reglab/statecodes huggingface dataset:
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-06.1 - Electronic Pull-Tab Devices › Section 99-01.3-06.1-04 - Requirements of a bar and an organization

Current through Supplement No. 393, July, 2024
1. A bar employee or an organization employee
				shall ensure that a credit ticket voucher presented for redemption is valid.
				This includes ensuring the voucher was issued by an electronic pull-tab device
				at the site and on the date it is presented for redemption. A valid credit
				ticket voucher must be paid with cash and must have the date and initials of
				the person who redeemed the credit ticket voucher printed on it.
2. A bar employee or an organization employee
				may not:
a. Knowingly redeem a credit ticket
				voucher that has been defaced, tampered with, or counterfeited. If a player
				attempts to redeem a voucher that has been defaced, tampered with, or
				counterfeited, a bar employee or an organization employee, if possible, shall
				retain and void the credit ticket voucher;
b. Knowingly redeem a credit ticket voucher
				that was issued at another site or a voucher that was issued prior to the
				business day presented for redemption. If a player attempts to redeem a voucher
				that was issued prior to the business day presented for redemption, a bar
				employee or an organization employee, if possible, shall retain and void the
				credit ticket voucher; and
c. Pay,
				from gaming funds or any other source, moneys to a player unless the player
				redeems an actual valid credit ticket voucher issued by an electronic pull-tab
				device at the site and on the business day it is presented for
				redemption.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-06.1 - Electronic Pull-Tab Devices › Section 99-01.3-06.1-05 - Recordkeeping

Current through Supplement No. 393, July, 2024
Records must include and be retained for three years from the
				  end of the quarter in which the activity was reported, unless otherwise
				  provided by rule:
1. An interim period
				electronic pull-tab device activity report according to subdivision a of
				subsection 22 of section
				99-01.3-16-09.6. The report must
				be generated and printed for a site each interim period.
2. Interim period site summary form. The
				information from the interim period electronic pull-tab device activity report
				must be recorded on this form each interim period and must include totals for
				all electronic pull-tab games conducted at the site, including gross proceeds,
				prizes, and adjusted gross proceeds. It also must include total cash and credit
				ticket vouchers redeemed for credit in each electronic pull-tab device and in
				total, total credit ticket vouchers redeemed, including bar redeemed,
				organization employee redeemed if applicable, total credits paid if applicable,
				employee cash long(short) if applicable, cash profit(loss), cash long(short),
				and bank deposit.
a. The system-generated
				interim period electronic pull-tab device activity report must be attached and
				retained with the interim period site summary.
b. All redeemed credit ticket vouchers
				credited through an electronic pull-tab device, and exchanged for cash, bar and
				organization redeemed, must be retained with the interim period site
				summary.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-07 - Sports Pools › Section 99-01.3-07-02 - Recordkeeping

Current through Supplement No. 393, July, 2024
Records must include and be retained for three years from the
				  end of the quarter in which the activity was reported:
1. For each sports-pool board:
a. The sold board with the state gaming stamp
				affixed which must indicate the winning square or line;
b. The daily starting and ending cash on hand
				and IOU records according to section
				99-01.3-03-06;
c. Cash profit as defined in subdivision i of
				subsection 9 of section
				99-01.3-02-01;
d. The type of professional sport and amount
				of each prize;
e. A summary of
				gross proceeds, prizes, adjusted gross proceeds, cash profit, cash long or
				short, and bank deposit. The summaries of all sports-pool boards conducted
				during a quarter must reconcile to the activity reported on a tax
				return;
f. Prize register according
				to section
				99-01.3-03-07 and record of win
				according to section
				99-01.3-03-08; and
g. Inventory records according to subsection
				1 of section
				99-01.3-03-09.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-01 - Twenty-one

