ronantakizawa/codereview-bench huggingface dataset:
Repository: discordjs/discord.js
File: packages/discord.js/src/managers/VoiceStateManager.js (JavaScript)

Code before:
  }

  /**
   * The cache of this manager
   * @type {Collection<Snowflake, VoiceState>}
   * @name VoiceStateManager#cache
   */

  _add(data, cache = true) {
    const existing = this.cache.get(data.user_id);
    if (existing) return existing._patch(data);

    const entry = new this.holds(this.guild, data);
    if (cache) this.cache.set(data.user_id, entry);
    return entry;
  }

  /**
   * Obtains a user's voice state from discord or from the cache if it's already available.
   * @param {GuildMemberResolvable} member The member whose voice state is to be fetched
   * @param {BaseFetchOptions} [options] Additional options for this fetch
   * @returns {Promise<VoiceState>}
   * @example
   * // Fetch a member's voice state
   * guild.voiceStates.fetch("851588007697580033")
   *    .then(state => console.log(`Member's voice channel: ${state.channel}`))
   *    .catch(console.error);
   */
  async fetch(member, { cache = true, force = false } = {}) {
    const id = this.guild.members.resolveId(member);
    if (!force) {
      const existing = this.cache.get(id);
      if (existing) return existing;
    }
    const data = await this.client.rest.get(Routes.guildVoiceState(this.guild.id, id));
    return this._add(data, cache);
  }
}

module.exports = VoiceStateManager;


Review comment (suggestion):
Just log it
```suggestion
   *    .then(console.log)
```

Code after:
  }

  /**
   * The cache of this manager
   * @type {Collection<Snowflake, VoiceState>}
   * @name VoiceStateManager#cache
   */

  _add(data, cache = true) {
    const existing = this.cache.get(data.user_id);
    if (existing) return existing._patch(data);

    const entry = new this.holds(this.guild, data);
    if (cache) this.cache.set(data.user_id, entry);
    return entry;
  }

  /**
   * Obtains a user's voice state from discord or from the cache if it's already available.
   * @param {GuildMemberResolvable|'@me'} member The member whose voice state is to be fetched
   * @param {BaseFetchOptions} [options] Additional options for this fetch
   * @returns {Promise<VoiceState>}
   * @example
   * // Fetch a member's voice state
   * guild.voiceStates.fetch("66564597481480192")
   *    .then(console.log)
   *    .catch(console.error);
   */
  async fetch(member, { cache = true, force = false } = {}) {
    const id = member === '@me' ? member : this.guild.members.resolveId(member);
    if (!force) {
      const existing = this.cache.get(id === '@me' ? this.client.user.id : id);
      if (existing) return existing;
    }
    const data = await this.client.rest.get(Routes.guildVoiceState(this.guild.id, id));
    return this._add(data, cache);
  }
}

module.exports = VoiceStateManager;
Repository: discordjs/discord.js
File: packages/core/src/api/voice.ts (TypeScript)

Code before:
	 * @param guildId - The id of the guild to edit the current user's voice state in
	 * @param userId - The id of the user to edit the voice state for
	 * @param body - The data for editing the voice state
	 * @param options - The options for editing the voice state
	 */
	public async editUserVoiceState(
		guildId: Snowflake,
		userId: Snowflake,
		body: RESTPatchAPIGuildVoiceStateUserJSONBody,
		{ reason, signal }: Pick<RequestData, 'reason' | 'signal'> = {},
	) {
		await this.rest.patch(Routes.guildVoiceState(guildId, userId), { reason, body, signal });
	}

	/**
	 * Sets the voice state for the current user
	 *
	 * @see {@link https://discord.com/developers/docs/resources/voice#modify-current-user-voice-state}
	 * @param guildId - The id of the guild
	 * @param body - The options for setting the voice state
	 */
	public async setVoiceState(guildId: Snowflake, body: RESTPatchAPIGuildVoiceStateCurrentMemberJSONBody = {}) {
		return this.rest.patch(Routes.guildVoiceState(guildId, '@me'), {
			body,
		}) as Promise<RESTPatchAPIGuildVoiceStateCurrentMemberResult>;
	}
}


