Repository: ManimCommunity/manim
File: manim/mobject/geometry/line.py (Python)

Code before:
        ----------
        A
            The endpoint of the first angle leg
        B
            The vertex of the angle
        C
            The endpoint of the second angle leg

        **kwargs
            Further keyword arguments are passed to :class:`.Angle`

        Returns
        -------
        The Angle calculated from the three points

                    Angle(line1, line2, radius=0.5, quadrant=(-1,1), stroke_width=8),
                    Angle(line1, line2, radius=0.7, quadrant=(-1,-1), color=RED, other_angle=True),

        Examples
        --------
        .. manim:: AngleFromThreePointsBasicExample
            :save_last_frame:

            class AngleFromThreePointsBasicExample(Scene):
                def construct(self):
                    right_angle = Angle.from_three_points(UP, ORIGIN, RIGHT)
                    self.add(right_angle)

        .. manim:: AngleFromThreePointsRedExample
            :save_last_frame:

            class AngleFromThreePointsRedExample(Scene):
                def construct(self):
                    right_angle = Angle.from_three_points(LEFT + UP, ORIGIN, RIGHT, stroke_width=8, color=RED)
                    self.add(right_angle)
        """
        return Angle(Line(B, A), Line(B, C), **kwargs)


class RightAngle(Angle):
    """An elbow-type mobject representing a right angle between two lines.

    Parameters
    ----------
    line1
        The first line.
    line2
        The second line.
    length
        The length of the arms.
    **kwargs

Review comment (suggestion):
Looking at the rendered output, https://manimce--2684.org.readthedocs.build/en/2684/reference/manim.mobject.geometry.line.Angle.html?highlight=angle#anglefromthreepointsbasicexample, the angle only is a "right angle" in *some* sense. Either try changing the order of the legs (`RIGHT, ORIGIN, UP`), or additionally pass `other_angle=True`

Code after:
        ----------
        A
            The endpoint of the first angle leg
        B
            The vertex of the angle
        C
            The endpoint of the second angle leg

        **kwargs
            Further keyword arguments are passed to :class:`.Angle`

        Returns
        -------
        The Angle calculated from the three points

                    Angle(line1, line2, radius=0.5, quadrant=(-1,1), stroke_width=8),
                    Angle(line1, line2, radius=0.7, quadrant=(-1,-1), color=RED, other_angle=True),

        Examples
        --------
        .. manim:: AngleFromThreePointsExample
            :save_last_frame:

            class AngleFromThreePointsExample(Scene):
                def construct(self):
                    sample_angle = Angle.from_three_points(UP, ORIGIN, LEFT)
                    red_angle = Angle.from_three_points(LEFT + UP, ORIGIN, RIGHT, radius=.8, quadrant=(-1,-1), color=RED, stroke_width=8, other_angle=True)
                    self.add(red_angle, sample_angle)
        """
        return Angle(Line(B, A), Line(B, C), **kwargs)


class RightAngle(Angle):
    """An elbow-type mobject representing a right angle between two lines.

    Parameters
    ----------
    line1
        The first line.
    line2
        The second line.
    length
        The length of the arms.
    **kwargs
        Further keyword arguments that are passed to the constructor of :class:`Angle`.

    Examples
    --------
    .. manim:: RightAngleExample
        :save_last_frame: