reglab/statecodes huggingface dataset:
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.03 - Variations of the play - 21+3

Current through Register Vol. 51, page 10, July 15, 2024
21+3 is a copyrighted, trademarked, and patent-pending
				  variation of blackjack with optional three-card poker. 21+3 must be dealt and
				  played following the standards rules of blackjack in this chapter, except as
				  follows:
(1) 21+3 may only be played
				with either six decks or two decks;
(2) 21+3 may be played only on tables
				displaying the 21+3 layout. At the beginning of each round, in addition to the
				regular 21 bet the player may also place an optional "3" bet;
(3) The cards are dealt according to regular
				blackjack procedures noting that both player cards must be dealt face up. One
				of the dealer's cards is dealt face up;
(4) The dealer's up card and the first two
				cards of each player with a wager on the "3" bet form a three-card poker
				hand;
(5) Each player "3" bet is
				resolved from dealer's right to left. Losing "3" bets are taken, winning "3"
				bets are paid and removed from the play area immediately;
(6) After all "3" bets are resolved standard
				blackjack procedures apply. Insurance and hold-card peek after "3" bets
				resolved;
(7) The table "3" bet
				limits must be posted at each table;
(8) Tip bets may be placed by any bet (21 or
				"3" or both). Tip "3" bet may not be more than the player's "3" bet and may
				also be limited by posted house policy;
(9) Tip bets are paid at the same time as
				player bet and wins are taken immediately; and
(10) 21+3 wagers shall be paid in accordance
				with the following paytables:
Paytables for 2 or 6 decks
Classic
Xtreme
Straight Flush
9
30
3 of a Kind
9
20
Straight
9
10
Flush
9
5
Pair
-1
-1
Paytables for 2 decks
1
2
3
Straight Flush
2.5
7
9
3 of a Kind
2.5
7
9
Straight
2.5
7
9
Flush
2.5
7
9
Pair
2.5
0
-1
(All payouts are "to 1.")
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.04 - Variations of the play - Lucky Ladies blackjack

Current through Register Vol. 51, page 10, July 15, 2024
Lucky Ladies blackjack must be dealt and played following the
				  standard rules of blackjack in this chapter, except as follows:
(1) Lucky Ladies blackjack may only be played
				on tables displaying the Lucky Ladies table layout;
(2) Prior to the start of each round of
				blackjack, each player is afforded the opportunity to place a voluntary Lucky
				Ladies wager on the designated spot on the table layout at the same time the
				player's primary wager is made and before any cards are dealt;
(3) Once the dealer has dealt the first two
				cards to each player, the dealer must determine if any of the players that bet
				the Lucky Ladies wager have a hand whose first two cards total
				twenty;
(4) The winning payoff odds
				depend upon which version of the game is played and the paytable chosen by the
				retail licensee. Only the highest ranking is paid:
Multiple Deck Payout Odds:
Paytable A
Paytable B
(a) Queen of hearts pair with
dealer/blackjack pays
1,000 to 1
1,000 to 1
(b) Queen of hearts pair pays
125 to 1
200 to 1
(c) Matched 20 (two identical cards)
pays
19 to 1
25 to 1
(d) Suited 20 pays
9 to 1
10 to 1
(e) Any 20 pays
4 to 1
4 to 1
Single Deck Payout Odds:
Paytable C
(a) Pair of Queens with
dealer/blackjack pays
250 to 1
(b) Pair of Queens pays
25 to 1
(c) Paired 20 (2 Tens, 2 Jacks or
2 Kings) pays
9 to 1
(d) Suited 20 pays
6 to 1
(e) Any 20 pays
3 to 1
(5)
				The take or pay procedure for the Lucky Ladies wager is accomplished prior to
				any player receiving any additional cards. At the conclusion of the Lucky
				Ladies take or pay procedure, the blackjack game resumes as normal.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.07 - Variations of the play - Buster blackjack

Current through Register Vol. 51, page 10, July 15, 2024
Buster blackjack is a variation of blackjack which may only
				  be played on tables designated by the licensee for the play of Buster
				  blackjack. The game shall be dealt and played following the standard rules of
				  blackjack in this chapter, except as follows:
(1) Buster blackjack features a side bet that
				allows the player to bet that the dealer will bust. Buster blackjack may be
				dealt using one to eight decks of cards. Prior to the dealing of any cards, all
				players shall make a mandatory blackjack wager up to the posted table limit. In
				addition to the blackjack wager, the player also has the option to make a "
				Buster blackjack" side bet. The side bet allows the player to win odds if the
				dealer's hand busts;
(2) After all
				bets have been made, the dealer deals himself or herself and each player two
				cards. The dealer shall expose one of the dealer's cards as the up card. Each
				player then plays out the hand according to the standard rules of
				blackjack;
(3) If the dealer does
				not or cannot have a blackjack and the player has a blackjack, the player is
				paid and the player's cards are put away. The Buster blackjack bet remains in
				action whether or not the player busts or is dealt a blackjack;
(4) After all players have made their
				decisions, the dealer reveals the dealer's hole card and plays out the hand. If
				the dealer busts, the dealer must pay all the Buster blackjack side bets
				according to the posted buster blackjack pay table. The payoff odds vary with
				the number of cards in the dealer's busted hand. The more cards in the dealer's
				busted hand the higher the payoff. If the dealer does not bust, the dealer
				collects all Buster blackjack bets;
(5) If there are no blackjack bets remaining
				as each player has busted out or received a blackjack, the dealer must complete
				the dealer's hand, if the hand is not 17 or greater, as long as there is any
				buster side bet; and
(6) Lammers
				may be used in one of the following ways:
(a)
				The dealer shall place a lammer on top of the side bets after the players have
				placed their side bets and before the dealer deals a card to any player;
				or
(b) The dealer shall place a
				lammer on top of the side bets after the players receive a blackjack or after
				they bust;
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.10 - Variations of the play - Dealer Bust 21

Current through Register Vol. 51, page 10, July 15, 2024
Dealer Bust 21 is a variation of the game of blackjack where
				  the player bets that the dealer will bust. Dealer Bust 21 may only be played
				  according to the following rules:
(1)
				The Dealer Bust 21 (DB21) table layout is identical to a standard blackjack
				layout with an additional but separate and distinct:
(a) Betting spot added to the upper right
				hand side of the standard blackjack betting spot; and
(b) A box the size and shape of a playing
				card located at the spot where the dealer places the up card when the bottom
				card is exposed. This box shall be labeled up card;
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.12 - Variations of the play - War blackjack

Current through Register Vol. 51, page 10, July 15, 2024
War blackjack is a variation of the game of blackjack and
				  must be dealt and played following the standard rules of blackjack except as
				  follows:
(1) War blackjack may only be
				played on tables displaying the War blackjack table layout;
(2) Prior to the start of each round of
				blackjack, each player may place a voluntary War blackjack wager on the
				designated spot on the table layout at the same time the player's primary wager
				is made and before any cards are dealt;
(3) The dealer deals one card to each player
				and one card to himself or herself. If the player's card is higher than the
				dealer's the player wins 1 to 1. Aces are low on the War portion of the
				game;
(4) If a player wins, the
				player may either take the winnings and the War wager or add the winnings to
				the player's blackjack wager;
(5)
				If a player and the dealer tie on the War wager, the player loses the War
				wager;
(6) The dealer then deals
				the second card and regular blackjack is played.
General Authority:
SDCL
					 42-7B-4(3),
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.13 - Variations of the play - Lucky Lucky blackjack

Current through Register Vol. 51, page 10, July 15, 2024
Lucky Lucky blackjack is a variation of the game of blackjack
				  and must be dealt and played following the standard rules of blackjack except
				  as follows:
(1) Lucky Lucky blackjack
				may only be played on tables displaying the Lucky Lucky blackjack table
				layout;
(2) Prior to the start of
				each round of blackjack, each player may place a voluntary Lucky Lucky
				blackjack wager on the designated spot on the table layout at the same time the
				player's primary wager is made and before any cards are dealt;
(3) The dealer deals two cards to each player
				and two cards to himself or herself. The dealer uses the player's two cards and
				the dealer's up card to determine if the player received a Lucky Lucky
				blackjack win;
(4) A player
				receives a Lucky Lucky blackjack win if the player's two cards and the dealer's
				up card match a hand designated in the payout table chosen by the retail
				licensee;
(5) Lucky Lucky blackjack
				wagers shall be paid in accordance with one of the following pay tables chosen
				by the retail licensee; and
Pay Table 1
Pay Table 2
Pay Table 3
Player's Hand
Pays
Pays
Pays
Suited 777
200 to 1
200 to 1
200 to 1
Suited 678
100 to 1
100 to 1
100 to1
777
50 to 1
50 to 1
50 to 1
678
30 to 1
30 to 1
30 to1
Suited 21
10 to 1
15 to 1
10 to 1
21 Total
3 to 1
3 to 1
3 to 1
20 Total
2 to 1
2 to 1
2 to 1
19 Total
2 to 1
1 to 1
1 to 1
(6)
				A player who qualifies for more than one win is only entitled to the single
				highest win from the pay table selected by the retail licensee.
General Authority:
SDCL
					 42-7B-4(3),
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.14 - Variations of the play - Free Bet Blackjack

