reglab/statecodes huggingface dataset:
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5319 - Standards for Gaming Devices › Section 5319.60 - Electronic table games

Current through Register Vol. 46, No. 28, July 10, 2024
All electronic table games (ETGs) shall meet the
						requirements set forth in sections
						5319.12,
						5319.13, 5319.14 and
						5319.35 of this Part.
(a) Communication protocol. Each component of
					 an ETG system shall function as indicated by the communication protocol
					 implemented. All protocols shall use communication techniques that have proper
					 error detection and/or recovery mechanisms that are designed to prevent
					 unauthorized access or tampering, employing data encryption standards or
					 equivalent encryption with secure seeds or algorithms. Any alternative measures
					 shall require approval of the commission in writing.
(b) System integrity. The server or system
					 component or components shall reside in a secure area where access is limited
					 to authorized staff as set forth in the gaming facility licensee's approved
					 system of internal controls. Access to the logic components of the game shall
					 be logged on the system or on a computer or other logging device that resides
					 outside the secure area and is not accessible to the employee or employees
					 gaining access to the secure area.
(1) The
					 logged data shall include time and date and user login.
(2) The resulting logs shall be retained for
					 a minimum of 90 days.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.1 - Definitions

Current through Register Vol. 46, No. 28, July 10, 2024
Unless the context indicates otherwise, the following
						definitions are applicable throughout this Part.
(a) Multiple-gaming-device-linked progressive
					 means multiple gaming devices that offer a common progressive jackpot or
					 jackpots that are linked to a progressive controller within a single gaming
					 facility location.
(b) Multi-site
					 progressive gaming device means a device that is interconnected in more than
					 one gaming facility.
(c)
					 Progressive controller means hardware and software that control communications
					 among the devices that calculate the values of progressive jackpots and display
					 information within a progressive gaming device link and on the associated
					 progressive meter.
(d) Progressive
					 gaming device means a gaming device that has an increasing jackpot, based on a
					 pre-set rate of progression. A progressive gaming device may include games that
					 award progressive jackpots or a pool based on criteria other than obtaining
					 winning symbols on the machine, such as "mystery jackpot." A progressive gaming
					 device does not include one in which games incorporate a bonus feature as part
					 of the game theme that offers awards that increase as the game is played and
					 does not allow for configuration of typical progressive game parameters (e.g.,
					 seed values, contribution rates, overflow values, max pool values,
					 etc.).
(e) Progressive jackpot
					 means an award for a winning play of a game or, in the case of a mystery
					 jackpot, a non-winning play of the game.
(f) Progressive meter means a progressive
					 gaming device that is, or devices that are, linked, directly or indirectly to a
					 mechanical, electrical or electronic device, including a video display, if
					 applicable, that shows the payoff that increases at a pre-set rate of
					 progression.
(g) Stand-alone
					 progressive gaming device means a single progressive game that is not a part of
					 a link.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.2 - Tournament program

Current through Register Vol. 46, No. 28, July 10, 2024
Each gaming device may be equipped with a program
						certified by the independent testing laboratory approved by the commission
						pursuant to Part 5318 of this Subchapter that allows for tournament-mode play.
						Tournament-mode play shall, as a default on any gaming device equipped with
						such program, be disabled. Such option shall be enabled only by a control
						method approved by the commission, which shall require manual intervention
						and/or total replacement of the logic board with a tournament board certified
						by the independent testing laboratory approved by the commission pursuant to
						Part 5318 of this Subchapter.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.3 - Hardware

Current through Register Vol. 46, No. 28, July 10, 2024
A tournament game shall comply with the requirements set
						forth in sections
						5319.30 through
						5319.60 of this Subchapter, unless
						the commission determines in writing that a provision in such sections is
						inapplicable to such game.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.4 - Software

