romikgosai/squad_modified_2 huggingface dataset:
Most wrestling matches last for a set number of falls, with the first side to achieve the majority number of pinfalls, submissions, or countouts being the winner. Historically, matches were wrestled to 3 falls ("best 2 out of 3") or 5 falls ("best 3 out of 5"). The standard for modern matches is one fall. However, even though it is now standard, many announcers will explicitly state this (e.g. "The following contest is set for one fall with a 20-minute time limit"). These matches are given a time limit; if not enough falls are scored by the end of the time limit, the match is declared a draw. Modern matches are generally given a 10- to 30-minute time limit for standard matches; title matches can go for up to one hour. British wrestling matches held under Admiral-Lord Mountevans rules are 2 out of 3 falls.

Q1: Who wins in a wrestling match?
A1: the first side to achieve the majority number of pinfalls, submissions, or countouts being the winner.
Q2: How could a wrestler win in the past?
A2: Historically, matches were wrestled to 3 falls ("best 2 out of 3") or 5 falls ("best 3 out of 5").
Q3: How can a wrestler win in modern times?
A3: The standard for modern matches is one fall.
Q4: In what instance will a match be declared a draw?
A4: if not enough falls are scored by the end of the time limit, the match is declared a draw.
Q5: How long can a title match be?
A5: title matches can go for up to one hour
In matches with multiple competitors, an elimination system may be used. Any wrestler who has a fall scored against them is forced out of the match, and the match continues until only one remains. However, it is much more common when more than two wrestlers are involved to simply go one fall, with the one scoring the fall, regardless of who they scored it against, being the winner. In championship matches, this means that, unlike one-on-one matches (where the champion can simply disqualify themselves or get themselves counted out to retain the title via the "champion's advantag"), the champion does not have to be pinned or involved in the decision to lose the championship. However, heel champions often find advantages, not in champion's advantage, but in the use of weapons and outside interference, as these poly-sided matches tend to involve no holds barred rules.

Q1: What happens when a wrestler has a fall against them?
A1: is forced out of the match
Q2: What kind of rules does a poly-sided match usually have?
A2: no holds barred rules
Q3: What usually happens when two or more wrestlers are involved?
A3: to simply go one fall, with the one scoring the fall, regardless of who they scored it against, being the winner.
Q4: How can a champion lose a championship?
A4: does not have to be pinned or involved in the decision to lose the championship.
Many modern specialty matches have been devised, with unique winning conditions. The most common of these is the ladder match. In the basic ladder match, the wrestlers or teams of wrestlers must climb a ladder to obtain a prize that is hoisted above the ring. The key to winning this match is that the wrestler or team of wrestlers must try to incapacitate each other long enough for one wrestler to climb the ladder and secure that prize for their team. As a result, the ladder can be used as a weapon. The prizes include – but are not limited to any given championship belt (the traditional prize), a document granting the winner the right to a future title shot, or any document that matters to the wrestlers involved in the match (such as one granting the winner a cash prize). Another common specialty match is known as the battle royal. In a battle royal, all the wrestlers enter the ring to the point that there are 20-30 wrestlers in the ring at one time. When the match begins, the simple objective is to throw the opponent over the top rope and out of the ring with both feet on the floor in order to eliminate that opponent. The last wrestler standing is declared the winner. A variant on this type of match is the WWE's Royal Rumble where two wrestlers enter the ring to start the match and other wrestlers follow in 90 second intervals (previously 2 minutes) until 30-40 wrestlers have entered the ring. All other rules stay the same. For more match types, see Professional wrestling match types.

