reglab/statecodes huggingface dataset:
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-11 - Raffles › RECORDKEEPING REQUIREMENTS FOR ELECTRONIC RAFFLES › Section 230-11-390 - Electronic raffle-Monthly records

Current through Register Vol. 24-14, July 15, 2024
Electronic raffle licensees must maintain accounting records
				  as required in WAC
				  230-07-130.
				  In addition, electronic raffle licensees must keep a set of permanent monthly
				  records of electronic raffle activity to include at least:
(1) The drawing date; and
(2) Gross receipts; and
(3) Prizes paid; and
(4) Net income; and
(5) Documentation of expenses; and
(6) Documentation of how the proceeds were
				used; and
(7) Cash
				over/short.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-11 - Raffles › RECORDKEEPING REQUIREMENTS FOR ELECTRONIC RAFFLES › Section 230-11-395 - Keeping and making records available

Current through Register Vol. 24-14, July 15, 2024
Electronic raffle licensees must:
(1) Keep required, completed records from
				electronic raffles for at least three years from the end of the license year
				for which the records were completed; and
(2) Retain records at the main administrative
				or business office of the electronic raffle licensee located in Washington
				state and have the records available for our review or audit.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-001 - Defining "operator."

Current through Register Vol. 24-14, July 15, 2024
In this chapter, "operator" means the licensee or unlicensed
				charitable or nonprofit organization operating the amusement
				game.
Statutory Authority:
				  RCW
				  9.46.070. 07-15-064 (Order 612), §
				  230-13-001, filed 7/16/07, effective
				  1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-005 - Amusement games authorized

