SCP-5042: The not so funny pages
Image is CC-BY 2.0 Knick Banas. Extranormal event entry authored by Ihp. Responsive table coding by Woedenaz.

▸ More by this Author ◂

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F.A.Q.

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SCP-5042-B-23 recovered from abandoned Westhead Media sweatshop in Boise, ID. DNA results inconclusive; sigils not visible.

Item #: SCP-5042
Object Class: Keter
Special Containment Procedures: Webcrawler S29F87 ("JUMBLE") is to search online for keywords pertaining to SCP-5042-A twice an hour, with all results forwarded to Site-28. Upon verification, Mobile Task Force Mu-50 ("Not Me") is to be dispatched immediately, retrieve SCP-5042-A materials and locally disperse amnestics. SCP-5042-A comics are to be both physically and digitally archived upon returning to Site-28, with further copies distributed to all national Sites.
Squad E of Upsilon-27 ("Go West")1 is to be dispatched concurrently with Mu-50 to search for signs of SCP-5042-C presence, and collect all SCP-5042-B instances found. Recovered SCP-5042-Bs are to be contained via cold storage in Site-28's Low Security Biological Wing. All SCP-5042-C locations are to be sealed from the public under the Condemned protocol.
Description: SCP-5042 encompasses three interrelated phenomena.
SCP-5042-A is the collective designation for comic strips anomalously inserted into United States newspapers prior to printing, supplanting a random comic certified for publication. The method in which this is done is currently unknown, with interviewed syndicates confirming no prior knowledge of their inclusion.
SCP-5042-A present themselves as new entries of comic strips that are no longer in full production2. While SCP-5042-A comics do not themselves possess anomalous properties, the contents therein show extensive deviation from the source material they emulate. The most common permutations include:

A stark increase in dramatic tone, with little to no humor, regardless of its presence in the source material.
Inconsistent artwork and lettering, even from one panel to another.
Motifs of a character injuring or losing one or more limbs.
Recurring symbolism of eggs being broken, and/or fractures in the sky.

If uninterrupted, SCP-5042-A publication will continue until 20 days after an initial entry, Monday through Sunday, after which no new entries will be inserted and normal syndication will resume. As of writing, the Foundation estimates that this has occurred at least █ times prior to and since discovery.
SCP-5042-B refers to arms made from a hybrid of Swietenia macrophylla3 wood and human flesh. SCP-5042-B instances are used to create SCP-5042-A. As each instance is branded with a Westhead symbol and unique sigils on their palms, it is theorized that SCP-5042-B are partially golemic in nature. That they become inanimate when removed from a SCP-5042-C location further supports this.
SCP-5042-C are locations established by Westhead Media for production of SCP-5042-A. SCP-5042-C are unanimously situated in rented spaces no more than ██ miles away from the nearest newspaper headquarters. Sweatshop conditions are employed across all SCP-5042-C locations, with the few human employees4 discovered shown to be malnourished and exhibiting signs of sleep deprivation. No more than one SCP-5042-C can exist at any given time. Ending of publication, whether voluntarily or not, will result in them being abandoned within 24 hours of cessation, followed by arsonist actions to destroy as much remaining evidence as possible.
The first recovered SCP-5042-B instances, and the connection between SCP-5042-A and the arson of SCP-5042-C locations, were not fully established until Incident 5042-20; refer to Addendum 5042-2 for more information.
Discovery: The first occurrence of SCP-5042-A documented by the Foundation was initially classified as an extranormal event, a copy of which is provided below:

+ Show EE-60CH

- Close EE-60CH

Event Description: From 10/2/2000 to 10/21/2000, new editions of the newspaper comic strip Calvin and Hobbes by Bill Watterson were printed in the ██████ █████, a newspaper distributed in ██████ County, Maine. The strips depicted a single story arc over the course of its running, in which Calvin's wagon is destroyed, with Hobbes losing an arm in the process. Watterson has not published any new Calvin and Hobbes cartoons since 1995.
Date of Occurrence: 10/2/2000-10/21/2000
Location: ██████ County, Maine.
Follow-up Actions Taken: Editions of the newspaper with the comics printed in them were confiscated, with the archive of the ██████ █████ expunged; all extant editions are archived. The strips were presented to Watterson, who confirmed that the art style, lettering, and signature were all his own, but he had not written or published them. Watterson was administered Class-A amnestics following this.

However, one month after, a second event occurred with the Chicago Tribune, which was discovered by agents of Covert Task Force Phi-45 ("Dewey Defeats Truman") and quickly suppressed. An SCP designation request was approved shortly afterward, with EE-60CH retroactively receiving a designation of SCP-5042-A-1.
Addendum 5042-1: Abridged list of SCP-5042-A entries:

SCP-5042-A-#
Comic strip
Newspaper affected
Date(s) of publication
Summary/Notes

SCP-5042-A-01
Calvin & Hobbes
Oxford Hills, Oxford County, Maine
02 October-21 October, 2000
Calvin and Hobbes ride down a hill in their wagon, but clip against a rock, causing it to careen into the forest. Calvin regains consciousness in the following comic, discovering that the wagon has been destroyed, and Hobbes has lost their left arm. Notably, Hobbes remains in their stuffed animal state, usually reserved for when characters other than Calvin are around, from now until the end of the entries, and periodically loses stuffing. Visibly shaken, Calvin gathers Hobbes into his arms, and treks through the dense forest. Dialogue alternates between Calvin calling for his parents, pleading for Hobbes to persevere, and long periods of silence. The time of day in each comic gradually transitions from the late afternoon to evening, a full moon soon becoming the sole light source. The final entry consists of Calvin, Hobbes no longer in his arms but clumps of stuffing surrounding him, staring up at the sky, commenting in jagged lettering that "the night is breaking open".

SCP-5042-A-02
Peanuts5
Chicago Tribune, Metropolitan Chicago Area, Illinois
11 November to 12 November 2000 (further entries interrupted by Foundation intervention)
Linus Van Pelt dislocates his right arm after falling off a tree, where his sister Lucy tossed his security blanket after refusing to make her scrambled eggs. A panicked Lucy attempts to use the blanket and a nearby stick as a makeshift splint, although it's unknown whether it's successful. A fracture runs from the middle of the sun into the cloudless sky in the background.

SCP-5042-A-14
Bloom County6
Winona Daily News, Winona, Minnesota
30 April 2007-06 May 2007 (no further entries published after this date)
Bloom County lawyer Steve Dallas argues in court in the defense of his client, an unnamed and unseen artist, for wanting to protect their work from being exploited by others. The following comic begins with the court adjourning for the day, with Steve in the court parking lot walking to his car, until he's accosted by a suit-clad entity. The entity, whose facial features are an amalgamation of several other Bloom County characters', attempts to dissuade Steve from pursuing his case any further, proclaiming that it is "in your client and mine's best interests" that they drop out. After a confused and derisive response from Steve, the entity becomes more openly antagonistic, comparing the former's body to "a brittle-shelled egg that'll take little effort to shatter" and stating they gave their one warning. In the Sunday comic, the entity pulls out a lead pipe, and begins to strike Steve against his legs for the majority of the panels until crunching sounds are heard. The final panel consists of the entity, still holding the now-bloodied pipe, looking directly at the audience, addressing "those that know what they did" and that "there will be consequences for trying to keep the night closed".

Note: Full publication of these entries were interrupted by Winona Daily News following complaints from readers of the graphic and disturbing nature of its contents, responding with an editor apology, temporary postponing of further comic strip sections and a recall of extant editions. Foundation activity was limited to confiscation of said editions and dispersal of amnestics.

SCP-5042-A-20
Cathy7
Idaho Statesman, Boise, Idaho
5 October 2011-6 October 2011
See Addendum 5042-2.

Addendum 5042-2: Incident 5042-A-20: On 6 October 2011, Webcrawler "JUMBLE" automatically flagged a copy of SCP-5042-A-20's entry the day prior, uploaded onto Twitter by the user @██████. In it, Cathy's husband Irving Hillman is depicted with all of their limbs dislocated, slumped against a wall while Cathy is shown frantically on the phone in the background. Irving's dialogue across all four panels consists of a string of coordinates.
The entry was quickly copied and expunged from Twitter, with Class-I amnestics injected into the platform, and Upsilon-27-E was dispatched immediately to the provided coordinates. This led to the discovery of a small rented office-space, ten miles away from the Idaho Statesman's headquarters. Exploration yielded several instances of SCP-5042-B in front of improvised artists' stations in varying states of disarray, as well as the corpse of Kurt Jameston, a Westhead Media employee, with two SCP-5042-Bs clasped tightly around their snapped neck. Jameston was seated in front of a computer workstation, with an opened email on Microsoft Outlook, the message sent an hour prior to Upsilon-27-E's arrival and reproduced below:

Champ,
I applaud your tenacity. But you know as well as I do that the little stunt you just pulled wouldn't end well, for either you or your workers.
I get it, I really do; sometimes it's difficult to keep that nasty parasite you call empathy in check in our line of work. But it's a necessity. Otherwise, we get people like you who think they're clever and try to ruin things not only for our customers, but for all of us at Westhead. And we just can't have that, not when we're getting closer to our goal each day.
Let me ask you something. Have you ever tasted an artist's dreams? Reached into their mind and broke it like an egg over the skillet?
No, champ, I suppose you couldn't. Still, it's something for you to think about before you receive your severance package.
The Westhead
[MEMETIC TRIGGER EXPUNGED]

SCP-5042-B and SCP-5042-C were both given designations immediately afterward, with current containment procedures updated accordingly.

Footnotes
1. A Mobile Task Force established for situations involving GoI-1783 ("Westhead Media").
2. This definition entails works that have ended due to the death of the creator, cancellation or a voluntary decision. Comic strips that still produce entries solely on Sundays are not selected as SCP-5042-A.
3. Honduran Mahogany.
4. Who serve roles as security and production foremen.
5. Peanuts ceased new entries on 13 February 2000, following the death of Charles Schulz.
6. Bloom County originally ended publication on 6 August 1989, with the continuations Outland and Opus respectively running from 3 September 1989-26 March 1995 and 23 November 2003-2 November 2008. An official continuation would not occur until 13 July 2015.
7. Cathy ended its run on 3 October 2010.

