// Contract: MintingRewards
// Target function: function exp_2 (int128 x) internal pure returns (int128)
 (int128 x, int128 y) internal pure returns (int128) {
    unchecked {
      int256 result = int256(x) * y >> 64;
      require (result >= MIN_64x64 && result <= MAX_64x64);
      return int128 (result);
    }
  }

  /**
   * Calculate x * y rounding towards zero, where x is signed 64.64 fixed point
   * number and y is signed 256-bit integer number.  Revert on overflow.
   *
   * @param x signed 64.64 fixed point number
   * @param y signed 256-bit integer number
   * @return signed 256-bit integer number
   */
  function muli (int128 x, int256 y) internal pure returns (int256) {
    unchecked {
      if (x == MIN_64x64) {
        require (y >= -0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF &&
          y <= 0x1000000000000000000000000000000000000000000000000);
        return -y << 63;
      } else {
        bool negativeResult = false;
        if (x < 0) {
          x = -x;
          negativeResult = true;
        }
        if (y < 0) {
          y = -y; // We rely on overflow behavior here
          negativeResult = !negativeResult;
        }
        uint256 absoluteResult = mulu (x, uint256 (y));
        if (negativeResult) {
          require (absoluteResult <=
            0x8000000000000000000000000000000000000000000000000000000000000000);
          return -int256 (absoluteResult); // We rely on overflow behavior here
        } else {
          require (absoluteResult <=
            0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
          return int256 (absoluteResult);
        }
      }
    }
  }

  /**
   * Calculate x * y rounding down, where x is signed 64.64 fixed point number
   * and y is unsigned 256-bit integer number.  Revert on overflow.
   *
   * @param x signed 64.64 fixed point number
   * @param y unsigned 256-bit integer number
   * @return unsigned 256-bit integer number
   */
  function mulu (int128 x, uint256 y) internal pure returns (uint256) {
    unchecked {
      if (y == 0) return 0;

      require (x >= 0);

      uint256 lo = (uint256 (int256 (x)) * (y & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)) >> 64;
      uint256 hi = uint256 (int256 (x)) * (y >> 128);

      require (hi <= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
      hi <<= 64;

      require (hi <=
        0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF - lo);
      return hi + lo;
    }
  }

  /**
   * Calculate x / y rounding towards zero.  Revert on overflow or when y is
   * zero.
   *
   * @param x signed 64.64-bit fixed point number
   * @param y signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function div (int128 x, int128 y) internal pure returns (int128) {
    unchecked {
      require (y != 0);
      int256 result = (int256 (x) << 64) / y;
      require (result >= MIN_64x64 && result <= MAX_64x64);
      return int128 (result);
    }
  }

  /**
   * Calculate x / y rounding towards zero, where x and y are signed 256-bit
   * integer numbers.  Revert on overflow or when y is zero.
   *
   * @param x signed 256-bit integer number
   * @param y signed 256-bit integer number
   * @return signed 64.64-bit fixed point number
   */
  function divi (int256 x, int256 y) internal pure returns (int128) {
    unchecked {
      require (y != 0);

      bool negativeResult = false;
      if (x < 0) {
        x = -x; // We rely on overflow behavior here
        negativeResult = true;
      }
      if (y < 0) {
        y = -y; // We rely on overflow behavior here
        negativeResult = !negativeResult;
      }
      uint128 absoluteResult = divuu (uint256 (x), uint256 (y));
      if (negativeResult) {
        require (absoluteResult <= 0x80000000000000000000000000000000);
        return -int128 (absoluteResult); // We rely on overflow behavior here
      } else {
        require (absoluteResult <= 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF);
        return int128 (absoluteResult); // We rely on overflow behavior here
      }
    }
  }

  /**
   * Calculate x / y rounding towards zero, where x and y are unsigned 256-bit
   * integer numbers.  Revert on overflow or when y is zero.
   *
   * @param x unsigned 256-bit integer number
   * @param y unsigned 256-bit integer number
   * @return signed 64.64-bit fixed point number
   */
  function divu (uint256 x, uint256 y) internal pure returns (int128) {
    unchecked {
      require (y != 0);
      uint128 result = divuu (x, y);
      require (result <= uint128 (MAX_64x64));
      return int128 (result);
    }
  }

  /**
   * Calculate -x.  Revert on overflow.
   *
   * @param x signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function neg (int128 x) internal pure returns (int128) {
    unchecked {
      require (x != MIN_64x64);
      return -x;
    }
  }

  /**
   * Calculate |x|.  Revert on overflow.
   *
   * @param x signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function abs (int128 x) internal pure returns (int128) {
    unchecked {
      require (x != MIN_64x64);
      return x < 0 ? -x : x;
    }
  }

  /**
   * Calculate 1 / x rounding towards zero.  Revert on overflow or when x is
   * zero.
   *
   * @param x signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function inv (int128 x) internal pure returns (int128) {
    unchecked {
      require (x != 0);
      int256 result = int256 (0x100000000000000000000000000000000) / x;
      require (result >= MIN_64x64 && result <= MAX_64x64);
      return int128 (result);
    }
  }

  /**
   * Calculate arithmetics average of x and y, i.e. (x + y) / 2 rounding down.
   *
   * @param x signed 64.64-bit fixed point number
   * @param y signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function avg (int128 x, int128 y) internal pure returns (int128) {
    unchecked {
      return int128 ((int256 (x) + int256 (y)) >> 1);
    }
  }