Current through Register Vol. 24-14, July 15, 2024
(1) We
			 authorize the approved groups of amusement games set forth in this chapter.
			 Operators must only operate amusement games that meet the standards of at least
			 one of the authorized groups.
(2)
			 Commercial businesses or nonprofit or charitable organizations may apply for
			 licenses for amusement games.
(3)
			 Charitable or nonprofit organizations also may conduct group 1 through 11
			 amusement games without a license when authorized to do so under
			 RCW
			    9.46.0321 and
			 9.46.0331.
(4) Operators must operate amusement games as
			 either:
(a) An attended amusement game.
(i) An "attended amusement game" means an
			 amusement game that requires the presence or assistance of a person (attendant)
			 in the regular operation of the game; and
(ii) These games must award a merchandise
			 prize to players if players achieve the objective with one cost of play;
			 and
(iii) An attendant accepts
			 cash, check, tickets or scrip to play the amusement game. The tickets and scrip
			 are not redeemable for cash and must show the name of the operator or sponsor;
			 or
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-015 - Group 1 - Ball toss or kick amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 1 games, players throw or kick balls to win
				prizes.
(1) In ball toss or kick
			 amusement games:
(a) All balls for each game
			 must be uniform in size and weight; and
(b) All targets for each game must be the
			 same size and weight or the operator must color code the target and advise the
			 players of the difference in targets if the difference is not visible to
			 players; and
(c) Target weight must
			 not exceed seven and one-half pounds; and
(d) A target must not have a loose or
			 floating weight.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-020 - Group 2 - Dart amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 2 games, players throw darts into a target area to win
				prizes. If players achieve the predetermined score or pattern, pierce or break
				a target, or just stick the dart in the target, the player wins a prize.
(1) In dart amusement games:
(a) All darts must be uniform in size and
			 unaltered with the point sharp, or functional if suction-cup darts, and all
			 feathers or tail sections intact; and
(b) The target area for all dart games must
			 be of a material capable of being penetrated and retaining a metal tip dart, or
			 holding a suction-cup dart; and
(c)
			 The target area must be in the rear of the stand and must be at least three
			 feet but not more than fifteen feet from a foul line.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-025 - Group 3 - Hoop or ring toss amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 3 games, players toss one or more hoops or rings over
				one or more targets which may consist of bottles, pegs, blocks, prizes, or any
				item capable of having a ring or hoop tossed over it to win prizes. In hoop or
				ring toss amusement games:
(1) The
			 operator must advise the player as to the degree that the hoop(s) or ring(s)
			 must go over the target; and
(2)
			 Hoops or rings for each game must be uniform in size and shape and must be
			 capable of going over the target; and
(3) Targets used at an individual stand must
			 be the same size. If not, the operator must post signs or use color codes to
			 point out the different sizes.
Statutory Authority:
				  RCW
				  9.46.070. 07-15-064 (Order 612), §
				  230-13-025, filed 7/16/07, effective
				  1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-030 - Group 4 - Coin or token toss amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 4 games, players toss one or more coins or tokens onto
				a surface or into a target area to win a prize. In coin or token toss amusement
				games:
(1) The game must have a clear
			 and unobstructed thirty-six inch vertical airspace above the target area or
			 surface; and
(2) The target or
			 surface must be level and not altered to give an advantage to the operator;
			 and
(3) Any game which has a target
			 area of four square inches or less must award a prize if any part of the coin
			 or token is within the target area. "Four square inches" means a two-inch by
			 two-inch square; and
(4) If the
			 target does not include a more than two-inch by two-inch square area, such as a
			 rainbow or star, a prize must be awarded if any part of the coin or token lands
			 on any portion of the target area.
Statutory Authority:
				  RCW
				  9.46.070. 07-21-116 (Order 617), §
				  230-13-030, filed 10/22/07, effective 1/1/08; 07-15-064 (Order 612), §
				  230-13-030, filed 7/16/07, effective
				  1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-035 - Group 5 - Hand/eye coordination amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 5 games, players perform task(s) using hand and eye
				coordination to win a prize.
(1) Hand
			 and eye coordination amusement games must include one or more of the following:
(a) Striking a moving or fixed object or
			 target including a sequence of moving or fixed objects or targets; or
(b) Launching object(s) at target(s) from a
			 mechanism. Players must aim object(s) so they may land in, on, or go through a
			 target(s), including catching the target(s) or having the object(s) caught in
			 the target(s). In games where players launch, toss, or catapult objects at
			 target(s), the launching machine must respond in an identical manner on
			 repetitive uses when the player applies or selects an equal amount of force;
			 or
(c) Dropping object(s) onto
			 target area(s) or surface(s), including covering the area(s), or surface(s)
			 with the object(s). If a player must cover a spot or specific target area, then
			 the target area must be a circular spot and:
(i) The player must receive at least five
			 circular discs to drop on the target or target area; and
(ii) The diameter of the circular discs used
			 to cover the target or target area must be at least sixty-four percent of the
			 diameter of the target spot or area; and
(iii) The target spot or area must be
			 permanently affixed to a solid surface; or
(d) Capturing, lassoing, hooking, or getting
			 a hold of an object(s) and causing them to move or change position;
			 or
(e) Guiding object(s) or images
			 through a pattern, maze, or task; or
(f) Climbing on, over, through, or around
			 object(s); or
(g) Similar
			 tasks.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-040 - Group 6 - Strength test amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 6 games, players test their strength by performing
				task(s) for a predetermined number of times or length of time to win a prize.
				The tasks must do one or more of the following:
(1) Test hand, arm, or whole body strength;
			 or
(2) Require the player to use a
			 tool to strike an object or target, and cause the object to travel a specific
			 distance; or
(3) Require the
			 object(s) to strike another object(s) to achieve the goal of the
			 game.
Statutory Authority:
				  RCW
				  9.46.070. 07-15-064 (Order 612), §
				  230-13-040, filed 7/16/07, effective
				  1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-045 - Group 7 - Crane amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 7 games, players maneuver a crane or claw mechanism to
				attempt to retrieve a prize. All crane amusement games must:
(1) Allow at least twenty seconds playing
			 time per operation; and
(2) Have a
			 crane or claw capable of reaching, picking up, and dispensing all prizes in the
			 machine; and
(3) Have the machine
			 controls clearly labeled as to their function; and
(4) Have prizes loose and not packed,
			 arranged, lodged, or intertwined in the machine in any way that would prevent
			 the crane or claw from picking up and dispensing the prize.
Statutory Authority:
				  RCW
				  9.46.070. 07-15-064 (Order 612), §
				  230-13-045, filed 7/16/07, effective
				  1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-050 - Group 8 - Penny fall amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 8 games, players insert coins or tokens (coins) into a
				chute and aim the chute to win a prize. The coins land on a flat surface(s)
				which has sweeper and/or pusher arm(s) moving across the surface(s). Carefully
				aimed coins may cause coins on the flat surface(s) to be pushed or swept into
				holes or chutes which dispense tokens or tickets to the player.
(1) Coin fall games must:
(a) Have level surfaces and contain similar
			 coins; and
(b) Have the outcome of
			 the game determined by player's skill.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-055 - Group 9 - Ball roll amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 9 games, players roll balls to a target area to win a
				prize. Ball roll amusement games may be either:
(1) One player:
(a) Attempting to score a predetermined
			 number of points by landing in a target area; or
(b) Striking and/or knocking down target(s);
			 or
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-060 - Group 10 - Shooting amusement game standards