Current through Register Vol. 51, page 10, July 15, 2024
Free bet blackjack is a variation of the game of blackjack
				  using six or eight decks of cards. Casinos must use "free bet" lammers, which
				  indicate when a player has opted to take a "free double" or a "free
				  split."
(1) Free bet blackjack must be
				played following the standard rules of blackjack, except as follows:
(a) "Free" double-down on first two-card hard
				total of 9, 10, or 11;
(b) "Free"
				splits on all pairs except 10 value cards (10-10, J-J, Q-Q or K-K);
(c) "Free" double-down allowed after split or
				"free" split (following standard Free Bet BJ rules);
(d) "Free" re-splits allowed up to four hands
				(following standard Free Bet BJ rules);
(e) All normal splits allowed;
(f) Regular doubles allowed on two-card
				hands;
(g) Dealer pushes on
				22;
(h) Dealer hits on soft-17;
(i) Blackjack pays
				3-to-2;
(j) 6 or 8 deck shoe;
				and
(k) No late
				surrender;
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.15 - Variations of the play - Bonus Spin blackjack

Current through Register Vol. 51, page 10, July 15, 2024
Bonus Spin blackjack is a standard blackjack game using two,
				  six or eight decks of cards with an optional bonus spin wager that gives
				  players the opportunity to spin a wheel for a chance to win various fixed
				  dollar amounts or a top prize of an incrementing progressive, fixed dollar
				  amount or a non-cash fixed prize of undetermined amount, such as a custom
				  vehicle. The game shall be dealt and played following the standard rules of
				  blackjack in this chapter except as follows:
(1) Before the start of each round of
				blackjack, each player may place the optional Bonus Spin blackjack wager of one
				or five dollars on the designated spot on the table layout at the same time the
				player's primary blackjack wager is made and before any cards are dealt.
In order to win on the Bonus Spin side bet:
(a) Players shall have an ace in their first
				two cards and are paid even money (for five dollar pay tables only);
				or
(b) Players shall have a
				blackjack in their first two cards, not including splits and are paid the
				dollar amount or prize won from spinning the wheel at the end of the
				round;
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.17 - Variations of the play - TriLux Bonus Blackjack with Super 3.

Current through Register Vol. 51, page 10, July 15, 2024
TriLux Bonus Blackjack with Super 3 is an optional wager for
				  use with the standard game of blackjack.
The TriLux Bonus Blackjack wager considers the first two
				  cards and the dealer's up-card. If the TriLux Bonus Blackjack wager is made,
				  the player may make a secondary wager known as Super 3 that gives the patron
				  the chance to win a higher payout. The Super 3 wager also considers the first
				  two player cards along with the dealer's up-card. Both the TriLux Bonus
				  Blackjack wager and the Super 3 wager pay if the player's two cards and the
				  dealer's up-card make a qualifying hand based on the game's paytable. All
				  payouts are against a paytable. Additional requirements are:
(1) TriLux Bonus Blackjack with Super 3 may
				be played with one, two, four, five, six, or eight standard decks;
(2) TriLux Bonus Blackjack and Super 3 are
				both optional bonus bets for blackjack with one exception:
(a) The player must make the TriLux Bonus
				wager to be eligible to make the TriLux Super 3 wager. This subsection only
				applies if the casino offers the TriLux Super 3 bonus wager;
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:30.18 - Variations of the play - Triple Win 20