Current through Register Vol. 46, No. 28, July 10, 2024
(a) A gaming device
					 enabled for tournament play shall not accept credits from any source or pay out
					 credits in any way, but shall use credit points only. Tournament credits shall
					 have no cash value. Tournament-enabled games shall not increment any mechanical
					 or electromechanical meters unless such meters are designed exclusively for use
					 with tournament software. Tournament-enabled gaming devices shall not
					 communicate any tournament-related accounting information to the gaming
					 facility's slot accounting system. The percentage requirements in sections
					 5319.47 through
					 5319.50 of this Subchapter are
					 waived for tournament games.
(b)
					 All gaming devices used in a single tournament shall use the same electronics
					 and machine settings as other gaming devices involved in such tournament,
					 including reel-speed settings.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.5 - Progressive component requirements; hardware and player safety

Current through Register Vol. 46, No. 28, July 10, 2024
Electrical and mechanical parts and design principals of
						the electronic associated progressive hardware shall not subject a player to
						any physical hazards.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.6 - Environmental effects on progressive integrity

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Environmental effects. The independent
					 testing laboratory approved by the commission pursuant to Part 5318 of this
					 Subchapter shall perform tests set forth in this section to determine whether
					 or not outside influences affect game fairness to the player or create cheating
					 opportunities. During the course of testing, such laboratory shall inspect for
					 marks or symbols indicating that a device has undergone product safety
					 compliance testing. Such laboratory also shall perform, where possible, a
					 cursory review of submissions and information contained therein related to
					 electromagnetic interference, radio frequency interference, magnetic
					 interference, liquid spills, power fluctuations and environmental conditions.
					 Electrostatic discharge testing is intended only to simulate techniques
					 observed in the field that are used to attempt to disrupt the integrity of
					 progressive gaming devices. A progressive system shall be able to withstand the
					 test described in subdivision (b) of this section, and resume function without
					 operator intervention.
(b)
					 Electrostatic interference. Protection against static discharges requires that
					 progressive components be grounded in such a way that static discharge energy
					 shall not damage permanently, or inhibit permanently the normal operation of
					 the electronics or other components within a progressive system. Progressive
					 system components may exhibit temporary disruption when subjected to a
					 significant electrostatic discharge greater than that produced by a human body,
					 but such components shall exhibit a capacity to recover and complete any
					 interrupted function without loss or corruption of any control or critical data
					 information associated with such progressive system. Such tests shall be
					 conducted with a severity level of a maximum of 27 kilovolts air
					 discharge.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.7 - Progressive meter/display requirements

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Progressive displays. A progressive meter
					 shall be visible to all players who are playing a device that potentially might
					 win the progressive amount if the progressive jackpot combination appears,
					 except for mystery jackpots. A player shall know that he or she is playing a
					 progressive game and not have to play the maximum bet amount to find out. The
					 following applies to all progressive meter displays:
(1) The progressive meter shall display the
					 current total of the progressive jackpot in the monetary value or credits (the
					 monetary value may vary for multi-site progressive displays). Because the
					 polling cycle does cause a delay, the jackpot meter need not show precisely the
					 actual monies in the progressive pool at each instance. This paragraph does not
					 apply to mystery jackpots.
(2) If
					 the progressive award will not doubled or tripled when won during a feature,
					 such feature shall be indicated clearly on the display.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.8 - Progressive controller requirements

Current through Register Vol. 46, No. 28, July 10, 2024
A progressive system shall meet the standards for gaming
						devices set forth in Part 5319 of this Subchapter. The requirements of this
						Part apply equally to one progressive gaming device linked to a progressive
						controller or is internally controlled, as well as several progressive gaming
						devices linked to one progressive controller within one gaming facility or
						multiple gaming facilities.
(a)
					 Progressive controller description. A progressive controller shall calculate
					 the values of the progressives and display the information within a progressive
					 gaming device link and the associated progressive meter (if applicable,
					 progressive controllers may be internally controlled by the games control
					 program). A progressive controller may consist of more than one discrete
					 component and include, without limitation, PC-based computers, wiring,
					 interface boards and collection nodes, etc.
(b) Setting jackpot amounts. The entry or
					 modification of system jackpot parameter values shall be secure. Any change to
					 the jackpot amount shall conform to the gaming facility's approved system of
					 internal controls. All progressive gaming devices or any progressive system
					 component approved by the commission shall be able to display, the following
					 information for each progressive prize offered (if applicable):
(1) current value, which is the current prize
					 amount;
(2) overflow, which is the
					 amount exceeding limit to be counted as gross gaming revenue;
(3) hits, which is the number of times the
					 progressive jackpot was won;
(4)
					 wins, which is the total value of wins for the progressive jackpot or a history
					 of the last 25 progressive hits;
(5) base, which is the starting
					 value;
(6) limit, which is the
					 jackpot limit value (if the jackpot is capped at a maximum limit, this
					 subdivision does not require to add the overflow amounts to the next starting
					 value and shall be determined on a case-by-case basis);
(7) increment, which is the percentage
					 increment rate;
(8) secondary
					 increment, which is the percentage increment rate after limit is
					 reached;
(9) hidden increment,
					 which is the percentage increment rate for the reserve pool;
(10) reset value, which is the amount the
					 progressive resets to after the progressive jackpot is won; and
(11) the participating gaming
					 devices.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.9 - Progressive jackpots

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Games
					 excluded. A bonus game where certain circumstances are required to be
					 satisfied, prior to awarding a fixed bonus prize, is not a progressive game and
					 is not subject to this section.
(b)
					 Swapping progressive levels. For progressives offering multiple levels of
					 awards, a player shall always be paid the higher progressive amount, if a
					 particular combination is won that should trigger the higher-paying award. Such
					 circumstance may occur when a winning combination may be evaluated as more than
					 one of the available pay table combinations (e.g., a flush is a form of a
					 straight flush and a straight flush is a form of a royal flush).
(c) Gaming device requirements when any
					 progressive is awarded. When a progressive prize has been awarded, a gaming
					 device or other commission-approved progressive component shall perform the
					 following:
(1) display a message indicating
					 the progressive award;
(2) lock-up
					 software until the award has been paid by the attendant, unless the prize is
					 transferred to the player's credit meter;
(3) update all progressive-related meters;
					 and
(4) alert a player upon winning
					 any jackpot in a manner designed to minimize the possibility of such player
					 from abandoning an award.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.10 - Progressive awards paid by over time

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Any gaming facility or group of gaming
					 facilities that offers a progressive award paid over time shall notify players
					 with an appropriate display or sign on the gaming device, except that such
					 display or sign need not include the cash equivalent value. In addition, the
					 following shall be provided to all players:
(1) the displayed jackpot will be paid over
					 time and not in one lump sum; and
(2) the period of time covering the
					 payments.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.11 - Progressive percentage requirements and odds

Current through Register Vol. 46, No. 28, July 10, 2024
Each device on a link shall have the same probability of
						winning the progressive, adjusted for the denomination played. For example, the
						probability shall remain the same for multiple-denomination games based on the
						monetary value of the wager (e.g., a two-coin $1 game has the probability of
						1:10,000 and a two-coin $2 game on the same link has the probability
						1:5,000).
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.12 - Independent control program verification

Current through Register Vol. 46, No. 28, July 10, 2024
The controller software and any associated critical
						software used within the progressive system shall have the ability to allow for
						an independent integrity check of the device's software from an outside source
						and is required for all control programs that may affect the integrity of the
						game. Such check shall be accomplished through authentication by a third-party
						device. This integrity check shall provide a means for field verification of
						the software to identify and validate the program. The independent testing
						laboratory approved by the commission pursuant to Part 5318 of this Subchapter,
						prior to device approval, shall approve the integrity-check method. If the
						authentication program is continued within the control program, the
						manufacturer shall receive written approval from such laboratory prior to
						submission.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.13 - Multi-site progressive requirements; phases of approval