Current through Register Vol. 24-14, July 15, 2024
In Group 10 games, players use a mechanism to fire
				projectile(s) to hit target(s) to win prizes. In shooting amusement
				games:
(1) The game may require a
			 player to:
(a) Destroy or obliterate all or
			 part of the target; or
(b) Hit the
			 target or specific portion of it; or
(c) Hold an electronic beam, light beam, or
			 water stream on the target or portion of it to achieve a specific
			 result.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-065 - Group 11 - Cake walk and fish pond amusement game standards

Current through Register Vol. 24-14, July 15, 2024
Group 11 games are:
(1) Cake walk amusement games where players
			 walk on a numbered or color-coded circle while music is played. When the music
			 stops, a player wins a prize depending on the number or color of the portion of
			 the circle the player is standing on; and
(2) Fish pond amusement games where players
			 receive a prize each time they play by:
(a)
			 Either hooking or capturing a fake fish floating in water or similar object
			 with a number or symbol on the bottom. The number or symbol of the fish or
			 object corresponds to a prize; or
(b) Having the operator place a prize
			 directly onto the "line" or catching device of the player from behind a curtain
			 or similar obstruction.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › Section 230-13-067 - Group 12 - Electronic puzzle and pattern solving game standards

Current through Register Vol. 24-14, July 15, 2024
(1) In group 12
			 games, players must correctly solve a puzzle to win a game, which is viewable
			 by the player before each puzzle is presented.
(2) The game must allow the player to preview
			 points to be awarded if the puzzle is correctly solved before each play of the
			 game without the insertion of money or any other thing of value; and
(3) Prizes are awarded based upon the
			 player's skill in correctly discerning a pattern and completing that pattern;
			 and
(4) When a game presents a
			 potential winning pattern, the puzzle must be capable of completion within the
			 predetermined time period; and
(5)
			 Group 12 amusement games are for adults over the age of twenty-one only and may
			 only be operated by licensees where persons under the age of twenty-one are
			 prohibited from entering; and
(6)
			 The amusement game must prominently display a sticker or on the screen, "This
			 is not a slot machine. No cash prizes are allowed. You can preview the points
			 to be awarded if the puzzle is correctly solved before each play of the game
			 without the insertion of money or anything of value."
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-070 - Notifying local law enforcement of amusement game operation

Current through Register Vol. 24-14, July 15, 2024
(1) Amusement game
				operators must notify the local law enforcement agency in writing at least ten
				days before operating amusement games at any location. The chief officer of the
				local law enforcement agency may reduce this time limit. The notice must
				include, at least:
(a) The name and address
				of the operator; and
(b) The name
				and address of the person managing the games at the location; and
(c) The date(s) and the location where the
				operator will conduct the amusement games.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-075 - Reporting authorized amusement games

Current through Register Vol. 24-14, July 15, 2024
Amusement game licensees must notify us within thirty days
				  of putting into play and removing from play a group 12 amusement game.
				  Reporting must be in the format we require.
Statutory Authority:
					 RCW
					    9.46.070. 07-15-064 (Order 612), §
					 230-13-075, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-080 - Operating coin or token activated amusement games

Current through Register Vol. 24-14, July 15, 2024
(1) Coin or token activated amusement games
				must have nonresetting coin-in meters, certified as accurate to within plus or
				minus one coin or token in one thousand plays, which stop play of the machine
				if the meter is removed or disconnected when operating at:
(a) Amusement parks; or
(b) Regional shopping malls; or
(c) Movie theaters; or
(d) Bowling alleys; or
(e) Miniature golf course facilities;
				or
(f) Skating facilities;
				or
(g) Family sports complexes.
(i) A "family sports complex" is a facility,
				at a permanent location, to which people go to play sports. A family sports
				complex must offer multiple sports activities, such as indoor soccer, outdoor
				soccer, lacrosse, baseball, Frisbee, and lawn bowling and the gross receipts
				must be primarily from these sports activities.
(ii) A family sports complex does not include
				a facility owned or operated by a school or school district; or
(h) Amusement centers;
				or
(i) Restaurants; or
(j) Grocery or department stores. A
				"department or grocery store" means a business that offers the retail sale of a
				full line of clothing, accessories, and household goods, or a full line of dry
				grocery, canned goods, or nonfood items plus some perishable items, or a
				combination of these. A department or grocery store must have more than ten
				thousand square feet of retail and support space, not including the parking
				areas.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-085 - Control and maintenance of amusement games