Review comment (suggestion):
Shouldn't `PUT` method use `set`?
```suggestion
	/**
	 * Edits the voice state for the current user
	 *
	 * @see {@link https://discord.com/developers/docs/resources/voice#modify-current-user-voice-state}
	 * @param guildId - The id of the guild
	 * @param body - The options for editing the voice state
	 */
	public async editVoiceState(guildId: Snowflake, body: RESTPatchAPIGuildVoiceStateCurrentMemberJSONBody = {}) {
		return this.rest.patch(Routes.guildVoiceState(guildId, '@me'), {
			body,
		}) as Promise<RESTPatchAPIGuildVoiceStateCurrentMemberResult>;
	}
```

Code after:
	 * @see {@link https://discord.com/developers/docs/resources/voice#modify-user-voice-state}
	 * @param guildId - The id of the guild to edit the current user's voice state in
	 * @param userId - The id of the user to edit the voice state for
	 * @param body - The data for editing the voice state
	 * @param options - The options for editing the voice state
	 */
	public async editUserVoiceState(
		guildId: Snowflake,
		userId: Snowflake,
		body: RESTPatchAPIGuildVoiceStateUserJSONBody,
		{ reason, signal }: Pick<RequestData, 'reason' | 'signal'> = {},
	) {
		return this.rest.patch(Routes.guildVoiceState(guildId, userId), {
			reason,
			body,
			signal,
		}) as Promise<RESTPatchAPIGuildVoiceStateUserResult>;
	}

	/**
	 * Edits the voice state for the current user
	 *
	 * @see {@link https://discord.com/developers/docs/resources/voice#modify-current-user-voice-state}
	 * @param guildId - The id of the guild
	 * @param body - The data for editing the voice state
	 * @param options - The options for editing the voice state
	 */
	public async editVoiceState(
		guildId: Snowflake,
		body: RESTPatchAPIGuildVoiceStateCurrentMemberJSONBody = {},
		{ signal }: Pick<RequestData, 'signal'> = {},
	) {
		return this.rest.patch(Routes.guildVoiceState(guildId, '@me'), {
			body,
			signal,
		}) as Promise<RESTPatchAPIGuildVoiceStateCurrentMemberResult>;
	}
}
Repository: discordjs/discord.js
File: packages/formatters/src/formatters.ts (TypeScript)

Code before:
	Tableflip = '(╯°□°)╯︵ ┻━┻',

	/**
	 * `┬─┬ノ( º _ ºノ)`
	 */
	Unflip = '┬─┬ノ( º _ ºノ)',
}

/**
 * All the available guild navigation mentions.
 */
export enum GuildNavigationMentions {
	/**
	 * Browse Channels tab.
	 */
	Browse = '<id:browse>',
	/**
	 * Customize tab with the server's {@link https://discord.com/developers/docs/resources/guild#guild-onboarding-object | onboarding prompts}.
	 */
	Customize = '<id:customize>',
	/**
	 * {@link https://support.discord.com/hc/articles/13497665141655 | Server Guide} tab.
	 */
	Guide = '<id:guide>',
	/**
	 * Linked Roles tab.
	 */
	LinkedRoles = '<id:linked-roles>',
}


Review comment (suggestion):
```suggestion
	 * {@link https://support.discord.com/hc/en-us/articles/10388356626711 | Linked Roles} tab.
```

