The monk in D&amp;D 3.5 (and, to a lesser extent, in Pathfinder) is generally considered underpowered. 

Would adding magic 'weapons' that could add enhancement bonuses and magic weapon effects to a monk's unarmed strikes be sufficient to re-balance them? Would they then be over-balanced?

To be specific I'm thinking of something like hand wraps that are a zero-cost weapon having no mundane effect on combat (the wielder counts as unarmed) but  that can be enchanted in the same way and at the same cost as a normal magic weapon.

Update: 

Thanks to @mxyzplk, I see that Gauntlets would effectively fulfill this effect. Odd that I haven't seen this in any of the discussions on monk optimisation!

Regarding assessing balance, I'll judge this based on how well it addresses the issues in @KRyan's answer in the above-linked question. Obviously if anyone doesn't agree with his analysis then this question is moot, although I would like to see those competing opinions.


Question: Do I need Android SDK to connect my phone in USB debug mode?
Answer: No, you don't need to install the Android SDK.  The SDK's drivers don't work for the Galaxy S, actually, at least not the last time I tried.

You best bet is to download Samsung Kies and update the drivers through it, as per this answer to another question.  You can get Kies most easily from Samsung UK here.