Current through Register Vol. 51, page 10, July 15, 2024
Triple Win 20 is a variation of blackjack which may only be
				  played on tables displaying the Triple Win 20 table layout.
The game is dealt and played following the standard rules of
				  blackjack in this chapter, except as follows:
(1) Triple Win 20 may be played using two to
				six decks of playing cards. At the beginning of each round, in addition to the
				regular blackjack bet, the player may also place an optional "Bonus"
				bet;
(2) No insurance wagers are
				allowed on Triple Win 20;
(3) The
				player's first two cards may be dealt face up or down. The dealer's first card
				is dealt face up and the dealer's second card is dealt face down. Any remaining
				cards dealt to the player or dealer are dealt face up;
(4) If the first card dealt to the player is
				an ace, the player wins their bet and is paid before any cards are dealt to the
				dealer;
(5) If the first card dealt
				to a player is not an ace, a card is dealt to the dealer. If the dealers first
				card is an ace, the dealer wins the hand;
(6) If the first two cards dealt to a player
				total 20, the player wins their bet and is paid before the second card is dealt
				to the dealer;
(7) If the second
				card dealt to a player does not result in a winning hand for the player, a
				second card is dealt to the dealer. If the dealers second card results in a
				value of 20, the dealer wins the hand;
(8) Either the dealer or the player is
				considered to have busted and lost the hand if the value of their cards exceeds
				a value of 20;
(9) Any hand can be
				a push with the dealer if the card values are the same, except in the case of a
				first card ace or a two card 20 as stated above in 4, 5, 6 and 7. A push
				results in a tie with no win or loss for either the player or the dealer;
				and
(10) Triple Win 20 and Bonus
				wagers are paid in accordance with the following pay schedules which shall be
				displayed on the table layout or on signage at the table:
Paytable - 2 to 6 Decks
1 card total of 11
1 to 1
2 cards total of 20
1 to 1
2 cards total of 20 (Suited Kings)
3 to 2
2 cards total of 20 (Suited Queens
3 to 2
2 cards total of 20 (Suited Jacks)
3 to 2
Beat dealer's total without busting
1 to 1
Bonus Payout
First card Ace
7 to 1
2 card pair Jacks, Queens, Kings
10 to 1
2 card suited pairs Jacks, Queens
20 to 1
2 card suited pair Kings
50 to 1
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:31 - Posting of rules

Current through Register Vol. 51, page 10, July 15, 2024
A retail licensee must post the rules of play and betting of
				  blackjack and house banked poker games in a prominent place in the table games
				  area approved by the executive secretary so that they can be easily read by a
				  player.
42-7B-11(13), 42-7B-15.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-7,
					 42-7B-11(13),
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:32 - Procedure for distribution of chips to blackjack table

Current through Register Vol. 51, page 10, July 15, 2024
A fill slip must be prepared when chips, tokens, or coins are
				  distributed from the chip bank cashier to the blackjack table. The fill slip
				  must be at least a two-part carbonless form. Prior to use, access to the fill
				  slips must be restricted to authorized personnel.
Fill slips must be sequentially prenumbered forms and must be
				  used in order. Serial numbers of all fill slips in possession of a retail
				  licensee must be reconciled. All original and duplicate void slips must be
				  marked "VOID" and require the signature of the preparer.
The original and duplicate fill slips must contain the
				  following:
(1) The date and
				time;
(2) The denomination of
				chips, tokens, and coins;
(3) The
				total dollar value for each denomination of chips, tokens, and coins;
(4) The grand total dollar value of the
				chips, tokens, and coins;
(5) The
				number of the table receiving the chips, tokens, and coins;
(6) The signature of the chip bank cashier;
				and
(7) The signature of the pit
				boss or runner, if one is employed, who must confirm the fill and sign the fill
				slip.
After the fill slip has been prepared, a duplicate must be
				  retained by the chip bank cashier.
The original of the fill slip must be signed by the dealer
				  assigned to the blackjack table to which the chips, tokens, and coins are to be
				  taken.
The original of the fill slip must be deposited in the drop
				  box by the dealer.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3)(6A),
					 42-7B-7,
					 42-7B-11(13),
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:33 - Procedure for removing chips or coins from the blackjack table

Current through Register Vol. 51, page 10, July 15, 2024
A credit slip must be prepared for the removal of chips,
				  tokens, and coins from the blackjack table to the chip bank cashier. The credit
				  slip must be a two-part carbonless form. Prior to use, access to the credit
				  slip must be restricted to authorized personnel.
Credit slips must be sequentially prenumbered forms and must
				  be used in order. The serial numbers of all credit slips in possession of the
				  retail licensee must be reconciled. All original and duplicate void credit
				  slips must be marked "VOID" and must be signed by the preparer.
A credit slip must be prepared by the dealer, chip bank
				  cashier, or retail licensee whenever chips, tokens, or coins are returned from
				  the blackjack table to the chip bank cashier.
On the original and duplicate credit slip, the following
				  information must be recorded:
(1) The
				date and time;
(2) The denomination
				of chips, tokens, or coins;
(3) The
				total dollar value for each denomination of chips, tokens, or coins;
(4) The grand total dollar value of chips,
				tokens, and coins;
(5) The table
				number from which the chips, tokens, and coins are removed;
(6) The signature of the dealer assigned to
				the blackjack table from which the chips, tokens, and coins are removed. After
				the credit slip has been executed, the original copy of the credit slip must be
				deposited by the dealer in the blackjack table drop box; and
(7) If a pit boss or runner is employed, the
				pit boss or runner must verify the credit and sign the credit slip.
The duplicate copy of the credit slip must be signed and be
				  retained by the chip bank cashier.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3)(6A),
					 42-7B-7,
					 42-7B-11(13),
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:34 - Procedure for accepting cash at blackjack table