Current through Supplement No. 393, July, 2024
1. "Twenty-one" is
				a card game in which a player tries to obtain a higher total card count than a
				dealer without exceeding twenty-one. An ace counts either one or eleven. A
				king, queen, and jack have a count of ten. Cards two through ten are counted at
				their face value.
2. A maximum of
				seven players may play at a table. A player may play up to two betting spaces
				if an adjacent betting space is available. An outsider may not wager on a
				player's hand and a player may not wager on another player's hand.
3. For a site at which total twenty-one
				prizes exceeded total twenty-one gross proceeds for a quarter, an organization
				shall contact the attorney general within thirty days of the quarter ending to
				discuss the situation. In addition, twenty-one percent-of-hold records must be
				maintained for each dealer at that site for twelve continuous weeks.
				Percent-of-hold is computed as adjusted gross proceeds divided by gross
				proceeds.
4. An organization may
				pay monthly rent for more than one table provided that each additional table is
				used at least thirteen times a quarter. This level of activity is based on a
				site's historical experience, or seasonal activity, for each of the previous
				four quarters, regardless of which organization conducted twenty-one at the
				site. For a new site or a site that has been completely remodeled in appearance
				and function, the level of activity must be reviewed and re-established after
				the first full quarter. If an additional table is used at least thirteen times
				in at least one but not all of the previous four quarters, the allowable
				monthly rent for that table must be prorated over all the active months of the
				licensing year. For example, if a second table was used at least thirteen times
				in only two of the previous four quarters, the additional monthly rent for the
				second table would be a maximum of two hundred dollars per month, or three
				hundred dollars per month if a wager greater than five dollars is accepted on
				the table, multiplied by six months, totaling one thousand two hundred dollars,
				and prorated to one hundred dollars per month for the licensing year. The
				organization shall document each table's usage, which includes the date, table
				number, and drop box cash amount for each table and how the prorated rental
				amounts were determined. This documentation must be retained with the
				organization's twenty-one records for three years.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC 53-06.1-01.1,
					 53-06.1-10
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-02 - Table, drop box, cards, and dealing shoe

Current through Supplement No. 393, July, 2024
1. If there is
				more than one table at a site, a table must have a number. A table playing
				surface must be green and may not contain imprinted graphics, excluding the tip
				betting spaces, unless authorized by the attorney general. A table playing
				surface must display no more than seven separate betting spaces and these or
				equivalent statements:
BLACKJACK PAYS 3 TO 2
and
DEALER MUST STAND ON 17 AND MUST DRAW TO 16
or
If a site allows the dealer to take a hit card when the
				  dealer has a soft seventeen:
BLACKJACK PAYS 3 TO 2
and
DEALER MUST HIT SOFT 17
2. A table must have a drop box that meets
				the specification of subsection 5 of section
				99-01.3-15-02. If there is more
				than one table at a site, a drop box must have a number matching the table
				number. A drop box must have a money plunger which must remain in the slot
				unless the plunger is used to insert currency or forms.
3. The cards must be four, six, or eight
				decks and be dealt from a dealing shoe located at a dealer's left. The cards
				must be the same size, shape, design, and be jumbo-faced. Red or maroon and
				black playing cards must be used. However, if a mechanical or electronic hole
				card reader is used on a table, cards that are not jumbo-faced may be used
				provided that the organization has received approval from the attorney general.
				Approval must be based on the attorney general's evaluation of the clarity of
				the cards on a recorded video of activity for the table. The color of the backs
				of all decks must be one predominate color, or one-half of the number of decks
				must be one predominate color and the other decks a different predominate
				color. The design on the back of each card must be identical.
4. A dealing shoe must hold four or more
				complete decks of playing cards.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC
					 53-06.1-01.1
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-03 - Casino chips

Current through Supplement No. 393, July, 2024
1. A wager and tip
				must be made with chips. If an organization accepts a twenty-five dollar wager,
				it shall provide twenty-five dollar chips to players for their optional use.
				Chips may be issued in values of fifty cents, one dollar, two dollars, five
				dollars, twenty-five dollars, and one hundred dollars. An organization may use
				a fifty cent metal coin or fifty cent United States coin as a substitute for a
				fifty cent chip provided the coin produces sufficient clarity on video
				surveillance.
2. Each chip must be
				permanently impressed, engraved, or imprinted on one side with an
				organization's name and on the other side with the value of the chip. The name
				may be represented by a unique identification that differentiates an
				organization's chips from all other organizations' chips. If a site had
				twenty-one gross proceeds averaging ten thousand dollars or more for two
				consecutive quarters and this level of activity is expected to continue or an
				organization installs a video surveillance system at a site, regardless of the
				value of wagers accepted at the site, the chips must meet the specifications of
				subsection 3.
3. Each value of chip
				must have the following prescribed primary color. A chip must have one or two
				contrasting secondary colors as edge spots, except for a fifty cent chip or
				metal coin. Edge spots must be visible and equally spaced on the perimeter of
				both sides of a chip and on the chip's circumference. An organization may not
				use a secondary color on any value of chip that is identical to the primary
				color used by the organization on another value of chip that results in a
				reversed combination of primary and secondary colors between the two values of
				chips. The primary colors and edge spots must be:
a. Fifty cent mustard yellow chip - a fifty
				cent chip has no edge spots. A fifty cent metal coin or fifty cent United
				States coin may be used as a substitute for the fifty cent chip.
b. One dollar white chip - a one dollar chip
				must have four solid edge spots .
c. Two dollar pink chip - a two dollar chip
				must have four split edge spots. The two split portions of an edge spot must be
				the secondary color and the middle space may either be the primary color or a
				third color.
d. Five dollar red
				chip - a five dollar chip must have six solid edge spots .
e. Twenty-five dollar green chip - a
				twenty-five dollar chip must have eight white solid edge spots or three white
				solid edge spots.
f. One hundred
				dollar black chip - a one hundred dollar chip must have four white triple split
				edge spots.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-05 - Distributing and removing chips

