// Contract: JBTiered721Delegate
// Target function: function mulDiv(
00000;

            // Multiply the result by root(2, 2^-i) when the bit at position i is 1. None of the intermediary results overflows
            // because the initial result is 2^191 and all magic factors are less than 2^65.
            if (x & 0x8000000000000000 > 0) {
                result = (result * 0x16A09E667F3BCC909) >> 64;
            }
            if (x & 0x4000000000000000 > 0) {
                result = (result * 0x1306FE0A31B7152DF) >> 64;
            }
            if (x & 0x2000000000000000 > 0) {
                result = (result * 0x1172B83C7D517ADCE) >> 64;
            }
            if (x & 0x1000000000000000 > 0) {
                result = (result * 0x10B5586CF9890F62A) >> 64;
            }
            if (x & 0x800000000000000 > 0) {
                result = (result * 0x1059B0D31585743AE) >> 64;
            }
            if (x & 0x400000000000000 > 0) {
                result = (result * 0x102C9A3E778060EE7) >> 64;
            }
            if (x & 0x200000000000000 > 0) {
                result = (result * 0x10163DA9FB33356D8) >> 64;
            }
            if (x & 0x100000000000000 > 0) {
                result = (result * 0x100B1AFA5ABCBED61) >> 64;
            }
            if (x & 0x80000000000000 > 0) {
                result = (result * 0x10058C86DA1C09EA2) >> 64;
            }
            if (x & 0x40000000000000 > 0) {
                result = (result * 0x1002C605E2E8CEC50) >> 64;
            }
            if (x & 0x20000000000000 > 0) {
                result = (result * 0x100162F3904051FA1) >> 64;
            }
            if (x & 0x10000000000000 > 0) {
                result = (result * 0x1000B175EFFDC76BA) >> 64;
            }
            if (x & 0x8000000000000 > 0) {
                result = (result * 0x100058BA01FB9F96D) >> 64;
            }
            if (x & 0x4000000000000 > 0) {
                result = (result * 0x10002C5CC37DA9492) >> 64;
            }
            if (x & 0x2000000000000 > 0) {
                result = (result * 0x1000162E525EE0547) >> 64;
            }
            if (x & 0x1000000000000 > 0) {
                result = (result * 0x10000B17255775C04) >> 64;
            }
            if (x & 0x800000000000 > 0) {
                result = (result * 0x1000058B91B5BC9AE) >> 64;
            }
            if (x & 0x400000000000 > 0) {
                result = (result * 0x100002C5C89D5EC6D) >> 64;
            }
            if (x & 0x200000000000 > 0) {
                result = (result * 0x10000162E43F4F831) >> 64;
            }
            if (x & 0x100000000000 > 0) {
                result = (result * 0x100000B1721BCFC9A) >> 64;
            }
            if (x & 0x80000000000 > 0) {
                result = (result * 0x10000058B90CF1E6E) >> 64;
            }
            if (x & 0x40000000000 > 0) {
                result = (result * 0x1000002C5C863B73F) >> 64;
            }
            if (x & 0x20000000000 > 0) {
                result = (result * 0x100000162E430E5A2) >> 64;
            }
            if (x & 0x10000000000 > 0) {
                result = (result * 0x1000000B172183551) >> 64;
            }
            if (x & 0x8000000000 > 0) {
                result = (result * 0x100000058B90C0B49) >> 64;
            }
            if (x & 0x4000000000 > 0) {
                result = (result * 0x10000002C5C8601CC) >> 64;
            }
            if (x & 0x2000000000 > 0) {
                result = (result * 0x1000000162E42FFF0) >> 64;
            }
            if (x & 0x1000000000 > 0) {
                result = (result * 0x10000000B17217FBB) >> 64;
            }
            if (x & 0x800000000 > 0) {
                result = (result * 0x1000000058B90BFCE) >> 64;
            }
            if (x & 0x400000000 > 0) {
                result = (result * 0x100000002C5C85FE3) >> 64;
            }
            if (x & 0x200000000 > 0) {
                result = (result * 0x10000000162E42FF1) >> 64;
            }
            if (x & 0x100000000 > 0) {
                result = (result * 0x100000000B17217F8) >> 64;
            }
            if (x & 0x80000000 > 0) {
                result = (result * 0x10000000058B90BFC) >> 64;
            }
            if (x & 0x40000000 > 0) {
                result = (result * 0x1000000002C5C85FE) >> 64;
            }
            if (x & 0x20000000 > 0) {
                result = (result * 0x100000000162E42FF) >> 64;
            }
            if (x & 0x10000000 > 0) {
                result = (result * 0x1000000000B17217F) >> 64;
            }
            if (x & 0x8000000 > 0) {
                result = (result * 0x100000000058B90C0) >> 64;
            }
            if (x & 0x4000000 > 0) {
                result = (result * 0x10000000002C5C860) >> 64;
            }
            if (x & 0x2000000 > 0) {
                result = (result * 0x1000000000162E430) >> 64;
            }
            if (x & 0x1000000 > 0) {
                result = (result * 0x10000000000B17218) >> 64;
            }
            if (x & 0x800000 > 0) {
                result = (result * 0x1000000000058B90C) >> 64;
            }
            if (x & 0x400000 > 0) {
                result = (result * 0x100000000002C5C86) >> 64;
            }
            if (x & 0x200000 > 0) {
                result = (result * 0x10000000000162E43) >> 64;
            }
            if (x & 0x100000 > 0) {
                result = (result * 0x100000000000B1721) >> 64;
            }
            if (x & 0x80000 > 0) {
                result = (result * 0x10000000000058B91) >> 64;
            }
            if (x & 0x40000 > 0) {
                result = (result * 0x1000000000002C5C8) >> 64;
            }
            if (x & 0x20000 > 0) {
                result = (result * 0x100000000000162E4) >> 64;
            }
            if (x & 0x10000 > 0) {
                result = (result * 0x1000000000000B172) >> 64;
            }
            if (x & 0x8000 > 0) {
                result = (result * 0x100000000000058B9) >> 64;
            }
            if (x & 0x4000 > 0) {
                result = (result * 0x10000000000002C5D) >> 64;
            }
            if (x & 0x2000 > 0) {
                result = (result * 0x1000000000000162E) >> 64;
            }
            if (x & 0x1000 > 0) {
                result = (result * 0x10000000000000B17) >> 64;
            }
            if (x & 0x800 > 0) {
                result = (result * 0x1000000000000058C) >> 64;
            }
            if (x & 0x400 > 0) {
                result = (result * 0x100000000000002C6) >> 64;
            }
            if (x & 0x200 > 0) {
                result = (result * 0x10000000000000163) >> 64;
            }
            if (x & 0x100 > 0) {
                result = (result * 0x100000000000000B1) >> 64;
            }
            if (x & 0x80 > 0) {
                result = (result * 0x10000000000000059) >> 64;
            }
            if (x & 0x40 > 0) {
                result = (result * 0x1000000000000002C) >> 64;
            }
            if (x & 0x20 > 0) {
                result = (result * 0x10000000000000016) >> 64;
            }
            if (x & 0x10 > 0) {
                result = (result * 0x1000000000000000B) >> 64;
            }
            if (x & 0x8 > 0) {
                result = (result * 0x10000000000000006) >> 64;
            }
            if (x & 0x4 > 0) {
                result = (result * 0x10000000000000003) >> 64;
            }
            if (x & 0x2 > 0) {
                result = (result * 0x10000000000000001) >> 64;
            }
            if (x & 0x1 > 0) {
                result = (result * 0x10000000000000001) >> 64;
            }