Current through Register Vol. 51, page 10, July 15, 2024
A dealer who receives currency from a player at a blackjack
				  table in exchange for chips or coins must do the following:
(1) The currency must be spread on top of the
				blackjack table by the dealer accepting it, in full view of the
				player;
(2) The amount of currency
				must be stated by the dealer accepting it; and
(3) Immediately after an equivalent dollar
				amount of chips, tokens, or coins has been given to the player, the currency
				must be taken from the top of the blackjack table and placed by the dealer into
				the drop box.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:35 - Drop procedures

Current through Register Vol. 51, page 10, July 15, 2024
At the close of a shift or at the conclusion of a day's
				  gaming, a blackjack or house banked poker table's chip, token, and coin
				  inventory must be counted and the total of each denomination of chips, tokens,
				  and coins must be recorded together with their grand total on a table inventory
				  form. A final fill or credit may be made to restore the table bank to its
				  beginning total. This may be accomplished by using a fill or credit slip when
				  chips or tokens are added or removed.
If final fills or credits are not made, beginning and ending
				  inventories must be recorded on a master game sheet for shift-win calculation
				  purposes.
At the end of a shift or at the conclusion of the final shift
				  of the gaming day, all locked drop boxes must be removed from the blackjack,
				  poker and house banked poker tables by two persons who must transport the drop
				  boxes directly to the count room or other secure area for counting.
If not counted immediately, the drop boxes must be locked
				  securely until the count takes place.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(18),
					 42-7B-7,
					 42-7B-11(11)(13),
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:36 - Count procedures

Current through Register Vol. 51, page 10, July 15, 2024
The count of blackjack, poker, house banked poker, and slot
				  machine revenue must be performed by a minimum of two persons. A licensee must
				  designate a secured room for the count. The executive secretary must approve
				  the designation. The drop boxes must be individually emptied on the count room
				  table. Each empty drop box must be viewed by at least one other member of the
				  count team to confirm that it is empty. As the contents of a drop box are
				  counted and verified by the counting employees, the count must be recorded in
				  ink on the master game report.
The fill and credit slips taken from the drop box must be
				  compared to the amounts of the fills and credits recorded on the master game
				  report. Corrections on soft count documentation must be made by crossing out
				  the error and entering the correct figure and by obtaining the initials of at
				  least two count team members.
Immediately after the master game report has been reconciled
				  to the currency, all members of the count team must attest by signature to the
				  accuracy of the blackjack, poker, and house banked poker drop count. All cash
				  counted must be given to an independent person for verification. The
				  independent person who verifies the count must certify by signature as to the
				  accuracy of the money delivered and received.
After verification by the independent person, the master game
				  report with the necessary supporting documents must promptly be delivered to
				  the retail licensee's accounting department and held there as a permanent
				  record.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(18),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:36.01 - Drop box requirements

Current through Register Vol. 51, page 10, July 15, 2024
Drop box markings must be visible from a distance of at least
				  20 feet. The container must be locked to the table with a lock separately keyed
				  from the container itself. Currency exchanged for chips or at the table and all
				  other items or documents relating to transactions at the table must be put into
				  the drop box.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-11,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:37 - Keys

Current through Register Vol. 51, page 10, July 15, 2024
The following keys must be controlled in such a manner that
				  access to blackjack drop boxes requires at least two persons other than the
				  cashier:
(1) Count room
				keys;
(2) Drop box rack
				keys;
(3) Drop box removal
				keys;
(4) Drop box contents keys;
				and
(5) Duplicate keys.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-3,
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:38 - Statistics

Current through Register Vol. 51, page 10, July 15, 2024
Individual and statistical game records reflecting drop, win,
				  and win-to-drop percentage amounts must be maintained by the licensee.
Statistics for blackjack must be maintained by shift, by day,
				  cumulative month to date, and cumulative year to date. The statistics must be
				  presented to the executive secretary monthly.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:15 - Blackjack › Section 20:18:15:39 - Tip bets