Current through Supplement No. 393, July, 2024
1. A fill slip must
				be used to distribute casino and betting chips from a chip bank to a table and
				a credit slip to return chips from the table to the chip bank. An organization
				may not transfer or exchange chips directly between two tables. An organization
				shall use a fill and credit slip to temporarily transfer a chip tray to or from
				a table and jar bar. Access to a fill and credit slip must be restricted to an
				authorized person. The same fill and credit slip format may be used for both
				twenty-one and paddlewheels.
2. A
				fill slip and credit slip must be separate forms. Fill and credit slips must be
				mechanically or electronically consecutively numbered two-part carbonless
				forms, be used in sequential order, and be all accounted for. Originals and
				copies of voided fill and credit slips must be marked "VOID" and be initialed
				by the preparer.
3. A fill slip
				must be prepared by a chip bank cashier, pit boss, or shift manager. A credit
				slip must be prepared by a dealer, wheel operator, pit boss, or shift manager.
				The original and copy of a fill and credit slip must contain:
a. Reference to twenty-one (21) or
				paddlewheels (PW), site, date and time (including a.m. or p.m.), and a table
				number;
b. Quantity and total value
				of chips, by value, and grand total value of chips; and
c. For a fill slip, the initials of a chip
				bank cashier or dealer acting in the capacity of the cashier. For a credit
				slip, the initials of a dealer or wheel operator.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-06 - Chip bank services

Current through Supplement No. 393, July, 2024
1. An organization
				shall sell casino chips at a table only for cash, no checks. A chip may be
				exchanged for a paddlewheel betting chip at a paddlewheel table. Checks may be
				cashed by a cashier. Cash for chips sold must be kept separate from all other
				cash until it has been counted.
2.
				An organization shall redeem a chip for cash at the value for which it was
				sold, except when a chip was obtained or used unlawfully. An organization shall
				adopt a procedure on redeeming a player's chips that ensures that redeemed
				chips are separated, by value, and counted accurately. A cashier may use a rack
				to account for one or more sets of twenty chips of the same value. If an
				organization discontinues twenty-one or paddlewheels at a site, it shall redeem
				its chips, at its business office or active site, for thirty days thereafter.
				An employee shall redeem a dealer's and wheel operator's tips through cash on
				hand. Unless a table has a video surveillance system, a dealer and wheel
				operator shall redeem the actual chips received as tips. This rule does not
				prohibit pooling of tips.
3. An
				employee may not take any chip, including tips, to a location outside the
				gaming area of a site. A dealer shall redeem tips before leaving a
				site.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC 53-06.1-01.1,
					 53-06.1-10
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-08 - Shuffle and cut of the cards

Current through Supplement No. 393, July, 2024
1. Before starting
				play, and after each shoe of cards is dealt, a dealer shall, in front of the
				players, thoroughly shuffle all the cards. As an alternative to a dealer hand
				shuffling the cards, an organization may use an automatic card shuffling device
				which complies with section
				99-01.3-16-09.3. Then, a dealer
				shall offer the stack of cards, with backs facing away from the dealer, or
				concealed by an indicator card to a random player to be cut. A player shall cut
				the cards by placing a cutting card in the stack at least ten cards in from
				either end. A dealer shall rotate the opportunity to cut the cards among all
				the players. If all players decline, a dealer or pit boss shall cut the cards.
				For a site with a video surveillance system, an organization shall standardize
				its dealers' procedures for shuffling and cutting cards and may use one or more
				standard shuffling methods.
2. A
				dealer shall take all the cards in front (toward the dealer) of a cutting card
				and place them in back of the stack or take all the cards in back (away from
				the dealer) of the cutting card and place them in front of the stack. The
				cutting card must be at the bottom of the stack. A dealer shall then insert an
				indicator card about fifty to one hundred cards from the bottom of the stack.
				The stack is inserted into a dealing shoe facedown. When an indicator card
				appears at the face of a shoe and enough cards have been dealt to complete the
				present hand, a dealer shall reshuffle the cards. A dealer may reshuffle the
				cards only if the indicator card appears, no activity has occurred at the table
				for a period of time set by the organization, or a table has been temporarily
				closed with no dealer stationed at the table and it is reopened.
3. After a shuffle a dealer shall remove the
				first card face downwards and without showing its value, place it in a discard
				holder (burning a card) located at the dealer's right. Each new dealer at a
				table shall burn one card before dealing. If a table is open but there is no
				player, a dealer shall reshuffle the cards or burn one card when a player comes
				to the table.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC
					 53-06.1-01.1
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-10 - Dealing

Current through Supplement No. 393, July, 2024
1. Only one of
				three dealing methods may be used at a site:
a. Hole-card-no-peek method. A dealer may not
				look at the face of a hole card until after all cards requested by players are
				dealt. The cards must be dealt in this order:
(1) One card face upwards to each betting
				space with a wager.
(2) One card
				face upwards or face downwards (hole card) to a dealer.
(3) A second card face upwards to each
				betting space with a wager.
(4) A
				second card face upwards to a dealer if the first card was dealt face
				downwards; or, a second card face downwards to a dealer if the first card was
				dealt face upwards.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-11 - Playing

Current through Supplement No. 393, July, 2024
1. A dealer shall
				announce the dealer's faceup card one time to all the players at a table. As a
				prompt for optional wagers (splitting pairs or doubling-down), a dealer may
				announce the point total of each player's hand.
2. A dealer may not allow a player to touch
				any cards and may not switch or remove a player's card or chip, pay on a tie,
				or do anything to alter a fair and legal outcome of a betting hand.
3. If a player has split or doubled-down, or
				both, a dealer shall play each hand as follows:
a. When a player places a wager for a split,
				a dealer shall split the cards side by side. If a player has also placed a tip
				bet, a dealer shall assign and reposition the tip bet to the split hand located
				at the foremost left of a betting space, from the dealer's perspective. Each
				split hand must be played separately. If aces are split, one additional card
				must be dealt face upwards to each of the hands and placed at a right angle to
				the first card dealt, except if an additional ace is drawn it may be split
				again up to a maximum of four hands.
b. A doubled-down hand must be dealt one
				additional card face upwards and placed at a right angle to the first two cards
				dealt. However, if a table does not have a video surveillance system, the card
				may be placed beneath a player's original wager.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-13 - Disclosure

Current through Supplement No. 393, July, 2024
The following rules and notice must be posted or made
				  available to players in the area where twenty-one activity is conducted. If
				  made available to players, the rules and notice must be in the form of a
				  handout that is easily visible to the players and may not be a copy of the
				  gaming law and rules:
1. House rules:
a. Minimum and maximum betting limit;
				and
b. Use Hole-Card-No-Peek method
				of dealing or use Hole-Card-with-Card-Reading-Device method of dealing or use
				No-Hole-Card method of dealing.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-14 - Drop box cash count

Current through Supplement No. 393, July, 2024
1. A drop box that
				has been used must be removed from a table by the end of the day's activity. If
				a drop box is removed from a table and the cash is not counted immediately, the
				drop box must be transported by the shift manager and, if there is more than
				one employee on duty, escorted by an employee to a safe storage place. The cash
				must be removed from the drop box before the drop box can be used for another
				day's activity. An empty drop box may be stored on a table or in a safe storage
				place.
2. A drop box must be opened
				by a two-person count team. The persons shall be independent of each other. A
				count team may be an independent person and a gaming employee; two
				representatives of a financial institution, accounting firm, security agency,
				or security company; two nongaming employees; or two gaming employees provided
				that one of the gaming employees did not conduct games at the same site on the
				day of the gaming activity and day of the count. A count team may not be two
				persons who have a direct supervisor and subordinate relationship and may not
				be a common household member, spouse, child, parent, brother, or sister of the
				other count team member, except when using an independent contractor. A count
				team member may not be the person responsible for auditing the twenty-one
				activity.
3. The key to the lock
				securing the contents of a drop box must be controlled by one count team member
				who may not access the drop box unless both count team members are present. If
				there are two separate locks that secure the contents of a drop box, the key to
				the second lock must be controlled by the other count team member.
4. Each person shall independently count the
				drop box cash in the presence of the other person and resolve any difference
				between the two counts. Documentation of the count must be initialed and dated
				by both count team members.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC
					 53-06.1-01.1
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-15 - Tournaments

