Repository: ManimCommunity/manim
File: manim/mobject/svg/text_mobject.py (Python)

Code before:
        class Example1Text(Scene):
            def construct(self):
                text = Text('Hello world').scale(3)
                self.add(text)

    .. manim:: TextColorExample
        :save_last_frame:

        class TextColorExample(Scene):
            def construct(self):
                text1 = Text('Hello world', color=BLUE).scale(3)
                text2 = Text('Hello world', gradient=(BLUE, GREEN)).scale(3).next_to(text1, DOWN)
                self.add(text1, text2)

    .. manim:: TextItalicAndBoldExample
        :save_last_frame:

        class TextItalicAndBoldExample(Scene):
            def construct(self):
                text0 = Text('Hello world', t2c={'world':YELLOW})
                text1 = Text('Hello world', slant=ITALIC)
                text2 = Text('Hello world', t2s={'world':ITALIC})
                text3 = Text('Hello world', weight=BOLD)
                text4 = Text('Hello world', t2w={'world':BOLD})

                self.add(text0,text1,text2,text3,text4)
                Group(*self.mobjects).arrange(DOWN, buff=.8)

    .. manim:: TextMoreCustomization
            :save_last_frame:

            class TextMoreCustomization(Scene):
                def construct(self):
                    text1 = Text(
                        'Google',
                        t2c={'[:1]': '#3174f0', '[1:2]': '#e53125',
                             '[2:3]': '#fbb003', '[3:4]': '#3174f0',
                             '[4:5]': '#269a43', '[5:]': '#e53125'}, size=1.2).scale(3)
                    self.add(text1)

    As :class:`Text` uses Pango to render text, rendering non-English
    characters is easily possible:

    .. manim:: MultipleFonts
        :save_last_frame:

        class MultipleFonts(Scene):
            def construct(self):
                morning = Text("வணக்கம்", font="sans-serif")
                chin = Text(
                    "見 角 言 谷  辛 辰 辵 邑 酉 釆 里!", t2c={"見 角 言": BLUE}

Review comment (suggestion):
```suggestion
                self.add(text0, text1, text2, text3, text4)
```

Code after:

        class Example1Text(Scene):
            def construct(self):
                text = Text('Hello world').scale(3)
                self.add(text)

    .. manim:: TextColorExample
        :save_last_frame:

        class TextColorExample(Scene):
            def construct(self):
                text1 = Text('Hello world', color=BLUE).scale(3)
                text2 = Text('Hello world', gradient=(BLUE, GREEN)).scale(3).next_to(text1, DOWN)
                self.add(text1, text2)

    .. manim:: TextItalicAndBoldExample
        :save_last_frame:

        class TextItalicAndBoldExample(Scene):
            def construct(self):
                text1 = Text("Hello world", slant=ITALIC)
                text2 = Text("Hello world", t2s={'world':ITALIC})
                text3 = Text("Hello world", weight=BOLD)
                text4 = Text("Hello world", t2w={'world':BOLD})
                text5 = Text("Hello world", t2c={'o':YELLOW}, disable_ligatures=True)
                text6 = Text(
                    "Visit us at docs.manim.community",
                    t2c={"docs.manim.community": YELLOW},
                    disable_ligatures=True,
               )
                text6.scale(1.3).shift(DOWN)
                self.add(text1, text2, text3, text4, text5 , text6)
                Group(*self.mobjects).arrange(DOWN, buff=.8).set_height(config.frame_height-LARGE_BUFF)

    .. manim:: TextMoreCustomization
            :save_last_frame:

            class TextMoreCustomization(Scene):
                def construct(self):
                    text1 = Text(
                        'Google',
                        t2c={'[:1]': '#3174f0', '[1:2]': '#e53125',
                             '[2:3]': '#fbb003', '[3:4]': '#3174f0',
                             '[4:5]': '#269a43', '[5:]': '#e53125'}, size=1.2).scale(3)
                    self.add(text1)

    As :class:`Text` uses Pango to render text, rendering non-English
    characters is easily possible:

    .. manim:: MultipleFonts
        :save_last_frame: