-- Style for football tables local pp = {}  function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt) 	-- Load relevant modules 	local yesno = require('Module:Yesno') 	 	-- Create table header 	-- Pre stuff 	local team_width = Args['teamwidth'] or '190' 	local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or 	local show_played = not yesno(Args['hide_played'] or 'no') 	local rounds_won = yesno(Args['show_rw'] or Args['rounds_won'] or 'no') 	table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n')            			-- Open table 	-- Table title 	if Args['title'] or Args['table_header'] then 		table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n') 	end 	-- Custom header options 	local played_head_text = Args['pld_header'] or 'Pld' 	local draw_head_text = Args['draw_header']  		or (yesno(Args['use_tie'] or 'no') and 'T') or 'D' 	local group_head_text = Args['group_header'] or 'Grp' 	local team_head_text = Args['team_header'] or 'Team' 	local away_goals_head_text = Args['away_goals_header'] or 'AG' 	local bonus_head_text = Args['bonus_header'] or 'BP' 	local rw_head_text = Args['rw_header'] or 'RW' 	local loss_first = Args['loss_before_draw'] or Args['loss_before_tie'] or false 	-- What to rank the teams by 	local ranking_style = string.lower(Args['ranking_style'] or 'pts') 	local show_points, show_wperc, show_perc, show_ppg = false, false, false, false 	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then 		-- Based on wins 	elseif ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='wpct' then 		show_wperc = true 	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then 		-- Based on percentage 		show_perc = true 	elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then 		-- Based on points per game 		show_ppg = true 	elseif ranking_style=='percpts' or ranking_style=='%pts' then 		-- Based on percentage and points 		show_perc = true 		show_points = true 	elseif ranking_style=='ppgpts' then 		-- Based on ppg and points 		show_ppg = true 		show_points = true 	else 		-- Based on points 		show_points = true 	end 	local pts_perc_first = yesno((show_points and Args['pts_first']) or (show_perc and Args['perc_first']) or 'no') 	local show_away_goals = yesno(Args['show_away_goals'] or 'no') 	local show_bonus_points = yesno(Args['show_bonus_points'] or 'no') 	local show_win = yesno(Args['show_win'] or 'yes') 	local show_draw = yesno(Args['show_draw'] or 'yes') 	local show_loss = yesno(Args['show_loss'] or 'yes') 	-- Use points instead of goals for/against 	local for_against_style = Args['for_against_style'] 	or 'goals' 	local fa_letter, fa_word_sing, fa_word_plur 	local hide_for_against = false 	-- First convert to lower case if it is a string 	for_against_style = string.lower(for_against_style) 	if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then 		fa_letter = 'G' 		fa_word_sing = 'Goal' 		fa_word_plur = 'Goals' 	elseif for_against_style=='f' or for_against_style=='frame' or for_against_style=='frames' then 		fa_letter = 'F' 		fa_word_sing = 'Frame' 		fa_word_plur = 'Frames' 	elseif for_against_style=='m' or for_against_style=='match' or for_against_style=='matches' then 		fa_letter = 'M' 		fa_word_sing = 'Match' 		fa_word_plur = 'Matches' 	elseif for_against_style=='game' or for_against_style=='games' then 		fa_letter = 'G' 		fa_word_sing = 'Game' 		fa_word_plur = 'Games' 	elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then 		fa_letter = 'P' 		fa_word_sing = 'Point' 		fa_word_plur = 'Points'     elseif for_against_style=='s' or for_against_style=='set' or for_against_style=='sets' then         fa_letter = 'S'         fa_word_sing = 'Set'         fa_word_plur = 'Sets'		     elseif for_against_style=='r' or for_against_style=='run' or for_against_style=='runs' then         fa_letter = 'R'         fa_word_sing = 'Run'         fa_word_plur = 'Runs'	     elseif for_against_style=='l' or for_against_style=='leg' or for_against_style=='legs' then         fa_letter = 'L'         fa_word_sing = 'Leg'         fa_word_plur = 'Legs' 	elseif for_against_style=='none' then 		hide_for_against = true 	else 		fa_letter = 'G' 		fa_word_sing = 'Goal' 		fa_word_plur = 'Goals' 	end 	-- Whether to use goal ratio (goal