Current through Register Vol. 24-14, July 15, 2024
Amusement game operators must:
(1) Closely monitor and control all games to
				ensure they are operated according to all provisions of Title 230 WAC and
				chapter
				9.46 RCW; and
(2) Protect players from fraud and game
				manipulation; and
(3) Maintain all
				games or machines in proper condition to ensure they comply with their
				authorized amusement game group.
Statutory Authority:
					 RCW
					 9.46.070. 07-15-064 (Order 612), §
					 230-13-085, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-090 - Adult supervision of unattended amusement games

Current through Register Vol. 24-14, July 15, 2024
(1) Operators must provide adult supervision
				at all locations where school-aged minors are allowed to play amusement games
				during all hours of operation.
(a) "School
				aged minors" means anyone at least six, but not yet eighteen years
				old.
(b) An "unattended amusement
				game" means a game that does not require the player to interact with an
				attendant, for example, a coin activated game.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-100 - Material degree of skill required in amusement games

Current through Register Vol. 24-14, July 15, 2024
Amusement game operators must conduct games in which the
				  outcome depends to a material degree on the skill of the player. We consider a
				  "material degree of skill" to be present when both of these requirements are
				  met:
(1) The player's physical or
				mental abilities play an important and integral role in determining the outcome
				of the game; and
(2) The success
				rate of the average player would improve with repeated play or
				practice.
Statutory Authority:
					 RCW
					 9.46.070. 07-15-064 (Order 612), §
					 230-13-100, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-105 - Attended amusement game requirements

Current through Register Vol. 24-14, July 15, 2024
(1) Attendants of amusement games must, at
				least:
(a) Collect payment from the player(s);
				and
(b) Give equipment or
				components to the player(s) to participate in the game; and
(c) Award merchandise prize(s) to any
				winners.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-110 - Charitable or nonprofit amusement game operation and management

Current through Register Vol. 24-14, July 15, 2024
(1) Charitable and
				nonprofit organizations must closely supervise all persons operating their
				gambling activities according to all provisions of Title 230 WAC and
				chapter
				9.46 RCW.
(2) Only full and regular members of
				charitable or nonprofit organizations may supervise or manage amusement
				games.
(3) Organizations may use
				nonmembers for positions that are not of a supervisory or management nature if
				the nonmembers are:
(a) Employees of the
				organization, hired on a regular or part-time basis, and employed primarily for
				purposes other than to conduct the activities; or
(b) Volunteers under the supervision of a
				member and not directly or indirectly compensated for their work.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-115 - "Limited location" license requirements

Current through Register Vol. 24-14, July 15, 2024
Amusement game licensees operating under a "limited location"
				  license must assign each game a number and keep a list of all games and their
				  booth numbers available in the operator's on-site office.
Statutory Authority:
					 RCW
					 9.46.070. 07-15-064 (Order 612), §
					 230-13-115, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-120 - Posting amusement game rules

Current through Register Vol. 24-14, July 15, 2024
(1)
				Amusement game operators must fully inform players of game rules. They must
				prominently post a sign made of permanent material printed in lettering at
				least one and one-half inches in height that includes, at least:
(a) Fees charged for play; and
(b) Rules of play; and
(c) Prizes or number of tickets to be won;
				and
(d) Any variation in the size
				or weight of objects used in the game which is not readily visible to the
				player; and
(e) Name of the
				operator; and
(f) Booth number, if
				applicable; and
(g) Amusement game
				group number.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-125 - Factors affecting skill readily visible for amusement games

Current through Register Vol. 24-14, July 15, 2024
If there are physical limitations which affect the degree of
				  skill needed to win a prize, the amusement game operator must make these
				  factors readily visible to the player. For example, if a target, basket, or
				  hoop used in the amusement game has a limiting feature, such as shape or size,
				  the operator must prominently post a duplicate of the target, basket, or hoop
				  which shows the limitation.
Statutory Authority:
					 RCW
					 9.46.070. 07-15-064 (Order 612), §
					 230-13-125, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-130 - Display and exchange of amusement game prizes