Q1: What is the most common of the special matches?
A1: The most common of these is the ladder match
Q2: What must the wrestlers do in a ladder match?
A2: In the basic ladder match, the wrestlers or teams of wrestlers must climb a ladder to obtain a prize that is hoisted above the ring.
Q3: How does one win a ladder match?
A3: the wrestler or team of wrestlers must try to incapacitate each other long enough for one wrestler to climb the ladder and secure that prize for their team.
Q4: What is a common prize in a ladder match?
A4: championship belt
Q5: How many wrestlers are in a standard battle royal match?
A5: 20-30 wrestlers
Due to the legitimate role that referees play in wrestling of serving as liaison between the bookers backstage and the wrestlers in the ring (the role of being a final arbitrator is merely kayfabe), the referee is present, even in matches that do not at first glance appear to require a referee (such as a ladder match, as it is no holds barred, and the criteria for victory could theoretically be assessed from afar). Although their actions are also frequently scripted for dramatic effect, referees are subject to certain general rules and requirements in order to maintain the theatrical appearance of unbiased authority. The most basic rule is that an action must be seen by a referee to be declared for a fall or disqualification. This allows for heel characters to gain a scripted advantage by distracting or disabling the referee in order to perform some ostensibly illegal maneuver on their opponent. Most referees are unnamed and essentially anonymous, though the WWE has let their officials reveal their names.

Q1: What determines how the referee acts?
A1: their actions are also frequently scripted for dramatic effect
Q2: What is a common rule about referees?
A2: The most basic rule is that an action must be seen by a referee to be declared for a fall or disqualification.
Q3: What are referees called?
A3: Most referees are unnamed and essentially anonymous, though the WWE has let their officials reveal their names.
Q4: How can a wrestler gain an advantage by using a referee?
A4: distracting or disabling the referee in order to perform some ostensibly illegal maneuver on their opponent.
Special guest referees may be used from time to time; by virtue of their celebrity status, they are often scripted to dispense with the appearance of neutrality and use their influence to unfairly influence the outcome of the match for added dramatic impact. Face special referees will often fight back against hostile heel wrestlers, particularly if the special referee is either a wrestler themselves or a famous martial artist (such as Tito Ortiz in the main event at TNA's THard Justice in 2005). They also have the power to eject from ringside any of the heel wrestler's entourage/stable, who may otherwise interfere with the match.

Q1: What kind of referees are occasionally used?
A1: Special guest referees may be used from time to time;
Q2: What are famous referees directed to do?
A2: often scripted to dispense with the appearance of neutrality and use their influence to unfairly influence the outcome of the match for added dramatic impact. F
Q3: What do special referees have the ability to do?
A3: They also have the power to eject from ringside any of the heel wrestler's entourage/stable, who may otherwise interfere with the match.
Matches are held within a wrestling ring, an elevated square canvas mat with posts on each corner. A cloth apron hangs over the edges of the ring. Three horizontal ropes or cables surround the ring, suspended with turnbuckles which are connected to the posts. For safety, the ropes are padded at the turnbuckles and cushioned mats surround the floor outside the ring. Guardrails or a similar barrier enclose this area from the audience. Wrestlers are generally expected to stay within the confines of the ring, though matches sometimes end up outside the ring, and even in the audience, to add excitement.

Q1: What material is within a wrestling ring?
A1: an elevated square canvas mat with posts on each corner.
Q2: What is around the ring?
A2: Three horizontal ropes or cables surround the ring,
Q3: What is used for protection in the ring?
A3: For safety, the ropes are padded at the turnbuckles and cushioned mats surround the floor outside the ring.
In some team matches, only one entrant from each team may be designated as the "legal" or "active" wrestler at any given moment. Two wrestlers must make physical contact (typically palm-to-palm) in order to transfer this legal status. This is known as a "tag", with the participants "tagging out" and "tagging in". Typically the wrestler who is tagging out has a 5-second count to leave the ring, whereas the one tagging in can enter the ring at any time, resulting in heels legally double-teaming a face.

Q1: What does a "tag" entail?
A1: Two wrestlers must make physical contact (typically palm-to-palm) in order to transfer this legal status.
Q2: What are two things that can be done with tagging?
A2: "tagging out" and "tagging in".
Q3: How long does a wrestler have to leave the ring once they are tagged out?
A3: has a 5-second count to leave the ring
Q4: How much time does a wrestler have once they tag in?
A4: the one tagging in can enter the ring at any time, resulting in heels legally double-teaming a face.
Sometimes, poly-sided matches that pit every one for themselves will incorporate tagging rules. Outside of kayfabe, this is done to give wrestlers a break from the action (as these matches tend to go on for long periods of time), and to make the action in the ring easier to choreograph. One of the most mainstream examples of this is the four-corner match, the most common type of match in the WWE before it was replaced with its equivalent fatal four-way; four wrestlers, each for themselves, fight in a match, but only two wrestlers can be in the match at any given time. The other two are positioned in the corner, and tags can be made between any two wrestlers.

