Repository: airbnb/lottie-ios
File: Sources/Public/Animation/LottiePlaybackMode.swift (Swift)

Code before:
// Created by Cal Stephens on 8/3/23.
// Copyright © 2023 Airbnb Inc. All rights reserved.

import Foundation

// MARK: - LottiePlaybackMode

/// Configuration for how a Lottie animation should be played
public enum LottiePlaybackMode: Hashable {

  case paused(at: PausedState)

  case play(_ mode: PlaybackMode)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case progress(_ progress: AnimationProgressTime)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case frame(_ frame: AnimationFrameTime)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case time(_ time: TimeInterval)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case pause

  @available(*, deprecated, renamed: "LottiePlaybackMode.play(_:)", message: "Will be removed in a future major release.")
  case fromProgress(_ fromProgress: AnimationProgressTime?, toProgress: AnimationProgressTime, loopMode: LottieLoopMode)

  @available(*, deprecated, renamed: "LottiePlaybackMode.play(_:)", message: "Will be removed in a future major release.")
  case fromFrame(_ fromFrame: AnimationFrameTime?, toFrame: AnimationFrameTime, loopMode: LottieLoopMode)

  @available(*, deprecated, renamed: "LottiePlaybackMode.play(_:)", message: "Will be removed in a future major release.")
  case fromMarker(
    _ fromMarker: String?,
    toMarker: String,

Review comment (suggestion):
```suggestion
  /// The animation is paused at the given state (e.g. paused at a specific frame)
  case paused(at: PausedState)
```

Code after:
// Created by Cal Stephens on 8/3/23.
// Copyright © 2023 Airbnb Inc. All rights reserved.

import Foundation

// MARK: - LottiePlaybackMode

/// Configuration for how a Lottie animation should be played
public enum LottiePlaybackMode: Hashable {

  /// The animation is paused at the given state (e.g. paused at a specific frame)
  case paused(at: PausedState)

  /// The animation is playing using the given playback mode (e.g. looping from the start to the end)
  case playing(_ mode: PlaybackMode)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case progress(_ progress: AnimationProgressTime)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case frame(_ frame: AnimationFrameTime)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case time(_ time: TimeInterval)

  @available(*, deprecated, renamed: "LottiePlaybackMode.paused(at:)", message: "Will be removed in a future major release.")
  case pause

  @available(*, deprecated, renamed: "LottiePlaybackMode.playing(_:)", message: "Will be removed in a future major release.")
  case fromProgress(_ fromProgress: AnimationProgressTime?, toProgress: AnimationProgressTime, loopMode: LottieLoopMode)

  @available(*, deprecated, renamed: "LottiePlaybackMode.playing(_:)", message: "Will be removed in a future major release.")
  case fromFrame(_ fromFrame: AnimationFrameTime?, toFrame: AnimationFrameTime, loopMode: LottieLoopMode)

  @available(*, deprecated, renamed: "LottiePlaybackMode.playing(_:)", message: "Will be removed in a future major release.")
  case fromMarker(