  /**
   * Calculate geometric average of x and y, i.e. sqrt (x * y) rounding down.
   * Revert on overflow or in case x * y is negative.
   *
   * @param x signed 64.64-bit fixed point number
   * @param y signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function gavg (int128 x, int128 y) internal pure returns (int128) {
    unchecked {
      int256 m = int256 (x) * int256 (y);
      require (m >= 0);
      require (m <
          0x4000000000000000000000000000000000000000000000000000000000000000);
      return int128 (sqrtu (uint256 (m)));
    }
  }

  /**
   * Calculate x^y assuming 0^0 is 1, where x is signed 64.64 fixed point number
   * and y is unsigned 256-bit integer number.  Revert on overflow.
   *
   * @param x signed 64.64-bit fixed point number
   * @param y uint256 value
   * @return signed 64.64-bit fixed point number
   */
  function pow (int128 x, uint256 y) internal pure returns (int128) {
    unchecked {
      bool negative = x < 0 && y & 1 == 1;

      uint256 absX = uint128 (x < 0 ? -x : x);
      uint256 absResult;
      absResult = 0x100000000000000000000000000000000;

      if (absX <= 0x10000000000000000) {
        absX <<= 63;
        while (y != 0) {
          if (y & 0x1 != 0) {
            absResult = absResult * absX >> 127;
          }
          absX = absX * absX >> 127;

          if (y & 0x2 != 0) {
            absResult = absResult * absX >> 127;
          }
          absX = absX * absX >> 127;

          if (y & 0x4 != 0) {
            absResult = absResult * absX >> 127;
          }
          absX = absX * absX >> 127;

          if (y & 0x8 != 0) {
            absResult = absResult * absX >> 127;
          }
          absX = absX * absX >> 127;

          y >>= 4;
        }

        absResult >>= 64;
      } else {
        uint256 absXShift = 63;
        if (absX < 0x1000000000000000000000000) { absX <<= 32; absXShift -= 32; }
        if (absX < 0x10000000000000000000000000000) { absX <<= 16; absXShift -= 16; }
        if (absX < 0x1000000000000000000000000000000) { absX <<= 8; absXShift -= 8; }
        if (absX < 0x10000000000000000000000000000000) { absX <<= 4; absXShift -= 4; }
        if (absX < 0x40000000000000000000000000000000) { absX <<= 2; absXShift -= 2; }
        if (absX < 0x80000000000000000000000000000000) { absX <<= 1; absXShift -= 1; }

        uint256 resultShift = 0;
        while (y != 0) {
          require (absXShift < 64);

          if (y & 0x1 != 0) {
            absResult = absResult * absX >> 127;
            resultShift += absXShift;
            if (absResult > 0x100000000000000000000000000000000) {
              absResult >>= 1;
              resultShift += 1;
            }
          }
          absX = absX * absX >> 127;
          absXShift <<= 1;
          if (absX >= 0x100000000000000000000000000000000) {
              absX >>= 1;
              absXShift += 1;
          }

          y >>= 1;
        }

        require (resultShift < 64);
        absResult >>= 64 - resultShift;
      }
      int256 result = negative ? -int256 (absResult) : int256 (absResult);
      require (result >= MIN_64x64 && result <= MAX_64x64);
      return int128 (result);
    }
  }

  /**
   * Calculate sqrt (x) rounding down.  Revert if x < 0.
   *
   * @param x signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function sqrt (int128 x) internal pure returns (int128) {
    unchecked {
      require (x >= 0);
      return int128 (sqrtu (uint256 (int256 (x)) << 64));
    }
  }

  /**
   * Calculate binary logarithm of x.  Revert if x <= 0.
   *
   * @param x signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function log_2 (int128 x) internal pure returns (int128) {
    unchecked {
      require (x > 0);

      int256 msb = 0;
      int256 xc = x;
      if (xc >= 0x10000000000000000) { xc >>= 64; msb += 64; }
      if (xc >= 0x100000000) { xc >>= 32; msb += 32; }
      if (xc >= 0x10000) { xc >>= 16; msb += 16; }
      if (xc >= 0x100) { xc >>= 8; msb += 8; }
      if (xc >= 0x10) { xc >>= 4; msb += 4; }
      if (xc >= 0x4) { xc >>= 2; msb += 2; }
      if (xc >= 0x2) msb += 1;  // No need to shift xc anymore

      int256 result = msb - 64 << 64;
      uint256 ux = uint256 (int256 (x)) << uint256 (127 - msb);
      for (int256 bit = 0x8000000000000000; bit > 0; bit >>= 1) {
        ux *= ux;
        uint256 b = ux >> 255;
        ux >>= 127 + b;
        result += bit * int256 (b);
      }

      return int128 (result);
    }
  }

  /**
   * Calculate natural logarithm of x.  Revert if x <= 0.
   *
   * @param x signed 64.64-bit fixed point number
   * @return signed 64.64-bit fixed point number
   */
  function ln (int128 x) internal pure returns (int128) {
    unchecked {
      require (x > 0);

      return int128 (int256 (
          uint256 (int256 (log_2 (x))) * 0xB17217F7D1CF79ABC9E3B39803F2F6AF >> 128));
    }
  }