Current through Register Vol. 51, page 10, July 15, 2024
Players may place tip bets. A tip bet may not exceed the
				  maximum wager allowed. Once the hand is played, the dealer places all losses to
				  the player in the table tray. If the player wins, the dealer may receive the
				  tip bet as a gratuity. In the case of a push, the tip bet may stand.
Any tip or gratuity given to dealers shall be immediately
				  deposited into a locked tip box or transparent tip tube which is reserved for
				  that purpose.
For exchanging dealer tips to a higher denomination before
				  insertion into the tip box, which is sometimes referred to as "coloring up,"
				  the following requirements shall be met:
(1) A transparent cylinder or tube shall be
				attached to the table to maintain the chips until "coloring up." The capacity
				of the cylinder or tube may not exceed twenty-five chips; and
(2) Prior to coloring up chips, the dealer
				shall make the announcement in a voice that can be heard by the table games
				supervisor that chips are being colored up. The dealer shall then deposit an
				equal value of higher denomination chip or chips into the tip box and place the
				lower denomination chips into the chip tray.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(3),
					 42-7B-7,
					 42-7B-11(13).
Push - Exceptions, §
											20:18:15:04.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:02 - Types of poker authorized

Current through Register Vol. 51, page 10, July 15, 2024
The retail licensee may conduct the following poker
				  games:
(1) Texas hold 'em;
(2) Five-card low draw poker;
(3) Five-card high draw poker;
(4) Five-card high-low split draw
				poker;
(5) Five-card high stud
				poker;
(6) Seven-card low stud
				poker;
(7) Seven-card high stud
				poker;
(8) Seven-card high-low
				split stud poker;
(9)
				Omaha;
(10) Pineapple
				poker;
(11) Super eight
				poker;
(12) Hold 'em
				eighty-eight;
(13) Three-card
				poker;
(14) Let it ride
				poker;
(15) Phil 'em up
				poker;
(16) Caribbean stud
				poker;
(17) Bonus 6
				poker;
(18) Twisted pineapple
				poker;
(19) Texas shootout
				poker;
(20) Silverado stud
				poker;
(21) Four-card
				poker;
(22) Hold'em 212
				poker;
(23) Texas hold'em bonus
				poker;
(24) Heads up poker
				challenge;
(25) Mississippi stud
				poker;
(26) Ultimate Texas
				hold'em;
(27) Pai Gow;
(28) Casino War;
(29) Fortune Pai Gow;
(30) Hot Poker Spot;
(31) Flushes Gone Wild;
(32) High Card Flush;
(33) Cover All Bonus; and
(34) Dakota Duel Draw.
General Authority:
SDCL
					 42-7B-4(18),
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(18),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:03 - Ranking of cards in hands

Current through Register Vol. 51, page 10, July 15, 2024
The cards are ranked ace, king, queen, jack, ten, nine,
				  eight, seven, six, five, four, three, and deuce. The ace is the highest ranked
				  card in high poker and is ranked lower than a deuce in low poker. A poker hand
				  in a showdown consists of five cards, usually the best five selected from a
				  greater number, ranked according to the following from highest to
				  lowest:
(1) Five aces--four aces of
				different suits and the joker;
(2)
				Straight flush--five cards of the same suit in sequence; an ace-high straight
				flush is a "royal flush";
(3) Four
				of a kind--four cards of the same rank;
(4) Full house--three cards of the same rank
				and two cards of the same rank;
(5)
				Flush--five cards of the same suit;
(6) Straight--five cards in sequence; an ace
				may be low in a five-high-card straight;
(7) Three of a kind--three cards of the same
				rank;
(8) Two pair--two cards of
				the same rank and two cards of one other rank;
(9) One pair--two cards of the same rank;
				and
(10) High card--the highest
				ranking card in the hand.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:04 - Use of joker

Current through Register Vol. 51, page 10, July 15, 2024
At the discretion of the licensee, the joker may be used in
				  draw poker as a wild card, an ace, or as any other card not already in the
				  player's hand to complete a straight flush, a flush, or a straight. The joker
				  may be used in low poker as a card of the lowest rank not already in the
				  player's hand.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:05 - Tie

Current through Register Vol. 51, page 10, July 15, 2024
At a showdown if two or more hands are tied, the hand with
				  the highest ranked card or cards wins; otherwise, the tie must be broken by the
				  rank of the unmatched cards in the hand. All suits are of equal value for
				  determining hand rankings.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:06 - Cards

Current through Register Vol. 51, page 10, July 15, 2024
The cards in the game of poker must be one complete standard
				  deck of 52 cards. A joker may be used. The design on the backs of the cards in
				  the deck must be identical, and no card may contain any marking, symbol, or
				  design that enables a player to know the identity of any element printed on the
				  face of the card. The backs of the cards may contain a logo. The backs of the
				  cards in the deck must be designed to eliminate the ability of any person to
				  place concealed markings on them. No retail licensee may use cards that are
				  taped, cut, shaved, marked, defaced, bent, crimped, or deformed.
Any cards which have been opened and placed on a poker table
				  shall be removed from play and inspected within twenty-four (24) hours or less
				  and may not be returned to any poker table for at least seventy-two (72) hours.
				  The licensee must keep a log of the removal and inspection.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-7,
					 42-7B-11(13),
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:07 - Retail licensee to provide dealer

Current through Register Vol. 51, page 10, July 15, 2024
The retail licensee must provide the
				  dealer.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:08 - Shuffle and cut of the cards

Current through Register Vol. 51, page 10, July 15, 2024
Before the play, the dealer must, in front of the players,
				  shuffle the cards so that they are randomly intermixed. The dealer must cut the
				  cards. The dealer must restack the cards with the former bottom part of the
				  deck on top. The dealer must place the cutting card on the bottom of the deck
				  to conceal the last card which must never be dealt.
The retail licensee must have two separate decks of cards
				  available at each table. The color of the backs of the cards of the two decks
				  must be of a different predominant color. A player may request that the dealer
				  change decks. If such a request is made, the dealer must switch the decks at
				  the end of that hand.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:09 - Ante

Current through Register Vol. 51, page 10, July 15, 2024
An ante may be used in the game at the discretion of the
				  retail licensee. The player must ante for each hand by placing chips equaling
				  the ante in front of the player on the table before the first card of the game
				  is dealt. The dealer must sweep the antes and place them in the pot. Once the
				  first card is dealt to any player, the ante may not be
				  altered.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:10 - The deal

Current through Register Vol. 51, page 10, July 15, 2024
Cards must be dealt out of the hand by the dealer. A button
				  may be moved around the table clockwise, player to player, so that the player
				  who has the button receives the advantage of playing and betting last. The
				  first holder of the button must be determined at random by dealing for the high
				  card.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:11 - The play - Texas hold'em

Current through Register Vol. 51, page 10, July 15, 2024
Texas hold'em must be played according to the following
				  rules:
(1) The dealer must deal two
				cards to each player, face downward and one at a time. The first player to
				receive a card is the player to the left of the player who has the button. The
				last player to receive cards is the player assigned the button. After each
				player has received two cards, there is a betting round and the players may bet
				an amount not more than the posted table limit. The player to the left of the
				button opens and each following player may call, raise, or fold;
(2) The dealer deals three community cards
				from the deck and turns the cards face upward, in the center of the table.
				Community cards are common to the hand of every active player in the
				pot;
(3) After the flop, the
				betting continues for another round. The player sitting left of the player
				assigned the button opens. After the opening, a player may call, raise, or
				fold;
(4) The dealer deals another
				community card face upward in the center of the table. Another betting round
				occurs. The dealer deals another community card face upward in the center of
				the table for the final betting round. If there are two or more players
				remaining in the game after all bets are made, there is a showdown;
(5) In high Texas hold'em, the highest hand
				wins the pot. In high-low split Texas hold'em, the highest hand and the lowest
				hand split the pot. A player who wins in one direction (high or low) and ties a
				player for the other direction, receives three-quarters of the pot. A player
				who wins in both directions without a tie receives all of the pot. Aces may be
				used for either high or low; and
(6) In Texas holdem, players may elect to
				play the remaining cards in their hands twice for half the pot each time if the
				following conditions exist:
(a) The
				opportunity must be allowed in the current game,
(b) Only two players are remaining in the
				pot,
(c) One player must be all in
				and called,
(d) Both players
				agree,
(e) The players must notify
				the dealer prior to the remaining cards being dealt, and
(f) Both players remaining hands must be
				turned face up.
This option is not allowed in tournament play and only the
				  first board is eligible for any bad beat or other promotional
				  jackpots.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:11.01 - The play - Omaha