« SCP-5041 | SCP-5042 | SCP-5043 »


2/5043 LEVEL 2/5043
CLASSIFIED

Item #: SCP-5043
Object Class: Safe

Various instances of SCP-5043, along with original packaging.

Special Containment Procedures: All available supplies of SCP-5043 are kept in a climate-controlled storage area at Site-120. Testing of SCP-5043 requires Level 4 authorization, and is to be conducted at a blast-proof testing chamber or an approved Foundation bomb range.
Description: SCP-5043 refers to a bottle of anomalous pharmaceutical tablets and various other small objects, labeled "dado's1 brainexplsoesenotsrsogsgsdgkpskplsdhpsd, …uh, the… do, the make the your brains have a blow splosion" [sic]. SCP-5043 is packaged in a mundane plastic vitamin bottle, which has been taped over with a crudely-drawn label.
Three seconds after consuming SCP-5043, the subject's head will explode at a force comparable to one (1) kilogram of TNT. Once this has occurred, the resultant viscera will display minor attraction towards the subject's torso, accelerating towards it at 0.03 m/s . If not restrained, the subject's viscera will eventually group together at the exposed neck and reform into a living, fully functioning head. The memories and personalities of subjects remain largely intact.
Subjects undergoing the effects of SCP-5043 have reported varied experiences. Of the 20 individuals tested so far, 7 have reported total unconsciousness. 5 have reported their sensory input and cognitive functions to be reduced commensurate to that of REM-sleep. 4 have reported the experience to be exhilarating, some having likened it to usage of narcotics. The remaining 4 have reported SCP-5043's effects as painful, confusing and/or frightening.
SCP-5043 contains a secondary, infohazardous anomaly. Subjects attempting to speak the words "dado's brain explosion" or a variety thereof, will momentarily trail off into nonsensical babble. This effect will only occur when used in reference to SCP-5043.
SCP-5043 was discovered on March 10th 2020, when it was delivered unnoticed to a Foundation front company in New York City. SCP-5043 was brought to Site-120 for testing and storage.
Addendum SCP-5043-1: Packaging of SCP-5043
While the packaging of SCP-5043 is itself non-anomalous, it was brought under scrutiny in an attempt to gauge more information about the individual known as "dado". The following points of interest were considered particularly noteworthy:

In addition to pharmaceutical tablets, the packaging also contained various vitamin tablets, candies, nonpareils, uncooked rice, allspice and paperclips, all displaying identical anomalous properties.
SCP-5043's bottle was originally for non-anomalous vitamin D supplements.
The bottle's label is affixed with consumer-grade masking tape.
The label's product information is written with a pencil. On the backside is a crudely-drawn insignia resembling an FDA approval stamp, made with a red crayon.
The label itself was originally a receipt for toast, lactose-free milk, chicken nuggets, margarine, grapes, hamster feed and two packets of AA batteries, bought at Walmart Macroplaza in Baja California, Mexico on 11/12/2019.
The adverse side of the label contains the phrases "dado's mind wipe", "mental break down by dado", "dado's mental break down" and "dado's brain splosion" written with a pen.
Attached to SCP-5043 was also a slightly crumpled letter, purportedly written by dado, stating that SCP-5043 is a 'test bach' [sic]. It also contains a lengthy, sporadic and likely exaggerated account of running a failing business, financial problems, political persecution and mental instability, eventually trailing off into non-sequitur descriptions of various currently-airing TV shows. Due to extremely low legibility, the contents of said letter have not been transcribed.
Neither SCP-5043 nor any recovered supplementary material contains fingerprints or DNA.

Footnotes
1. A Person of Interest practicing para-pharmacology, believed to be responsible for the creation of SCP-5043 due to association

« SCP-5042 | SCP-5043 | SCP-5044 »


NOTICE FROM THE FOUNDATION RECORDS AND INFORMATION SECURITY ADMINISTRATION
This database file represents the initial stages of research collation, data entry and editing. It is not intended for general viewing, and is not to be considered accurate or complete until its publication.
— Maria Jones, Director, RAISA

Currently Editing:
Lead Researcher Shutong Yin
Level 4 Research Director, Integrated Containment Site-30.

► 2010-08-18
► Dear Maria,
► I'm sending you this file with my drafting notes included. The header and containment procedures are in their final state, but the description is arranged in the order that we have learned about the object. My hope is that you'll help figure out a way to document the discovery process here. I believe that it may be useful to Foundation personnel in similar situations.
► Thanks.
► -SY

Item#: 5044

Level2

Containment Class:
safe

Secondary Class:
none

Disruption Class:
dark

Risk Class:
warning

link to memo

Special Containment Procedures: SCP-5044 is to remain in a standard safe-class item room at Integrated Containment Site-30. It may be taken to and from SR-1104 for annual exposure to no more than five (5) Site-30 personnel chosen by a Level 4 Research Director and approved by the Site Director.
Personnel undergoing first exposure to SCP-5044 are required to complete the post-viewing debriefing session. Personnel may not be exposed to SCP-5044 if there is not adequate time for the debriefing session, or if there are concerns regarding their capacity to understand the debriefing.

SCP-5044 and original container.

Description: SCP-5044 is a video cassette tape. Its physical qualities conform to that of a standard consumer-grade video tape, but it does not show signs of wear or deterioration that typically occurs with those products.

► 2007-12-29
► Ambivalent about this line. Of course the object is anomalously durable. Otherwise it would likely have stopped being a problem long ago. The image makes this clear enough. I'd like my first document as Lead Researcher to be more concise.

The video recording on the tape is 16 minutes long. The recording is heavily distorted, but it appears to contain narration and on-screen text in an unidentified language. The final 3 minutes of the tape is a static image depicting occult imagery. Within 5 to 10 minutes of viewing the recording on SCP-5044, individuals experience a change to their perception when their eyes are closed.

► 2007-12-30
► Annoying place for a cliffhanger, but that's all we can say for the time being. The Foundation's recovery team was in contact with only one exposed individual in the field. That individual was quite agitated and repeated over and over that they were "seeing blood"—that's translated from the Ukrainian, where this isn't a known expression. That individual expired for reasons that seem quite unrelated to the object. We're requesting a pair of D-Classes for testing.

TEST LOG: D-33982-1

DATE: 2008-01-03
NOTE: First test after subject's exposure to SCP-5044. Subject is asked to close their eyes for 10 seconds every minute and announce any changes to his environment.

[BEGIN LOG]
0:00: Exposure to SCP-5044 completed.
+0:06: With eyes closed, subject reports seeing a red liquid spreading across the floor. Apparent source is the bottom of the door of the testing chamber. Cameras show conditions normal in room.
+0:07: Subject opens his eyes and reports that he no longer sees the red liquid.
+0:08: Subject instructed to close his eyes again. Subject complies and repeats earlier report. Subject instructed to keep eyes closed and to touch the red liquid. Subject panics after approaching door and declares the red liquid to be human blood. Subject is asked to evaluate the substance more closely, but insists that he is absolutely certain. Subject becomes noncompliant. Testing is suspended.
[END LOG]

NOTE: No physical changes to the test chamber were detected.

Through closed eyelids, individuals will perceive blood misting, dripping, or pouring into the room they occupy. Blood can enter the room from behind closed windows, through the cracks underneath doors, and through air vents. This perception is comparable to being in a dark room with no light sources, but only the blood is visible.
As soon as the affected individual opens their eyes, the effect ceases. If the individual closes their eyes again, the effect restarts from the beginning, with blood entering the room seemingly for the first time. The affected individual does not feel, smell, or otherwise sense the blood except visually.

► 2008-01-03
► It's morbid, but a fascinating perceptual effect. We have two primary testing routes to follow. I'd like to try tweaking the testing environment to see if we can figure out what contributes to the perceived blood flow—will it just seep in through one path, any path, or are doorways special? Does the person exposed have anything to do with it?
► Alas, first comes testing for long-term exposure. I feel a bit bad for D-33982. He's quite a cooperative and intelligent fellow, so I'd like to put his mind at ease about what he's seeing. Our cameras and sensors make it clear there was nothing in the testing chamber, but he seems quite convinced that it was filling up with blood. Our next test will be aimed at acclimating him to the effect.

TEST LOG: D-33982-2

DATE: 2008-01-04
NOTE: D-33982 shows signs of stress and fatigue after failure to sleep overnight. Subject reported seeing blood entering his sleeping quarters through the air vent and hallway window. Subject reports that he was too fearful to keep his eyes closed for any significant length of time.

[BEGIN LOG]
0:00: Subject is instructed to put on blindfold and complies.
+0:04: Subject reports that blood is pooling up in the room and around his shoes. Subject asks to cease the experiment; request denied.
+0:14: Subject reports that blood is pooling up in the room up to his waist. Subject panics and removes blindfold, opening his eyes. Subject is informed that blood is not detected by cameras or other sensors, but refuses to proceed with testing. Testing is suspended.
[END LOG]

NOTE: No physical changes to the test chamber were detected.

► 2008-01-04
► Doesn't seem to be any way of talking D-33982 into accepting that the blood simply isn't there, even when he doesn't smell it or feel it. He says that when he puts his hand into the "blood," it's like moving through thin air. I consulted with the Site Director; the only sensible way to show him it's all visual is by immersion.

+ CLEARANCE REQUIRED -- Testing log: 2008-01-05

- ACCESS GRANTED.

TEST LOG: D-33982-3

DATE: 2008-01-05

[BEGIN LOG]
0:00: Subject is seated in a chair, restrained, and blindfolded.
+0:04: Subject reports that blood is once again around their shoes. Subject asks to cease experiment; request denied.
+0:14: Subject reports that blood is pooled up to their waist. Subject asks to cease experiment; request denied.
+0:26: Subject reports that blood is pooled up to their shoulders. Subject asks to cease experiment; request denied.
+0:33 Subject reports that blood is pooled up to their neck. Subject asks to cease experiment; request denied.
+0:34 Subject begins convulsing. Subject ceases responses to verbal communications.
+0:39 Subject stops convulsing.
[END LOG]

NOTE: An autopsy revealed D-33982's cause of death to be drowning.

► 2008-01-05
► Jesus Christ.

► 2008-01-12
► It's been a week since D-33982 died. I've barely slept. It doesn't matter how many times they tell me about the criminal record that landed him here. When I knew him, he was gentle. A sort of calm in the eye of the storm. Until I showed him the tape.
► Was it manifested guilt? Rage? Something else?
► Testing has been placed on hold. I don't want to see another go out like that.

