Repository: Rapptz/discord.py
File: discord/interactions.py (Python)

Code before:
                self.user = User(state=self._state, data=data['user'])  # type: ignore # The key is optional and handled
            except KeyError:
                pass

    @property
    def client(self) -> ClientT:
        """:class:`Client`: The client that is handling this interaction.

        Note that :class:`AutoShardedClient`, :class:`~.commands.Bot`, and
        :class:`~.commands.AutoShardedBot` are all subclasses of client.
        """
        return self._client

    @property
    def guild(self) -> Optional[Guild]:
        """Optional[:class:`Guild`]: The guild the interaction was sent from."""
        return self._state and self._state._get_guild(self.guild_id)

    @utils.cached_slot_property('_cs_channel')
    def channel(self) -> Optional[InteractionChannel]:
        """Optional[Union[:class:`abc.GuildChannel`, :class:`abc.PrivateChannel`, :class:`Thread`]]: The channel
        the interaction was sent from.

        Note that due to a Discord limitation, if sent from a DM channel :attr:`~DMChannel.recipient` is ``None``.
        """
        return self._channel

    @property
    def channel_id(self) -> Optional[int]:
        """Optional[:class:`int`]: The ID of the channel the interaction was sent from."""
        return self.channel.id if self.channel is not None else None

    @property
    def permissions(self) -> Permissions:
        """:class:`Permissions`: The resolved permissions of the member in the channel, including overwrites.

        In a non-guild context where this doesn't apply, an empty permissions object is returned.
        """
        return Permissions(self._permissions)

    @property
    def app_permissions(self) -> Permissions:
        """:class:`Permissions`: The resolved permissions of the application or the bot, including overwrites."""
        return Permissions(self._app_permissions)

    @utils.cached_slot_property('_cs_namespace')
    def namespace(self) -> Namespace:
        """:class:`app_commands.Namespace`: The resolved namespace for this interaction.

        If the interaction is not an application command related interaction or the client does not have a
        tree attached to it then this returns an empty namespace.

Review comment (suggestion):
```suggestion
        data = self.data.get('channel', {})
        raw_type = data.get('type')

        # Shouldn't be possible
        if raw_type is None:
            return None
    
        factory, channel_type = _threaded_channel_factory(raw_type)
        if factory is None:
            raise InvalidData('Unknown channel type {type} for channel ID {id}.'.format_map(data))

        if channel_type in (ChannelType.group, ChannelType.private):
            return factory(me=self._client.user, data=data, state=self._state)  # type: ignore
        else:
            guild = self._state._get_or_create_unavailable_guild(self.guild_id)
            return factory(guild=guild, state=self._state, data=data)  # type: ignore

        return None
```

Code after:
            else:
                self.user = Member(state=self._state, guild=guild, data=member)
                self._permissions = self.user._permissions or 0
        else:
            try:
                self.user = User(state=self._state, data=data['user'])  # type: ignore # The key is optional and handled
            except KeyError:
                pass

    @property
    def client(self) -> ClientT:
        """:class:`Client`: The client that is handling this interaction.

        Note that :class:`AutoShardedClient`, :class:`~.commands.Bot`, and
        :class:`~.commands.AutoShardedBot` are all subclasses of client.
        """
        return self._client

    @property
    def guild(self) -> Optional[Guild]:
        """Optional[:class:`Guild`]: The guild the interaction was sent from."""
        return self._state and self._state._get_guild(self.guild_id)

    @property
    def channel_id(self) -> Optional[int]:
        """Optional[:class:`int`]: The ID of the channel the interaction was sent from."""
        return self.channel.id if self.channel is not None else None

    @property
    def permissions(self) -> Permissions:
        """:class:`Permissions`: The resolved permissions of the member in the channel, including overwrites.

        In a non-guild context where this doesn't apply, an empty permissions object is returned.
        """
        return Permissions(self._permissions)

    @property
    def app_permissions(self) -> Permissions:
        """:class:`Permissions`: The resolved permissions of the application or the bot, including overwrites."""
        return Permissions(self._app_permissions)

    @utils.cached_slot_property('_cs_namespace')
    def namespace(self) -> Namespace:
        """:class:`app_commands.Namespace`: The resolved namespace for this interaction.

        If the interaction is not an application command related interaction or the client does not have a
        tree attached to it then this returns an empty namespace.
        """
        if self.type not in (InteractionType.application_command, InteractionType.autocomplete):
            return Namespace(self, {}, [])