Illinois Administrative Code › Title 89 - SOCIAL SERVICES › Part 407 - LICENSING STANDARDS FOR DAY CARE CENTERS › Subpart I - SEVERABILITY OF THIS PART › Appendix C - Equipment for School-Age Children

Current through Register Vol. 48, No. 28, July 12, 2024
MINIMUM
				EQUIPMENT AND SUPPLIES:
SCHOOL-AGE
				PROGRAMS
The quantities of equipment and supplies for
				school-age programs may be defined in three possible ways:
1) The proportion for the total program size, as defined by
				the maximum daily attendance of the entire school-age program.
2) The proportion required for each "functional group",
				defined as the maximum group size allowed in a defined space that can offer a
				certain activity.
Example 1: If a school-age child care
				program had 60 participants in three self-contained rooms each containing 20
				children and one or more staff, and the lead staff member in each room
				independently did program planning, the program would contain three "functional
				groups."
Example 2: A program with 60 participants
				divided into groups of 20 with a carefully planned curriculum based on rotating
				each group through specially equipped, limited-purpose rooms would have a
				functional group size of 20 to 60, depending on how many rooms would
				potentially have children utilizing a certain function simultaneously.
If Arts and Crafts could be done in only one of the rooms,
				which held a maximum of 20 children, the functional group size for Arts and
				Crafts would be 20.
If Dramatic/Creative Play could
				occur simultaneously with a group of 20 in the gym and another group of 20 in a
				different room, the functional group size for Dramatic/Creative Play would be
				40.
If Fine Motor Activities were potentially available
				in all three rooms, the functional group size for Fine Motor Activities would
				be 60.
3) The absolute number of items required
				regardless of program size or type of scheduling/space utilization.
CATEGORY:
				Furniture
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Seating at tables (type of seating to be based
				on the type of program).
one per child and staff
*
2)
Individual spaces for outer clothing and children's belongings.
one per child
3)
If children must sit on the floor, an area rug, mats, carpet
				squares or carpeting is required.
one cushioned area
				per child and staff
4)
Lounging area with cushioning (floor pillows, sofa, mats, bean bag
				chairs). May be a mobile and/or expandable area.
space
				in area for 20% of the children
5)
Equipment for individual children who need naps. May include
				exercise mats or cots. Area may be separate from lounging area if non-sleeping
				children use that area.
one for each child requiring
				naps
CATEGORY: Active Large-Muscle Equipment -
				Outdoor
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Sports and large-muscle development
				equipment.
four
Sports equipment may include: baseball/softball, jump rope, soft
				foam football, volleyball, badminton, Frisbee, four-square, shuffle board,
				tug-of-war rope, scoops/balls, parachute, logs, basketball, soccer ball,
				T-ball, croquet, hockey, hula hoop, roller skates, nonsteel belted tires
				punctured to drain water.
CATEGORY: Active Large-Muscle Equipment -
				Indoor
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Sufficient equipment for the sport, number of
				children and length of program day. Indoor sports equipment may include the
				items listed under outdoor equipment, plus beach, ping pong and soft foam
				balls.
four per group of 20 children, one
				for every five children over the group of 20
one piece
				for every additional 25% of children not included in functional group
				calculation
CATEGORY: Arts and
				Crafts
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Scissors/paintbrushes (age-appropriate)
one per child up to ten children; one per three
				additional children in the functional group
2)
Expendable art supplies for simple arts and
				crafts activities; paper (construction, computer, chalk charcoal); drawing or
				doodling paper; paints, easel; crayons, markers, colored pencils; tape, paste,
				glue; collage materials; finger paints.
A
				sufficient supply of art materials so that each child can participate
				daily
3)
Extended
				arts and crafts projects; sewing, knitting, woodworking, leather craft, model
				building, basket weaving, printing, calligraphy, jewelrymaking, bead work,
				clay, weaving, lanyards, kitemaking.
minimum of one project and sufficient materials and supplies for 100% of
				children age 8 and older
CATEGORY: Music
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Operable equipment to listen to, play or make
				music (e.g., phonograph, compact disk player, cassette player, radio, rhythm or
				other instruments, VCR).
at
				least one
2)
Records, cassettes, compact disks or music videos.
ten from any categories for which the program
				has equipment
CATEGORY: Dramatic/Creative
				Play
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Dress-up clothing and accessories.
access to one set for 15% of the
				capacity
2)
Props
				and sets (e.g., occupations, restaurant, cheerleading).
access to one set
3)
Small, interlocking blocks and
				accessories (e.g., cars, figures, animals).
Minimum of a full gallon-size container per 20 children
4)
Other blocks; one set of
				medium unit blocks (minimum of 60) and accessories OR one set of large shoe-box
				size or larger blocks (minimum of 40) OR large cardboard boxes suitable for
				building or crating structures.
Access to
				one set per 20 children
CATEGORY: Literacy
				Materials
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Dictionary
one
2)
Materials representing literacy activities: -
Writing
				supplies (pens, pencils and/or (markers, paper)
-Reading materials
				for children to read themselves or for staff to read to/with children (books,
				magazines, comic books, cassette read-along books)
-Games that
				include literacy (Scrabble, Hangman, Jeopardy)
-Other media that
				improve literacy (cassette tapes and recorder, videotapes/film strips and
				VCR/projector, computer software with computer, flannel board with
				materials)
sufficient materials
				from at least two of the categories so 25% of children may use them at any one
				time
CATEGORY: Science and Math Materials
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Science/math materials representing different
				activities, such as: plants and planting equipment; small animals (fish, ant
				farm, etc.); magnifying glass, microscope; rules, scales; clocks; pretend
				money; thermometers; rocks; water-pouring materials with accessories.
activities representing at least four
				different science items with sufficient quantities for 25% of children to be
				engaged at any one time
CATEGORY: Games and
				Puzzles
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Items must be selected from the following
				categories (no one item may exceed 25% of the requirement):
-Puzzles
-Table games (such as,
-Candyland,
				Chutes & Ladders, Sorry,
Connect Four for younger children
				and/or shorter time periods; Backgammon, Monopoly, Clue, Chess, Yahtzee for
				older children and/or longer time periods)
-Card games (Uno,
				Rummy, Fish, War)
sufficient
				quantities for 25% of children to be engaged at any one time
CATEGORY: Fine Motor Activities
TYPE
Quantity Per Functional Group
Quantity Per Program
1)
Manipulative, including: small, interlocking
				blocks (minimum gallon-size container full) Tinker Toys, jacks, marbles,
				Pick-up Sticks, dominoes, juggling equipment, erector sets, Bristle Blocks,
				Lincoln Logs.
sufficient
				quantities for 25% of children to be engaged at any one time