Repository: Rapptz/discord.py
File: discord/ui/select.py (Python)

Code before:

class UserSelect(BaseSelect[V]):
    """Represents a UI select menu with a list of predefined options with the current members of the guild.

    If this is sent a private message, it will only allow the user to select the client
    or themselves. Every selected option in a private message will resolve to
    a :class:`discord.User`.

    .. versionadded:: 2.1

    Parameters
    ------------
    custom_id: :class:`str`
        The ID of the select menu that gets received during an interaction.
        If not given then one is generated for you.
    placeholder: Optional[:class:`str`]
        The placeholder text that is shown if nothing is selected, if any.
    min_values: :class:`int`
        The minimum number of items that must be chosen for this select menu.
        Defaults to 1 and must be between 0 and 25.
    max_values: :class:`int`
        The maximum number of items that must be chosen for this select menu.
        Defaults to 1 and must be between 1 and 25.
    disabled: :class:`bool`
        Whether the select is disabled or not.
    default_values: List[Any]
        A list of objects representing the users that should be selected by default.

        .. versionchanged:: 2.4
    row: Optional[:class:`int`]
        The relative row this select menu belongs to. A Discord component can only have 5
        rows. By default, items are arranged automatically into those 5 rows. If you'd
        like to control the relative positioning of the row then passing an index is advised.
        For example, row=1 will show up before row=2. Defaults to ``None``, which is automatic
        ordering. The row number must be between 0 and 4 (i.e. zero indexed).
    """

    __item_repr_attributes__ = BaseSelect.__item_repr_attributes__ + ('default_values',)

    def __init__(
        self,
        *,
        custom_id: str = MISSING,
        placeholder: Optional[str] = None,
        min_values: int = 1,
        max_values: int = 1,
        disabled: bool = False,
        row: Optional[int] = None,
        default_values: List[ValidDefaultValues] = MISSING,
    ) -> None:
        super().__init__(

Review comment (suggestion):
```suggestion
    default_values: Sequence[:class:`~abc.Snowflake`]
```

Same for the rest.

Code after:
        Raises
        -------
        ValueError
            The number of options exceeds 25.
        """

        option = SelectOption(
            label=label,
            value=value,
            description=description,
            emoji=emoji,
            default=default,
        )

        self.append_option(option)

    def append_option(self, option: SelectOption) -> None:
        """Appends an option to the select menu.

        Parameters
        -----------
        option: :class:`discord.SelectOption`
            The option to append to the select menu.

        Raises
        -------
        ValueError
            The number of options exceeds 25.
        """

        if len(self._underlying.options) > 25:
            raise ValueError('maximum number of options already provided')

        self._underlying.options.append(option)


class UserSelect(BaseSelect[V]):
    """Represents a UI select menu with a list of predefined options with the current members of the guild.

    If this is sent a private message, it will only allow the user to select the client
    or themselves. Every selected option in a private message will resolve to
    a :class:`discord.User`.

    .. versionadded:: 2.1

    Parameters
    ------------
    custom_id: :class:`str`
        The ID of the select menu that gets received during an interaction.
        If not given then one is generated for you.
    placeholder: Optional[:class:`str`]