Q1: What happens in a fatal four-way?
A1: four wrestlers, each for themselves, fight in a match, but only two wrestlers can be in the match at any given time.
Q2: In a fatal four-way, who can make tags?
A2: tags can be made between any two wrestlers.
Q3: What was the most common type of match before the fatal four-way?
A3: four-corner match
Q4: Why are tagging rules made?
A4: this is done to give wrestlers a break from the action
A count may be started at any time that a wrestler's shoulders are down (both shoulders touching the mat), back-first and any part of the opponent's body is lying over the wrestler. This often results in pins that can easily be kicked out of, if the defensive wrestler is even slightly conscious. For example, an attacking wrestler who is half-conscious may simply drape an arm over an opponent, or a cocky wrestler may place their foot gently on the opponent's body, prompting a three-count from the referee.

Q1: At what point can a count be started?
A1: any time that a wrestler's shoulders are down (both shoulders touching the mat), back-first and any part of the opponent's body is lying over the wrestler.
Q2: What can happen to an arrogant wrestler?
A2: a cocky wrestler may place their foot gently on the opponent's body, prompting a three-count from the referee.
Q3: What might a partially conscious wrestler do?
A3: wrestler who is half-conscious may simply drape an arm over an opponent
However, although almost any scenario where one wrestler is covering another prone, back-first wrestler can be considered a pin attempt, there is one important exception to that rule: Pin attempts broken up by other wrestlers. In matches involving multiple wrestlers (such as triple threat matches or tag team matches), wrestlers who see a pin attempt that, if successful, would result in them losing the match are expected to run in and break the pin attempt by performing some sort of offensive maneuver on the wrestler attempting the pin. The most common attacks for breaking pins are a stomp to the back and an elbow to the back of the head, as they are simple to pull off in the spur of the moment. However, these moves, simple as they are, still leave the pinning wrestler on top of the pinned wrestler. Despite the pinning wrestler still technically being on top of the pinned wrestler, the referee will still consider the pin attempt to be broken.

Q1: What happens during a pin attempt?
A1: one wrestler is covering another prone, back-first wrestler can be considered a pin attempt
Q2: What is a common offensive move to break a pin attack?
A2: a stomp to the back and an elbow to the back of the head
Q3: What can the referee consider a pin attempt to be, even if the attacker is still on top of the pinned wrester?
A3: broken
Illegal pinning methods include using the ropes for leverage and hooking the opponent's clothing, which are therefore popular cheating methods for heels, unless certain stipulations make such an advantage legal. Such pins as these are rarely seen by the referee (as they have to see if their shoulders are down) and are subsequently often used by heels and on occasion by cheating faces to win matches. Even if it is noticed, it is rare for such an attempt to result in a disqualification (see below), and instead it simply results in nullification of the pin attempt, so the heel wrestler rarely has anything to lose for trying it, anyway.

Q1: What is a pinning method that isn't allowed?
A1: using the ropes for leverage and hooking the opponent's clothing,
Q2: How often are illegal pinning methods seen by the referee?
A2: Such pins as these are rarely seen by the referee
Q3: What are the illegal pinning methods called?
A3: cheating
Q4: Can illegal pinning methods result in being disqualified?
A4: it is rare for such an attempt to result in a disqualification
Q5: What happens with an illegal pinning move when it is seen by a referee?
A5: results in nullification of the pin attempt,
A wrestler may voluntarily submit by verbally informing the referee (usually used in moves such as the Mexican Surfboard, where all four limbs are incapacitated, making tapping impossible). Also, since Ken Shamrock (a legitimate UFC competitor in its early days) popularized it in 1997, a wrestler can indicate a voluntary submission by "tapping out", that is, tapping a free hand against the mat or against an opponent. Occasionally, a wrestler will reach for a rope (see rope breaks below), only to put their hand back on the mat so they can crawl towards the rope some more; this is not a submission, and the referee decides what their intent is.