Code after:
	Tableflip = '(╯°□°)╯︵ ┻━┻',

	/**
	 * `┬─┬ノ( º _ ºノ)`
	 */
	Unflip = '┬─┬ノ( º _ ºノ)',
}

/**
 * All the available guild navigation mentions.
 */
export enum GuildNavigationMentions {
	/**
	 * Browse Channels tab.
	 */
	Browse = '<id:browse>',
	/**
	 * Customize tab with the server's {@link https://discord.com/developers/docs/resources/guild#guild-onboarding-object | onboarding prompts}.
	 */
	Customize = '<id:customize>',
	/**
	 * {@link https://support.discord.com/hc/articles/13497665141655 | Server Guide} tab.
	 */
	Guide = '<id:guide>',
	/**
	 * {@link https://support.discord.com/hc/articles/10388356626711 | Linked Roles} tab.
	 */
	LinkedRoles = '<id:linked-roles>',
}
Repository: discordjs/discord.js
File: packages/discord.js/src/structures/BaseChannel.js (JavaScript)

Code before:
    return [ChannelType.DM, ChannelType.GroupDM].includes(this.type);
  }

  /**
   * Indicates whether this channel is {@link BaseGuildVoiceChannel voice-based}.
   * @returns {boolean}
   */
  isVoiceBased() {
    return 'bitrate' in this;
  }

  /**
   * Indicates whether this channel is {@link ThreadOnlyChannel thread-only}.
   * @returns {boolean}
   */
  isThreadOnly() {
    return 'availableTags' in this;
  }

  /**
   * Indicates whether this channel is {@link TextBasedChannels text-based} and can have messages sent in it.
   * @returns {boolean}
   */
  isSendable() {
    return this.isTextBased() && 'send' in this;
  }

  toJSON(...props) {
    return super.toJSON({ createdTimestamp: true }, ...props);
  }
}

exports.BaseChannel = BaseChannel;


Review comment (suggestion):
Is the first check here needed? If a channel had a send method it should be considered sendable. Even if for whatever reason it‘s not TextBased (although no channel type that does that currently exists).

Code after:
    return [ChannelType.DM, ChannelType.GroupDM].includes(this.type);
  }

  /**
   * Indicates whether this channel is {@link BaseGuildVoiceChannel voice-based}.
   * @returns {boolean}
   */
  isVoiceBased() {
    return 'bitrate' in this;
  }

  /**
   * Indicates whether this channel is {@link ThreadOnlyChannel thread-only}.
   * @returns {boolean}
   */
  isThreadOnly() {
    return 'availableTags' in this;
  }

  /**
   * Indicates whether this channel is sendable.
   * @returns {boolean}
   */
  isSendable() {
    return 'send' in this;
  }

  toJSON(...props) {
    return super.toJSON({ createdTimestamp: true }, ...props);
  }
}

exports.BaseChannel = BaseChannel;
Repository: discordjs/discord.js
File: packages/discord.js/typings/index.test-d.ts (TypeScript)

Code before:

  expectType<Collection<Snowflake, User>>(await answer.fetchVoters({ after: snowflake, limit: 10 }));

  await messageManager.endPoll(snowflake);
  await messageManager.fetchPollAnswerVoters({
    messageId: snowflake,
    answerId: 1,
  });
}

expectType<Collection<Snowflake, StickerPack>>(await client.fetchStickerPacks());
expectType<Collection<Snowflake, StickerPack>>(await client.fetchStickerPacks({}));
expectType<StickerPack>(await client.fetchStickerPacks({ packId: snowflake }));

client.on('interactionCreate', interaction => {
  if (!interaction.channel) {
    return;
  }

  // @ts-expect-error
  interaction.channel.send();

  if (interaction.channel.isSendable()) {
    expectType<SendableTextBasedChannels>(interaction.channel);
  }
});


Review comment (suggestion):
To not only check typeguard with type but also actual purpose, maybe add: 
```suggestion
    interaction.channel.send();
  }
```

