Repository: ManimCommunity/manim
File: manim/mobject/three_d/three_dimensions.py (Python)

Code before:
    Examples
    --------
    .. manim:: ParaSurface
        :save_last_frame:

        class ParaSurface(ThreeDScene):
            def func(self, u, v):
                return np.array([np.cos(u) * np.cos(v), np.cos(u) * np.sin(v), u])

            def construct(self):
                axes = ThreeDAxes(x_range=[-4,4], x_length=8)
                surface = Surface(
                    lambda u, v: axes.c2p(*self.func(u, v)),
                    u_range=[-PI, PI],
                    v_range=[0, TAU],
                    resolution=8,
                )
                self.set_camera_orientation(theta=70 * DEGREES, phi=75 * DEGREES)
                self.add(axes, surface)
    """

    def __init__(
        self,
        func: Callable[[float, float], np.ndarray],
        u_range: Sequence[float] = [0, 1],
        v_range: Sequence[float] = [0, 1],
        resolution: Sequence[int] | int = 32,
        surface_piece_config: dict = {},
        fill_color: ParsableManimColor = BLUE_D,
        fill_opacity: float = 1.0,
        checkerboard_colors: Sequence[ParsableManimColor] | Literal[False] = [
            BLUE_D,
            BLUE_E,
        ],
        stroke_color: ParsableManimColor = LIGHT_GREY,
        stroke_width: float = 0.5,
        should_make_jagged: bool = False,
        pre_function_handle_to_anchor_scale_factor: float = 0.00001,
        **kwargs: Any,
    ) -> None:
        self.u_range = u_range
        self.v_range = v_range
        super().__init__(
            fill_color=fill_color,
            fill_opacity=fill_opacity,
            stroke_color=stroke_color,
            stroke_width=stroke_width,
            **kwargs,
        )
        self.resolution = resolution
        self.surface_piece_config = surface_piece_config

Review comment (suggestion):
Based on the code which always expects them to have two floats, would it be possible for these two to be `tuple[float, float]`?

```suggestion
        u_range: tuple[float, float] = (0, 1),
        v_range: tuple[float, float] = (0, 1),
```

Code after:

    Examples
    --------
    .. manim:: ParaSurface
        :save_last_frame:

        class ParaSurface(ThreeDScene):
            def func(self, u, v):
                return np.array([np.cos(u) * np.cos(v), np.cos(u) * np.sin(v), u])

            def construct(self):
                axes = ThreeDAxes(x_range=[-4,4], x_length=8)
                surface = Surface(
                    lambda u, v: axes.c2p(*self.func(u, v)),
                    u_range=[-PI, PI],
                    v_range=[0, TAU],
                    resolution=8,
                )
                self.set_camera_orientation(theta=70 * DEGREES, phi=75 * DEGREES)
                self.add(axes, surface)
    """

    def __init__(
        self,
        func: Callable[[float, float], np.ndarray],
        u_range: tuple[float, float] = (0, 1),
        v_range: tuple[float, float] = (0, 1),
        resolution: int | Sequence[int] = 32,
        surface_piece_config: dict = {},
        fill_color: ParsableManimColor = BLUE_D,
        fill_opacity: float = 1.0,
        checkerboard_colors: Iterable[ParsableManimColor] | Literal[False] = [
            BLUE_D,
            BLUE_E,
        ],
        stroke_color: ParsableManimColor = LIGHT_GREY,
        stroke_width: float = 0.5,
        should_make_jagged: bool = False,
        pre_function_handle_to_anchor_scale_factor: float = 0.00001,
        **kwargs: Any,
    ) -> None:
        self.u_range = u_range
        self.v_range = v_range
        super().__init__(
            fill_color=fill_color,
            fill_opacity=fill_opacity,
            stroke_color=stroke_color,
            stroke_width=stroke_width,
            **kwargs,
        )
        self.resolution = resolution