average) instead 	local do_ratio = yesno(Args['use_goal_ratio'] or 'no') 	local do_average = yesno(Args['use_goal_average'] or 'no')  	-- Whether to use goal percentage instead 	local do_percentage = yesno(Args['use_goal_percentage'] or Args['use_point_percentage'] or 'no') 	 	local do_point_for_avg = yesno(Args['use_goals_per_match'] or Args['use_points_per_match'] or 'no') 	 	-- Whether to suppress the GR/GA/G% column entirely 	local do_difference = yesno(Args['use_goal_diff'] or 'yes')  	-- Use games behind header 	local show_GB = yesno(Args['show_GB'] or 'no') 	 	-- Initialize 	local tt = {} 	tt.count = 0 		-- Up by one after every call 	tt.tab_text = t		-- Actual text 	-- Actual headers 	if pos_label ~= nil then 		tt = p_sub.colhead(tt,28,pos_label)									-- Position col 	end 	-- Add group header 	if full_table and group_col then 		tt = p_sub.colhead(tt,28,group_head_text)			-- Group col 	end 	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Team col 	if pts_perc_first then 		if show_points then 			tt = p_sub.colhead(tt,28,'Pts')					-- Points col 		end 		if show_perc then 			tt = p_sub.colhead(tt,36,'PCT')			-- Win percentage col 		end 		if show_ppg then 			tt = p_sub.colhead(tt,36,'PPG')		-- Points per game col 		end 	end 	if show_played then 		tt = p_sub.colhead(tt,28,played_head_text)							-- Matches played col 	end 	if full_table then 		if show_win then 			tt = p_sub.colhead(tt,28,'W')			-- Win col 		end 		if loss_first then 			if show_loss then 				tt = p_sub.colhead(tt,28,'L')		-- Loss col 			end 			if show_draw then 				tt = p_sub.colhead(tt,28,draw_head_text)					-- Draw col 			end 		else 			if show_draw then 				tt = p_sub.colhead(tt,28,draw_head_text)					-- Draw col 			end 			if show_loss then 				tt = p_sub.colhead(tt,28,'L')		-- Loss col 			end 		end 		if rounds_won then 			tt = p_sub.colhead(tt,28,rw_head_text)  -- Rounds won 		end 		if not hide_for_against then 			if not yesno(Args['hide_for_against_columns'] or 'no') then 				tt = p_sub.colhead(tt,28,''..fa_letter..'F')		-- For col 				tt = p_sub.colhead(tt,28,''..fa_letter..'A')	-- Against col 			end 			if do_ratio or do_average then 				local ratio_word = do_ratio and ' ratio' or ' average' 				local ratio_letter = do_ratio and 'R' or 'Av' 				tt = p_sub.colhead(tt,28,''..fa_letter..ratio_letter..'')	-- Ratio col 			elseif do_percentage then 				tt = p_sub.colhead(tt,28,'PP')			-- Percentage col 			elseif do_point_for_avg then 				tt = p_sub.colhead(tt,28,''..fa_letter..'PM')	-- Points per match 			elseif do_difference then 				tt = p_sub.colhead(tt,28,''..fa_letter..'D')	-- Difference col 			end 		end 	end 	if show_away_goals then 		tt = p_sub.colhead(tt,28,away_goals_head_text)		-- Away goals col 	end 	if show_bonus_points then 		tt = p_sub.colhead(tt,28,bonus_head_text)			-- Bonus points col 	end 	if not pts_perc_first then 		if show_points then 			tt = p_sub.colhead(tt,28,'Pts')					-- Points col 		end 		if show_perc then 			tt = p_sub.colhead(tt,36,'PCT')			-- Win percentage col 		elseif show_wperc then 			tt = p_sub.colhead(tt,36,'WPCT')			-- Win percentage col 		end 		if show_ppg then 			tt = p_sub.colhead(tt,36,'PPG')		-- Points per game col 		end 	end 	if full_table then 		if show_GB then -- Games behind header 			tt = p_sub.colhead(tt,28,'GB') 		end 		tt.count = tt.count+1 		table.insert(tt.tab_text,results_header_txt) 	end  	return tt end  -- Numeric alignment local function num_align(num, digits) 	if tonumber(digits) and tonumber(num) then 		local n = tonumber(num) 		digits = tonumber(digits) 		if digits == 1 then 			if n >= 0 and n < 10 then 				return '0' .. num 			end 		elseif digits == 2 then 			if n >= 0 and n < 10 then 				return '00' .. num 			elseif n >= 10 and n < 100 then 				return '0' .. num 			end 		end 	end 	return num end  function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show) 	-- Build the inner parts of individual rows 	 	-- Sub-module usage 	local mm = require('Module:Math') 	local yesno = require('Module:Yesno')  	-- Get custom/default options for in table 	local show_win = yesno(Args['show_win'] or 'yes') 	local show_draw = yesno(Args['show_draw'] or 'yes') 	local show_loss = yesno(Args['show_loss'] or 'yes') 	local win_points = tonumber(Args['winpoints'])				or (show_draw and 3 or 2) 	local draw_points = tonumber(Args['drawpoints'])			or (show_draw and 1 or 0) 	local loss_points = tonumber(Args['losspoints'])			or (show_draw and 0 or 1) 	local rw_points = tonumber(Args['rwpoints'])				or 1 	local digits = Args['digitpad'] 	 	local total_row_name = 'SPORTS_TABLE_TOTAL' 	-- Add to tallies if enabled 	if yesno(Args['show_totals'] or 'no') and (team_code_ii ~= total_row_name) then 		for k,v in ipairs({'win', 'draw', 'loss', 'gf', 'ga', 'adjust_points', 'startpoints'}) do 			Args[v .. '_' .. total_row_name] =  				(tonumber(Args[v .. '_' .. total_row_name]) or 0)  				+ (tonumber(Args[v .. '_' .. team_code_ii]) or 0) 		end 	end  	-- Order of draws and losses -- 	local loss_first = Args['loss_before_draw'] or Args['loss_before_tie'] or false	  	-- Optional rounds won 	local rounds_won = yesno(Args['show_rw'] or Args['rounds_won'] or 'no') 	 	-- Get some input 	local wins = tonumber(Args['win_'..team_code_ii])			or 0 	local draws = tonumber(Args['draw_'..team_code_ii]) 		or 0 	local losses = tonumber(Args['loss_'..team_code_ii])		or 0 	local rw = tonumber(Args['rw_'..team_code_ii])		or 0 	local gfor = tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '0') or '?' 	local gaig = tonumber(Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '0') or '?' 	local s_pts = (tonumber(Args['adjust_points_'..team_code_ii]) or 0) + (tonumber(Args['startpoints_'..team_code_ii]) or 0) 	local hth_local = yesno(Args['show_hth'] or 'yes') and Args['hth_'..team_code_ii] or nil 	local ranking_style = string.lower(Args['ranking_style'] or 'pts') 	local pct_style = string.lower(Args['pct_style'] or 'ratio')  	-- Then calculate some values 	local matches = wins + draws + losses 	local points = win_points*wins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts 	 	if Args['goalpoints'] and tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii]) then 		points = points + (tonumber(Args['goalpoints']) or 1)*tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii]) 	end 	 	local matches_text = matches 	if tonumber(Args['win_'..team_code_ii]) == nil or tonumber(Args['draw_'..team_code_ii]) == nil or tonumber(Args['loss_'..team_code_ii]) == nil then 		matches = tonumber(Args['matches_'..team_code_ii]) or matches 		matches_text = Args['matches_'..team_code_ii] or matches 	end 	 	local win_perc =  	local ppg = 	if tonumber(matches) == nil or matches == 0 then  		-- Escape for zero matches 		win_perc = '—' 		ppg = '—' 	else 		--Some sports use draw as well 		win_perc = (pct_style == 'ratio') and 			mm._precision_format((2*wins + draws  + s_pts) / (2*matches), 3) or 			mm._precision_format(100*(2*wins + draws  + s_pts) / (2*matches), 2) 			-- Allow win_perc to be altered due to point deductions/additions 		ppg = mm._precision_format(points / matches, 2) 		if (losses > 0 or draws > 0) and pct_style == 'ratio' then 			-- Drop the leading zero (from the string) 			win_perc = string.sub(win_perc,2,string.len(win_perc)) 		end 	end 	if ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='wpct' then 		if matches == 0 then 			win_perc = '—' 		else 			win_perc = mm._precision_format(100 * wins / matches, 2) 		end 	end  	-- Show for/against 	local for_against_style = Args['for_against_style'] 	or 'goals' 	local hide_for_against = false 	for_against_style = string.lower(for_against_style) 	if for_against_style=='none' then 		hide_for_against = true 	end  	-- Comparison of for against 	local gcomp = nil 	-- Whether to use goal ratio (goal average) or goal percentage instead 	local skip_sign 	if yesno(Args['use_goal_ratio'] or 'no') or yesno(Args['use_goal_average'] or 'no') then 		-- Now it is the goal ratio/goal average 		if (gfor == '?') or (gaig == '?') or gaig == 0 then 			gcomp = '—' 		else 			gcomp = mm._precision_format(gfor / gaig, 3) 		end 	elseif yesno(Args['use_goal_percentage'] or 'no') then 		-- Now it is the percentage 		if (gfor == '?') or (gaig == '?') or gaig == 0 then 			gcomp = '—' 		else 			gcomp = mm._precision_format(100 * gfor / gaig , 1) 		end 	elseif yesno(Args['use_point_percentage'] or 'no') then 		-- Now it is the point percentage 		if (gfor == '?') or (gaig == '?') or (gfor + gaig) <= 0 then 			gcomp = '—' 		else 			gcomp = mm._precision_format(100 * gfor / (gfor + gaig) , 2) 		end 	elseif yesno(Args['use_goals_per_match'] or Args['use_points_per_match'] or 'no') then 		-- Now it is the point for average 		if (gfor == '?') or matches <= 0 then 			gcomp = '—' 		else 			gcomp = mm._precision_format(gfor / matches , 1) 		end 	elseif yesno(Args['use_goal_diff'] or 'yes') then 		-- It's goal difference 		if (gfor == '?') or (gaig == '?') then 			gcomp = '—' 		else 			gcomp = gfor - gaig 			-- Formatting with signs 			if gcomp>0 then 				gcomp='+'..num_align(gcomp,digits) 			elseif gcomp < 0 then 				gcomp='−'..-num_align(gcomp,digits) 			end 		end 	end 	-- Use actual values if gfor or gaig is not numeric 	if (gfor == '?') then gfor = Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or  end 	if (gaig == '?') then gaig = Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or  end  	-- Show games behind 	local show_GB = yesno(Args['show_GB'] or 'no') 	local GB_text = '—' 	if show_GB then 		local GB_team_no = tonumber(Args['GB_team']) or 1 		if ii == GB_team_no then 			-- Do nothing, it's vs this team 		else 			local wins_GB = tonumber(Args['win_'..team_list[GB_team_no]])		or 0 			local losses_GB = tonumber(Args['loss_'..team_list[GB_team_no]])	or 0 			local GB_num = (wins_GB-wins+losses-losses_GB)/2 			-- Display options 			if GB_num >0 then 				-- Indicates trailing GB_team 				GB_text = num_align(GB_num,digits) 			elseif GB_num == 0 then 				-- Equal, do nothing to get dash 			else  				-- Ahead of GB team, should be noted by plus (instead of minus that comes from formula) 				GB_text = '+'..num_align(-GB_num,digits) 			end 		end 	end 	 	-- Some local vars	 	local hth_string 	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val) 	hth_string = tt_return.str 	hth_id_list = tt_return.list 	notes_exist = tt_return.notes_exist 	 	-- What to rank the teams by 	local rank_points, rank_perc, rank_wperc, rank_ppg = false, false, false, false 	local win_fw, win_string 	 	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then 		-- Based on wins 		win_fw = 'font-weight: bold;' 		win_string = hth_string 	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then 		-- Based on percentage 		rank_perc = true 		win_fw=ii_fw 		win_string =  	elseif ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='%w' then 		-- Based on percentage 		rank_wperc = true 		win_fw=ii_fw 		win_string = 	elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then 		-- Based on points per game 		rank_ppg = true 		win_fw=ii_fw 		win_string =  	elseif ranking_style=='percpts' or ranking_style=='%pts' then 		-- Based on percentage and points 		rank_perc = true 		rank_points = true 		win_fw=ii_fw 		win_string = 	elseif ranking_style=='ppgpts'  then 		-- Based on ppg and points 		rank_ppg = true 		rank_points = true 		win_fw=ii_fw 		win_string =  	elseif ranking_style=='none' then 		win_fw=ii_fw 		win_string = 	else 		-- Based on points 		rank_points = true 		win_fw=ii_fw 		win_string =  	end 	local show_played = not yesno(Args['hide_played'] or 'no') 	local show_away_goals = yesno(Args['show_away_goals'] or 'no') 	local show_bonus_points = yesno(Args['show_bonus_points'] or 'no') 	local pts_perc_first = yesno((rank_points and Args['pts_first']) or ((rank_perc or rank_wperc) and Args['perc_first']) or 'no') 	-- Row building 	if (tonumber(Args['adjust_points_'..team_code_ii]) and tonumber(Args['startpoints_'..team_code_ii])) then 		table.insert(t,'Category:Pages using sports table with both adjust and startpoints\n') 	end 	if pts_perc_first then 		if rank_points then 			-- Add − for negative point totals 			if points<0 then 				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n') 			else 				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..num_align(points,digits)..hth_string..'\n') 			end 		end 		if rank_perc then 			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n') 		elseif rank_wperc then 			table.insert(t,'| style="font-weight: bold;text-align:right;'..bg_col..'" | '..win_perc..hth_string..'\n') 		end 		if rank_ppg then 			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n') 		end 	end 	if show_played then 		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches_text..'