Help!
How do you write to the second bank/page of memory when in VGA
320x200x256 colour mode?. ie: to perform page flipping animation
and buffering of the screen.
     I have tried using the Map Mask Registers, but this does not
perform the required task (Although it does do something).

Note: It *must* be able to work on a standard VGA (ie: not
necessarily a SVGA card).