// Contract: BalanceManager
// Target function: function initialize(address _armorMaster, address _devWallet)
 // benefit is lost if 'b' is also tested.
        // See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
        if (a == 0) {
            return 0;
        }

        uint256 c = a * b;
        require(c / a == b);

        return c;
    }

    /**
     * @dev Integer division of two unsigned integers truncating the quotient, reverts on division by zero.
     */
    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        // Solidity only automatically asserts when dividing by 0
        require(b > 0);
        uint256 c = a / b;
        // assert(a == b * c + a % b); // There is no case in which this doesn't hold

        return c;
    }

    /**
     * @dev Subtracts two unsigned integers, reverts on overflow (i.e. if subtrahend is greater than minuend).
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        require(b <= a);
        uint256 c = a - b;

        return c;
    }

    /**
     * @dev Adds two unsigned integers, reverts on overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        require(c >= a);

        return c;
    }

    /**
     * @dev Divides two unsigned integers and returns the remainder (unsigned integer modulo),
     * reverts when dividing by zero.
     */
    function mod(uint256 a, uint256 b) internal pure returns (uint256) {
        require(b != 0);
        return a % b;
    }
}


/**
 * @title Balance Expire Traker
 * @dev Keeps track of expiration of user balances.
**/
contract BalanceExpireTracker {
    
    using SafeMath for uint64;
    using SafeMath for uint256;
    
    // Don't want to keep typing address(0). Typecasting just for clarity.
    uint160 private constant EMPTY = uint160(address(0));
    
    // 1 day for each step.
    uint64 public constant BUCKET_STEP = 86400;

    // indicates where to start from 
    // points where TokenInfo with (expiredAt / BUCKET_STEP) == index
    mapping(uint64 => Bucket) public checkPoints;

    struct Bucket {
        uint160 head;
        uint160 tail;
    }

    // points first active nft
    uint160 public head;
    // points last active nft
    uint160 public tail;

    // maps expireId to deposit info
    mapping(uint160 => ExpireMetadata) public infos; 
    
    // pack data to reduce gas
    struct ExpireMetadata {
        uint160 next; // zero if there is no further information
        uint160 prev;
        uint64 expiresAt;
    }

    function expired() internal view returns(bool){
        if(infos[head].expiresAt == 0) {
            return false;
        }

        if(infos[head].expiresAt <= uint64(now)){
            return true;
        }

        return false;
    }

    // using typecasted expireId to save gas
    function push(uint160 expireId, uint64 expiresAt) 
      internal 
    {
        require(expireId != EMPTY, "info id address(0) cannot be supported");
        
        // If this is a replacement for a current balance, remove it's current link first.
        if (infos[expireId].expiresAt > 0) pop(expireId);
        
        uint64 bucket = uint64( (expiresAt.div(BUCKET_STEP)).mul(BUCKET_STEP) );
        if (head == EMPTY) {
            // all the nfts are expired. so just add
            head = expireId;
            tail = expireId;
            checkPoints[bucket] = Bucket(expireId, expireId);
            infos[expireId] = ExpireMetadata(EMPTY,EMPTY,expiresAt);
            
            return;
        }
            
        // there is active nft. we need to find where to push
        // first check if this expires faster than head
        if (infos[head].expiresAt >= expiresAt) {
            // pushing nft is going to expire first
            // update head
            infos[head].prev = expireId;

            infos[expireId] = ExpireMetadata(head, EMPTY, expiresAt);
            head = expireId;
            
            // update head of bucket
            Bucket storage b = checkPoints[bucket];
            b.head = expireId;
                
            if(b.tail == EMPTY) {
                // if tail is zero, this bucket was empty should fill tail with expireId
                b.tail = expireId;
            }
                
            // this case can end now
            return;
        }
          
        // then check if depositing nft will last more than latest
        if (infos[tail].expiresAt <= expiresAt) {
            infos[tail].next = expireId;

            // push nft at tail
            infos[expireId] = ExpireMetadata(EMPTY,tail,expiresAt);
            tail = expireId;
            
            // update tail of bucket
            Bucket storage b = checkPoints[bucket];
            b.tail = expireId;
            
            if(b.head == EMPTY) {
              // if head is zero, this bucket was empty should fill head with expireId
              b.head = expireId;
            }
            