Current through Register Vol. 46, No. 28, July 10, 2024
The independent testing laboratory approved by the
						commission shall certify a multi-site system by:
(a) testing the integrity of the gaming
					 device or devices in conjunction with a progressive system in the laboratory
					 setting with the equipment assembled, noting on the initial certification
					 report items to be tested in accordance with subdivision (b) of this section
					 that have the potential to operate out of compliance if installed or configured
					 incorrectly; and
(b) onsite
					 verification where the progressive communications and setup are tested on the
					 gaming floor prior to implementation.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.15 - Multi-site progressive procedures

Current through Register Vol. 46, No. 28, July 10, 2024
A gaming facility shall develop, implement and document
						procedures for the generation and retention of reports that include the
						following:
(a) reconciliation of
					 meters and jackpot payouts;
(b)
					 collection drop of gaming device funds;
(c) jackpot verification and payment
					 procedures that include an inspector be present for independent prize
					 verification and payment.
(d)
					 system maintenance;
(e) system
					 accuracy;
(f) system security;
					 and
(g) system failures including:
(1) the local hub;
(2) the central site;
(3) failures in communications; and
(4) backup and recovery.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5320 - Slot Tournaments and Progressive Gaming Devices › Section 5320.16 - Multi-site jackpots

Current through Register Vol. 46, No. 28, July 10, 2024
When multiple jackpots occur and there is no definitive
						way of knowing which jackpot occurred first, such jackpots shall be deemed to
						have occurred simultaneously. A gaming facility shall submit procedures for
						payment of such jackpot occurrences in its system of internal controls, which
						shall be subject to review and approval by the commission. If there is a
						communication failure described in subdivision (h) of section
						5320.14 of this Part, a winning
						player wagering at a non-updated site may also be eligible to win a jackpot
						amount.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.1 - Definitions

Current through Register Vol. 46, No. 28, July 10, 2024
(a)
					 Dealer-controlled electronic table game means a table game operated by a live
					 dealer that uses electronics as part of the game's operation in connection with
					 the collection and storage of game outcome, accounting and significant-event
					 data.
(b) Electronic wagering
					 system means a computer or server and any related hardware, software or other
					 device that permits wagering to be conducted at a table game.
(c) Game account means the funds that are
					 available to a player for use at an electronic table game.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.2 - Possession and transportation of gaming devices

Current through Register Vol. 46, No. 28, July 10, 2024
(a) A gaming facility licensee shall possess,
					 maintain or exhibit gaming devices and equipment in accordance with Racing,
					 Pari-Mutuel Wagering and Breeding Law section 1335(2).
(b) Persons seeking to transport gaming
					 devices pursuant to Racing, Pari-Mutuel Wagering and Breeding Law section
					 104(21) shall submit a written request to the commission . Such a request shall
					 be submitted five days before the gaming device is to be transported and
					 contain, at a minimum, the following information:
(1) the name and address of the entity
					 shipping or moving the gaming device;
(2) the name and address of the entity who
					 owns the gaming device, if different from the entity shipping or moving the
					 device;
(3) the method of shipment
					 or movement and the name and address of the common carrier or carriers, if
					 applicable;
(4) the name and
					 address of the entity to whom the gaming device is being sent and the
					 destination of the gaming device, if different from that address;
(5) the quantity of gaming devices being
					 shipped or moved and the manufacturer's serial number of each
					 machine;
(6) the expected date and
					 time of delivery to, or removal from, any authorized location within the State
					 of New York;
(7) the port of entry,
					 or exit, if any, of the gaming device if the origin or destination of the
					 gaming device is outside the continental United States; and
(8) the reason for transporting or moving the
					 gaming device.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.3 - Gaming device inventory

Current through Register Vol. 46, No. 28, July 10, 2024
(a) In
					 order to use a gaming device in a gaming facility, a gaming facility licensee
					 shall have first submitted for approval to the commission in writing:
(1) in the case of a physical gaming device,
					 the unique serial number and the date of manufacture for each copy of the
					 gaming device that the gaming facility licensee intends to use; or
(2) in the case of software made for a gaming
					 device, the maximum number of instances that the gaming facility licensee
					 intends to use the software at any one time in the gaming facility.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.4 - Notice and connection to the central computer system