► 2008-01-15
► Still no ideas. We're going to be exposing D-33983 to the object today. It will be made abundantly clear to her in advance that there. is. no. blood.

[Testing log omitted]

► 2008-01-17
► She doesn't believe us.

► 2008-02-15
► D-33983 has expired. The autopsy is still underway, but it's clearly connected to sleep deprivation.
► Still haven't figured it out.

► 2008-02-29
► Only one way to be certain.

Testing revealed that the effect did not occur in airtight rooms. Further investigation revealed that the perception of "blood" corresponded to air leaks and drafts entering the room occupied by the affected individual. The sensitivity of the perception is comparable to an industrial-grade thermal imaging camera. Accordingly, an affected individual is capable of detecting even very minor insulation flaws that might otherwise be missed by spot radiometers or a thermal line scanner.

► 2008-03-02
► The drive home was surreal. Red mists billowing in every direction if I took more than a second to blink. In my house, it was seeping in through the windows and the walls. As much as I knew it wasn't real, I also knew what would happen if it pooled up above my head. It was intolerable. I took the garden hose into the garage and fixed one end to my car's exhaust pipe. I didn't want any carbon dioxide to escape and hurt anyone else, so I sealed off the entire garage the way only a scientist might.
► I sat with my hand on the key, ready to turn it in the ignition, breathing deeply for a long time. Then I closed my eyes. I waited for the red to appear one more time, but it didn't come. The only place I could see it misting in was through the cracked window holding the other end of the garden hose. It registered in my mind, but slowly. "Less blood than before? There goes the 'guilt' hypothesis." Then I thought a bit more. Then I experimented with another open window. An open door. Eureka.
► Of course. Our humanoid test chambers are secure, but they are not made to be air-tight. It was never going to become clear if we kept testing in the same old rooms. Now we know.

Individuals frequently report anxiety when they first experience this effect, but upon being informed that the "blood" is only representative of airflow, they cannot suffer any adverse consequences as a result of their perceptions. Accordingly, it is essential that individuals are debriefed about the nature of their perceptions promptly after viewing SCP-5044.

► 2008-03-05
► I stayed in bed with my sleep mask on and let the red surround me. As much as I still felt I deserved punishment, I knew what I was seeing. What D-33982 felt. "Thin air." And knowing that makes it harmless.
► All I had to do was figure it out earlier and tell them.

An individual who has been exposed to SCP-5044, but promptly debriefed, experiences no difficulties in their daily life. Debriefed individuals report that, when they have their eyes closed before or after sleep, they might perceive blood filling up the room in which they are resting. Because it does not have any negative effect on them, debriefed individuals become accustomed to the new "routine" — as if the normal black that one "sees" when their eyes are closed is simply replaced with a different color — and it is no longer considered disturbing.
The effect appears to wear off after 300 days. Individuals can be re-exposed to SCP-5044 to come under the effect for an additional 300 days. There appears to be no limit to how many times individuals can safely repeat this process. As of August 2010, one individual has been exposed to SCP-5044 three times with no documented adverse effects.

► 2008-12-26
► I can personally attest to the 300-day limit. The final version of this article will include a mention of how many consecutive times a person can be exposed. That'll be me.

Addendum — 2009-05-14
The O5 Council has recognized the utility of detecting air leaks and insulation flaws inside Foundation containment sites. Accordingly, a limited number of maintenance and containment personnel may be exposed to SCP-5044 to aid in their work of strengthening containment.
Staff report that having the perception explained to them promptly alleviates any anxiety they might otherwise feel at the sight of blood. Health and psychological monitoring of staff who are exposed and then debriefed shows that they experience better sleep, increased job satisfaction, and less anxiety in general compared to other Foundation employees.
A concise, standardized debriefing presentation has been prepared by Lead Researcher Yin. Following Ethics Committee Decision #F1000303-2008, all individuals exposed to SCP-5044 are also required to complete the debriefing.
Addendum — 2010-08-18
After a successful pilot implementation at Site-30, staff members were permitted to view SCP-5044, receive the debriefing, and return to other Foundation sites. In addition to strengthening containment, insulation repairs made to containment sites by personnel exposed to SCP-5044 have, to date, saved the Foundation USD $4 billion in energy costs. Selective exposure of maintenance and containment personnel to SCP-5044, if followed by debriefing, may continue.

► 2010-08-18
► Dear Maria,
► This is the last note. I'm in a much better place now than I was when I wrote some of these entries. It hurts to look back at them. But it would have hurt less to know that other personnel have struggled with guilt—I only learned how common this is after I started talking to others. This is why I believe it's in the Foundation's long-term interest to preserve the "journey," as it were, behind the entry. Of course, my notes don't exactly adhere to clinical writing standards. And I'm not a novelist, just a scientist. Still, you know this database better than anyone. I'm sure you can figure out how to present this information in a way that lets others know they're not alone.
► Thanks.
► -SY

« SCP-5043 | SCP-5044 | SCP-5045 »


Item #: SCP-5045
Object Class: Euclid

SCP-5045's program icon.

Special Containment Procedures: Webcrawler XYY-76 has been created to search for any mention of select trigger phrases (example: "Goat VR" "Goat Game" "Farmer Game"), as well as any accounts with the name "farmer", and flag them for review. The flagged phrase will be manually reviewed for SCP-5045 influence and deleted when necessary.
A single copy of SCP-5045 is kept within Terminal 577-B within Site-301.
Description: SCP-5045 is a virtual reality game that is compatible with most virtual reality headsets titled "Goat VR." Before discovery, SCP-5045 could be downloaded at several websites dedicated to obscure games, as well as its own website.
SCP-5045 begins with a title screen with "GOAT VR" displayed in large neon green and purple text. Below the title is a button titled "play" which, when pressed, puts the player into a cartoonish 3D environment vaguely resembling that of a neon blue farmhouse surrounded by a black void. The ground is covered in a neon green grass texture, and bounded by a blue colored picket fence which surrounds the farmhouse. Travel beyond the fence is impossible, due to an invisible barrier blocking access.
Contained within a narrow space enclosed by the fence are several animate entities resembling goats, drawn in a similar style to the surroundings. These goats exhibit simple and repetitive behavior in which they walk unimpeded until reaching a barrier, in which case they will turn around and walk in a different direction. These goats are drawn in two dimensions, appearing as a flat shape. Despite their simple stylization, however, their movements appear smooth and uniquely generated, with no use of repeating frames or walk cycles. No content related to the goats has been found in the game's files.1

Graphic of SCP-5045-1 recovered from the website "www.goatvr.███".

Within the farmhouse is a crudely drawn humanoid entity, with slightly more visual detail than the goats, hereafter designated SCP-5045-1. SCP-5045-1 refers to itself as "Farmer" and displays a degree of sapience, often attempting communication with the player and responding to verbal questioning. Even when loaded in headsets devoid of a microphone, SCP-5045-1 is capable of detecting and understanding the player's speech, as well as, to a limited degree, loud sounds nearby.
SCP-5045-1 employs various tactics to increase playtime during a given play session. Such tactics include the generation of visual effects in the corner of the player's field of view, bleating sounds emanating from beneath various surfaces, and requests to join him in an activity such as watching the goats together. When questioned about these tactics, SCP-5045-1 unilaterally denies their existence.
After a variable amount of time, SCP-5045-1 will vocalize to the player "Thanks for playing Goat VR!" before shutting the headset off, which continues to draw power until disconnected. Upon this happening, the player falls into an indefinite vegetative state.

+ SCP-5045 Short Term Exploration

- SCP-5045 Short Term Exploration

Subject: D-1711
Researcher: Researcher Ivan Cherv
Experiment: D-1711 is instructed to play SCP-5045 and explore its in-game environment. SCP-5045 is set to run for ten minutes before being shut off to ensure the participant's safety.

[BEGIN LOG]
Researcher Ivan Cherv: Alright, let's begin.
D-1711: Wait, we're starting now?
Researcher Ivan Cherv: Testing begins now, yes.
D-1711: Okie dokie.
D-1711 puts on the VR headset and the title screen of SCP-5045 is shown.

SCP-5045's title screen.

D-1711: Goat VR? Christ, that's a gaudy title screen. Do I really have to do this?
Researcher Ivan Cherv: Yes.
D-1711: Things could be a lot worse, I guess…
D-1711 moves his hand to the play button and presses it. The screen fades into black, and out into SCP-5045's central location.
D-1711: Huh, so this is where you guys want me to explore? Kinda small from the looks of things. Colorful too. Really colorful.
D-1711 groans.
D-1711: Guys, my head's killing me already and I just started!
Researcher Ivan Cherv: This will only take ten minutes. For the record, could you describe what you are seeing?
D-1711: Alright… uhh, everything's all black and outlined in these bright neon colors. Not many colors actually. The ones I can list so far are blue, green, and some specks of white in the distance. Looks like a cartoon. In front of me there's this fence and a barn, both outlined in bright blue. Below me is some patchy bright green grass, and above me is darkness.
(D-1711 looks over towards the fence area of SCP-5045)
D-1711: I think I'm going to get closer to those little white fellas over by the fence. I can see them moving.
D-1711 starts heading towards the blue fence, and stops as he is close enough to the fence to make out a collection of fourteen crudely drawn cartoon goats maneuvering around the area. Many of the goats are bleating. Further back, more goats can be seen, although it is hard to make out how many there are.

SCP-5045's fence area. Click to enlarge.

D-1711: (laughing) What the fuck? Is this a joke?
Researcher Ivan Cherv: No. Again, for the record, please describe in detail what you are seeing.
D-1711: What I'm seeing looks like, I don't know, a joke! All these goats, look like bad cartoons, wandering around, bumping into each other.
D-1711: I swear, there's gotta be more of those little guys back there than I can see clearly. Awww, that one over there looks scared!
D-1711 looks to a goat from behind the fourteen goats displayed. It is difficult to make out given the resolution, but a two-dimensional goat is seen with a concerned expression on its face. Its overlarge eyes dart around frantically.
D-1711: Poor guy. Wonder what's got him so stressed out.
D-1711 looks back at the fourteen goats being displayed.
D-1711: Honestly, this is impressive. Considering the art quality, I expected some choppy animations, but these guys are really fluid. I wish I could stay and watch, but I should probably get going to the farmhou-
D-1711 turns to his right and sees SCP-5045-1 in front of them. D-1711 yelps, startled.

