reglab/housing_qa huggingface dataset:
DC Code § 36-641.08 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.08. Retailer licensure

(a) A person may not offer or allow for play a game of skill machine at the location in the District unless the location: (1) Is a licensed establishment; (2) Possesses a game of skill machine endorsement from ABRA in accordance with § 25-113.01(e), and, after March 31, 2021, a retailer's license from the Office; and (3) Has entered into a written use agreement with a licensed distributor (or before April 1, 2021, with a distributor) for the placement or installation of a game of skill machine or machines on the licensed premises. (b) A person shall apply for a retailer's license on a form prescribed by the Office. The form shall require: (1) The name of the applicant; (2) The mailing address of the applicant and, if the applicant is a corporation, the name of the state in which it is incorporated, the location of its principal place of business, and the names and addresses of its directors; (3) At the discretion of the Office, a report of the applicant's financial activities, including evidence of financial stability, such as bank statements, business and personal income and disbursement schedules, and tax returns; and (4) Any other information the Office considers necessary. (c) An applicant for a retailer's license shall pay a nonrefundable application fee of $300 with the application. (d) A retailer's license shall be renewed annually; provided, that the licensee continued to comply with the statutory and regulatory requirements and pays upon submission of its renewal application a $300 renewal fee. (e) The Office may require a retailer to be bonded, in such amounts and in such manner as determined by the Office. (f) Game of skill machines shall not be offered or allowed to be played in the District other than at an establishment licensed as a retailer.  (Mar. 10, 1981, D.C. Law 3-172, § 408; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.11 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.11. Cash award

(a) A game of skill machine shall not directly dispense cash awards to a player. If, at the conclusion of the game, a player is entitled to a cash award, the game of skill machine shall dispense a ticket or voucher to the player. The ticket or voucher shall indicate: (1) The total amount of the cash award; (2) The time of day that the cash award was issued in a 24-hour format showing hours and minutes, the date, the terminal serial number, and the sequential number of the ticket or voucher; and (3) An encrypted validation number from which the validity of the cash award may be determined. (b) A retailer shall allow a player to take the ticket or voucher to the owner of the licensed establishment or the owner's designee, who shall be located at the licensed establishment, for payment of the cash award.  (Mar. 10, 1981, D.C. Law 3-172, § 411; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.12 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.12. Game of skill machine use by minors prohibited

(a) A licensee shall not permit a person under the age of 18 to use or play a game of skill machine. (b) The Office may suspend or revoke a license and issue a fine, in accordance with § 36-641.15, against a licensee that knowingly allows a person under the age of 18 to use or play a game of skill machine.  (Mar. 10, 1981, D.C. Law 3-172, § 412; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.13 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.13. Centralized accounting system

(a)(1) Within 365 days after April 27, 2021, the Office shall procure a centralized accounting system for games of skill machines, which shall be linked to a communications network. All games of skill machines registered in the District shall connect to the centralized accounting system through the communications network. The centralized accounting system shall be administered by the Office and shall allow for the accounting, reporting, monitoring, and reading of game of skill machine activities by the District for the purposes of assisting the Office in determining compliance with, and enforcing, the provisions of this subchapter and the rules issued pursuant to this subchapter. The centralized accounting system shall also allow for game of skill machines to be activated and deactivated remotely by the Office. (2) When the Office is satisfied with the operation of the centralized accounting system, it shall: (A) Certify the effective status of the system; and (B) Notify all retailers of the date by which the distributor's and retailer's game of skill machines must be linked to the centralized accounting system, which date shall not be less than 90 days after the date of the effective status of the centralized accounting system. (b) The centralized accounting system shall not provide for the monitoring or reading of personal or financial information concerning patrons of game of skill machines. (c) An employee or agent of a contractor or subcontractor of the Office who is engaged in building, operating, maintaining, or contracting to build, operate, or maintain the centralized accounting system, and the immediate family members of such employee or agent, shall be prohibited from obtaining a license under this subchapter. (d) Unless a retailer's license is canceled, suspended, or revoked, nothing in this section shall authorize the Office to limit or eliminate a registered game of skill from the centralized accounting system.  (Mar. 10, 1981, D.C. Law 3-172, § 413; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.14 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.14. Insurance

The Office may require by rule, issued pursuant to this subchapter, that a distributor maintain liability insurance on the game of skill machines that it places in licensed establishments or that a retailer maintain liability insurance on the game of skill machines that are located in its licensed establishment.  (Mar. 10, 1981, D.C. Law 3-172, § 414; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.15 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.15. Penalties

(a) In the event of a violation of this subchapter or a rule issued pursuant to this subchapter, the Office may: (1) Impose a fine of not more than $50,000; (2) Revoke a licensee's license; or (3) Suspend the licensee's license for up to one year. (b) A person that has been fined or whose application has been denied, revoked, or suspended pursuant to this section shall have a right to a hearing before the Office and, in the event of the Office's affirmation of the fine, denial, revocation, or suspension, the right to appeal the decision of the Office to the Superior Court of the District of Columbia. (c) The Office shall notify ABRA within 48 hours after the Office suspends or revokes a retailer's license.  (Mar. 10, 1981, D.C. Law 3-172, § 415; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.16 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.16. Authority of the Office