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Prior to use for gambling activity, a
					 gaming device on a gaming floor shall be connected or linked to a central
					 control computer system.
(b) To
					 ensure accuracy in the central computer system and the retrieval of real-time
					 meter information from the gaming device in conjunction with the movement of a
					 gaming device, a gaming facility licensee shall provide the commission with
					 written notice of the slot or electronic table game movement, prior to any of
					 the following:
(1) placement of a gaming
					 device on the gaming floor;
(2)
					 movement of a gaming device between gaming device locations on the gaming
					 floor; and
(3) removal of a gaming
					 device from the gaming floor.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.5 - Gaming device master lists

Current through Register Vol. 46, No. 28, July 10, 2024
Prior to the commencement of operations, a gaming
						facility licensee shall file a gaming floor gaming device master list and a
						restricted area/off-premises gaming device master list with the
						commission.
(a) A gaming floor gaming
					 device master list shall list all gaming devices located on the gaming floor in
					 consecutive order by the gaming device location number and include the
					 following:
(1) list preparation date;
					 and
(2) a description of each
					 gaming device including:
(i) zone/location
					 number;
(ii) asset
					 number;
(iii) manufacturer's serial
					 number;
(iv) base denomination, or
					 if configured for multiple denominations, a list of the
					 denominations;
(v) game
					 software/program ID;
(vi) operating
					 system/base ROM;
(vii) manufacturer
					 name;
(viii) gaming-device
					 model;
(ix) model type (reel or
					 video);
(x) game
					 theme/description;
(xi) minimum
					 payout percentage;
(xii)
					 machine-displayed payout percentage;
(xiii) pay-table ID;
(xiv) if the gaming device is a progressive,
					 the type of progressive, the progressive controller type and the progressive
					 software; and
(xv) fund
					 transfer/voucher system software.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.6 - Off-premises storage

Current through Register Vol. 46, No. 28, July 10, 2024
(a) A
					 gaming facility licensee shall not store gaming devices off the premises of a
					 licensed facility without prior approval from the commission.
(b) A gaming facility licensee seeking to
					 store gaming devices off the premises of a licensed facility shall submit a
					 written request to the commission for off-premise storage. Such written request
					 shall include:
(1) the location and a
					 physical description of the proposed storage facility;
(2) a description of the type of surveillance
					 system that has been or will be installed at the proposed storage
					 facility;
(3) the plan to provide
					 24-hour surveillance;
(4) the
					 anticipated number of gaming devices that may be stored at the proposed storage
					 facility; and
(5) the
					 manufacturer's serial number of each machine.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.7 - Slot area

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Slot machines
					 used in the conduct of gaming shall be located and arranged in such a manner so
					 as to advance the interests as set forth in Racing, Pari-Mutuel Wagering and
					 Breeding Law section 1335(8)(d)(1) through (5).
(b) Each gaming facility licensee shall be
					 permitted to install and operate one slot machine for every 10 square feet of
					 its gaming floor space that may be allotted to slot area, as determined in
					 accordance with subdivision (d) of this section.
(c) The total amount of gaming floor space
					 that a gaming facility licensee may use for slot machines, the walkways between
					 them and other structures or areas that are reasonably related to the use of
					 slot machines, such as slot booths, change booths, change machines, slot
					 carousels, walls, columns or other architectural structures, and any other
					 structures or areas that are reasonably related to, and contained within gaming
					 floor space that is dedicated to, the use of slot machines, shall not exceed 90
					 percent of the total amount of gaming floor space.
(d) The total amount of gaming floor space
					 dedicated to the slot area shall be measured by identifying the perimeter of
					 each such area on the gaming floor plan.
(e) Any gaming floor space that is not used
					 for slot area pursuant to subdivision (e) of this section shall be dedicated to
					 authorized games other than slot machines and related support and circulation
					 space.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.8 - Live gaming-floor testing and software installation

