Florida Administrative Code › 53 - DEPARTMENT OF THE LOTTERY › 53 - Departmental › Chapter 53ER22 - EMERGENCY RULE FOR YEAR 2022 › Section 53ER22-39 - PICK 5

Current through Reg. 50, No. 138; July 16, 2024
(1) How to Play
				PICK 5[TM].
(a)
				PICK 5 is a Draw lottery game (also known as an online terminal game) in which
				a player selects any five-digit number from 00000 through 99999 inclusive. The
				digits may be the same, different or combination thereof; for example, 11111,
				12123, and 12345 are all valid selections.
(b) Players may choose play amounts of $.50
				or $1.00 per play, per drawing.
(c)
				For purposes of this rule, a "play slip" is defined as an original paper play
				slip issued and approved by the Florida Lottery for the PICK 5 game, or a
				digital play slip for the PICK 5 game generated using the Florida Lottery
				Mobile Convenience App ("App"). Except where necessary herein to differentiate
				between a paper play slip and a digital play slip, the term "play slip" shall
				be inclusive of both types of play slips.
(d) Players may make their PICK 5 ticket
				selections by: using a play slip; using a Florida Lottery vending machine
				("vending machine") if a vending machine for Draw game ticket purchases is
				available at the retailer location; telling the retailer their desired
				selections; or by requesting to use the Play it Again feature.
(e) Play Slip.
1. Paper Play Slips. There are five panels on
				a paper PICK 5 play slip. Players electing to use a paper play slip to make
				their PICK 5 ticket selections must mark one number in each column or mark the
				Quick Pick (QP) box located at the bottom of each panel for the terminal to
				randomly select one or more of the numbers for each panel played. The player
				may also mark the play type, draw time and play amount; however, if the play
				type, play amount, or draw time is not marked by the player, the terminal will
				default to a $1.00 straight play for the next available draw. A "Void" box is
				also located at the bottom of each panel and should be marked by the player if
				an error was made in his or her selections in a panel. Players may choose the
				FIREBALL add-on feature by marking the "FIREBALL" box to create more
				combinations. Adding FIREBALL will apply to and double the cost of all panels
				played. Players may mark the $5 "Quick Picks" box to receive five $1.00
				tickets, each with one set of five randomly selected numbers (straight play)
				for the next PICK 5 drawing; or may mark the $10 "Quick Picks" box to receive
				ten $1.00 tickets, each with one set of five randomly selected numbers
				(straight play) for the next available PICK 5 drawing. Players may mark Quick
				Picks in addition to panel plays. Advance play may also be added to play future
				drawings as further provided in paragraph (1)(f), below. Paper play slips must
				be Florida Lottery approved and players must use only blue or black ink or
				pencil for making selections. Paper play slips may be processed through a
				Florida Lottery vending machine or processed by a Florida Lottery retailer to
				obtain a ticket. A player who selects the box play type or the straight/box
				play type and who elects to use the quick pick feature will not be able to
				select the type of box play. The type of box play will be determined by whether
				the quick pick numbers selected by the terminal comprise a 5-way box, 10-way
				box, 20-way box, or 30-way, 60-way or 120-way box combination as described in
				paragraph (2)(b), below.
2. Digital
				Play Slip. How to Create a Digital Play Slip. From the Landing Page on the App,
				a player should select the PICK 5 game icon and then click on "Pick Numbers."
				The player may either select his or her numbers from a field of numbers
				described in paragraph (1)(a) or use the "Random Numbers" or "Shake to Play"
				feature for the App to provide the player random numbers. Up to five panels can
				be created on one digital PICK 5 play slip. A player must also select the play
				type, play amount and drawing time, which will apply to all panels played, and,
				if more than the default of one drawing is desired, select the number of
				drawings. The parameters for advance play are set forth in paragraph (1)(f),
				below. If a player desires to add FIREBALL as described in subparagraph
				(1)(e)1. above, he or she should click the FIREBALL button so that "yes" is
				selected. Adding FIREBALL will apply the feature to all panels played. Players
				may also use the "My Favorites" feature to save the digital play slip for later
				use. Once a digital play slip is created and the player clicks "Create
				Playslip, " a barcode will be displayed. The player may present the barcode
				appearing on his or her mobile device to the retailer to purchase a ticket
				through the retailer terminal or may use the barcode to purchase a ticket
				through a vending machine that provides for Draw game purchases. Illustrative
				instructions for creating a PICK 5 digital play slip are available by clicking
				on the "How to Play" button on the main PICK 5 page.