Current through Register Vol. 24-14, July 15, 2024
(1) Amusement game operators must prominently
				display a sample of each type of prize available.
(2) Operators must only award prizes that are
				posted. However, after a player has won two or more prizes, operators may offer
				that player the opportunity to exchange those prizes for one or more other
				prizes, but only if that prize was on display during the play of the
				game.
(3) Operators must not allow
				winners to forfeit previously won prize(s) in exchange for another
				play.
(4) Operators may give
				winners tickets, coupons, tokens, or tokens stored on an electronic token card,
				which winners may combine with other tickets, coupons, tokens, or tokens on
				electronic token cards won and redeem for a merchandise prize.
Statutory Authority:
					 RCW
					    9.46.070. 07-15-064 (Order 612), §
					 230-13-130, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-135 - Maximum wagers and prize limitations

Current through Register Vol. 24-14, July 15, 2024
(1) The maximum wager is three dollars and
				fifty cents and the maximum cost for a prize is five hundred dollars if
				school-aged minors are allowed to play amusement games at the following
				locations:
(a) Regional shopping centers;
				and
(b) Movie theaters;
				and
(c) Bowling alleys;
				and
(d) Miniature golf course
				facilities; and
(e) Skating
				facilities; and
(f) Family sports
				complexes.
(i) A "family sports complex" is a
				facility, at a permanent location, to which people go to play sports. A family
				sports complex must offer multiple sports activities, such as indoor soccer,
				outdoor soccer, lacrosse, baseball, Frisbee, and lawn bowling and the gross
				receipts must be primarily from these sports activities.
(ii) A family sports complex does not include
				a facility owned or operated by a school or school district; and
(g) Amusement centers;
				and
(h) Grocery or department
				stores. A "department or grocery store" means a business that offers the retail
				sale of a full line of clothing, accessories, and household goods, or a full
				line of dry grocery, canned goods, or nonfood items plus some perishable items,
				or a combination of these. A department or grocery store must have more than
				ten thousand square feet of retail and support space, not including the parking
				areas; and
(i) Any business whose
				primary activity is to provide food service for on premises
				consumption.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-140

Current through Register Vol. 24-14, July 15, 2024
Statutory Authority:
					 RCW
					    9.46.070. 07-15-064 (Order 612), §
					 230-13-140, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › OPERATING AMUSEMENT GAMES › Section 230-13-145 - Marking the difference between objects thrown in multiple amusement games on the same premises

Current through Register Vol. 24-14, July 15, 2024
Amusement game operators must not operate more than one game
				  of a similar type on the same premises using similar objects of a different
				  size or weight unless the difference in each game's objects is readily
				  apparent.
Statutory Authority:
					 RCW
					 9.46.070. 07-15-064 (Order 612), §
					 230-13-145, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › AUTHORIZED LOCATIONS AND RENTAL OF AMUSEMENT GAMES OR PREMISES › Section 230-13-150 - Amusement game locations

Current through Register Vol. 24-14, July 15, 2024
(1)
				Amusement game operators must obtain written permission to operate at any
				location from the person or organization owning the premises or sponsoring the
				event where the operator will hold the activity.
(2) Operators may only conduct commercial
				amusement games at:
(a) Locations set out in
				RCW
				   9.46.0331; and
(b) Family sports complexes.
(i) A "family sports complex" is a facility,
				at a permanent location, to which people go to play sports. A family sports
				complex must offer multiple sports activities, such as indoor soccer, outdoor
				soccer, lacrosse, baseball, Frisbee, and lawn bowling and the gross receipts
				must be primarily from these sports activities.
(ii) A family sports complex does not include
				a facility owned or operated by a school or school district; and
(c) Skating facilities;
				and
(d) Grocery or department
				stores. A "department or grocery store" means a business that offers the retail
				sale of a full line of clothing, accessories, and household goods, or a full
				line of dry grocery, canned goods, or nonfood items plus some perishable items,
				or a combination of these. A department or grocery store must have more than
				ten thousand square feet of retail and support space, not including the parking
				areas.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › AUTHORIZED LOCATIONS AND RENTAL OF AMUSEMENT GAMES OR PREMISES › Section 230-13-152 - Applying for an approved location to operate amusement games

Current through Register Vol. 24-14, July 15, 2024
(1) Operators must
				apply, pay a fee, and receive a license for each location they will operate
				approved amusement games.
(2)
				Operators must notify us in the format we require within thirty days of
				removing all amusement games from an approved location.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › AUTHORIZED LOCATIONS AND RENTAL OF AMUSEMENT GAMES OR PREMISES › Section 230-13-155 - Contracts for commercial amusement games