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Prior to the testing of gaming devices,
					 table game devices, associated equipment and displays on a live gaming floor, a
					 gaming facility licensee shall seek approval from the commission to conduct
					 such testing by notifying the commission in writing at least 72 hours prior to
					 the proposed test date. Such notification shall include:
(1) a detailed narrative description of the
					 type of testing to be conducted, including the reason for the testing, a list
					 of individuals conducting the testing and the gaming facility licensee's
					 procedures for conducting the testing;
(2) the date, time and approximate duration
					 of the testing;
(3) the model,
					 gaming device location number and asset number of the gaming device to be
					 tested; and
(4) the location within
					 the gaming facility where the testing will occur.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.9 - Servicing standards

Current through Register Vol. 46, No. 28, July 10, 2024
(a) No
					 electronic gaming device or equipment may be placed into operation at a gaming
					 facility unless such equipment is in a suitable operating condition.
(b) A gaming facility licensee shall notify
					 the commission's on-site staff about, and remove from operation, any electronic
					 gaming device or equipment that becomes unsuitable for operation.
(c) Any maintenance, repair or other type of
					 servicing of an electronic gaming device or equipment that is to be or has been
					 placed into operation at a licensed gaming facility shall occur in a secure
					 location approved by the commission, including the gaming floor.
(d) Any maintenance, repair or other type of
					 servicing of an electronic gaming device or equipment that requires breaking a
					 seal or dual-key access shall be conducted in the presence of on-site
					 commission staff.
(e) A gaming
					 facility licensee shall keep a manual entry access log to document every entry
					 into a gaming device or equipment. Such log, at a minimum, shall include:
(1) name and license or registration number
					 of the person gaining entry;
(2)
					 date and time of the entry;
(3)
					 reason for opening;
(4) the
					 electronic gaming device or equipment's asset number of identification;
					 and
(5) any other information as
					 required by the commission.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.10 - Remote system access

Current through Register Vol. 46, No. 28, July 10, 2024
(a) In emergency
					 situations or as an element of technical support, an employee of a licensed
					 casino vendor enterprise may perform analysis of, or render technical support
					 with regard to, a gaming facility licensee's slot-monitoring system,
					 casino-management system, player-tracking system, gaming-voucher system or
					 other commission-approved system from a remote location.
(b) In addition to the requirements set forth
					 in section 5313.1 of this Subchapter, a gaming
					 facility licensee shall establish a system of internal controls applicable to
					 remote-system access. The internal control procedures submitted by the gaming
					 facility licensee shall be designed to protect the physical integrity of the
					 systems and related data and be capable of limiting the remote access to the
					 system or systems requiring technical support.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.11 - RAM clears

Current through Register Vol. 46, No. 28, July 10, 2024
A gaming facility licensee shall notify the commission at
						least 48 hours prior to any scheduled RAM clears. When a gaming facility
						licensee becomes aware of a nonresponsive electronic gaming device and
						communication between the gaming device and central computer cannot be
						reestablished, the gaming facility licensee shall immediately notify on-site
						commission staff. The gaming facility licensee shall not perform any RAM clears
						until on-site commission staff has recorded or attempted to record the
						information on the financial meters.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.13 - Electronic table games internal control requirements

Current through Register Vol. 46, No. 28, July 10, 2024
In addition to the requirements set forth in section
						5313.1 of this Subchapter, a gaming
						facility licensee using an electronic table game system shall include in its
						system of internal controls:
(a)
					 procedures to ensure the physical security of the computer or server and
					 related hardware, software and other devices;
(b) procedures to ensure the integrity and
					 security of all sensitive data and software;
(c) procedures to ensure that access to
					 sensitive data and software is limited to appropriate personnel only;
					 and
(d) procedures to ensure the
					 logging of the events and the availability of records to permit an effective
					 audit of the conduct of the system and the reporting of revenue.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.14 - Fully automated electronic table games