\n') 		-- Played 	end 	if full_table then 		-- Use actual values if wins, draws, and losses are not numeric 		if (wins == 0 and draws == 0 and losses == 0) then 			local function numorval(s) 				return s and ((s ==  and 0) or tonumber(s) or s) or 0 			end 			wins = numorval(Args['win_'..team_code_ii]) 			draws = numorval(Args['draw_'..team_code_ii]) 			losses = numorval(Args['loss_'..team_code_ii]) 		end 		if show_win then 			table.insert(t,'| style="'..win_fw..bg_col..'" |'..num_align(wins,digits)..win_string..'\n') 	-- Won 		end 		 		if loss_first then 			if show_loss then 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(losses,digits)..'\n') -- Lost 			end 			if show_draw then 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(draws,digits)..'\n') 	-- Drawn 			end 		else 			if show_draw then 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(draws,digits)..'\n') 	-- Drawn 			end 			if show_loss then 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(losses,digits)..'\n') -- Lost 			end 		end 		if rounds_won then 			if tonumber(Args['rw_' .. team_code_ii] or 0) == nil then 				rw = Args['rw_' .. team_code_ii] or  			end 			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..rw..'\n')         -- Rounds won 		end 		if not hide_for_against then 			if not yesno(Args['hide_for_against_columns'] or 'no') then 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(gfor,digits)..'\n') 		-- GF 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(gaig,digits)..'\n')		-- GA 			end 			if gcomp then 				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison 			end 		end 		 	end 	if show_away_goals then 		table.insert(t,'| style="'..bg_col..'" | '..(Args['away_goals_'..team_code_ii] or )..'\n') 	end 	if show_bonus_points then 		if s_pts < 0 then 			table.insert(t,'| style="'..bg_col..'" | −'..num_align(-s_pts,digits)..'\n') 		else 			table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n') 		end 	end 	if not pts_perc_first then 		if rank_points then 			-- Add − for negative point totals 			if points<0 then 				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n') 			else 				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..num_align(points,digits)..hth_string..'\n') 			end 		end 		if rank_perc then 			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n') 		elseif rank_wperc then 			table.insert(t,'| style="font-weight: bold;text-align:right;'..bg_col..'" | '..win_perc..hth_string..'\n') 		end 		if rank_ppg then 			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n') 		end 	end 	if show_GB then 		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..GB_text..'\n')  -- GB 	end 	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list} end  function pp.status(Args) 	-- Declare status options 	-- ------------------------------------------------------------ 	-- NOTE: If you add to status_code, also add to status_called and status_letters!! 	-- Or functionality will be compromised 	-- ------------------------------------------------------------ 	local status_code, status_called = {}, {} 	status_code = {	A='Advance to a further round', C='Champions', D='Disqualified',  		E='Eliminated', G='Guests', H='Hosts', O='Play-off winners', P='Promoted', Q='Qualified for the phase indicated', 		R='Relegated', T='Qualified, but not yet for the particular phase indicated'} 	local status_letters = (Args['status_order'] or ) .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 	 	-- Status position (before or after read and default) 	local stat_pos_val = string.lower(Args['status_pos'] or ) 	local status_position = 'after' 	-- Default location 	if stat_pos_val=='before' then 		status_position = 'before' 	elseif stat_pos_val=='after' then 		status_position = 'after' 	end 	-- Read in custom status options 	for l in mw.text.gsplit(status_letters, ) do 		status_called[l] = false 		status_code[l] = status_code[l] or '?' 		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')  		if Args['status_text_' .. l] then 			status_code[l] = Args['status_text_' .. l] 		end 	 end 	 	return {code=status_code, called=status_called, letters=status_letters, position=status_position} end  return pp