South Dakota Administrative Rules › Title 20 - PUBLIC SAFETY › Article 20:18 - GAMING COMMISSION - DEADWOOD GAMBLING › Chapter 20:18:33 - Craps › Section 20:18:33:13 - Variation of the play - Sharp Shooter

Current through Register Vol. 51, page 10, July 15, 2024
Sharp Shooter is a variation of craps. This game offers an
				  optional wager that may be made before the "come out" roll of a new shooter.
				  Sharp Shooter may be played on an existing craps table. None of the existing
				  features of the craps table may be eliminated. After a point is established by
				  a new shooter - 4, 5, 6, 8, 9, or 10 - then no more Sharp Shooter wagers may be
				  accepted. After a Sharp Shooter wager is made, the wager may not be taken down
				  or called off after a new shooter established the initial point. A Sharp
				  Shooter wager shall be paid according to the number of consecutive successful
				  points made before the dice seven-out.
Any player making a Sharp Shooter wager must place the
				  player's wager on the appropriate Sharp Shooter area on the layout directly
				  below the player's gaming position. After a Sharp Shooter wager is made, the
				  base dealer shall be instructed by the box person to bring the bets in. If the
				  wager is more than one cheque high, the base dealer shall then splash the Sharp
				  Shooter wager to confirm the exact amount of the wager. After all bets have
				  been proved, the bets should be brought up and placed on the corresponding
				  numerical betting circles located in front of the box person at the top of the
				  layout. Sharp Shooter wagers must remain in these numeric betting circles until
				  the bet is either lost or paid. Additional requirements include:
(1) Players may only make a Sharp Shooter
				wager prior to a point being established by a new shooter;
(2) Sharp Shooter limits and payouts shall be
				posted at each table;
(3) The Sharp
				Shooter wager may not be called off or taken down once a new shooter has
				established the initial point;
(4)
				The Sharp Shooter wager is paid according to the number of consecutive points
				the shooter successfully makes before the dice seven-out;
(5) Points do not have to be in any specific
				order;
(6) Winning or losing in the
				come out roll will not affect this bonus wager. Only the seven out may
				terminate the bet;
(7) The stickman
				or boxman shall use a lammer to keep track of the number of passes;
				and
(8) Players win if the shooter
				makes at least three points before a seven out. The more consecutive points the
				shooter makes, the higher the payouts. If a shooter makes 10 points, the Sharp
				Shooter bet pays the top award and the sequence ends.
Any dealer tip delivered as a Sharp Shooter wager is placed
				  at the top of the Sharp Shooter numbering area or piggy-backed (dealer bet sits
				  on top of the player's bet slightly pushed forward) on top of the player's
				  Sharp Shooter numbering spot wager.
A Sharp Shooter wager is paid in accordance with one of the
				  following paytables:
Points
SS-01
SS-02
SS-03
SS-04
SS-05
SS-06
10
300 for 1
300 for 1
500 for 1
299 to 1
299 to 1
500 to 1
9
200 for 1
200 for 1
200 for 1
200 to 1
200 to 1
200 to 1
8
100 for 1
50 for 1
100 for 1
100 to 1
50 to 1
100 to 1
7
50 for 1
40 for 1
50 for 1
50 to 1
40 to 1
50 to 1
6
30 for 1
30 for 1
30 for 1
30 to 1
30 to 1
30 to 1
5
20 for 1
20 for 1
20 for 1
20 to 1
20 to 1
15 to 1
4
10 for 1
10 for 1
10 for 1
9 to 1
9 to 1
9 to 1
3
6 for 1
7 for 1
6 for 1
5 to 1
6 to 1
5 to 1
General Authority:
SDCL
					 42-7B-7.
Law Implemented:
SDCL
					 42-7B-1,
					 42-7B-4(5A),
					 42-7B-7,
					 42-7B-15.