(f) Advance Play. Players may play future
				consecutive midday, evening, or both drawings within a fourteen-day period or
				non-consecutive drawings within a seven-day period by using the "advance play"
				feature. To use the advance play feature, players may either select the number
				of drawings and draw time(s) on the play slip or tell the retailer the advance
				play selections and draw time(s) they desire. For purposes of this paragraph
				(1)(f), both a fourteen-day and a seven-day period begin on the date of the
				next available PICK 5 drawing for the draw time(s) selected and continue
				through the next thirteen /six consecutive days for the draw time selected.
1. Advance Play by Play Slip. Advance play
				selections made on a play slip are for consecutive drawings for only the
				selected draw time(s). The number of consecutive drawings selected will include
				the next available drawing for the draw time(s) selected and will apply to the
				panel(s)played. For paper play slips, advance play will not be applied to
				selections when the $5 or $10 Quick Picks box is marked.
a. If the midday (MID) box is selected, the
				ticket will be entered into the next available midday draw and consecutive
				midday draws through the selected number of days.
b. If the evening (EVE) box is selected, the
				ticket will be entered into the next available evening draw and consecutive
				evening draws through the selected number of days.
c. If the both (BOTH) box is selected, the
				ticket will be entered into the next available draw and consecutive midday and
				evening draws through the selected number of days.
2. Advance Play by Telling the Retailer.
				Players shall specify to the retailer their desired selections in one of the
				following advance play parameters:
a. Any
				single day for the draw time(s) selected in a seven-day period;
b. Any two non-consecutive days for the draw
				time(s) selected in a seven-day period;
c. Any two or more consecutive days for the
				draw time(s) selected in a seven-day period, not including the next available
				drawing.
d. Up to fourteen
				consecutive days for the draw times selected, including the next available
				drawing.
In the event that a planned change in the PICK 5 game
				  requires that the number of advance plays available for purchase be reduced to
				  zero before implementation of the change, an advance play countdown schedule
				  will be posted on the Florida Lottery's website at
				  flalottery.com.
(g) Vending Machine. If a vending machine is
				available at a retailer location, the vending machine may be used by a player
				to make Quick Pick selections; manual selections, if the vending machine
				provides that option; and process both paper and digital PICK 5 play slips.
				Neither a retailer nor a player can process the cancellation of a PICK 5 ticket
				through a vending machine. At the request of a player, the retailer shall make
				a good faith effort to cancel PICK 5 tickets that are purchased through a
				vending machine by using the retailer's lottery terminal in accordance with the
				cancellation provisions in paragraph (5)(e).
(h) Telling the Retailer. Retailers also are
				authorized to manually enter numbers selected by a player. Players electing to
				make their PICK 5 ticket selections by telling the retailer must specify the
				play type, play amount, draw time(s), number of drawings and their desired
				number selections (or tell the retailer they desire to use the quick pick
				feature for the terminal to randomly select one or more of the numbers).
				Additionally, if a player desires to add FIREBALL, he or she must tell the
				retailer to add that option.
(i)
				Play it Again.
1. A player may request to
				"Play it Again" to replay a previously purchased PICK 5 ticket. If requested, a
				retailer shall process the original ticket provided by the player and print a
				new ticket which will have the same selected numbers, play amount, draw
				time(s), number of panels, and number of drawings as the original ticket,
				except as provided in subparagraph (1)(i)2., below.
2. An original ticket with advance play will
				be rejected and cannot be replayed if the number of drawings on the ticket
				exceeds the number of advance play drawings that are available at the time of
				requested ticket replay due to implementation of an advance play countdown for
				the PICK 5 game. Tickets older than sixty days cannot be replayed. PICK 5
				tickets purchased using the Play it Again feature have the same cancellation
				provisions as the original ticket.