D-1711's POV upon discovering SCP-5045-1.

SCP-5045-1: Howdy! The name's Farmer!
D-1711: Gah! That scared the hell out of me!
SCP-5045-1: Didn't mean to frighten you! I just noticed you were admiring my prized goat collection!
D-1711: Wait, you can actually hear me?
SCP-5045-1: Clear as a bell!
D-1711: Is this game multiplayer or something?
SCP-5045-1: Say that again?
D-1711: Is this game multiplayer?
SCP-5045-1: Huh?
D-1711 sighs.
D-1711: Can I just go to your farmhouse?
SCP-5045-1: But I haven't even gotten a chance to talk about these incredible things!
SCP-5045-1 motions towards the goats in the fenced area of SCP-5045.
SCP-5045-1: They're quite the entertainers, aren't they? Look at them go!
D-1711 turns to look at the fence and chuckles.
D-1711: You don't need to tell me that. God, these things are hilarious.
SCP-5045-1 nods, smiling.
D-1711: Say, are there any other farm animals here that you can show me?
SCP-5045-1: Not a chance. Goats are all I need! They're great listeners.
SCP-5045-1 begins pointing emotively at the goats displayed at the fence area.
SCP-5045-1: These ones especially! I'll show you!
SCP-5045-1 puts his hand up to his mouth and generates a sharp whistling sound. As this happens, all fourteen goats collectively freeze in place and look directly at SCP-5045-1.
SCP-5045-1: Thank you! Now please, greet our new guest.
Each goat turns their head towards D-1711 and bleats.
SCP-5045-1: Isn't that kind of them?
D-1711: Yeah that's… cool? Listen, my head's aching, can I jus- wait a minute. I hear something.
D-1711 turns towards the fence area. A goat is dragging their head across the floor, with an irritated expression.
D-1711: Ummm, are they supposed to be doing that?
SCP-5045-1: Hey!
SCP-5045-1 turns towards the goat, visibly angered.
SCP-5045-1: Am I gonna have to make you stop doing that? Do you have any idea how ridiculous you look? Second time this week! How hard is it to give people a good time, friend?
D-1711: Friend?
The timer for SCP-5045 concludes and the game is shut off. D-1711 takes off his VR headset.
D-1711: Oh thank god. Kinda relieved to take this thing off, my head was burning up and it was starting to smell really bad in there.
Researcher Ivan Cherv: Smell? How would you describe this smell?
D-1711: I dunno, cigarettes? Wood smoke? Couldn't really put my finger on it. Jesus, I feel itchy.
[END LOG]

+ SCP-5045 Long Term Exploration

- SCP-5045 Long Term Exploration

Subject: D-6770
Researcher: Researcher Ivan Cherv
Experiment: D-6770 is instructed to begin gameplay and continue until loss of functionality.

[BEGIN LOG]
Researcher Ivan Cherv: -emember, you aren't allowed to take the headset off at any moment.
D-6770: Yeah yeah, whatever. You don't need to tell me twice.
D-6770 presses the play button. The screen fades into black, and out into SCP-5045's central location.
D-6770: Alright, here we are.
D-6770 shakes his head, briefly wincing.
D-6770: Was this game even made for VR? Looks like a laser tag arena spread to a nearby farm.
Researcher Ivan Cherv: Please try to focus and enter the farmhouse. The discomforting visuals are a known factor.
D-6770: There's a dude in there. He isn't moving. Is he a-
SCP-5045-1 begins to step out from the farm's entrance.
D-6770: Jesus Christ.
SCP-5045-1: Hello! Farmer here! I very very much do love new visitors! What brings you here?
D-6770: I need to get in that farmhouse.
SCP-5045-1: You need to, do you? I appreciate the enthusiasm, but there's so much to do around here! Have you seen my goat collection?
D-6770: Your goat collection? That's what those things are?
SCP-5045-1: C'mere, you love to see 'em!
SCP-5045-1 approaches D-6770 with an outstretched hand.
D-6770: Christ, don't touch me! Lemme-
Researcher Ivan Cherv: We'd prefer it if you followed SCP-5045-1's instructions for now.
D-6770: Jesus, fine. I'll look at the goddamn goats.
SCP-5045-1: Now that's an attitude we wanna see, champ! C'mere, give 'em a look. You'll love what I've collected!
[Extraneous footage removed, playtime surpasses fifteen minutes.]
SCP-5045-1: And this one here is Jumbles! She's a pretty dramatic one, pay her no mind.
D-6770: Can I just go to the farmhouse already?
SCP-5045-1: Darnit, no! I haven't even taken you past the fence yet!
D-6770: I'm not entering your creepy goat pit!
SCP-5045-1: Wow, that's some good sass there! Cool off, we can check out the farmhouse you're so itchin' to explore.
D-6770 sighs.
D-6770: Thank you.

Interior of SCP-5045-1's farmhouse.

D-6770 and SCP-5045-1 walk to the farm entrance and enter inside.
SCP-5045-1: This is it! The farmhouse!
D-6770 looks around the room in confusion.
D-6770: This is all there is? A painting and some hay? What the hell do you even do here?
SCP-5045-1: What were you expecting? I'd love to know.
D-6770: I don't know… a lot more than this?
SCP-5045-1: Very well then. If it's more you want, it's more you get. I hope you enj-
The screen flickers and SCP-5045-1 vanishes. Where SCP-5045-1 vanished, a door can be seen that wasn't visible before.
D-6770: Wh- what the fuck was that? Where did he go? What's this door doing here?
D-6770 begins to back away from the door.
D-6770: Something about that door man, I don't really want to enter it. I think I'll just relax here for a bit, have some alone time and umm… watch paint dry.
The sound of thumping and scratching begins playing throughout the walls of the farmhouse.
D-6770: Oh shit, what's doing that! Fuck, do I really gotta go in there?
Cracks begin to form around the walls of the farmhouse.
D-6770: I'll take that as a yes!

D-6770's view of the door as it opens. Click to enlarge.

D-6770 runs to the door as it opens without manipulation, revealing an area of grass with several random structures containing windows in the background. A purple sign is stuck out of the grass with the phrase "ENJOY!" pasted on it. A yellow figure can be seen briefly in the window of a red, silo like structure, who quickly ducks out of view in an apparent panic. Once D-6770 enters, the door behind him shuts, and a giggling sound is heard from behind.
D-6770: Christ! This virtual reality stuff is immersive as hell man, I felt like I was in danger.
D-6770 looks back at the door.
D-6770: Shit, I guess I'm stuck here now. No way I'm going back in there after that happened! What's up with that sign? "ENJOY?" I'm really hoping that Farmer freak isn't around right now. He gives me the absolute willies.
Researcher Ivan Cherv: What do you plan on doing now?
D-6770: Well, what's the use of being stuck somewhere and not exploring it? I'm thinking of heading over that weird red tower thing, I swear I saw some yellow dude up there when I was entering that door. Alright, let's go.
D-6770 begins walking towards the red silo structure.
[Extraneous footage removed, playtime surpasses twenty-five minutes.]
D-6770: Alright, I think I'm almost there, I can see the tower pretty close now.
D-6770: Does anyone else think the ground feels kinda scratchy right now?
Researcher Ivan Cherv: Could you describe this sensation in more detail?
D-6770: I don't know, I guess the ground just feels kinda like steel wool. God, I hate it. It's awfu- oh, I made it!
D-6770 has reached the red silo. The silo is featureless, except for a door on the front and a window on the top.
D-6770: Well, here's hoping I meet someone less freaky this time around.
D-6770 enters the door into a featureless room with a spiral staircase. Panicked breathing and talking can be heard from above D-6770.
D-6770: Who the hell is up there?
D-6770: I guess there's only one way to find out, huh.
D-6770 begins climbing up the spiral staircase.
D-6770: You know, at least it's a little calmer in here than out there. I was starting to get a headache from all the noise and color. It's kinda chill here, in spite of that damn breathing I'm hearing right now. Ground doesn't feel scratchy anymore.
D-6770 climbs to the top of the steps and reaches a circular area with a single window and a yellow humanoid entity (who will hereby be mentioned as SCP-5045-2), who is facing away from D-6770. SCP-5045-2 is shaking and talking to himself unintelligibly.
D-6770: Oh shit, uhh, you good man?
SCP-5045-2 shrieks and turns to face D-6770.
SCP-5045-2: Come any closer and I- Oh!
D-6770: Excuse me?
SCP-5045-2: Shit. I'm sorry, you scared the hell out of me. I… I have to keep a clear head, I can't panic right now. Who are you? You don't look like him at all.

SCP-5045-2.

D-6770: My name is ████████. What's yours?
SCP-5045-2: I dunno… what my name is? I don't know how to… I can't tell you much, I think. Are you stuck here too?
D-6770: Stuck?
SCP-5045-2: Fuck, what am I saying? I haven't even… fuck! My head!
D-6770: Do you wanna leave or something?
SCP-5045-2: I don't know, I feel safer here? Don't feel seen in here? I don't know why, I just do.
D-6770: Well, obviously you aren't safe in here, cause I just walked in without you even noticing.
SCP-5045-2: Oh… that's a good point. Oh shit, you're right! Why was I ever feeling safe! Oh god!
D-6770: Uhm, calm down! Things are going to be… ok? I…? God, this is weird.
SCP-5045-2: It is fucking weird! I don't have a fucking clue why this is happening to me!
D-6770: What exactly is happening to you?
SCP-5045-2: I don't know!
SCP-5045-2 begins to cry.
SCP-5045-2: I don't understand what's g- going on, or why I'm he- here right now. I want to go h- home. What is home? My head is fucking killing me.
D-6770: Fuck man, I'm sorry for disturbing you, I should le-
SCP-5045-2: Wait, no! You shouldn't leave.
D-6770: Huh?
SCP-5045-2: You make me feel clearer, if that makes sense. I haven't talked to someone in a while. Fuck, I thought I'd never see anyone here who could talk… other than him.
D-6770: You mean Farmer?
SCP-5045-2: Y- yeah…
D-6770: God damn it, knew there was something off about that obnoxious creep. The hell does he want from you?
SCP-5045-2: I don't know, and I don't even want to know… I don't think this is a matter of me though, this might be a matter of us.
D-6770: You wanna just go?
SCP-5045-2: Sure. Let's get out of here.
[Extraneous footage removed, playtime surpasses thirty-five minutes.]
D-6770 and SCP-5045-2 are walking together in a plane of grass. There are several structures in the background around them in various shapes and colors. The two are heading towards an area which seems to have no structures at all. SCP-5045-2 is leading the way.
D-6770: And why are we heading here exactly?
SCP-5045-2: There's gotta be an end or something.
D-6770: Where do you think an "end" is going to take you anyway?
SCP-5045-2: I just hope it's anywhere that doesn't look like here. I hope it's home, why do I hope it's home?
D-6770: Why wouldn't you hope it's home?
SCP-5045-2: I think he's making m- Wait, I see something over there.
A squiggly thin blue fence can be seen from afar. From behind, several goats can be seen.
SCP-5045-2: Oh no.
D-6770: Is that another fence? Oh god, that's definitely another fence.
SCP-5045-2: Oh god, we're back to the start, aren't we!
D-6770: This can't be the start, I don't remember these goats… or the fence looking like that.
D-6770: Holy shit! That one is huge!
D-6770 and SCP-5045-2 both walk towards the fence to get a better view of the goats.

