERC20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `spender` must have allowance for the caller of at least
     * `subtractedValue`.
     */
    function decreaseAllowance(address spender, uint256 subtractedValue) public virtual returns (bool) {
        _approve(_msgSender(), spender, _allowances[_msgSender()][spender].sub(subtractedValue, "ERC20: decreased allowance below zero"));
        return true;
    }

    /**
     * @dev Moves tokens `amount` from `sender` to `recipient`.
     *
     * This is internal function is equivalent to {transfer}, and can be used to
     * e.g. implement automatic token fees, slashing mechanisms, etc.
     *
     * Emits a {Transfer} event.
     *
     * Requirements:
     *
     * - `sender` cannot be the zero address.
     * - `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     */
    function _transfer(address sender, address recipient, uint256 amount) internal virtual {
        require(sender != address(0), "ERC20: transfer from the zero address");
        require(recipient != address(0), "ERC20: transfer to the zero address");

        _beforeTokenTransfer(sender, recipient, amount);

        _balances[sender] = _balances[sender].sub(amount, "ERC20: transfer amount exceeds balance");
        _balances[recipient] = _balances[recipient].add(amount);
        emit Transfer(sender, recipient, amount);
    }

    /** @dev Creates `amount` tokens and assigns them to `account`, increasing
     * the total supply.
     *
     * Emits a {Transfer} event with `from` set to the zero address.
     *
     * Requirements
     *
     * - `to` cannot be the zero address.
     */
    function _mint(address account, uint256 amount) internal virtual {
        require(account != address(0), "ERC20: mint to the zero address");

        _beforeTokenTransfer(address(0), account, amount);

        _totalSupply = _totalSupply.add(amount);
        _balances[account] = _balances[account].add(amount);
        emit Transfer(address(0), account, amount);
    }

    /**
     * @dev Destroys `amount` tokens from `account`, reducing the
     * total supply.
     *
     * Emits a {Transfer} event with `to` set to the zero address.
     *
     * Requirements
     *
     * - `account` cannot be the zero address.
     * - `account` must have at least `amount` tokens.
     */
    function _burn(address account, uint256 amount) internal virtual {
        require(account != address(0), "ERC20: burn from the zero address");

        _beforeTokenTransfer(account, address(0), amount);

        _balances[account] = _balances[account].sub(amount, "ERC20: burn amount exceeds balance");
        _totalSupply = _totalSupply.sub(amount);
        emit Transfer(account, address(0), amount);
    }

    /**
     * @dev Sets `amount` as the allowance of `spender` over the `owner`s tokens.
     *
     * This is internal function is equivalent to `approve`, and can be used to
     * e.g. set automatic allowances for certain subsystems, etc.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `owner` cannot be the zero address.
     * - `spender` cannot be the zero address.
     */
    function _approve(address owner, address spender, uint256 amount) internal virtual {
        require(owner != address(0), "ERC20: approve from the zero address");
        require(spender != address(0), "ERC20: approve to the zero address");

        _allowances[owner][spender] = amount;
        emit Approval(owner, spender, amount);
    }

    /**
     * @dev Sets {decimals} to a value other than the default one of 18.
     *
     * WARNING: This function should only be called from the constructor. Most
     * applications that interact with token contracts will not expect
     * {decimals} to ever change, and may work incorrectly if it does.
     */
    function _setupDecimals(uint8 decimals_) internal {
        _decimals = decimals_;
    }

    /**
     * @dev Hook that is called before any transfer of tokens. This includes
     * minting and burning.
     *
     * Calling conditions:
     *
     * - when `from` and `to` are both non-zero, `amount` of ``from``'s tokens
     * will be to transferred to `to`.
     * - when `from` is zero, `amount` tokens will be minted for `to`.
     * - when `to` is zero, `amount` of ``from``'s tokens will be burned.
     * - `from` and `to` are never both zero.
     *
     * To learn more about hooks, head to xref:ROOT:extending-contracts.adoc#using-hooks[Using Hooks].
     */
    function _beforeTokenTransfer(address from, address to, uint256 amount) internal virtual { }
}

// InVaultToken with Governance.
contract InVaultToken is ERC20("InVaultToken", "VAULT"), Ownable {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (MasterSommelier).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }
}

contract InVaultFinance is Ownable {
    using SafeMath for uint256;
    using SafeERC20 for IERC20;

    // Info of each user.
    struct UserInfo {
        uint256 amount;     // How many LP tokens the user has provided.
        uint256 rewardDebt; // Reward debt. See explanation below.
        //
        // We do some fancy math here. Basically, any point in time, the amount of VAULTs
        // entitled to a user but is pending to be distributed is:
        //
        //   pending reward = (user.amount * pool.accVaultPerShare) - user.rewardDebt
        //
        // Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens:
        //   1. The pool's `accVaultPerShare` (and `lastRewardBlock`) gets updated.
        //   2. User receives the pending reward sent to his/her address.
        //   3. User's `amount` gets updated.
        //   4. User's `rewardDebt` gets updated.
    }