Current through Supplement No. 393, July, 2024
Except as provided by this section, an organization shall
				  conduct a twenty-one tournament according to this chapter. These rules must be
				  disclosed to players:
1. An
				organization shall charge a player an entry fee and provide the player a fixed
				number of no-value chips. The cumulative entry fee, including rebuys or
				add-ons, for an entire tournament cannot exceed two hundred dollars per player.
				An organization may allow a player to rebuy or add-on additional chips during a
				tournament by paying an additional amount which may be less than or equal to
				the original entry fee. An entry fee has no relationship to the number of chips
				issued to the player. The chips have no cash redemption value. An organization
				shall maintain a register of players and their entry fee.
2. An organization may assign a player one or
				two betting spaces. An organization may use a rotating button to signify the
				order of betting. If a button is used, it must move clockwise one position
				after each hand. The organization shall set the time or number of shoes or
				hands to be played.
3. A player
				may not move from table to table, temporarily stop playing, remove chips from
				on top of a table, or transfer chips to or from another player. An organization
				shall set a minimum bet limit and may set a maximum bet limit based on a number
				of chips. A bet must be made on each hand. A player may not cash out before the
				end of play unless the player withdraws.
4. An organization may advance players with
				the most number of chips from each preliminary round to the next round or
				championship round. A player with the most number of chips, based on
				preliminary rounds or a championship round, wins. An organization may award a
				prize to the winning player of each preliminary round. However, if two players
				remain in the tournament, they may agree to split the prize rather than finish
				the tournament. A cash or merchandise prize may be awarded.
General Authority: NDCC
					 53-06.1-01.1
Law Implemented: NDCC
					 53-06.1-01.1,
					 53-06.1-07.2
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-08 - Twenty-One › Section 99-01.3-08-16 - Recordkeeping

Current through Supplement No. 393, July, 2024
Records must include and be retained for three years from the
				  end of the quarter in which the activity was reported, unless otherwise
				  provided by rule:
1. For each day's
				activity:
a. The starting and ending cash and
				chip banks and IOU records according to section
				99-01.3-03-06;
b. Drop box cash and values of fill and
				credit slips of each table;
c. Cash
				profit as defined in subdivision j of subsection 9 of section
				99-01.3-02-01;
d. Daily surveillance review log;
e. For tournament play, the fees; rebuys;
				add-ons collected; name of each player, signature or initials, and date of the
				employee who collected the fee;
f.
				For tournament play, prize register according to section
				99-01.3-03-07 and record of win
				according to section
				99-01.3-03-08;
g. A summary of gross proceeds, prizes,
				adjusted gross proceeds, cash profit, cash long or short, and bank deposit. The
				summaries of all twenty-one activity for a quarter must reconcile to the tax
				return; and
h. For a video
				surveillance system, dealer percent-of-hold information and video review
				documentation must be retained for one year from the end of the quarter of the
				activity.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-09 - Poker › Section 99-01.3-09-01 - Poker

Current through Supplement No. 393, July, 2024
An organization with a restricted event permit may conduct
				  poker during one event per year. Poker may only be conducted by a licensed
				  organization on two occasions per fiscal year, July first through June
				  thirtieth. Each of the two poker occasions are limited to a seventy-two-hour
				  period. Poker is a card game dealt by one dealer. For a tournament, an
				  organization shall charge each player an entry fee. For each tournament
				  conducted, the total fees may not exceed three hundred dollars per player,
				  which includes the buy-in or entry fee, plus any rebuys, add-ons, and bounties.
				  The total fees collected are considered gross proceeds. Each tournament also
				  may have qualifying satellite tournaments at a site conducted in conjunction
				  with the main tournament. Total fees of up to three hundred dollars per player
				  also may be charged for qualifying satellite tournaments. This fee also is
				  considered gross proceeds for the tournament. Total prizes awarded for any one
				  tournament, including satellite tournaments, may not exceed ninety percent of
				  the gross proceeds for that tournament. The organization must complete the
				  poker recordkeeping as required by section
				  99-01.3-09-07 for each tournament
				  conducted during a poker occasion. The recordkeeping may not be combined for
				  multiple tournaments conducted during the seventy-two-hour poker occasion. A
				  nontournament occasion and a side game are restricted to a twenty-four
				  hour-period during the poker occasion. For nontournament activity, an
				  organization shall charge each player a fee not to exceed two dollars per
				  one-half hour of playing time, collected in advance. The maximum single bet is
				  one dollar and not more than three raises, of not more than one dollar each,
				  may be made among all the players in a betting round. An organization employee
				  shall be present to manage and control all poker activity.
After players receive their starting (hole) cards and after
				  each round of new cards, there is a betting round. A player bets on the cards
				  (hand) the player holds. All wagers are placed in the center of the table and
				  referred to as the pot. Each betting round, a player decides whether to
				  continue by calling or raising the bet. After all the dealing of cards and
				  betting has occurred and there are two or more players still in contention for
				  the pot, there is a showdown to determine which player has the best hand. The
				  object is for the player to win the pot by making a bet no other player is
				  willing to match or for the player to have the most valuable hand. A winner is
				  determined by the ranks and combinations of players' cards.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC
					 53-06.1-01.1
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-09 - Poker › Section 99-01.3-09-03 - Limitations and fees