            // this case is done now
            return;
        }
          
        // so our nft is somewhere in between
        if (checkPoints[bucket].head != EMPTY) {
            //bucket is not empty
            //we just need to find our neighbor in the bucket
            uint160 cursor = checkPoints[bucket].head;
        
            // iterate until we find our nft's next
            while(infos[cursor].expiresAt < expiresAt){
                cursor = infos[cursor].next;
            }
        
            infos[expireId] = ExpireMetadata(cursor, infos[cursor].prev, expiresAt);
            infos[infos[cursor].prev].next = expireId;
            infos[cursor].prev = expireId;
        
            //now update bucket's head/tail data
            Bucket storage b = checkPoints[bucket];
            
            if (infos[b.head].prev == expireId){
                b.head = expireId;
            }
            
            if (infos[b.tail].next == expireId){
                b.tail = expireId;
            }
        } else {
            //bucket is empty
            //should find which bucket has depositing nft's closest neighbor
            // step 1 find prev bucket
            uint64 prevCursor = uint64( bucket.sub(BUCKET_STEP) );
            
            while(checkPoints[prevCursor].tail == EMPTY){
              prevCursor = uint64( prevCursor.sub(BUCKET_STEP) );
            }
    
            uint160 prev = checkPoints[prevCursor].tail;
            uint160 next = infos[prev].next;
    
            // step 2 link prev buckets tail - nft - next buckets head
            infos[expireId] = ExpireMetadata(next,prev,expiresAt);
            infos[prev].next = expireId;
            infos[next].prev = expireId;
    
            checkPoints[bucket].head = expireId;
            checkPoints[bucket].tail = expireId;
        }
    }

    function pop(uint160 expireId) internal {
        uint64 expiresAt = infos[expireId].expiresAt;
        uint64 bucket = uint64( (expiresAt.div(BUCKET_STEP)).mul(BUCKET_STEP) );
        // check if bucket is empty
        // if bucket is empty, reverts
        require(checkPoints[bucket].head != EMPTY, "Info does not exist: Bucket empty");
        // if bucket is not empty, iterate through
        // if expiresAt of current cursor is larger than expiresAt of parameter, reverts
        for(uint160 cursor = checkPoints[bucket].head; infos[cursor].expiresAt <= expiresAt; cursor = infos[cursor].next) {
            ExpireMetadata memory info = infos[cursor];
            // if expiresAt is same of paramter, check if expireId is same
            if(info.expiresAt == expiresAt && cursor == expireId) {
                // if yes, delete it
                // if cursor was head, move head to cursor.next
                if(head == cursor) {
                    head = info.next;
                }
                // if cursor was tail, move tail to cursor.prev
                if(tail == cursor) {
                    tail = info.prev;
                }
                // if cursor was head of bucket
                if(checkPoints[bucket].head == cursor){
                    // and cursor.next is still in same bucket, move head to cursor.next
                    if(infos[info.next].expiresAt.div(BUCKET_STEP) == bucket.div(BUCKET_STEP)){
                        checkPoints[bucket].head == info.next;
                    } else {
                        // delete whole checkpoint if bucket is now empty
                        delete checkPoints[bucket];
                    }
                } else if(checkPoints[bucket].tail == cursor){
                    // since bucket.tail == bucket.haed == cursor case is handled at the above,
                    // we only have to handle bucket.tail == cursor != bucket.head
                    checkPoints[bucket].tail = info.prev;
                }
                // now we handled all tail/head situation, we have to connect prev and next
                infos[info.prev].next = info.next;
                infos[info.next].prev = info.prev;
                // delete info and end
                delete infos[cursor];
                return;
            }
            // if not, continue -> since there can be same expires at with multiple expireId
        }
        revert("Info does not exist.");
    }

    uint256[50] private __gap;
}

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}

interface IBalanceManager {
  event Deposit(address indexed user, uint256 amount);
  event Withdraw(address indexed user, uint256 amount);
  event Loss(address indexed user, uint256 amount);
  event PriceChange(address indexed user, uint256 price);
  event AffiliatePaid(address indexed affiliate, address indexed referral, uint256 amount, uint256 timestamp);
  event ReferralAdded(address indexed affiliate, address indexed referral, uint256 timestamp);
  function deposit(address _referrer) external payable;
  function withdraw(uint256 _amount) external;
  function updateBalance(address _user) external;
  function initialize(address _armormaster, address _devWallet) external;
  function balanceOf(address _user) external view returns (uint256);
  function perSecondPrice(address _user) external view returns(uint256);
  function changePrice(address user, uint64 _newPricePerSec) external;
}