Current through Register Vol. 46, No. 28, July 10, 2024
(a) A fully automated electronic table game
					 shall have software or hardware installed that distinguishes the fully
					 automated electronic table game from a slot machine.
(b) A fully automated electronic table game
					 shall have the capability to accept currency or gaming vouchers and to issue a
					 gaming voucher to a player for any winnings.
(c) A fully automated electronic table game
					 shall be equipped with the meters listed in section
					 5319.52 of this
					 Subchapter.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.15 - Dealer-controlled electronic table games

Current through Register Vol. 46, No. 28, July 10, 2024
(a) All aspects of an electronic-table-game
					 system, including the computer or server and related hardware, software or
					 related devices, shall be tested by a licensed independent testing laboratory,
					 prior to use at a gaming facility.
(b) Dealer-controlled electronic table games
					 shall comply with the requirements set forth in sections
					 5321.12 and
					 5321.13 of this Part, except:
(1) the dual key control described in
					 subdivision (b) of section
					 5321.12 of this Part shall be
					 controlled by the gaming facility licensee's accounting or finance department
					 and another authorized department as set forth in the gaming facility's
					 approved system of internal controls; and
(2) the information required in the game of
					 player-banked poker under paragraph (4) of subdivision (e) of section
					 5321.12 of this Part shall be
					 visible to the dealer or boxperson.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.16 - Procedures for buying in to and cashing out of a dealer-controlled table game using an electronic wagering system

Current through Register Vol. 46, No. 28, July 10, 2024
(a) When a dealer-controlled table game is
					 not equipped with a bill validator, a player shall buy into such game using an
					 electronic wagering system by presenting currency or value chips to the dealer
					 or boxperson. When a player presents currency or value chips to a dealer or
					 boxperson, the dealer or boxperson shall credit an equivalent amount of funds
					 to the game account of the player, which shall be registered on the electronic
					 fund display and acknowledged by the player. The dealer or boxperson shall
					 promptly deposit the currency or value chips into the table inventory or drop
					 box.
(b) A player shall cash out a
					 dealer-controlled table game using an electronic wagering system by receiving
					 value chips from the dealer or boxperson from the table inventory container
					 equal in value to the balance in the game account of the player. After cashing
					 out the player, the dealer or boxperson shall zero out the amount on the
					 electronic fund display of the player.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.17 - Waivers

Current through Register Vol. 46, No. 28, July 10, 2024
(a) The commission
					 may, on its own initiative, waive one or more requirements in this Part or the
					 technical standards applicable to electronic gaming devices and associated
					 equipment upon a determination that nonconforming electronic gaming device or
					 associated equipment or modification as configured meets operational integrity
					 requirements.
(b) A licensed casino
					 vendor enterprise may submit a written request to the commission for a waiver
					 for one or more of the requirements in this section or the technical standards
					 applicable to electronic gaming devices and associated equipment. The request
					 shall:
(1) include supporting documentation
					 demonstrating how the electronic gaming device or associated equipment for
					 which the waiver has been requested will still meet operational integrity
					 requirements; and
(2) be approved
					 by the commission.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5321 - Electronic Gaming Devices and Equipment › Section 5321.18 - Linked progressive table games