Current through Supplement No. 393, July, 2024
1. An organization
				may only conduct poker on two occasions per fiscal year. An occasion may
				include more than one authorized site. A nontournament occasion and a side game
				are restricted to a twenty-four-hour period of play. Tournament activity,
				including any satellite activity, is an occasion of not more than three
				consecutive calendar days of play. Both tournament and nontournament play may
				occur as part of the same occasion provided that the nontournament play and a
				side game does not exceed a twenty-four-hour period of play.
2. Only a licensed distributor can provide
				consulting services to an organization for a poker occasion provided the
				licensed distributor does not manage, control, or conduct the game.
3. For nontournament play and a side game, if
				an organization does not provide a dealer, players shall use cash. If an
				organization provides a dealer, players shall use chips. An organization shall
				charge a player a fee not to exceed two dollars per one-half hour of playing
				time and collect the fee in advance. An employee shall record the fee when it
				is collected. The fee schedule must be posted or made available to
				players.
4. For a tournament, an
				organization may provide a dealer who cannot play in the game or allow the
				players to alternate as dealers and:
a. Types
				of poker authorized is limited to Texas hold'em and Omaha.
b. Use no-value chips.
c. Advance players with the most number of
				chips from each round to the next round or championship round. A player with
				the most number of chips, based on a championship round, wins. Any remaining
				players in the tournament may agree to split the prize rather than finish the
				tournament.
d. An organization may
				award a buyin to a larger tournament to multiple winning players of each
				satellite tournament. It is accounted for as a prize and valued at the cost of
				the buyin. If a satellite buyin prize is transferable to another player, an
				organization shall issue a receipt for the buyin prize. When a buyin prize is
				redeemed, it is accounted for as gross proceeds. If a buyin prize is not
				redeemed, it is valued at zero and is not accounted for as a prize for the
				satellite tournament nor as gross proceeds for the larger tournament.
e. Bounty buyin fees and payouts, if
				applicable, must be included as part of the gross proceeds and prizes of a
				tournament.
f. Only a cash prize or
				buyin to a larger tournament may be awarded and the total prizes awarded may
				not exceed ninety percent of all fees collected.
g. After the start of the tournament, an
				organization may not refund a buyin or other fee collected.
h. A director of a tournament and the
				organization employee managing, conducting, or controlling the poker activity
				may not participate in the tournament.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-09 - Poker › Section 99-01.3-09-04 - Conduct and play

Current through Supplement No. 393, July, 2024
1. The cards are
				ranked ace, king, queen, jack, ten, nine, eight, seven, six, five, four, three,
				and two. A poker hand in a showdown consists of five cards, usually the best
				five selected from a greater number, ranked according to the following from
				highest to lowest:
a. Royal flush--the best
				hand of the same suit in sequence of ace, king, queen, jack, ten;
b. Straight flush--five cards of the same
				suit in sequence;
c. Four of a
				kind--four cards of the same rank;
d. Full house--three cards of the same rank
				and two cards of the same rank;
e.
				Flush--five cards of the same suit;
f. Straight--five cards in sequence; an ace
				may be low in a five-high-card straight;
g. Three of a kind--three cards of the same
				rank;
h. Two pair--two cards of the
				same rank and two cards of one other rank;
i. One pair--two cards of the same rank;
				and
j. High card--the highest
				ranking card in the hand.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-09 - Poker › Section 99-01.3-09-05 - Tournaments

Current through Supplement No. 393, July, 2024
Except as provided by this section, an organization shall
				  conduct a poker tournament according to this chapter.
1. An organization shall post tournament
				rules and a written schedule for each tournament and satellite tournament. A
				schedule must contain:
a. Name of the site and
				organization;
b. Date or dates of
				the poker tournament;
c. Structure
				of the tournament prize payouts, once determined; and
d. Buyin, fees, add-ons, rebuy, and bounty
				options.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-09 - Poker › Section 99-01.3-09-06 - Disclosure

Current through Supplement No. 393, July, 2024
The following rules must be posted or made available to
				  players in the area where poker activity is conducted. If made available to
				  players, the rules must be in the form of a handout that is easily visible to
				  the players and may not be a copy of the gaming law and rules:
1. House rules:
a. Must use one deck of cards which is dealt
				out of the hand;
b. Must use a cut
				card to conceal the bottom card of the deck;
c. May allow a blind bet and set a minimum
				table limit;
d. May allow a minimum
				ante;
e. May allow a maximum of
				three raises per betting round; and
f. Must limit each raise to an amount equal
				to or greater than the original bet; however, each raise must be equal to or
				greater than the original bet of that betting round.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-09 - Poker › Section 99-01.3-09-07 - Recordkeeping