Code after:

  expectType<Collection<Snowflake, User>>(await answer.fetchVoters({ after: snowflake, limit: 10 }));

  await messageManager.endPoll(snowflake);
  await messageManager.fetchPollAnswerVoters({
    messageId: snowflake,
    answerId: 1,
  });
}

expectType<Collection<Snowflake, StickerPack>>(await client.fetchStickerPacks());
expectType<Collection<Snowflake, StickerPack>>(await client.fetchStickerPacks({}));
expectType<StickerPack>(await client.fetchStickerPacks({ packId: snowflake }));

client.on('interactionCreate', interaction => {
  if (!interaction.channel) {
    return;
  }

  // @ts-expect-error
  interaction.channel.send();

  if (interaction.channel.isSendable()) {
    expectType<SendableChannels>(interaction.channel);
    interaction.channel.send({ embeds: [] });
  }
});
Repository: discordjs/discord.js
File: packages/discord.js/src/structures/InteractionCallback.js (JavaScript)

Code before:
    /**
     * The id of the channel the original interaction was sent in
     * @type {?Snowflake}
     */
    this.channelId = data.channel_id ?? null;

    /**
     * The id of the guild the original interaction was sent in
     * @type {Snowflake}
     */
    this.guildId = data.guild_id ?? null;

    /**
     * The instance id of the Activity if one was launched or joined
     * @type {string}
     */
    this.activityInstanceId = data.activity_instance_id ?? null;

    /**
     * The id of the message that was created by the interaction
     * @type {Snowflake}
     */
    this.responseMessageId = data.response_message_id ?? null;

    /**
     * Whether or not the message is in a loading state
     * @type {boolean}
     */
    this.responseMessageLoading = data.response_message_loading ?? null;

    /**
     * Whether or not the response message was ephemeral
     * @type {boolean}
     */
    this.responseMessageEphemeral = data.response_message_ephemeral ?? null;
  }

  /**
   * The timestamp the original interaction was created at
   * @type {number}
   * @readonly
   */
  get createdTimestamp() {
    return DiscordSnowflake.timestampFrom(this.id);
  }

  /**
   * The time the original interaction was created at
   * @type {Date}
   * @readonly
   */

Review comment (suggestion):
```suggestion
     * Whether the message is in a loading state
```

Code after:
    /**
     * The instance id of the Activity if one was launched or joined
     * @type {?string}
     */
    this.activityInstanceId = data.activity_instance_id ?? null;

    /**
     * The id of the message that was created by the interaction
     * @type {?Snowflake}
     */
    this.responseMessageId = data.response_message_id ?? null;

    /**
     * Whether the message is in a loading state
     * @type {?boolean}
     */
    this.responseMessageLoading = data.response_message_loading ?? null;

    /**
     * Whether the response message was ephemeral
     * @type {?boolean}
     */
    this.responseMessageEphemeral = data.response_message_ephemeral ?? null;
  }

  /**
   * The timestamp the original interaction was created at
   * @type {number}
   * @readonly
   */
  get createdTimestamp() {
    return DiscordSnowflake.timestampFrom(this.id);
  }

  /**
   * The time the original interaction was created at
   * @type {Date}
   * @readonly
   */
  get createdAt() {
    return new Date(this.createdTimestamp);
  }
}

module.exports = InteractionCallback;
Repository: discordjs/discord.js
File: packages/discord.js/src/structures/InteractionCallback.js (JavaScript)

Code before:
    /**
     * The id of the guild the original interaction was sent in
     * @type {Snowflake}
     */
    this.guildId = data.guild_id ?? null;

    /**
     * The instance id of the Activity if one was launched or joined
     * @type {string}
     */
    this.activityInstanceId = data.activity_instance_id ?? null;

    /**
     * The id of the message that was created by the interaction
     * @type {Snowflake}
     */
    this.responseMessageId = data.response_message_id ?? null;

    /**
     * Whether or not the message is in a loading state
     * @type {boolean}
     */
    this.responseMessageLoading = data.response_message_loading ?? null;

    /**
     * Whether or not the response message was ephemeral
     * @type {boolean}
     */
    this.responseMessageEphemeral = data.response_message_ephemeral ?? null;
  }