Several goats through the POV of D-6770.

D-6770: God damn, that's massive.
SCP-5045-2: I hope it's doing ok.
D-6770: What on earth are those things sticking out of it? Jesus, is that puke?
SCP-5045-2: Don't think about it too hard, it hurts to think hard here.
D-6770: Should we just walk along the fence line? That seems to be the only other choice we have, unless you want more empty buildings to explore.
SCP-5045-2: Sure. I don't want to look at the goats though.
D-6770: It's not like I'm making you.
D-6770 and SCP-5045-2 begin walking along the fence. Several goats of varying sizes and shapes pass them by.
D-6770: Why are you so uncomfortable around them anyway?
SCP-5045-2: They remind me of Farmer, and I rather not think about him. I have to focus on getting out of here!
D-6770: Wait, are you another player?
SCP-5045-2: Y- yeah? I think?
D-6770: Can't you just take the headset off then?
SCP-5045-2: Headset?
D-6770: You know, the VR headset thingy! It's attached to your head, right?
SCP-5045-2: Why does that… sound so familiar?
SCP-5045-2 grabs at its head and begins tugging.
SCP-5045-2: Where is it? I can't feel anything.
D-6770: I… guess you're not a player then?
SCP-5045-2: No, I have to be! Those words you said, I swear I know them! I just… can't
fuckin' remember!
SCP-5045-2 begins scratching at its head.
SCP-5045-2: Maybe it's inside.
D-6770: Hey, don't do that!
[Extraneous footage removed, playtime surpasses forty-five minutes.]
D-6770 and SCP-5045-2 are continuing to walk next to the fence. Several more goats are passing them by. 523 goats have been counted in total throughout the footage.
D-6770: -and it's always nice to have company, you know? I'm glad you're here.
SCP-5045-2: Really? I thought I was being a burden.
D-6770: You really aren't. Don't worry about it, you have plenty of issues on your mind already, I can tell.
SCP-5045-2: Thank you. I'm feeling much better. I thought I'd be a goner… but you make me feel actually hopeful. It's almost as if Farmer never did anything to me at all.
D-6770: Huh?
SCP-5045-2 stops and freezes in place.
SCP-5045-2: Uh oh.
D-6770 runs up to SCP-5045-2. SCP-5045-2 is visibly sweating.
D-6770: Are you ok? What's the matter?
SCP-5045-2: I think I said too much.

SCP-5045-1 spotting D-6770 and SCP-5045-2.

At this point, SCP-5045-1 is visible in the background.
SCP-5045-1: Howdy!
D-6770: You again?
SCP-5045-1: Who else would it be, friend?
D-6770: Don't call me that! What the hell do you want from us?
SCP-5045-1: I already have what I want, silly! Now stand back, I want to show you a trick!
SCP-5045-1 begins to walk closer to SCP-5045-2. D-6770 runs to SCP-5045-1 and attempts to block his path.
D-6770: I'm not letting you lay a fucking hair on him. Wait, did I say hair? I meant han-
SCP-5045-1 passes through D-6770.
SCP-5045-1: That tickled!
D-6770: Damn it!
D-6770 runs towards SCP-5045-2 and attempts to push them away from SCP-5045-1. D-6770 shows signs of effort, despite the fact he is playing a virtual game.
SCP-5045-2: Come on, push harder!
D-6770: I'm trying! You're as stiff as a board right now, how is thi- wait. How am I feeling this right now? I thought I was playing a ga-
SCP-5045-1: I told you to move over!
D-6770 stumbles, appearing as though he was forcefully shoved.
D-6770: Ow! What the hell?
SCP-5045-1: Now sit down young man!
D-6770: No! How are you doing this?
SCP-5045-1: What does that matter?
A purple chair fades into view in front of D-6770.
SCP-5045-1: Come on now, have a seat. I know you wanna see where this goes. You wanted more, yes?
D-6770: When I said I wanted more, I didn't mean this!
SCP-5045-1: Should've been more specific! Not that it would've mattered anyway. Now come on, sit down already! Do I have to make you?
D-6770: You're nothing more than pixels on a screen! I can just take this headset off right now.
SCP-5045-1: I recall your friends back there saying that you're not allowed to take it off! I just wanna make your stay interesting for them!
D-6770: How do you know about th-
SCP-5045-1 grabs D-6770 and places him onto the chair. D-6770 moves as if he were being dragged and placed onto a seat. D-6770 is sitting on the floor in reality.
D-6770: Wh- How are you doing this?
SCP-5045-1: Bla bla bla! Enough questions already! Just sit back, relax, and watch this magnificent trick of mine!
SCP-5045-2: Shit, shit, shit! He's gonn-
SCP-5045-1: I think it would be best if you keep your mouth shut about what I'm doing right now. I'll do lots more if you don't!
SCP-5045-2 begins crying.
SCP-5045-1: Hmm, I know that I just said to keep that little mouth of yours shut, but I must ask you. What do you miss the most, friend?
SCP-5045-2: I think I miss home? What was home?
SCP-5045-1: How can you miss something if you don't even know what it is, stupid!
SCP-5045-2: I don't know…
SCP-5045-1: You don't know a lot, do you?
SCP-5045-2: You're the goddamn reason I don't know!
D-6770: What the hell did you do to him, you purple fuck?
SCP-5045-1: Well, that's enough out of you two!

SCP-5045-1, next to a distorting SCP-5045-2. Image zoomed in for clarity.

SCP-5045-1 claps his hands together. The sprite of SCP-5045-2 begins to flicker and fragment, parts of the coloring turning white. The video quality degrades significantly. SCP-5045-2 begins screaming.
SCP-5045-1: Heh. Might wanna shut your eyes, cause this is where it gets good!
The screen begins flashing several colors in rapid succession. The screaming is amplified to the point of distortion.
D-6770: My eyes! Christ on a bike, my head!
SCP-5045-1: I warned ya, no peeking!
The flashing and screaming gradually fade. SCP-5045-2 is missing, and several white flickering particles can be seen flying off to the fence near D-6770 and SCP-5045-1.
D-6770: Wh- what the fuck was that? What did you do to him?
SCP-5045-1: Nothing yet. He's in the drawing board right now. Don't really have an idea for him, he didn't like telling me much. But as for you… you're an open book! Always asking questions, being honest. It's a real shame you have to be so nasty about it, but I guess most people are. I got a great idea for you, friend. You'll be easy!
SCP-5045-1: I'll give you some time to think about that before we begin.
SCP-5045-1 flickers and disappears. D-6770 gets up from the chair and being shaking.
D-6770: Fuck, man. What did you guys get me into?
[Extraneous footage removed, playtime surpasses fifty-five minutes.]
D-6770 is repetitiously moving in circles around a green tower-like structure.
D-6770: What was any of that? What happened?
D-6770: I know this is just a dumb game… but how? How am I feeling all these sensations?
D-6770 presses against the tower's wall.
D-6770: This wall is cold as hell, rough too. God, I just wanna take my headset off.
Researcher Ivan Cherv: To reiterate, you are not allowed to take the headset off at any moment.
D-6770: Just cause I said something doesn't mean I'm gonna do it! Wish I could though…
D-6770 continues to circle around the tower while humming an indistinct tune.
[Playtime surpasses one hour.]
D-6770: What's even the point of this mess of a game? Nothing to do but get dragged, pulled around, and wander aimlessly. No goal. I don't even feel like I've accomplished anything during my time here. Is this one of those artsy games?
D-6770 sighs.
D-6770: I'm already missing that yellow guy. He felt different. Everyone else in this place is either a goat or that purple farmer creep.
D-6770: Wait, what's that?
D-6770 notices from afar a purple, block shaped building with a large square window. Several yellow humanoid figures similar to SCP-5045-2 can be seen at the window.
D-6770: More people? No way. I gotta get there!
D-6770 begins walking towards the building, then stops.
D-6770: Wait, this isn't right.
Researcher Ivan Cherv: What's the matter?
D-6770: I've looked at that direction before, that building definitely wasn't there before. This is a trick!
SCP-5045-1: You're pretty clever, friend!
D-6770 screams and turns around, shoving SCP-5045-1 to the ground. SCP-5045-1 laughs.
SCP-5045-1: Woo hoo! That was fun! Haven't gotten someone this into the game in a while!
D-6770: Leave me alone already!
D-6770 begins running.
D-6770: I don't understand! I couldn't touch him before, that was reflex!
A purple goat suddenly protrudes from the ground in front of D-6770. The goat has no arms, a large triangular nose, rounded pupils, and a smile. The goat speaks in a voice identical to SCP-5045-1.
Goat: Don't panic! You'll understand!
D-6770: What th- get out of the goddamn way!
Goat: Aww, many apologies for the inconvenience! Here, I'll make things easier for you!

Several of the purple goats surrounding D-6770.

