I am currently travelling for faculty interviews. Some professors and other interviewers have asked me where else I have interviewed. Should I tell interviewers where else I've interviewed?

Intuitively I would like to give them less information, but I also don't want to appear guarded and defensive as a person, either.


Question: When are Unity scripts actually disabled?
Answer: I just tested this using the following code:

void OnCollisionEnter( Collision collision )
{
    this.enabled = false;
    Debug.Log( "Collided with " + collision.gameObject.tag );
}


void Update()
{
    if( this.enabled )
    {
        Debug.Log( "Enabled" );
        return;
    }
    Debug.Log( "Disabled" );
}


"Enabled" was displayed until the object came in contact with something, it outputted "Collided with tag". "Disabled" was never shown, proving that disabling/enabling an object takes immediate effect. It's probably just a flag that is checked when calling event methods.

This is assuming that Update methods are called after OnCollisionEnter, which they, according to the Unity documentation, are.