Search query: Accessibility design in video games
Video title:  change change that to kind of dial it in but if you go to the video settings under accessibility we actually have color blend rendering modes as well so not only can you do the UI you can change the rendering for also protanopia and then change it opens up the intensity strength contrast because we know people have different different strengths of those of color blindness so you can really dial it into exactly what you want you know something else in under controls in 2016 we basically just gave you some some default settings for the different types of controller that you can see here similar classic knuckles mirrored strafe but what we've added this time around is the ability to completely customize the controller much like you can on a mouse and keyboard you can assign any any function to any any button on the controller so you really get the the type of the type of feel you want and then you know for anybody who needs additional accessibility options maybe plays you know plays with a different configuration than then we would normally think about they have these options here so accessibility is definitely half the picture but as we're seeing with the controller inputs there is just straight-up a lot of functionality and honestly the lack of settings like this is kind of what pushed me away from console gaming in the first place I'm a predominantly PC player so what do we have in terms of kind of graphical options on the console version of the game yeah absolutely you can go over here to the to the video tab something you know something like field of view is something that's pretty common on on PCs we allow you to adjust it on the consoles - from 90 to 110 you can turn on and off motion blur calibrate if you have HDR turn on and off chromatic aberration adjust the film grain so you know some some really cool some really cool video options you know on the UI side in addition to the color