Current through Register Vol. 51, page 10, July 15, 2024
Omaha must be played according to the following rules:
(1) The dealer must deal four cards to each
				player face down and one at a time. The first party to receive a card is the
				player to the left of the player who has the button. The last player to receive
				a card is the player assigned the button. After each player has received four
				cards, there is a betting round. The player to the left of the button opens and
				each following player must call, raise, or fold;
(2) The dealer then deals three community
				cards from the deck and turns them face upward in the center of the table.
				Community cards are common to the hand of every active player in the
				pot;
(3) After the flop, the
				betting continues for another round. The player sitting left of the player
				assigned the button opens. After the opening, a player must call, raise, or
				fold; and
(4) The dealer deals
				another community card face upward in the center of the table. Another betting
				round occurs. The dealer deals another community card face upward in the center
				of the table for the final betting round. After all bets are made and if there
				are two or more players remaining in the game, there is a showdown with the
				highest hand and the lowest hand splitting the pot. A player who wins in one
				direction and ties a player for the other direction receives three-quarters of
				the pot. A player who wins both directions without a tie receives all of the
				pot. Aces may be used for either high or low.
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-2,
					 42-7B-2.1,
					 42-7B-3,
					 42-7B-4,
					 42-7B-7,
					 42-7B-14,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:11.02 - The play - Pineapple/Crazy Pineapple poker - high or high-low split

Current through Register Vol. 51, page 10, July 15, 2024
Pineapple/Crazy Pineapple poker, both high and high-low
				  split, must be played according to the following rules:
(1) The dealer must deal three cards to each
				player face down and one at a time. The first player to receive a card is the
				player to the left of the player who has the button. The last player to receive
				a card is the player assigned the button. After each player has received three
				cards, the player to the left of the player assigned the button opens the
				betting and each following player must call, raise, or fold;
(2)
(Pineapple), before the dealer deals the flop, all remaining
				  active players in the pot must discard one card out of their hand; (Crazy
				  Pineapple), after the dealer deals the flop, all remaining active players in
				  the pot must discard one card out of their hand;
(3) The dealer then deals three community
				cards from the deck and turns the cards face upward in the center of the table.
				Community cards are common to the hand of every active player in the
				pot;
(4) After the flop, the
				betting continues for another round. The player sitting to the left of the
				player assigned the button opens. After the opening, a player must call, raise,
				or fold;
(5) The dealer deals
				another community card face up in the center of the table. Another betting
				round occurs. The dealer deals another community card face up in the center of
				the table for the final betting round. After all bets are made and if there are
				two or more players remaining in the game, there is a showdown; and
(6) In high pineapple, the highest hand wins
				the pot. In high-low split pineapple, the highest hand and the lowest hand
				split the pot. A player who wins in one direction and ties a player for the
				other direction receives three-quarters of the pot. A player who wins in both
				directions without a tie receives all of the pot. Aces may be used for either
				high or low.
General Authority:
SDCL
					 42-7B-4(18),
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-4(18),
					 42-7B-7,
					 42-7B-15.
South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:16 - Poker › Section 20:18:16:11.03 - The play - Super eight poker

Current through Register Vol. 51, page 10, July 15, 2024
Super eight poker must be played according to the following
				  rules:
(1) The dealer must deal three
				cards to each player, face downward and one at a time. The first player to
				receive a card is the player to the left of the player who has the button. The
				last player to receive cards is the player assigned the button. After each
				player has received three cards, there is a betting round and the players may
				bet an amount not more than the posted table limit. The player to the left of
				the button opens and each following player may call, raise, or fold;
(2) The dealer deals three community cards
				from the deck and turns the cards face upward, in the center of the table.
				Community cards are common to the hand of each active player in the
				pot;
(3) After the flop, the
				betting continues for another round. The player sitting left of the player
				assigned the button opens. After the opening, a player may call, raise, or
				fold;
(4) The dealer deals another
				community card face upward in the center of the table. Another betting round
				occurs. The dealer deals another community card face upward in the center of
				the table for the final betting round;
(5) After all bets are made and if there are
				two or more players remaining in the game, there is a showdown;
(6) A straight high or high-low is split
				allowed, with the best high or low hand splitting the pot. Aces may be used for
				either high or low;
(7) A low hand
				must have an eight or lower hand;
(8) Players may use any combination of their
				down cards and the five community cards to form their best five card high or
				low hand; and
(9) There is a 1 to 4
				and 1 to 5 limit.
General Authority:
SDCL
					 42-7B-4(18),
					 42-7B-7,
					 42-7B-11(13).
Law Implemented:
SDCL
					 42-7B-4(18),
					 42-7B-7,
					 42-7B-11(13),
					 42-7B-14,
					 42-7B-15.