Current through Register Vol. 24-14, July 15, 2024
(1) Operators must ensure that all contracts
				are written and specific in terms, setting out the term of the contract, amount
				of rent or consideration, rent due dates, and all expenses each party must
				pay.
(2) All contracts become part
				of the operator's license file. If commercial amusement game operators violate
				any terms of a contract, it may be grounds for suspension or revocation of
				their license.
(3) Operators may
				enter into contracts with business owners of any of the following approved
				locations to operate amusement games on their premises:
(a) Amusement parks; or
(b) Regional shopping centers; or
(c) Any location that possesses a valid
				license from the Washington state liquor control board and prohibits minors on
				their premises; or
(d) Movie
				theaters; or
(e) Bowling alleys;
				or
(f) Miniature golf course
				facilities; or
(g) Skating
				facilities; or
(h) Amusement
				centers; or
(i) Department or
				grocery stores having more than ten thousand square feet of retail and support
				space, not including the parking areas; or
(j) Charitable or nonprofit organizations;
				or
(k) Any commercial business that
				provides food service for on premises consumption as its primary
				activity.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › AUTHORIZED LOCATIONS AND RENTAL OF AMUSEMENT GAMES OR PREMISES › Section 230-13-160 - Basing rent on a percentage of gross receipts

Current through Register Vol. 24-14, July 15, 2024
Amusement game operators:
(1) May base the rent or consideration on a
				percentage of revenue the activity generates if the method of distribution is
				specific. This applies to the following locations:
(a) All commercial businesses; and
(b) Charitable and nonprofit organizations
				renting group 12 amusement games.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › AUTHORIZED LOCATIONS AND RENTAL OF AMUSEMENT GAMES OR PREMISES › Section 230-13-165 - Charitable or nonprofit organizations renting amusement game equipment

Current through Register Vol. 24-14, July 15, 2024
Charitable or nonprofit organizations may rent or otherwise
				  obtain amusement game equipment as long as the amount paid is:
(1) A reasonable price for the gambling
				equipment or for use of the gambling equipment; and
(2) A lump sum or hourly rate established in
				the competitive market; and
(3) Not
				based on a percentage of the gross receipts, income, or profit.
Statutory Authority:
					 RCW
					 9.46.070. 07-15-064 (Order 612), §
					 230-13-165, filed 7/16/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › RECORDKEEPING FOR AMUSEMENT GAMES › Section 230-13-169 - Annual activity reports for commercial amusement game licensees

Current through Register Vol. 24-14, July 15, 2024
Statutory Authority:
					 RCW
					    9.46.070. 08-20-007 (Order 630), §
					 230-13-169, filed 9/18/08, effective 1/1/09; 07-21-116 (Order 617), §
					 230-13-169, filed 10/22/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › RECORDKEEPING FOR AMUSEMENT GAMES › Section 230-13-170 - Recordkeeping for commercial amusement games

Current through Register Vol. 24-14, July 15, 2024
(1) Amusement game licensees must prepare a
				detailed record for each location where they operate games. They must retain
				the records for at least three years. The records must include details
				necessary to determine:
(a) Gross gambling
				receipts received from players from:
(i) Group
				1 through 11 amusement games; and
(ii) Group 12 amusement games; and
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-13 - Amusement game rules › RECORDKEEPING FOR AMUSEMENT GAMES › Section 230-13-175 - Recordkeeping for unlicensed charitable and nonprofit amusement games

Current through Register Vol. 24-14, July 15, 2024
(1) Unlicensed
				charitable or nonprofit organizations must keep records according to WAC
				230-07-125 which will allow us
				to:
(a) Determine the amount of gross
				gambling receipts received from amusement games; and
(b) Identify individuals responsible for
				receiving and controlling them.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-001 - Defining "licensee," "licensees," "operator," and "operators."

Current through Register Vol. 24-14, July 15, 2024
(1) In this
				chapter, "licensee" and "licensees" mean the business holding the punch board
				and pull-tab license.
(2)
				"Operator" and "operators" mean licensees and those operating the gambling
				activity for the licensees, for example, those selling pull-tabs to players or
				putting out games for play.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-001, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-005 - Defining "punch board."

Current through Register Vol. 24-14, July 15, 2024
A "punch board" means:
(1) A board with a number of openings of
				uniform size in which the manufacturer placed, at random, slips of paper or
				other substances (punches) imprinted with numbers or symbols; and
(2) A flare (face sheet) covers the openings
				and sets out the winning numbers or symbols and which prizes players may win.
				The punches have specific serial numbers assigned and printed on them;
				and
(3) After buying a punch, a
				player may select and remove the punch from the opening of the punch board,
				and, if the number on the selected punch matches the flare, the specified prize
				is awarded to the player.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-005, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-010 - Defining "pull-tab."