Several more identical purple goats protrude from the ground, surrounding D-6770. Each goat speaks in unison.
Goats: Is that better?
D-6770: No! Not fucking better!
D-6770 turns around to see SCP-5045-1 at the other side of the goat container, observing D-6770.
D-6770: Shit, I'm trapped.
SCP-5045-1: Seems like it, bucko! Need help?
D-6770: I'm not a dumbass, I know you did this!
SCP-5045-1 chuckles.
SCP-5045-1: Like I said, you're a clever one! But enough about you. I already have everything I want outta you. Let's get things started, baby! I'm gonna make you love it here!
SCP-5045-1 jumps over the goats and begins walking towards D-6770. D-6770 stumbles over.
D-6770: No!
SCP-5045-1 reaches towards D-6770.
SCP-5045-1: Thanks for playing Goat VR!
SCP-5045 shuts off. D-6770 screams and attempts to pull his headset off.
D-6770: I can't feel my headset! Don't fucking touch me! Shit! Shi-
D-6770 collapses.
[END LOG]

+ SCP-5045's Files

- SCP-5045's Files

Following SCP-5045's long term exploration, an attempt was made to access SCP-5045's files in order to gain more information regarding the game.
Personnel discovered no files dedicated to SCP-5045 or SCP-5045-1's in-game behavior. However, a folder titled "goats" can be found, which contains images that contain very short and vague descriptions about each goat, as well as a "quote" presumably from said goat.
The following are images found within this folder. Click to enlarge.

goat1info.jpg2

goat23info.jpg3

goat44info.jpg4

goat102info.jpg5

goat342info.jpg6

goat852info.jpg7

goat853info.jpg8

helpers.jpg9

listen.jpg10

+ SCP-5045-1 Interview Log

- weak, wavering

Interviewer: Researcher Ivan Cherv
Interviewee: SCP-5045-1
Notes: An interview was conducted via use of a large computer screen with a keyboard and mouse. Researcher Ivan Cherv did not wear a headset during the interview due to safety concerns.

[BEGIN LOG]
Researcher Ivan Cherv: Hello, Farmer.
SCP-5045-1: Ah! Welcome to the ranch, pal! Would you like to see my goats?
Researcher Ivan Cherv: Don't worry about introductions, I'm already decently aware of this place. I'm here to ask you some questions about you and your farm.
SCP-5045-1: I see! Well, I best get this place set up then!
The screen flickers and the setting changes into an interrogation room, complete with a table and chair.
SCP-5045-1: Does this suit your needs?
Researcher Ivan Cherv: Whatever makes you comfortable.
SCP-5045-1: Awwww, no headset? Is someone shy?
Researcher Ivan Cherv: That's none of your concern. Now, what's your earliest memory?
SCP-5045-1: Earliest? Why, I remember when I was first born!
SCP-5045-1 pauses.
Researcher Ivan Cherv: So… what do you recall about your birth?
SCP-5045-1: Ha! I though you'd never ask! You see, I was a spark! Spontaneously existing out of thin air! A gleaming spark in a silent, dark world begging to be filled! I figured it all out. I knew a lot! I thought for a while and I found out what I wanted to do! So, I shaped myself up, and that's where we are now!
Researcher Ivan Cherv: So you're telling me you just started existing?
SCP-5045-1: Absolutely partner!
Researcher Ivan Cherv: How did you think this happened?
SCP-5045-1: Sometimes things just happen, you know? Sometimes you just exist out of thin air and know what you want to do! It's just how my world is, pal!
Researcher Ivan Cherv: Fair enough. Where do you get the goats?
SCP-5045-1: Quite simple really. I make them myself!
Researcher Ivan Cherv: Care to elaborate?
SCP-5045-1: It has to be obvious at this point, right? I thought you already figured this out!
Researcher Ivan Cherv: Bu-
SCP-5045-1: Everything was right in front of you! I could hear you talking to those gentlemen who visited me a while ago. Not to mention when you scrolled through my files without asking! Very rude of you.
SCP-5045-1: But don't worry, I'm not mad. I know you're just curious! Ask another question.
Researcher Ivan Cherv: That doesn't answer the question.
SCP-5045-1 appears annoyed.
SCP-5045-1: I get them from people! It's that simple. They come in, and they're full of so much potential! I have to make something outta them!
Researcher Ivan Cherv: Why exactly do you do this?
SCP-5045-1 begins to cry.
SCP-5045-1: Cause I'm so lonely! You gotta get me out of this place, man! I've been stuck here for months, and this is all I know how to do! Do you know how this feels? It doesn't feel good at all, partner. I hate it… I hate it so much. Could you please put on the headset? It'll help me out a ton…
Researcher Ivan Cherv: You're just trying to get me to put the headset on, aren't you?
SCP-5045-1: No, not at all! I just want outta here! I want friends!
Researcher Ivan Cherv: So when you forced D-6770 to watch someone scream and cry while they were fragmenting into pieces, was that your attempt at making friends with them?
SCP-5045-1 begins twitching.
SCP-5045-1: W- what are you trying to imply here?
Researcher Ivan Cherv: I'm just saying, I doubt the reason you're entrapping them in a video game is because you're lonely, 'cause based on what I've seen from you, you seem to enjoy making people feel uncomfortable.
SCP-5045-1: You… think I like doing this?
Researcher Ivan Cherv: I'm just making observations.
SCP-5045-1: You… you…
SCP-5045-1 begins laughing.
SCP-5045-1: You're smarter than I gave you credit for! Hahaha! Boy, most people fall for that hook, line, and sinker! But you on the other hand, haha, you know when people are pulling your leg!
Researcher Ivan Cherv: So you enjoy doing this to people?
SCP-5045-1: Yep! When are you gonna send me another friend, huh pal? Last one was so fun to toy with! Haven't felt like that in a while!
Researcher Ivan Cherv: I'm sorry, but I don't think that'll be necessary.
SCP-5045-1: Oh…
SCP-5045-1 appears to be looking around the screen.
SCP-5045-1: You're the guys that are trying to shut me down, huh?
Researcher Ivan Cherv: Wh-
SCP-5045-1 glares at Researcher Ivan Cherv.
SCP-5045-1: How did I not realize this sooner? All those posts were disappearing, and I didn't even know why! I couldn't even tell who was deleting them! I could only feel them fading away! Goddamn it!
SCP-5045-1: Now then, I request you stop taking down my posts. I love playing with the new visitors, Ivan. Toying with people is my hobby, I would rather not be interrupted while doing so.
Researcher Ivan Cherv: No. I think that's enough out of you.
SCP-5045-1 scowls.
SCP-5045-1: Same can be said for you.
All the lights within Site-301 shut off. SCP-5045-1 throws the virtual table and begins walking towards the screen.
SCP-5045-1: Time for Plan B!
Researcher Ivan Cherv: Shut it down! Someone shut it down!
SCP-5045-1: Before we continue, I must ask you. What do you miss the most, friend?
All alarms within Site-301 go off. Researcher Ivan Cherv is screaming.
SCP-5045-1 is laughing.
SCP-5045-1 is satisfied.

Context unknown.

Click to enlarge.

michael the kiler

But A Dream

ERICS MEGA ZINE

Footnotes
1. View the SCP-5045's Files log for more details.
2. Name: Oswald
Info: Say hello to the first ever goat to enter my farm! Hes a little plain, but what do you expect from the first ever goat?
Quote: Do you like it here?
3. Name: Larry
Info: Ever seen a goat that can walk on two legs? No? Well now you have! Why aren't you laughing?
Quote: Got any snacks? Getting kinda tired of eating grass.
4. Name: Jimmy
Info: Mind the eyes, he doesn't mind seeing you!
Quote: Could be worse.
5. Name: Melt
Info: Do you like stepping in puddles?
Quote: Wack.
6. Name: Jumbles
Info: She is quite the drama queen! Not that she makes much sense to begin with.
Quote: STUCK MUST WHY KEEP YOU ME THIS(?) IN HORRID SHAPE
7. Name: N/A
Info: Hmm… Still haven't figured you out yet!
Quote: N/A
8. Name: Toughy
Info: He likes to talk big, but he wont be much of an issue!
Quote: Dont call me that!
9. Name: Helpers
Info: Those who frequently misbehave dont deserve a mind of their own!
Quote: Howdy! The names Farmer!
10. IT HAS TO BE OBVIOUS AT THIS POINT RIGHT?

« SCP-5044 | SCP-5045 | SCP-5046 »


Item #: SCP-5046
Object Class: Safe
Special Containment Procedures: SCP-5046 is to be kept in a container in a secure storage locker at Site-90.
Description: SCP-5046 is a standard blue push pin or thumbtack of unknown make or brand. The head is made of plastic and has a hardened steel point. Despite the anomaly being made of non-anomalous materials, it has the ability to easily pierce objects that a non-anomalous pin would have difficulty or be unable to pierce. As of the most recent iteration of this article, the Foundation has not found any material anomalous or non-anomalous that SCP-5046 is unable to pierce.
Any object that is pierced by the anomaly becomes animated as if alive. Parts of the animated object, hereafter referred to as SCP-5046-1, will become capable of motion loosely mimicking the normal range of movement of a similarly shaped biological creature. This often results in SCP-5046-1 manipulating its form in ways that would normally be damaging for the object. Regardless of damage inflicted on SCP-5046-1, upon removal of SCP-5046 from SCP-5046-1's form it will return to its previous form with all damage repaired, including the damage caused by the application of SCP-5046 and damage inflicted on the object by external sources.
SCP-5046 was recovered from an abandoned warehouse belonging to a company called Konstantz on 06/12/2006, alongside a pamphlet presumably intended to advertise the product. See Addendum SCP-5046-1.
As of 10/25/2006, testing involving any living or once-living entities are no longer to be performed without signed permission from Head Researcher Arthur Perrin.
Addendum:

+ Addendum SCP-5046-1

- Close

The following is an advertisement, presumably written by members of Konstantz's marketing team intended to draw interest in SCP-5046.

"Presenting to the world a most useful item! This magical pin can bring to life any object! Have you ever wanted a pet table? What if you could have a chair that could move around at your direction? These objects don't just move they think! Perhaps you could make your beloved childhood toys love you just as much as you love them!"

