New Mexico Administrative Code › Title 15 - GAMBLING AND LIQUOR CONTROL › Chapter 1 - GAMES AND GAMING GENERAL PROVISIONS › Part 7 - GAMING MACHINES, NEW GAMES AND ASSOCIATED EQUIPMENT › Section 15.1.7.7 - DEFINITIONS

Current through Register Vol. 35, No. 13, July 16, 2024
Unless otherwise defined below, terms used in this rule have
				  the same meanings as set forth in the Gaming Control Act.
A.
"Act"
means the Gaming
				Control Act.
B.
"Central
				monitoring system"
means the hardware and software at the board's
				central site used to control, monitor, and retrieve information from, all
				licensed gaming machines.
C.
"Component"
means a part of a gaming machine that is necessary for the
				proper operation and essential function of the gaming machine, including but
				not limited to a hopper, coin acceptor, microprocessor and related circuitry,
				programmed erasable programmable read-only memory
(
EPROM), bill
				acceptor, progressive system, monitoring system, and meter and any other parts
				the board determines are components; a component is necessary for the proper
				operation and essential function of a gaming machine if it affects, directly or
				indirectly, the gaming machine's operation, game outcome, security,
				recordkeeping, or communication with the central monitoring system; parts such
				as light bulbs, buttons, wires, decorative glass, fuses, batteries, handles,
				springs, brackets, and locks are not components.
D.
"Conversion"
means a change
				from one pre-approved configuration to another pre-approved
				configuration.
E.
"Critical
				memory"
means memory that is used to store all data that is critical to
				the continued operation of the gaming device, including, but not limited to all
				electronic meters as required including last bill data, power up and door open
				metering; current credits; gaming device/game configuration data; information
				pertaining to a minimum of the last ten (10) plays with the random number
				generators (RNG) outcome (including the current game, if incomplete); and
				software state (the last normal state, last status or tilt status the gaming
				device software was in before interruption).
F.
"Delayed ticket"
means a
				ticket generated by a ticket-in, ticket-out (TITO) enabled slot machine which
				contains all information necessary for validation, but for which the TITO
				system has not yet received the validation information.
G.
"Event"
means an occurrence
				of elements or particular combinations of elements that are available on the
				particular gaming device.
H.
"Game outcome"
means the final result of the wager
I.
"Gaming device"
means
				associated equipment or a gaming machine and includes a system for processing
				information that can alter the normal criteria of random selection that affects
				the operation of a game or determines the outcome of a game.
J.
"Gaming media"
means any
				associated equipment that contains software which can only be used in a gaming
				device, affects game outcome and is programmed by the gaming machine
				manufacturer "Gaming media" includes, but is not limited to, electrically
				erasable programmable read-only memory (EEPROM), erasable programmable read
				only memory (EPROM), compact flash, flash random-access memory (flash RAM),
				compact disc (CD), digital versatile disc
(
DVD) read-only memory
				(ROM) or hard drive CD/DVD ROM or hard drive.
K.
"Incomplete ticket"
means a
				ticket that contains, at a minimum, the ticket validation number printed across
				the leading edge of the ticket, but is not of a quality that can be validated
				and redeemed through the automated functionality of a TITO system.
L.
"Machine entry access log"
means a written record that is maintained by a gaming operator licensee
				inside the locked cabinet of a gaming machine that documents the names and
				activities of persons accessing the interior of the gaming machine.
M.
"Modification"
means a change
				or alteration in an approved gaming machine that affects the manner or mode of
				play or the percentage paid by the gaming machine, including a change in
				control or graphics programs.
N.
"Multigame"
means a gaming device that offers a menu of more than
				one (1) game to the player
O.
"Multi-station"
means a gaming device that incorporates more than
				one (1) player-terminal.
P.
"Online ticket"
means a ticket which contains all information necessary
				for validation, which may be presented for redemption to the TITO system before
				its expiration.
Q.
"Redeemed
				ticket"
means a ticket which has been properly validated and redeemed by
				the TITO system and is no longer reflected as an active (i.e., unredeemed)
				ticket in the TITO system database.
R.
"Terminal controller"
means
				the central hardware and software that monitors and controls one (1) or more
				gaming machines on the licensed premises.
S.
"Ticket redemption kiosk"
means a device which uses bidirectional communications to the TITO
				system for redemption of tickets in exchange for cash or tokens. Kiosks are not
				capable of gaming functionality and may not issue tickets in exchange for cash
				or tokens.
T.
"TITO system"
means a ticket in/ticket out system which has a centralized TITO
				validation component and allows for issuance, validation, and acceptance of
				tickets at TITO-enabled gaming devices or kiosks, for gaming
				operations.
U.
"TITO
				validation component"
means that function of the TITO system whereby the
				TITO system receives information about a ticket which is presented for
				validation, compares the questioned ticket information to its database of known
				ticket information, and determines the validity of the questioned ticket. The
				TITO validation component is a bi-directional, centralized function within the
				TITO system which serves to validate the tickets for redemption.
V.
"State"
means the state of
				New Mexico.