  /**
   * The timestamp the original interaction was created at
   * @type {number}
   * @readonly
   */
  get createdTimestamp() {
    return DiscordSnowflake.timestampFrom(this.id);
  }

  /**
   * The time the original interaction was created at
   * @type {Date}
   * @readonly
   */
  get createdAt() {
    return new Date(this.createdTimestamp);
  }

  /**
   * The channel the original interaction was sent in

Review comment (suggestion):
```suggestion
     * Whether the response message was ephemeral
```

Code after:
    /**
     * The id of the message that was created by the interaction
     * @type {?Snowflake}
     */
    this.responseMessageId = data.response_message_id ?? null;

    /**
     * Whether the message is in a loading state
     * @type {?boolean}
     */
    this.responseMessageLoading = data.response_message_loading ?? null;

    /**
     * Whether the response message was ephemeral
     * @type {?boolean}
     */
    this.responseMessageEphemeral = data.response_message_ephemeral ?? null;
  }

  /**
   * The timestamp the original interaction was created at
   * @type {number}
   * @readonly
   */
  get createdTimestamp() {
    return DiscordSnowflake.timestampFrom(this.id);
  }

  /**
   * The time the original interaction was created at
   * @type {Date}
   * @readonly
   */
  get createdAt() {
    return new Date(this.createdTimestamp);
  }
}

module.exports = InteractionCallback;
Repository: discordjs/discord.js
File: packages/discord.js/src/structures/InteractionCallbackResponse.js (JavaScript)

Code before:
const { InteractionCallback } = require('./InteractionCallback');
const { InteractionCallbackResource } = require('./InteractionCallbackResource');
/**
 * Represents an interaction's response
 */
class InteractionCallbackResponse {
  constructor(client, data) {
    /**
     * The client that instantiated this
     * @name InteractionCallbackResponse#client
     * @type {Client}
     * @readonly
     */
    Object.defineProperty(this, 'client', { value: client });

    /**
     * The interaction object associated with the interaction callback response
     * @type {InteractionCallback}
     */
    this.interaction = new InteractionCallback(client, data.interaction);

    /**
     * 	The resource that was created by the interaction response
     * @type {?InteractionCallbackResource}
     */
    this.resource = new InteractionCallbackResource(client, data.resource) ?? null;
  }
}

exports.InteractionCallbackResponse = InteractionCallbackResponse;


Review comment (suggestion):
`?? null` is not needed in this case, unless you meant something else

Code after:
const InteractionCallback = require('./InteractionCallback');
const InteractionCallbackResource = require('./InteractionCallbackResource');

/**
 * Represents an interaction's response
 */
class InteractionCallbackResponse {
  constructor(client, data) {
    /**
     * The client that instantiated this
     * @name InteractionCallbackResponse#client
     * @type {Client}
     * @readonly
     */
    Object.defineProperty(this, 'client', { value: client });

    /**
     * The interaction object associated with the interaction callback response
     * @type {InteractionCallback}
     */
    this.interaction = new InteractionCallback(client, data.interaction);

    /**
     * The resource that was created by the interaction response
     * @type {?InteractionCallbackResource}
     */
    this.resource = data.resource ? new InteractionCallbackResource(client, data.resource) : null;
  }
}

module.exports = InteractionCallbackResponse;
Repository: discordjs/discord.js
File: packages/discord.js/src/structures/InteractionCallbackResponse.js (JavaScript)

Code before:
'use strict';

const InteractionCallback = require('./InteractionCallback');
const InteractionCallbackResource = require('./InteractionCallbackResource');
/**
 * Represents an interaction's response
 */
class InteractionCallbackResponse {
  constructor(client, data) {
    /**
     * The client that instantiated this
     * @name InteractionCallbackResponse#client
     * @type {Client}
     * @readonly
     */
    Object.defineProperty(this, 'client', { value: client });