(a) The Office may enforce the provisions of this subchapter with respect to licensees and with respect to any individual or entity not holding a license and offering a game of skill machine in violation of the provisions of this subchapter or rules issued pursuant to this subchapter. (b) Subject to subsection (c) of this section, the Office and the Metropolitan Police Department may issue citations for civil violations of this subchapter as set forth in rules issued pursuant to this subchapter. (c) A citation for a violation for which the penalty includes the suspension or revocation of a license shall be issued by the Office as a result of an investigation carried out by the Office. (d) The Office, ABRA, or Metropolitan Police Department may request and check the identification of a person who has played, is playing, or is attempting to play a game of skill machine. The Office or Metropolitan Police Department may seize evidence that substantiates a violation under this subchapter, which may include seizing the tickets, vouchers, or cash awards issued to a person under the age of 18 and fake identification documents used by a person under the age of 18. (e) The Office may seize a game of skill machine license from an establishment if: (1) The game of skill machine license has been suspended, revoked, or canceled by the Office; (2) The business is no longer in existence; or (3) The business has been closed by another District government agency.  (Mar. 10, 1981, D.C. Law 3-172, § 416; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.17 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.17. Investigations and inspections

(a) The Office may conduct investigations, searches, seizures, and perform other duties authorized by this subchapter and rules issued pursuant to this subchapter. (b) An applicant for a license and each licensee shall allow an authorized member of the Office, an ABRA investigator, or any member of the Metropolitan Police Department full opportunity to examine at any time during business hours: (1) The location on the premises where game of skill machines are available to play; and (2) The books and records of the licensee or applicant.  (Mar. 10, 1981, D.C. Law 3-172, § 417; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.18 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.18. Unlawful acts; action by the Attorney General

(a)(1) No manufacturer, distributor, licensed establishment, or employee or agent of a manufacturer, distributor, or licensed establishment shall intentionally make a false or misleading representation concerning an individual's chances, likelihood, or probability of winning at playing a game of skill machine. (2) An individual or entity claiming to be aggrieved by a fraudulent act or a false or misleading statement by a licensee shall have a cause of action in a court of competent jurisdiction for damages and any legal or equitable relief as may be appropriate. (b) The Attorney General for the District of Columbia, in the name of the District of Columbia, may bring an action in the Superior Court of the District of Columbia to enjoin an individual or entity or to seek a civil penalty of up to $50,000 for a violation of this subchapter or rule issued pursuant to this subchapter.  (Mar. 10, 1981, D.C. Law 3-172, § 418; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.19 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.19. Taxation of game of skill machines

(a) A tax shall be imposed on all persons owning a game of skill machine located in the District for the privilege of operating a game of skill machine in the District. (b) The rate of tax shall be 10% of the game of skill machine gross revenue from each game of skill machine in the District. (c) On or before the 20th calendar day of each month, each owner of a game of skill machine located in the District shall file a return with the CFO, on forms and in the manner prescribed by the CFO, indicating the amount of game of skill machine gross revenue for the owner's game of skill machines for the preceding calendar month and the amount of tax for which the owner is liable. (d) All funds owed to the District under this section shall be held in trust for the District in a federally insured depository institution that maintains an office in the District until the funds are paid to the District of Columbia Treasurer. (e) Each owner of a game of skill machine located in the District shall keep a record of the game of skill machine gross revenue, awards, and net income of each game of skill machine in such form as the CFO may require. (f) An owner of a game of skill who fails to pay the tax imposed by this section shall be subject to all collection, enforcement, and administrative provisions applicable to unpaid taxes or fees, as provided in Chapters 41, 42, 43, and 44 of Title 47 of the District of Columbia Official Code. (g) Notwithstanding § 47-4406, the CFO may disclose the total amount of game of skill machine gross revenue collected in the periodic estimates and reports of revenues.  (Mar. 10, 1981, D.C. Law 3-172, § 419; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.20 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.20. Deposit of license fees

All fees collected under §§ 36-641.06 through 36-641.08 shall be deposited in the Lottery, Gambling, and Gaming Fund, established by § 36-601.12.  (Mar. 10, 1981, D.C. Law 3-172, § 420; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).
DC Code § 36-641.21 (2021)
2021 District of Columbia Code|Title 36 - Trade Practices|Chapter 6 - Lottery, Gaming, and Sports Wagering|Subchapter III - Game of Skill Machines|§ 36-641.21. Rules and regulations governing game of skill machines

(a) The CFO, pursuant to subchapter I of Chapter 5 of Title 2, shall by January 2021, issue rules to implement the provisions of this subchapter. (b) The rules issued by the CFO pursuant to subsection (a) of this section shall include: (1) Minimum standards under § 36-641.09(b); (2) Standards for conducting inspections of game of skill machines for compliance with industry standards; (3) Standards for inspecting licensed establishments for compliance with this subchapter; (4) Minimum and maximum payment amounts for playing game of skill machines; (5) The maximum amount of allowable winnings per game; (6) Requirements relating to how fees and taxes are to be remitted; (7) The method of accounting to be used by a licensed establishment where a game of skill machine is authorized; (8) Methods of age verification; (9) Types of records that shall be required to be maintained by a licensee; (10) Posting requirements; (11) Advertising guidelines, including specific language concerning individuals under the age of 18; (12) Penalties for a violation of this subchapter or rule issued pursuant to this subchapter; and (13) Internal control standards for game of skill machines.  (Mar. 10, 1981, D.C. Law 3-172, § 421; as added Apr. 27, 2021, D.C. Law 23-280, § 7(b), 68 DCR 001156.)  Emergency Legislation  For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Congressional Review Emergency Amendment Act of 2021 (D.C. Act 24-16, Feb. 26, 2021, 68 DCR 002559).   For temporary (90 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Emergency Amendment Act of 2020 (D.C. Act 23-479, Oct. 1, 2020, 67 DCR 13284).  Temporary Legislation  For temporary (225 days) creation of this section, see § 2(b) of Revised Game of Skill Machines Consumer Protections Temporary Amendment Act of 2020 (D.C. Law 23-257, Mar. 16, 2021, 67 DCR 13932).