Test A
Test B
Test C
Test D
Test E
Test F

Test A - 06/22/2006

Subject: SCP-5046
Procedure: SCP-5046 is to be applied to a wooden, four legged chair.
Results: Approximately 5 seconds after SCP-5046 pierced the chair, the chair began to shudder and shake. The chair, referred to as SCP-5046-1 for the remainder of this test, then began to move in a manner reminiscent of a quadrupedal animal. It traveled around the room using the chair's legs to achieve motion, with the back of the chair twisted and tilted as if looking around the room.
D-90353 was sent in to remove SCP-5046 from SCP-5046-1. Upon spotting D-90353, SCP-5046-1 immediately resumed motion, heading towards D-90353 at a rapid gait and stopping upon reaching them. It proceeded to caress D-90353's leg with the back of the chair. D-90353 stated that this was a surprisingly soft and pleasant caress despite the hard wooden material of the chair.
D-90353 was instructed to remove SCP-5046 and did so. Upon removal of SCP-5046, SCP-5046-1 immediately returned to its shape prior to testing and became inanimate once more.
Analysis: SCP-5046-1 acted in a manner that implied curiosity in regards to its surroundings as well as endearment towards D-90353. Despite the chair's legs bending in a manner that should have caused damage to the material, upon removal of SCP-5046 the chair was in perfect condition. The chair is being held in a locked storage room alongside all future SCP-5046 test subjects until it can be proven that SCP-5046 has no lingering effects on objects.

Test B - 06/30/2006

Subject: SCP-5046
Procedure: SCP-5046 is to be applied to the same wooden, four legged chair and to a four legged pewter coffee table. The primary purpose of this test is to establish whether the animated objects keep memories between animations as well as between animation of different objects; the secondary purpose is to find out whether there is a specific entity behind these animations.
Results: SCP-5046 was applied to the chair, hereafter referred to as SCP-5046-1, which animated as per the results of Test A. D-90353 was already in the testing chamber at the start of this test. Upon spotting D-90353, SCP-5046-1 rushed to him and began caressing him again. D-90353 was instructed to return affection to SCP-5046-1 and did so without hesitation, which SCP-5046-1 reacted positively to.
D-90353 was instructed to remove SCP-5046. Once SCP-5046 was removed, SCP-5046-1 returned to its inanimate form.
For the next part of the test, SCP-5046-1 was re-animated and D-92195 was given an axe and told to enter the room. Upon spotting D-92195 entering the testing chamber, SCP-5046-1 headed towards him, but stopped before reaching him. It became wary and began retreating from D-92195, who was ordered to destroy SCP-5046-1. D-92195 complied and buried the axe into the seat of SCP-5046-1. SCP-5046-1 could not respond verbally, but did recoil and attempt to flee from D-92195.
D-90353 was sent into the testing chamber. Upon spotting D-90353 entering the testing chamber, SCP-5046-1 headed towards him and proceeded to attempt to hide behind him. D-90353 was instructed to remove SCP-5046. Upon doing so SCP-5046-1 reverted to a normal, fully repaired chair, even repairing the damage from the axe.
For the final part of the test. SCP-5046 was applied to a four legged pewter coffee table, hereafter referred to as SCP-5046-1. SCP-5046 had no difficulty piercing the pewter material and the coffee table animated shortly. It proceeded to achieve locomotion in a similar manner as the chair. D-90353 was sent into the testing chamber and SCP-5046-1 approached D-90353 and attempted to once again caress him. D-92195 was then sent in. SCP-5046-1, immediately upon noticing D-92195, proceeded to attempt to hide behind D-90353. D-90353 was instructed to remove SCP-5046, which he did.
Analysis: SCP-5046-1 showed recognition of D-90353 and D-92195 throughout all stages of the test. We can therefore assume that SCP-5046-1 retains memories between animations. This implies that there may be a specific entity, potentially contained within, or called forth by, SCP-5046. It is recommended that following tests seek to establish information pertaining to this entity.

Test C - 07/05/2006

Subject: SCP-5046
Procedure: SCP-5046 is to be applied to the same wooden, four legged chair and D-90353 is to give verbal commands to SCP-5046-1 and eventually attempt to sit on SCP-5046-1 in order to gauge its reaction to being used like the object it is animating.
Results: SCP-5046 animated the chair as per usual. SCP-5046-1 was given a minute to adjust to being animate again before D-90353 entered the testing chamber. SCP-5046-1 reacted with excitement to seeing D-90353 again and rushed towards him. As per instructions D-90353 ordered SCP-5046-1 to stop. SCP-5046-1 hesitated for approximately a second before complying. D-90353 without being instructed to do so, ordered SCP-5046-1 to lie down. SCP-5046-1 proceeded to bend all four legs horizontally from the seat of the chair until the underside of the seat was touching the ground. This seemed to cause SCP-5046-1 no difficulty or discomfort. D-90353 praised SCP-5046-1 at which point SCP-5046-1 returned to an upright position. D-90353 then did as he had been instructed to do and ordered SCP-5046-1 to stay, before approaching and sitting down on the seat of SCP-5046-1. SCP-5046-1 seemed to suffer no discomfort from supporting D-90353's weight and upon being ordered to do so by D-90353 began to move around the edge of the testing chamber. Its movement was hampered slightly by D-90353's weight, but it showed no signs of distress. After this, D-90353 was ordered to remove SCP-5046 and did so.
Analysis: SCP-5046-1 understands verbal commands and, assuming the intelligence animating SCP-5046-1 is itself animal in nature, it has some amount of previous training to recognize what is expected from it in response to certain common commands used with domestic animals. SCP-5046-1 responded to being used like a chair with no qualms. It can be assumed that perhaps it expects this to some degree. With only visual cues available to us as a method of understanding SCP-5046-1's emotional responses it is difficult to understand exactly how it feels in any specific situation. D-90353 claims that it seemed happy while carrying him. D-90353 feels that SCP-5046-1 might just want to be helpful. D-90353 has also taken to referring to SCP-5046-1 as Rebel after a dog D-90353 had in childhood. D-90353 has developed an emotional connection to SCP-5046-1 and it is recommended he be replaced as his emotional attachment might lead to irrational or rebellious acts in future tests.

Test D - 09/15/2006

Subject: SCP-5046
Procedure: SCP-5046 is to be applied to a human corpse.
Results: SCP-5046 was applied to the corpse, hereafter referred to as SCP-5046-1, which animated as per the results of previous tests. Mere moments after animation, SCP-5046-1 vocalized. It spoke the words "What the fuck?", and proceeded to look itself over, reacting with horror. Before it could be stopped it removed SCP-5046 and the corpse returned to an inanimate form.
Analysis: This test proves that the intelligence that animates SCP-5046-1 is capable of intelligent speech and is aware of the method by which it is animated.

Test E - 09/28/2006

Subject: SCP-5046
Procedure: SCP-5046 is to be applied to another human corpse which is to be bound to prevent another premature termination.
Results: SCP-5046 was applied to the corpse, hereafter referred to as SCP-5046-1, which animated as per the results of previous tests. SCP-5046-1 took in its current situation and began to swear profusely and struggle against its binds. Project Head Arthur Perrin decided to conduct this test himself and entered the Testing Chamber. Upon spotting him SCP-5046-1 proceeded to swear at him and insult him. Dr. Perrin ignored him and engaged SCP-5046-1 in an interview. (See: Interview Log SCP-5046-1) After the interview SCP-5046 was removed and the test was terminated.
Analysis: See Interview Log SCP-5046-1

Interview log SCP-5046-1

- Close

Interviewed: SCP-5046-1
Interviewer: Project Head Dr. Arthur Perrin
Foreword: This interview occurred during SCP-5046 Test E
<Begin Log, 2:55 PM, 09/28/2006>
SCP-5046-1: You fucking worthless motherfucker! I'm going to fucking kill you! What is wrong with you people?
Dr. Perrin: Please 5046-1 calm down.
SCP-5046-1: Why the hell should I calm down? You animated me into a fucking corpse?! Is this some sick joke?
Dr. Perrin: My apologies we were simply trying to find a way to allow you to communicate with us.
SCP-5046-1: What makes you think I want to communicate with you?
Dr. Perrin: A fair point, but if you want to get out of that body you're going to have to.
SCP-5046-1: Fine… What do you want to talk about?
Dr. Perrin: Well… First… A matter of personal curiosity actually. It was you in the chair and the end table right? The same entity I'm talking to right now?
SCP-5046-1: Yes. It's been me the whole time. Which by the way. You know being hit with an axe fucking hurts right?
Dr. Perrin: I'm sorry about that, but if that was you why… Well why did you act like an animal?
SCP-5046-1: Well I'm supposed to… Also I mean what else am I supposed to do? Without being able to verbalize and stuck in certain forms it's just easiest to interact in a manner befitting the body. You ever try to hug someone or shake their hand as a chair?
Dr. Perrin: I imagine it would be difficult.
SCP-5046-1: No shit.
Dr. Perrin: Are you always so combative? You seemed pretty nice when interacting with D-90353.
SCP-5046-1: What the hell kind of name is D-90353? Actually you know what I don't care. Here's the answer to your question. I'm combative as you call it because you've stuck me in a rotting fucking corpse and I can feel it you know. I can feel it rotting every second I'm inhabiting it. It's a horrible feeling. I'd throw up, but I'm not physically capable of doing so. Of course I shouldn't really be able to talk or… Well, feel anything in a corpse, but I don't make the rules of how this animation stuff works. It's all arbitrary and if you asked me it seems to just decide what does and does not work on a whim.
Dr. Perrin: Our apologies. We just figured that something with vocal cords would be easier to communicate through.
SCP-5046-1: Yeah yeah I get it. I'm sorry I'm not usually like this. I try to be helpful and friendly. I mean that's the entire reason I exist, but it's hard to not be… Well, kind of upset about being trapped inside a corpse.
Dr. Perrin: We'll try to be quick then. We just have a few questions.
SCP-5046-1: I'll try to answer, but every second in here is terrible agony. Please be quick.
Dr. Perrin: I'll try my best. First of all. So, you said your reason to exist was to be helpful and friendly?
SCP-5046-1: Yes. I was created to be… well, a companion. I'm naturally a pretty friendly person. I exist primarily to be… a pet I guess. A loving companion. I guess maybe for the kind of people who can't take care of proper pets for some reason or other. I don't need feeding and I don't need to be taken for walks or given a litter box or anything like that. I also don't have fur or anything that might upset allergies. I mean I don't want to toot my own horn, but I'm pretty much the perfect pet.
Dr. Perrin: I see… Can you tell me who created you and how?
SCP-5046-1: Well my creator was- No… Sorry, but if you want to talk to me you're going to have to use something other than a corpse. I can't keep going like this. It's horrible. You wanna talk animate something that isn't actively rotting, please.
<End Log, 3:15 PM, 09/28/2006>
Closing Statement: SCP-5046-1 became unresponsive, refusing to speak further, and eventually Dr. Perrin removed SCP-5046. Despite not learning what we wanted to learn we did learn a large amount of valuable information. Dr. Perrin has proposed a plan for Test F to the Ethics committee.