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Two or more table games that are located
					 within the same gaming facility and offer a shared progressive jackpot shall be
					 linked using an approved local area progressive ( LAP) controller.
(b) The LAP controller shall:
(1) be capable of uniquely identifying each
					 linked progressive table game.
(2)
					 become inoperable if any of the following errors occur:
(i) random access memory failures;
(ii) power failures;
(iii) self-check errors;
(iv) incorrect configurations; or
(v) lost jackpot configurations;
(3) be designed to:
(i) recover from an error or communication
					 failure and, when recovered, to return to the state such LAP controller was in
					 prior to the error or communication failure;
(ii) automatically and accurately calculate
					 the progressive jackpot amount based on a configured rate of progression and
					 continuously update the required displays and meters;
(iii) accurately identify and record the
					 order of winning progressive jackpots when two or more linked progressive table
					 games achieve the same winning game outcome at nearly the same time;
(iv) complete a self-check when powered-up. A
					 LAP controller shall be designed so that it becomes operational only if it has
					 successfully passed a self-check. A self-check shall include an authentication
					 of the LAP controller software by means of, at a minimum, a 16-bit cyclical
					 redundancy check; and
(4) not allow progressive parameter changes
					 while a progressive link is in operation.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5322 - Table Game Equipment › Section 5322.1 - Definitions

Current through Register Vol. 46, No. 28, July 10, 2024
Unless the context indicates otherwise, the following
						definitions are applicable throughout this Part.
(a) Base plate means the interior shelf of
					 the dealing shoe on which the cards rest.
(b) Continuous shuffling device means an
					 electronic dealing device designed to reshuffle continuously the cards of a
					 discard rack randomly into a dealing shoe so that those integrated cards are
					 being dealt from a changing card stack.
(c) Edge means the surface of a chip across
					 which its thickness can be measured in a perpendicular line from one face to
					 the other.
(d) Edge spot means an
					 identifying characteristic used on the edge of each value chip issued by a
					 gaming facility licensee.
(e) Face
					 means each of the two surfaces of a chip across which the diameter of the chip
					 can be measured.
(f) Face plate
					 means the front wall of the dealing shoe against which the next card to be
					 dealt rests and that typically contains a cutout.
(g) Impress means the roulette chips, which
					 are used for gaming, that remain at each roulette table or table inventories
					 that are maintained by player-banked Poker dealers on an impress
					 basis.
(h) Impressment means an
					 inventory conducted on each impress.
(i) Plaques mean a solid, one-piece object
					 constructed entirely of plastic or other substance and have at least two but no
					 more than six smooth, plane surfaces. At least two of the plane surfaces, each
					 to be known as a face, shall be opposite and parallel to each other and
					 identical in shape, which shall be a square, rectangle or ellipse. Other
					 surfaces of a plaque shall be known collectively as the edge.
(j) Primary color means the predominant color
					 used on a chip.
(k) RFID chip means
					 a chip that contains a radio-frequency identification tag that can be used to
					 determine the authenticity of the chip.
(l) Secondary color means any color on the
					 face or edge of the chip that is used as a contrast to the chip's primary
					 color.
New York Codes, Rules and Regulations › Title 9 - EXECUTIVE DEPARTMENT › Subtitle T - New York State Gaming Commission › Chapter IV - Division of Gaming › Subchapter B - Casino Gaming › Part 5322 - Table Game Equipment › Section 5322.2 - Gaming chips; physical characteristics, issuance and use

Current through Register Vol. 46, No. 28, July 10, 2024
(a) Physical characteristics applicable to
					 all chips; issuance and use.
(1) Each chip
					 shall be in the form of a disk and, except as otherwise provided in this Part,
					 shall have a uniform diameter of one and 9/16ths
					 inches, or the metric equivalent, for each chip in a denomination of less than
					 $500. Each chip in a denomination of $500 or more shall have a uniform diameter
					 of one and 11/16th inches, or the metric
					 equivalent.
(2) No chip shall be
					 used in a gaming facility unless and until the design specifications of the
					 proposed chip are, prior to the manufacture of the chip, submitted to and
					 approved in writing by the commission, which submission shall include a
					 detailed schematic depicting the actual size and, as appropriate, location of
					 the following:
(i) each face, including any
					 indentations or impressions;
(ii)
					 the edge; and
(iii) any colors,
					 words, designs, graphics or security measures contained on or in the
					 chip.
(3) Each chip
					 issued by the gaming facility shall be designed and manufactured with
					 sufficient graphics or other security measures to the greatest extent possible,
					 to prevent the counterfeiting of the chip.