Current through Supplement No. 393, July, 2024
Records must include and be retained for three years from the
				  end of the quarter in which the activity was reported:
1. For each poker occasion:
a. The starting and ending cash on hand and
				chips according to section
				99-01.3-03-06;
b. For nontournament play and a side game,
				the fees collected for each one-half hour interval on each table; number of
				players; time each fee is collected; and the name, signature, and time worked
				of the employee who collected the fee;
c. For tournament play, including satellite
				games; the fees; rebuys; bounties; add-ons collected; name and address of each
				player; signature or initials; and date of the employee who collected the
				fee;
d. For tournament play,
				including satellite games, prize register according to section
				99-01.3-03-07, and record of win
				according to section
				99-01.3-03-08;
e. Cash profit as defined in subdivision k of
				subsection 9 of section
				99-01.3-02-01;
f. A summary of gross proceeds, prizes,
				adjusted gross proceeds, cash profit, cash long or short, and bank deposit. The
				summaries of all poker activity for a quarter must reconcile to the tax
				return;
g. A copy of the tournament
				rules for each poker occasion;
h.
				Receipts for transferred satellite buy-in prize; and
i. A copy of the tournament schedule
				according to subsection 1 of section
				99-01.3-09-05.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-10 - Calcuttas › Section 99-01.3-10-02 - Recordkeeping

Current through Supplement No. 393, July, 2024
Records must include and be retained for three years from the
				  end of the quarter in which the activity was reported:
1. For each calcutta:
a. A calcutta board with the state gaming
				stamp affixed indicating the winning competitor and player;
b. The starting and ending cash on hand and
				IOU records according to section
				99-01.3-03-06;
c. Prize register according to section
				99-01.3-03-07 and record of win
				according to section
				99-01.3-03-08;
d. Cash profit as defined in subdivision l of
				subsection 9 of section
				99-01.3-02-01; and
e. A summary of gross proceeds, prizes,
				adjusted gross proceeds, cash profit, cash long or short, and bank deposit. The
				summaries of all calcuttas conducted for a quarter must reconcile to the tax
				return.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-11 - Paddlewheels › Section 99-01.3-11-01 - Paddlewheels

Current through Supplement No. 393, July, 2024
Paddlewheels must be conducted and played according to these
				  two methods:
1. Paddlewheels may be a
				game in which a prize cannot be a variable multiple of the amount bet. The
				ticket must contain one or more numbers or symbols corresponding to a
				paddlewheel. The number or symbol on a ticket may not be duplicated on any
				other ticket of the same card. No chips may be used. Cash or merchandise prizes
				may be awarded. Sections
				99-01.3-11-02 and
				99-01.3-11-07 also apply to this
				method.
2. Paddlewheels may be a
				table game in which a prize is a predetermined variable multiple of the amount
				bet. No merchandise prize may be awarded. Sections
				99-01.3-11-03 through
				99-01.3-11-07 also apply to this
				method.
General Authority: NDCC
					 53-06.1-01.1 Law
Implemented: NDCC
					 53-06.1-01.1,
					 53-06.1-07.4
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-11 - Paddlewheels › Section 99-01.3-11-03 - Paddlewheel, table, chips, and video surveillance system

Current through Supplement No. 393, July, 2024
1. A paddlewheel is a round mechanical
				vertical wheel, at least thirty inches in diameter, and may be divided into a
				maximum of five concentric circles. The outer circle must contain at least
				forty numbers or symbols. A paddlewheel may have house numbers or symbols for
				an optional odd or even bet. Each inner circle may contain up to one-half of
				the number of numbers or symbols as that circle's adjacent outer circle. The
				numbers and symbols may repeat on a circle. Each circle must be divided into
				equally spaced sections, be a different primary color, and correspond to the
				colored numbers or symbols of a table playing surface. The colored numbers or
				symbols of all concentric circles must be at least five-eighths of one inch in
				height.
2. A peg must protrude, on
				the circumference of a paddlewheel, between each section of the outside circle.
				A pointer must be positioned above a paddlewheel. It is used to stop a spin of
				a paddlewheel and determine the winning colored number or symbol.
3. A table must have:
a. A chip tray and a rail for holding a
				player's chips;
b. A playing
				surface which must be permanently imprinted with colored numbers or symbols of
				at least one and one-half inches in height relating to each circle of a
				paddlewheel. A table may have spaces for various wagers, including sets of
				numbers, colored numbers, symbols, and "ODD" and "EVEN" bets;
c. Either a mirror to reflect or a color
				video camera and monitor to display the winning colored number or symbol on the
				paddlewheel; and
d. A table must
				have a "drop box" that meets the specification of subsection 5 of section
				99-01.3-15-02. A "drop box" must
				have a money plunger which must remain in the slot unless the plunger is
				used.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-11 - Paddlewheels › Section 99-01.3-11-04 - Opening and closing a table, number of employees, chip bank services, procedure for accepting currency and chips, and drop box

