North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-11 - Paddlewheels › Section 99-01.3-11-02 - Paddlewheels - Excluding the use of a table

Current through Supplement No. 393, July, 2024
This section applies to the method of paddlewheels described
				  by subsection 1 of section
				  99-01.3-11-01.
1. All paddlewheel tickets of a card must be
				preprinted and contain one or more numbers or symbols corresponding to a
				paddlewheel. A number or symbol cannot be repeated on any of the tickets of a
				card number. A ticket must have a game serial number corresponding to the
				number printed on the ticket card's stub. A master flare for a series of
				paddlewheel ticket cards must state the type of paddlewheel tickets, cost per
				ticket, range of card numbers, have a state gaming stamp affixed to it bearing
				the card number of the lowest-numbered ticket card, and be posted.
2. The maximum price per ticket is two
				dollars. All the tickets of a series of paddlewheel ticket cards must be sold
				for the same price and the tickets cannot be discounted. A person may not be
				required to buy more than one ticket. All tickets must be sold on a site the
				day the game is conducted. All the tickets of a card must be sold before a
				spin. Otherwise, an employee shall refund the gross proceeds in exchange for
				the players' unplayed tickets.
3. A
				winner must be determined by spinning a paddlewheel. An organization may spin a
				paddlewheel multiple times to award multiple prizes for one paddlewheel ticket
				card. A paddlewheel must make at least four revolutions. Otherwise, the spin is
				void and the paddlewheel must be spun again.
4. No cash prize may be a variable multiple
				of the price of a ticket. No cash prize or the retail price of a merchandise
				prize for one winning ticket may exceed one hundred dollars. After a prize
				payoff, an employee shall record the date, card number, and cash prize amount
				or cost and description of a merchandise prize and retain the winning
				ticket.
5. All paddlewheel ticket
				cards of a series related to the same master flare must be reported on the tax
				return in the quarter in which the series was first played. An organization may
				not carry over a partial series of paddlewheel ticket cards to another quarter.
				Any cards of a series which remain unsold during a quarter when other cards of
				that series were sold must be retained as part of the accounting records and
				cannot be used or disposed.
6. The
				following rules and policy must be posted or made available to players in the
				area where paddlewheel activity is conducted. If made available to players, the
				rules and policy must be in the form of a handout that is easily visible to the
				players and may not be a copy of the gaming law and rules:
a. A player may not bet tickets that exceed a
				value of twenty dollars for one spin;
b. A paddlewheel must make at least four
				revolutions;
c. Whether a player is
				or is not required to be present when the paddlewheel is spun to win;
d. If a player is not required to be present,
				the time limit for the winning player to claim the prize; however, the limit
				cannot exceed one hour from the time of the spin; and
e. If a prize is not claimed, an organization
				shall conduct one or more additional spins until the prize is
				claimed.