North Dakota Administrative Code › Title 99 - State Gaming Commission › Article 99-01.3 - Games of Chance › Chapter 99-01.3-02 - General Rules › Section 99-01.3-02-01 - Definitions

Current through Supplement No. 393, July, 2024
As used in this article:
1. "Application software" means those
				computer programs that direct an electronic game system to perform those
				specific information-processing activities that permit the operation of the
				electronic game, permit the collection and recording of game information, and
				permit the reporting of that information to the attorney general. The
				application software overlays the operating system software and is unable to
				function without the operating system software.
2. "Attorney general" includes an agent of
				the attorney general.
3. "Bar"
				means retail alcoholic beverage establishment where alcoholic beverages are
				dispensed and consumed. This does not include off-sale liquor stores or gas
				stations, grocery, or convenience stores. A bar must be licensed under North
				Dakota Century Code chapter 5-02 and is devoted to the serving of alcoholic
				beverages for consumption by guests on the premises. The term includes a bar
				located within a hotel, bowling center, or restaurant.
4. "Bar employee" is a person, employed by a
				bar that is not operated by an organization, who redeems winning pull tabs or
				prize boards, or both, involving a dispensing device, redeems credit ticket
				vouchers involving an electronic pull-tab device, or who sells raffle tickets
				or sports pool chances on a board for an organization.
5. "Bingo session" means a program of
				predetermined number of bingo games that are successively played. Intermissions
				may be included in the program. A session may not extend beyond a business day.
				However, any session in progress which continues past midnight must be
				considered played on the day the session began.
6. "Business day" relates to the typical
				hours in a day when normal business operations take place. For games of chance,
				this includes a site's start of business until the close of business for a day,
				which may continue past midnight.
7. "Cash on hand" means coin, currency, and
				checks, plus an IOU due from another source of cash or nongaming funds, less an
				IOU owed to another source of cash or nongaming funds.
8. "Cash prize" means coin, currency,
				marketable security, and a similar item that can be readily redeemed or
				converted into legal tender. Cash prize does not include precious metal
				bullion, a coin of precious metal or antique coin that has a market value
				greater than its face value, or a merchandise gift certificate. The value of a
				marketable security is its cost.
9.
				"Cash profit" means:
a. For bingo and
				electronic quick shot bingo, total ending cash on hand, less starting cash on
				hand and prizes paid by check, for a bingo session.
b. For a raffle, total receipts less prizes
				paid by cash and check.
c. For a
				commingled game of pull tabs, total ending cash on hand, less starting cash on
				hand and cash prizes paid by check, for a day's activity.
d. For a commingled game of pull tabs
				involving a dispensing device, total currency withdrawn from a dispensing
				device, less credit paid on a credit redemption register, cash long or short
				from an employee bank, and prizes paid, for an interim period.
e. For each manufacturer's system of
				commingled electronic pull-tab games at a site, total currency and total dollar
				value of credit ticket vouchers in the devices, less total dollar value of
				credit ticket vouchers in devices and paid by a bar or organization employee,
				credits paid on a credit redemption register, and cash long or short from an
				employee bank, for an interim period.
f. For a club special, tip board, seal board,
				and punchboard, the total daily difference between ending cash on hand and
				starting cash on hand and less prizes paid by check, for the game.
g. For a prize board, the total daily
				difference between ending cash on hand and starting cash on hand, less prizes
				paid by check and cost of coins, for the game.
h. For a prize board involving a dispensing
				device, total currency withdrawn from a dispensing device, less total cash
				prizes paid, prizes paid by check, cost of coins, credit paid on a credit
				redemption register, and cash long or short from an employee bank, for the
				game.
i. For a sports pool, the
				total daily difference between ending cash on hand and starting cash on hand,
				less prizes paid by check.
j. For
				twenty-one, and paddlewheels described by subsection 2 of section
				99-01.3-11-01, total ending cash
				on hand, plus drop box cash, less total starting cash on hand, for a day's
				activity.
k. For poker, total
				ending cash on hand, less starting cash on hand, less prizes paid by check, for
				a day's activity.
l. For calcuttas,
				total ending cash on hand, less starting cash on hand, prizes paid by check,
				and refunds to players, for the event.
m. For paddlewheels described by subsection 1
				of section
				99-01.3-11-01, total ending cash
				on hand, less starting cash on hand and prizes paid by check, for a paddlewheel
				ticket card.