Current through Supplement No. 393, July, 2024
1. To open a paddlewheel table, an employee
				shall inspect each peg and the pointer of a paddlewheel for uneven wear,
				immediately replace any worn peg or pointer, and evaluate the balance of a
				paddlewheel.
2. An organization may
				not conduct paddlewheels unless two employees are on duty at the
				site.
3. A fill and credit slip
				must be prepared and used according to section
				99-01.3-08-05. An organization
				shall perform chip bank services according to section
				99-01.3-08-06. An organization may
				account for the games of paddlewheels and twenty-one separately and, if the
				activity is separately recorded, shall use casino chips prescribed by the
				attorney general.
4. A wheel
				operator, upon receiving currency from a player at a table, shall spread each
				bill of currency facedown and flat, in sequence of denomination, in the inner
				table area, perpendicular to a chip tray, and momentarily move the wheel
				operator's hands away from the currency so it is within a camera's view. A
				wheel operator, upon receiving a casino chip from a player at a table to be
				exchanged for a betting chip, shall place the chip in the inner table area at
				the wheel operator's left and sort, stack, and fan the chips. However, a wheel
				operator may use a rack to account for one or more sets of twenty chips of the
				same value. A wheel operator shall then take betting chips from the chip tray,
				equal in value to the currency or casino chip, fan the betting chips, and
				momentarily move the wheel operator's hands away from the betting chips so they
				are within a camera's view. A wheel operator shall then restack the betting
				chips, push the betting chips to the player, and place the currency in a drop
				box or place the casino chip in the chip tray, or both.
5. After a day's activity, an employee shall
				transport a drop box from a table, store it, and count drop box cash according
				to section
				99-01.3-08-14.
General Authority:
NDCC 53-06.1-01.1
Law Implemented:
NDCC
					 53-06.1-01.1
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-11 - Paddlewheels › Section 99-01.3-11-06 - Disclosure

Current through Supplement No. 393, July, 2024
1. The following
				rules and notice must be posted or made available to players in the area where
				paddlewheel activity is conducted. If made available to players, the rules and
				notice must be in the form of a handout that is easily visible to the players
				and may not be a copy of the gaming law and rules:
a. A player may not bet chips that exceed a
				value of twenty dollars for one spin.
b. A player shall bet by placing a betting
				chip properly on the betting layout.
c. A player may not touch a betting chip
				after the wheel operator announces "bets closed" or obstruct the view of the
				playing surface until after a wheel operator pays off all winning
				wagers.
d. A paddlewheel must make
				at least four revolutions.
e. If a
				pointer stops on top of a peg, the number preceding the peg is the winning
				number.
f. A winning odd or even
				bet is determined by a winning number of only the designated colored circle.
				However, a player loses all odd and even bets if the pointer stops on a
				designated house number. This must be posted or made available to players if an
				odd or even bet is accepted.
g. If
				a player stops playing and has an unused betting chip, the player shall
				exchange the betting chip for a casino chip through the wheel operator before
				the player leaves the table.
North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-11 - Paddlewheels › Section 99-01.3-11-07 - Recordkeeping

Current through Supplement No. 393, July, 2024
Records must include and be retained for three years from the
				  end of the quarter in which the activity was reported, unless otherwise
				  provided by rule:
1. For paddlewheel
				activity described by subsection 1 of section
				99-01.3-11-01:
a. For each day's activity, the starting and
				ending cash banks and IOU records according to section
				99-01.3-03-06;
b. For each ticket card of each series of
				paddlewheel ticket cards:
(1) Date conducted,
				card number, cash prize amount or cost and description of a merchandise
				prize;
(2) All winning tickets and
				unsold ticket cards which must be retained for one year from the end of the
				quarter in which the activity was reported on a tax return; and
(3) The flare with the state gaming stamp
				affixed;
c. Inventory
				records according to subsection 1 of section
				99-01.3-03-09;
d. The count and reconciliation of each
				series of paddlewheel ticket cards according to subsections 1 and 6 of section
				99-01.3-03-09;
e. Prize register according to section
				99-01.3-03-07; and
f. Purchase invoice or receipt documenting
				the cost and description of a merchandise prize.