            // We're doing two things at the same time:
            //
            //   1. Multiply the result by 2^n + 1, where "2^n" is the integer part and the one is added to account for
            //      the fact that we initially set the result to 0.5. This is accomplished by subtracting from 191
            //      rather than 192.
            //   2. Convert the result to the unsigned 60.18-decimal fixed-point format.
            //
            // This works because 2^(191-ip) = 2^ip / 2^191, where "ip" is the integer part "2^n".
            result *= SCALE;
            result >>= (191 - (x >> 64));
        }
    }

    /// @notice Finds the zero-based index of the first one in the binary representation of x.
    /// @dev See the note on msb in the "Find First Set" Wikipedia article https://en.wikipedia.org/wiki/Find_first_set
    /// @param x The uint256 number for which to find the index of the most significant bit.
    /// @return msb The index of the most significant bit as an uint256.
    function mostSignificantBit(uint256 x) internal pure returns (uint256 msb) {
        if (x >= 2**128) {
            x >>= 128;
            msb += 128;
        }
        if (x >= 2**64) {
            x >>= 64;
            msb += 64;
        }
        if (x >= 2**32) {
            x >>= 32;
            msb += 32;
        }
        if (x >= 2**16) {
            x >>= 16;
            msb += 16;
        }
        if (x >= 2**8) {
            x >>= 8;
            msb += 8;
        }
        if (x >= 2**4) {
            x >>= 4;
            msb += 4;
        }
        if (x >= 2**2) {
            x >>= 2;
            msb += 2;
        }
        if (x >= 2**1) {
            // No need to shift x any more.
            msb += 1;
        }
    }