Jötunheim | God of War Wiki | Fandom

---
Description [ ]

In the first main game, Jötunheim's landscape consists of large mountains so high that their peaks reach above the clouds. The Giants are now ceased and can be seen laid resting place above the mountainous. The only indoor structure seen so far is a large room built inside a hand-shaped mountain, the highest peak in the Nine Realms. The room is adorned with statues and carvings of Giants, written prophecies in its walls and a mural depicting the story of " Loki ."
In the inside of Tyr's Temple, the guardian of the gates of Jötunheim is Duraþrór the Stag, a statue of him keeping the entrance of the Heart of the Mountain in Midgard , where at its peak is the only gate to the Giants Realm left behind after the Jötnar successfully escaped the Middle Realm.
The second game, Jötunheim, or by means the other region called Ironwood are now extensive and grander scale landscape consist of lushful environment like coral reef-like plant life, native stone trees, rivers, mountainous regions, and more wildlife animals than the first game. The fruit trees are also some edible fruits are called Jötunheim Fruit . The atmosphere are brighter and warmer, after the skies are sometimes sunset. Both Mimir and Freya admired the realm for its majestic natural beauty.
Jötunheim also contains many inhabitant wildlife, including deer, antelopes, wildebeests, foxes, yak, bark squirrels, jerboa-like rodent, birds, some lizards, snakes (possibly), and even native wolves . Some environments also contains of fairies seen flying around, horseshoe-like arthropod near the stream water, butterflies and moths on lavish trees, and bright fireflies in dusk.
As the hours itself are fastest and ahead of the hours than other realms, beings who are capable of physically aging do so much faster in Jötunheim.

---
Norse Mythology [ ]

Jotunheim (pronounced “YO-tun-hame”; Old Norse Jötunheimr, “World of the Giants”) is one of the Nine Realms, and, as the name implies, the homeland of the giants (Old Norse jötnar).
Jotunheim is also known as Utgard (pronounced “OOT-guard”; Old Norse Útgarðr, “Beyond the Fence”), a name which establishes the realm as occupying one extreme end of the traditional Germanic conceptual spectrum between the innangard and the utangard. That which is innangard (“inside the fence”) is orderly, law-abiding, and civilized, while that which is utangard (“beyond the fence”) is chaotic, anarchic, and wild. This psychogeography found its natural expression in agrarian land-use patterns, where the fence (the “gard” or garðr of the above terms) separated pastures and fields of crops from the wilderness beyond them. In fact, the very word “wilderness” comes from a Germanic language, Old English, where the word formed from the roots wild-deor-ness literally means “the place of self-willed beasts". One would therefore expect the cosmological Utgard/Jotunheim to be symbolized as a vast, mighty wilderness that surrounds a more civilized world.
In the Eddas, the dwelling-places of the giants are described as deep, dark forests, mountain peaks where winter never eases its grip, and similarly inhospitable and grim landscapes, and this certainly seems to be how the heathen Norse and other Germanic peoples symbolically visualized the invisible Jotunheim itself.


---
In the God of War Series [ ]

Map of Jötunheim in God of War (2018) Map of Ironwood, a region of Jötunheim, in God of War Ragnarök 1/2