    /**
     * The interaction object associated with the interaction callback response
     * @type {InteractionCallback}
     */
    this.interaction = new InteractionCallback(client, data.interaction);

    /**
     * 	The resource that was created by the interaction response
     * @type {?InteractionCallbackResource}
     */
    this.resource = data.resource ? new InteractionCallbackResource(client, data.resource) : null;
  }
}

module.exports = InteractionCallbackResponse;


Review comment (suggestion):
```suggestion
     * The resource that was created by the interaction response
```

Code after:
'use strict';

const InteractionCallback = require('./InteractionCallback');
const InteractionCallbackResource = require('./InteractionCallbackResource');

/**
 * Represents an interaction's response
 */
class InteractionCallbackResponse {
  constructor(client, data) {
    /**
     * The client that instantiated this
     * @name InteractionCallbackResponse#client
     * @type {Client}
     * @readonly
     */
    Object.defineProperty(this, 'client', { value: client });

    /**
     * The interaction object associated with the interaction callback response
     * @type {InteractionCallback}
     */
    this.interaction = new InteractionCallback(client, data.interaction);

    /**
     * The resource that was created by the interaction response
     * @type {?InteractionCallbackResource}
     */
    this.resource = data.resource ? new InteractionCallbackResource(client, data.resource) : null;
  }
}

module.exports = InteractionCallbackResponse;
Repository: discordjs/discord.js
File: packages/discord.js/src/structures/InteractionCallback.js (JavaScript)

Code before:
     */
    Object.defineProperty(this, 'client', { value: client });

    /**
     * The id of the original interaction response
     * @type {Snowflake}
     */
    this.id = data.id;

    /**
     * The type of the original interaction
     * @type {InteractionType}
     */
    this.type = data.type;

    /**
     * The id of the channel the original interaction was sent in
     * @type {?Snowflake}
     */
    this.channelId = data.channel_id ?? null;

    /**
     * The id of the guild the original interaction was sent in
     * @type {Snowflake}
     */
    this.guildId = data.guild_id ?? null;

    /**
     * The instance id of the Activity if one was launched or joined
     * @type {string}
     */
    this.activityInstanceId = data.activity_instance_id ?? null;

    /**
     * The id of the message that was created by the interaction
     * @type {Snowflake}
     */
    this.responseMessageId = data.response_message_id ?? null;

    /**
     * Whether the message is in a loading state
     * @type {boolean}
     */
    this.responseMessageLoading = data.response_message_loading ?? null;

    /**
     * Whether the response message was ephemeral
     * @type {boolean}
     */
    this.responseMessageEphemeral = data.response_message_ephemeral ?? null;
  }

Review comment (suggestion):
These properties appear to be undocumented. I believe they should be removed, if I'm not mistaken.
https://discord.com/developers/docs/interactions/receiving-and-responding#interaction-callback-interaction-callback-object

Code after:
     */
    Object.defineProperty(this, 'client', { value: client });

    /**
     * The id of the original interaction response
     * @type {Snowflake}
     */
    this.id = data.id;

    /**
     * The type of the original interaction
     * @type {InteractionType}
     */
    this.type = data.type;

    /**
     * The instance id of the Activity if one was launched or joined
     * @type {?string}
     */
    this.activityInstanceId = data.activity_instance_id ?? null;

    /**
     * The id of the message that was created by the interaction
     * @type {?Snowflake}
     */
    this.responseMessageId = data.response_message_id ?? null;

    /**
     * Whether the message is in a loading state
     * @type {?boolean}
     */
    this.responseMessageLoading = data.response_message_loading ?? null;

    /**
     * Whether the response message was ephemeral
     * @type {?boolean}
     */
    this.responseMessageEphemeral = data.response_message_ephemeral ?? null;
  }

  /**
   * The timestamp the original interaction was created at
   * @type {number}
   * @readonly
   */
  get createdTimestamp() {
    return DiscordSnowflake.timestampFrom(this.id);
  }

  /**
   * The time the original interaction was created at