Current through Register Vol. 24-14, July 15, 2024
A "pull-tab" means:
(1) A single folded tab that conceals
				number(s) or symbol(s) from view; or
(2) A banded tab that conceals number(s) or
				symbol(s) from view; or
(3) A card
				with the face covered by perforated window(s) or otherwise hidden to conceal
				number(s) or symbol(s) from view.
(4) Some of the number(s) in each series of
				pull-tabs have been selected in advance and at random as prize
				winners.
(5) After buying a
				pull-tab, a player opens the pull-tab and, if the numbers or symbols on the
				pull-tab match the flare, the player wins the prize.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-010, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-015 - Rules apply to both punch boards and pull-tabs

Current through Register Vol. 24-14, July 15, 2024
Commission rules that apply to operators of both punch boards
				  and pull-tabs also apply to operators of only one of these
				  activities.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-015, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-020 - Washington state identification and inspection stamps to be called "I.D. stamps."

Current through Register Vol. 24-14, July 15, 2024
Because the agents, manufacturers, and other licensees have
				  long referred to Washington state identification and inspection stamps as "I.D.
				  stamps," we will use this abbreviated name for the stamps throughout the
				  rules.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-020, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-025 - Punch boards, pull-tabs, and pull-tab dispensers must meet all requirements

Current through Register Vol. 24-14, July 15, 2024
Operators must not display or put out for play any punch
				  board, pull-tab series, or pull-tab dispenser that does not comply with
				  chapter
				  9.46 RCW and Title 230
				  WAC.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-025, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-030 - Determining winners or location of winners in advance prohibited

Current through Register Vol. 24-14, July 15, 2024
Manufacturers, distributors, operators, and representatives
				  must not possess, display, sell, or otherwise furnish a pull-tab series when
				  they know, or reasonably should have known, that:
(1) The location, or approximate location, of
				any of the winning pull-tabs can be determined in advance of opening by:
(a) Any pattern in the manufacture, assembly,
				or packaging of the tabs; or
(b)
				Any markings on the tabs or container; or
(c) The use of a light; or
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-035 - Defining "pull-tab series."

Current through Register Vol. 24-14, July 15, 2024
A "pull-tab series" means all the pull-tabs in a group
				  produced by a manufacturer that offer a single set of prizes specified on the
				  manufacturer's accompanying flare.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-035, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-040 - Maximum number of pull-tabs in a series

Current through Register Vol. 24-14, July 15, 2024
The maximum number of pull-tabs must be no more than:
(1) Twenty-five thousand in a series;
				or
(2) Ten thousand in a carry-over
				jackpot series; or
(3) Fifty
				thousand in progressive jackpot series.
Statutory Authority:
					 RCW
					 9.46.070. 07-21-116 (Order 617), §
					 230-14-040, filed 10/22/07, effective 1/1/08; 07-17-058 (Order 614), §
					 230-14-040, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-045 - Authorized pull-tab dispensers

Current through Register Vol. 24-14, July 15, 2024
(1)
				Authorized pull-tab dispensers must:
(a) Be
				made by a licensed manufacturer; and
(b) Conspicuously display a stamp, seal, or
				label identifying the manufacturer, city, and state where manufactured;
				and
(c) Be stamped with a serial
				number on the case.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-047 - Standards for electronic video pull-tab dispensers

Current through Register Vol. 24-14, July 15, 2024
Electronic video pull-tab dispensers must be approved by us
				  prior to use.
(1) Electronic video
				pull-tab dispensers must dispense a paper pull-tab as defined in WAC
				230-14-010 and follow the rules
				for:
(a) Pull-tabs; and
(b) Flares; and
(c) Authorized pull-tab dispensers.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-050 - Operating restrictions for punch boards and pull-tabs

Current through Register Vol. 24-14, July 15, 2024
(1) Punch board and pull-tab operators must
				ensure no unauthorized person buys, plays, or sells punch boards or pull-tab
				series; and
(2) Licensees must:
(a) Not display or operate any punch board or
				pull-tab series which may have been marked, defaced, or tampered with in any
				way that could affect the chances of winning; and
(b) Not change a flare, except to:
(i) Delete prizes won; or
(ii) Correct inadvertently deleted prizes;
				or
(iii) Add a substitute flare;
				and
(c) Keep all
				records, reports, and receipts relating to punch boards or pull-tab series in
				play on the licensed premises as long as they are in play. They must make all
				records, reports, and receipts available on demand to law enforcement officers
				and us; and
(d) Not place out for
				further play any punch board or pull-tab series that they have permanently
				removed from play.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-055 - Selling pull-tabs