    // Info of each pool.
    struct PoolInfo {
        IERC20 lpToken;           // Address of LP token contract.
        uint256 allocPoint;       // How many allocation points assigned to this pool. VAULTs to distribute per block.
        uint256 lastRewardBlock;  // Last block number that VAULTs distribution occurs.
        uint256 accVaultPerShare; // Accumulated VAULTs per share, times 1e12. See below.
    }

    // The VAULT TOKEN!
    InVaultToken public vault;
    // Block number when bonus VAULT period ends.
    uint256 public bonusEndBlock = 8621080;
    // VAULT tokens created per block.
    uint256 public vaultPerBlock;
    // Bonus muliplier for early vault makers.
    uint256 public constant BONUS_MULTIPLIER = 1; // no bonus

    // Info of each pool.
    PoolInfo[] public poolInfo;
    // Info of each user that stakes LP tokens.
    mapping (uint256 => mapping (address => UserInfo)) public userInfo;
    // Total allocation poitns. Must be the sum of all allocation points in all pools.
    uint256 public totalAllocPoint = 0;
    // The block number when VAULT mining starts.
    uint256 public startBlock;

    uint256 public halvePeriod = 720;
    uint256 public lastHalveBlock;
    uint256 public minimumVaultPerBlock = 0.00625 ether;


    event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
    event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
    event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);

    event Halve(uint256 newVaultPerBlock, uint256 nextHalveBlockNumber);

    constructor(
        InVaultToken _vault,
        uint256 _startBlock
    ) public {
        vault = _vault;
        vaultPerBlock = 0.05 ether;
        startBlock = _startBlock;
        lastHalveBlock = _startBlock + 0;
    }

    function doHalvingCheck(bool _withUpdate) public {
        if (vaultPerBlock <= minimumVaultPerBlock) {
            return;
        }
        bool doHalve = block.number > lastHalveBlock + halvePeriod;
        if (!doHalve) {
            return;
        }
        uint256 newVaultPerBlock = vaultPerBlock.div(2);
        if (newVaultPerBlock >= minimumVaultPerBlock) {
            vaultPerBlock = newVaultPerBlock;
            lastHalveBlock = block.number;
            emit Halve(newVaultPerBlock, block.number + halvePeriod);

            if (_withUpdate) {
                massUpdatePools();
            }
        }
    }

    function poolLength() external view returns (uint256) {
        return poolInfo.length;
    }

    // Add a new lp to the pool. Can only be called by the owner.
    // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
    function add(uint256 _allocPoint, IERC20 _lpToken, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
        totalAllocPoint = totalAllocPoint.add(_allocPoint);
        poolInfo.push(PoolInfo({
            lpToken: _lpToken,
            allocPoint: _allocPoint,
            lastRewardBlock: lastRewardBlock,
            accVaultPerShare: 0
        }));
    }

    // Update the given pool's VAULT allocation point. Can only be called by the owner.
    function set(uint256 _pid, uint256 _allocPoint, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint);
        poolInfo[_pid].allocPoint = _allocPoint;
    }



    // Return reward multiplier over the given _from to _to block.
    function getMultiplier(uint256 _from, uint256 _to) public view returns (uint256) {
        if (_to <= bonusEndBlock) {
            return _to.sub(_from).mul(BONUS_MULTIPLIER);
        } else if (_from >= bonusEndBlock) {
            return _to.sub(_from);
        } else {
            return bonusEndBlock.sub(_from).mul(BONUS_MULTIPLIER).add(
                _to.sub(bonusEndBlock)
            );
        }
    }

    // View function to see pending VAULTs on frontend.
    function pendingVault(uint256 _pid, address _user) external view returns (uint256) {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accVaultPerShare = pool.accVaultPerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
            uint256 vaultReward = multiplier.mul(vaultPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
            accVaultPerShare = accVaultPerShare.add(vaultReward.mul(1e12).div(lpSupply));
        }
        return user.amount.mul(accVaultPerShare).div(1e12).sub(user.rewardDebt);
    }

    // Update reward vairables for all pools. Be careful of gas spending!
    function massUpdatePools() public {
        uint256 length = poolInfo.length;
        for (uint256 pid = 0; pid < length; ++pid) {
            updatePool(pid);
        }
    }
    
    // Update reward variables of the given pool to be up-to-date.
    function mint(address to, uint256 amount) public onlyOwner{
        vault.mint(to, amount);
    }
    
    // Update reward variables of the given pool to be up-to-date.
    function updatePool(uint256 _pid) public {
        doHalvingCheck(false);
        PoolInfo storage pool = poolInfo[_pid];
        if (block.number <= pool.lastRewardBlock) {
            return;
        }
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (lpSupply == 0) {
            pool.lastRewardBlock = block.number;
            return;
        }
        uint256 blockPassed = block.number.sub(pool.lastRewardBlock);
        uint256 vaultReward = blockPassed
            .mul(vaultPerBlock)
            .mul(pool.allocPoint)
            .div(totalAllocPoint);
        vault.mint(address(this), vaultReward);
        pool.accVaultPerShare = pool.accVaultPerShare.add(vaultReward.mul(1e12).div(lpSupply));
        pool.lastRewardBlock = block.number;
    }