Q1: How can a wrestler willingly submit?
A1: verbally informing the referee
Q2: What is the move called where all limbs are incapicitated?
A2: Mexican Surfboard
Q3: What can a wrestler do to show a willing submission?
A3: tapping out
Submission was initially a large factor in professional wrestling, but following the decline of the submission-oriented catch-as-catch-can style from mainstream professional wrestling, the submission largely faded until the rise of the legitimate sport of mixed martial arts. Despite this, some wrestlers, such as Chris Jericho, The Undertaker, Ric Flair, Bret Hart, Kurt Angle, Ken Shamrock, Dean Malenko, Chris Benoit, and Tazz, became famous for winning matches via submission. A wrestler with a signature submission technique is portrayed as better at applying the hold, making it more painful or more difficult to get out of than others who use it, or can be falsely credited as inventing the hold (such as when Tazz popularized the kata ha jime judo choke in pro wrestling as the "Tazzmission").

Q1: Several well-known wrestlers were famous for winning with a move called what?
A1: submission
Q2: What move did Tazz make popular?
A2: Tazzmission
Q3: What legitimate sport related to wrestling began to become popular?
A3: mixed martial arts
Since all contact between the wrestlers must cease if any part of the body is touching, or underneath, the ropes, many wrestlers will attempt to break submission holds by deliberately grabbing the bottom ropes. This is called a "rope break", and it is one of the most common ways to break a submission hold. Most holds leave an arm or leg free, so that the person can tap out if they want. Instead, they use these free limbs to either grab one of the ring ropes (the bottom one is the most common, as it is nearest the wrestlers, though other ropes sometimes are used for standing holds such as Chris Masters' Master Lock) or drape their foot across, or underneath one. Once this has been accomplished, and the accomplishment is witnessed by the referee, the referee will demand that the offending wrestler break the hold, and start counting to five if the wrestler does not. If the referee reaches the count of five, and the wrestler still does not break the hold, they are disqualified.

Q1: Many holds will leave what body parts free?
A1: an arm or leg
Q2: When must contact stop between wrestlers?
A2: if any part of the body is touching, or underneath, the ropes,
Q3: How might a wrestler attempt to break a submission hold?
A3: by deliberately grabbing the bottom ropes
Q4: How long does a wrestler have to get themselves free of the hold?
A4: the count of five
Q5: What happens if the wrestler doesn't break a hold?
A5: they are disqualified
A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

Q1: How does a referee check for a knockout?
A1: a referee will wave their hand in front of the wrestler's face
Q2: What happens if all wrestlers are down?
A2: If nobody rises to their feet by the end of the count, the match is ruled a draw.
Q3: If all wrestlers are down, how long do they have to rise?
A3: usually ten seconds, twenty in Japan
Q4: What kind of match has to end in a knockout?
A4: Last Man Standing
Q5: What is another name for a knockout?
A5: referee stoppage
A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

Q1: In what case can a referee choose to end the match?
A1: when they or official ring physician decides that a wrestler cannot safely continue the match
Q2: What is one reason that a wrestler may not be able to continue?
A2: an injury
Q3: Why couldn't Shawn Michaels defend himself?
A3: due to excessive blood loss and impaired vision
Q4: Where did Chris Jericho win in 2008?
A4: Great American Bash
A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

Q1: What are a couple other ways to write countout?
A1: "count-out" or "count out"
Q2: What happens during a countout?
A2: when a wrestler is out of the ring long enough for the referee to count to ten
Q3: What will some wrestlers do to take advantage of the countout?
A3: sliding in the ring, and immediately sliding back out
Q4: What is the trick of sliding in and then back out of the ring called?
A4: breaking the count.
Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the match's rules, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Q1: What else is disqualification called?
A1: DQ
Q2: How can a wrestler be disqualified?
A2: wrestler violates the match's rules, thus losing automatically
Q3: In what case can a countout and disqualification be done away with entirely?
A3: must be declared a "no holds barred" match, a "street fight" or some other term
In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

Q1: What are the usual reasons for an automatic disqualification?
A1: low blows, weapon usage, interference, or assaulting the referee
Q2: What must the referee do to rule the match at an end via disqualification?
A2: must see the violation with their own eyes
Q3: In what case can a referee's decision be overturned?
A3: Dusty finishes
Q4: What is it called when a ref is knocked out?
A4: ref bump
Q5: What can wrestlers do when a ref is out?
A5: free to violate rules