Current through Register Vol. 24-14, July 15, 2024
(1) No one may add
				pull-tabs to a series after the manufacturer has shipped that series.
(2) Pull-tab operators must:
(a) Thoroughly mix all pull-tabs in a series
				before placing them in a dispenser or clear container and offering them for
				sale. Operators may assemble pull-tabs into bundles with a sales price of up to
				twenty dollars as long as they thoroughly mix the bundles before they sell
				them; and
(b) Sell all pull-tabs
				from a dispenser we approved or a clear container. Pull-tabs sold from a
				container must be visible to players so players are able to estimate the number
				of chances remaining in the series; and
(c) Put out the entire pull-tab series for
				play. If using a spindle series, licensees may set the spindle on a nearby
				surface, for example, on the counter; and
(d) Not put a new pull-tab series in a
				dispenser or a clear container until they completely play out or permanently
				remove from play the series currently in the dispenser or container. If using a
				multiple-series dispenser, operators must offer each series
				independently.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-060 - Defining "flare."

Current through Register Vol. 24-14, July 15, 2024
A "flare" (also known as a "face sheet" for punch boards)
				  means an advertising poster or card listing all the prizes, costs to play,
				  number of pull-tabs, and required manufacturer information for pull-tab
				  series.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-060, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-065 - Flares for punch board or pull-tab series

Current through Register Vol. 24-14, July 15, 2024
(1) Punch board and pull-tab licensees must
				have in public view only one flare per punch board or pull-tab series. Flares
				must have an I.D. stamp number and series number on their face.
(2) Cumulative prize pool pull-tab games must
				have a cumulative prize pool board and a unique flare for each
				series.
Statutory Authority:
					 RCW
					 9.46.070. 09-17-077 (Order 657), §
					 230-14-065, filed 8/14/09, effective 1/1/10; 07-17-058 (Order 614), §
					 230-14-065, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-070 - Displaying flares

Current through Register Vol. 24-14, July 15, 2024
(1) Punch board or
				pull-tab operators must place flares in plain view and in the vicinity of the
				pull-tab container or dispenser.
(2) If operators do not attach the flare
				directly to the container or dispenser, they must include a numerical or
				alphabetical reference directly on the flare and on the container or dispenser
				indicating which flare corresponds to which series.
Statutory Authority:
					 RCW
					 9.46.070. 07-17-058 (Order 614), §
					 230-14-070, filed 8/10/07, effective
					 1/1/08.
Washington Administrative Code › Title 230 - Gambling Commission › Chapter 230-14 - Punch board and pull-tab rules › PUNCH BOARDS AND PULL-TABS › Section 230-14-075 - Substitute flares

Current through Register Vol. 24-14, July 15, 2024
Manufacturers must make all flares. Operators or distributors
				  must not alter flares, except that substitute flares are allowed if:
(1) The manufacturer, distributor, or
				operator who changes the original flare and attaches the substitute flare is
				responsible for ensuring that the substitute flare meets all other requirements
				for flares; and
(2) Manufacturers,
				distributors, or operators must permanently deface the original manufacturer's
				flare and attach the substitute flare to the original.
(3) Distributors or operators may apply
				manufacturer-produced substitute flares to punch boards and pull-tab series;
				and
(4) Distributors or operators
				must place substitute flares only on the upper face or the top of the punch
				board; and
(5) If distributors or
				operators convert flares from cash-only prizes to combined merchandise and cash
				prizes, they must offer at least fifty percent of the total value of the prizes
				in merchandise; and
(6)
				Distributors or operators may use substitute flares on punch boards and
				pull-tab series which offer merchandise or combination merchandise-cash prizes.
				These flares must use numbers, not symbols, to denote winners. Distributors or
				operators making substitute flares must:
(a)
				Select winning numbers from the manufacturer's original flare, or from the
				manufacturer's designated winning numbers on the punch board; and
(b) Assign the highest valued prize(s) to the
				lowest available winning number(s); and
(c) Assign the second highest valued prize(s)
				to the next lowest available winning number(s) and repeat that pattern until
				they have assigned all prizes based on their value to winning numbers.
				Distributors may select winning numbers sequentially from the manufacturer's
				original flare; and