interface IPlanManager {
  // Event to notify frontend of plan update.
  event PlanUpdate(address indexed user, address[] protocols, uint256[] amounts, uint256 endTime);
  function initialize(address _armorManager) external;
  function changePrice(address _scAddress, uint256 _pricePerAmount) external;
  function updatePlan(address[] calldata _protocols, uint256[] calldata _coverAmounts) external;
  function checkCoverage(address _user, address _protocol, uint256 _hacktime, uint256 _amount) external view returns (uint256, bool);
  function coverageLeft(address _protocol) external view returns(uint256);
  function getCurrentPlan(address _user) external view returns(uint128 start, uint128 end);
  function updateExpireTime(address _user) external;
  function planRedeemed(address _useer, uint256 _planIndex, address _protocol) external;
}

interface IRewardDistributionRecipient {
    function notifyRewardAmount(uint256 reward) payable external;
}

interface IRewardManager is IRewardDistributionRecipient {
  function initialize(address _rewardToken, address _stakeManager) external;
  function stake(address _user, uint256 _coverPrice, uint256 _nftId) external;
  function withdraw(address _user, uint256 _coverPrice, uint256 _nftId) external;
  function getReward(address payable _user) external;
}

interface IUtilizationFarm is IRewardDistributionRecipient {
  function initialize(address _rewardToken, address _stakeManager) external;
  function stake(address _user, uint256 _coverPrice) external;
  function withdraw(address _user, uint256 _coverPrice) external;
  function getReward(address payable _user) external;
}

// SPDX-License-Identifier: (c) Armor.Fi DAO, 2021

/**
 * @dev BorrowManager is where borrowers do all their interaction and it holds funds
 *      until they're sent to the StakeManager.
 **/
contract BalanceManager is ArmorModule, IBalanceManager, BalanceExpireTracker {

    using SafeMath for uint256;
    using SafeMath for uint128;

    // Wallet of the developers for if a developer fee is being paid.
    address public devWallet;

    // With lastTime and secondPrice we can determine balance by second.
    struct Balance {
        uint64 lastTime;
        uint64 perSecondPrice;
        uint128 lastBalance;
    }
    
    // keep track of monthly payments and start/end of those
    mapping (address => Balance) public balances;

    // user => referrer
    mapping (address => address) public referrers;

    // Percent of funds that go to development--start with 0 and can change.
    uint128 public devPercent;

    // Percent of funds referrers receive. 20 = 2%.
    uint128 public refPercent;

    // Percent of funds given to governance stakers.
    uint128 public govPercent;

    // Denominator used to when distributing tokens 1000 == 100%
    uint128 public constant DENOMINATOR = 1000;

    // True if utilization farming is still ongoing
    bool public ufOn;

    // Mapping of shields so we don't reward them for U.F.
    mapping (address => bool) public arShields;
    
    // Block withdrawals within 1 hour of depositing.
    modifier onceAnHour {
        require(block.timestamp >= balances[msg.sender].lastTime.add(1 hours), "You must wait an hour after your last update to withdraw.");
        _;
    }

    /**
     * @dev Call updateBalance before any action is taken by a user.
     * @param _user The user whose balance we need to update.
     **/
    modifier update(address _user)
    {
        updateBalance(_user);
        
        _;
        
        Balance memory balance = balances[_user];
        
        if (balance.perSecondPrice > 0) {
            uint64 expiry = uint64( balance.lastBalance.div(uint128(balance.perSecondPrice)).add(uint128(balance.lastTime)) );
            BalanceExpireTracker.push(uint160(_user), expiry);
        }
        
    }

    /**
     * @dev Keep function can be called by anyone to balances that have been expired. This pays out addresses and removes used cover.
     *      This is external because the doKeep modifier calls back to ArmorMaster, which then calls back to here (and elsewhere).
    **/
    function keep() external {
        // Restrict each keep to 3 removes max.
        for (uint256 i = 0; i < 3; i++) {
        
            if (infos[head].expiresAt != 0 && infos[head].expiresAt <= now) {
                address oldHead = address(head);
                uint256 oldPrice = balances[oldHead].perSecondPrice;
                BalanceExpireTracker.pop(head);
                updateBalance(oldHead);
        
                // Remove borrowed amount from PlanManager.        
                _notifyBalanceChange(msg.sender);
            } else return;
            
        }
    }