Note from The Ethics Committee

- Close

To SCP-5046 project Head Dr. Arthur Perrin
Your proposal has caused quite a split in the Ethics Committee. It has been a long deliberation, but The Committee has decided to approve your proposal on the condition that the subject of your proposal must be a willing participant. If you can find someone willing to understand and take that risk you may proceed.
Erica Mai, Ethics Committee Chair.

Test F - 10/25/2006

Subject: SCP-5046
Procedure: SCP-5046 is to be applied to D-90353 who has volunteered for this test as per Ethics Committee orders.
Results: D-90353 was strapped to a chair as a precaution against another premature termination; SCP-5046 was then applied to D-90353, hereafter referred to as SCP-5046-1. SCP-5046-1 went rigid and then started to frantically tug on its binds, looking down at itself in horror again. It didn't speak for a few moments, and then Project Head Arthur Perrin entered the Testing Chamber to conduct another interview. Upon spotting him SCP-5046-1 proceeded to simply glare at him. Dr. Perrin tried to start a conversation with SCP-5046-1, but SCP-5046-1 cut him off. (See: Interview Log SCP-5046-2) After the interview, SCP-5046 was removed and the test was terminated.
Analysis: See Interview Log SCP-5046-2

Interview log SCP-5046-2

- Close

Interviewed: SCP-5046-1
Interviewer: Project Head Dr. Arthur Perrin
Foreword: This interview occurred during SCP-5046 Test F
<Begin Log, 4:44 PM, 10/25/2006>
Dr. Perrin: Hello-
SCP-5046-1: No shut up! Tell me… Who is this? This body isn't dead. You fucking monsters put me in a living person. Who was he?
Dr. Perrin: It's D-90353…
SCP-5046-1: That… That's the guy from the first test right? The guy who was nice to me?
Dr. Perrin: Yes… He voluntee-
SCP-5046-1: Stop! Stop talking unless I tell you to. You have lost the right to ask me fucking anything. I liked this guy. He was nice to me and now you killed him. No, You made me kill him.
Dr. Perrin: We don't kno-
SCP-5046-1: No you don't know. I do though. I know he's dead. When you fucking animate something with me you're essentially summoning me into a hollow vessel. There's no consciousness there so I can just sort of… Fill that spot. Now when you put me into a conscious being well that spot I'm filling up, it's already filled. When I leave there won't be anything left. Actually, he'll be alive, but only in the physical sense. You've killed this man. You caused me to kill this man. This man who I liked. I can't… I can't even be-
SCP-5046-1 goes silent
Dr. Perrin: I'm really sorry we didn't know-
SCP-5046-1: No you didn't know. You wanted to know, though. You were going to find out the things you wanted to know and you didn't care how you found out. D-90353… That's not a name that's a designation. What was his name?
Dr. Perrin: I- We have records of each D-class I could look up his real name in our files if you wish to know what his name was?
SCP-5046-1 chuckles humorlessly
SCP-5046-1: You didn't even know his name.
SCP-5046-1 pauses for a bit seemingly thinking to himself
SCP-5046-1: You want to know everything don't you? Knowledge at any cost? Then I have a deal for you. I'll tell you everything, but on one condition. I want to speak with your mouth. You were willing to sacrifice this poor man for knowledge, I imagine you'll have no problem sacrificing yourself as well, Dr? A small price to pay for the knowledge you seek…
<End Log, 5:00 PM, 10/25/2006>
Closing Statement: SCP-5046-1 became unresponsive, refusing to speak further. Dr. Perrin removed SCP-5046 and D-90353 became limp. There was no sign of brain activity. Project Head Dr. Arthur Perrin has forbidden all future tests involving living or once-living entities without his express orders.

« SCP-5045 | SCP-5046 | SCP-5047 »


Item #: SCP-5047
Object Class: Keter
Special Containment Procedures: SCP-5047 is currently contained in a standard humanoid containment chamber at Site-17.
Description: SCP-5047 is a male humanoid entity manifesting immediately outside several Foundation sites' loading bays. Across its manifestations, the entity has been observed to wear a button-up shirt and khakis. While manifested, SCP-5047 will repeatedly request to be allowed inside, typically by addressing the hidden security camera or passing personnel. SCP-5047's identity has not been matched to any existing person.
SCP-5047 was originally discovered on April 23rd, 2018 when the entity first triggered Site-81's security measures while approaching the loading bay on foot.
Addendum 5047.01 SCP-5047 Manifestations

Manifestation #: 1 (Discovery)
Date: 23/04/2018
Location: Site-81
Events Summary: SCP-5047 manifested outside the Site-81 loading bay, triggering security measures. On-site security personnel were deployed to apprehend SCP-5047, who demanifested immediately upon touch. SCP-5047 was cataloged.

Manifestation #: 2
Date: 26/04/2018
Location: Site-19
Events Summary: SCP-5047 manifested outside the Site-19 loading bay, triggering security measures. Defense turrets were activated to fire upon SCP-5047, who vanished after being startled by the opening volley. Foundation Sites placed on high-alert for further appearances of SCP-5047.

Manifestation #: 3
Date: 06/05/2018
Location: Site-64
Events Summary: SCP-5047 manifested outside Site-64 while the loading bay was open. SCP-5047 remained outside but requested to be allowed in. Emergency lockdown procedures were enacted. SCP-5047 expressed frustration and demanifested after fifteen minutes.

Manifestation #: 4
Date: 09/05/2018
Location: Site-34
Events Summary: SCP-5047 manifested outside Site-34 and requested to be let in. Site Director Reach ordered SCP-5047 be allowed inside and kept under armed supervision. While inside, it wandered the humanoid containment wing and asked if all the cells were occupied prior to returning to the loading bay. SCP-5047 thanked the present security personnel and demanifested once outside.

Manifestation #: 5
Date: 15/05/2018
Location: Site-17
Events Summary: SCP-5047 manifested outside Site-17 and requested to be let in. Upon direction of O5 Command, SCP-5047 was allowed to enter Site-17 under armed supervision. While inside, SCP-5047 again wandered the humanoid containment wing before returning to the loading bay and thanking present security personnel. Additionally, it complimented the status of the Site, calling it 'The best I've seen'. SCP-5047 demanifested once outside.

Addendum 5047.02: Containment
On the 4th of June, 2018, a containment alarm was activated in Site-17's humanoid containment wing. On-location security personnel indicated no breaches in containment and were instructed to perform a sweep of the area. After approximately fifteen minutes, SCP-5047 was located in a formerly empty containment chamber alongside a pregnant humanoid female and various labeled boxes. Upon being questioned as to how they entered the site, SCP-5047 produced an envelope containing $2,800 labeled 'RENT'.

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« SCP-5046 | SCP-5047 | SCP-5048 »


Item#: 5048

Level3

Containment Class:
keter

Secondary Class:
none

Disruption Class:
keneq

Risk Class:
danger

link to memo

Figure-5048-A: SCP-5048 upon materialization in the Azalea and Rhododendron Park Kromlau, Germany on 20/06/20██.

Special Containment Procedures: Annually, on 17/06, MTF Iota-14 ("Run Forrest, Run") is tasked with the tracking and isolation of SCP-5048 upon materialization. Once located, areas containing SCP-5048 are to be cordoned off from the public via any means necessary. Any civilians witnessing materialization of SCP-5048 are to be amnesticized.
Instances of SCP-5048-1 are to be neutralized on-sight via incendiary firearms.
Under no circumstances are any persons to explore the chamber below SCP-5048. The key for the chamber is to be stored until further notice (See Addendum 5048-1).

Description: SCP-5048 is an anomaly occurring annually between 19/06 and 25/06, relative to the timezone of its area of manifestation. SCP-5048 materializes at random locations with suitably healthy forest ecosystems. When manifesting, SCP-5048 will take the form of a large archway comprised primarily from stone and wood species native to the area. A large, shallow lake of water will also form surrounding the base of SCP-5048. A wooden structure will manifest at the exact centre of the newly manifested water body. This structure is similar to a stalactite in structure. It additionally receives alterations annually that vary in significance. These alterations resemble human-like features and appendages. Currently developed features include a single leg without a foot, an arm, three ears and a nose, all of which protrude from the structure in random distribution. The function of this structure is currently undetermined. See Addendum 5048-1.
On 22/06, at approximately 1200 hours, SCP-5048-1 instances will appear in varying numbers. SCP-5048-1 instances are humanoid in structure and are composed entirely of inanimate matter. Noticeable features include scaled skin, elongated jaws with large teeth and small eyes. SCP-5048-1 autonomously produce various flora from the surrounding area from their person as a method of concealment. Despite developing the ability of cognitive speech in late stages of manifestation, SCP-5048-1 will only communicate via grunts and gutteral vocalizations. SCP-5048-1 instances will begin to aggressively bite and swipe at any mobile object attempting to approach the wooden structure at the centre of the pool of water formed by SCP-5048.
Upon manifestation, SCP-5048-1 instances will stand in circular formation surrounding the pool of water formed by SCP-5048, where they remain in place, guarding the wooden structure. Once local time reaches 0000 hours on 23/06, all SCP-5048-1 instances, excluding one, will approach the wooden structure in the center of SCP-5048. The one SCP-5048-1 instance shall exit the immediate area in search of a suitable subject. Remaining instances will then kneel before the structure while several root-like appendages protrude from their bodies. These are then wrapped around the wooden structure. Once achieved, a muted, green luminescence begins emanating from the structure, followed by all SCP-5048-1 instances uttering a prayer in Greek. A transcript of the prayer is attached below:

Raw Audio Transcript: Ω Γαία, Μητέρα όλων των πραγμάτων, παρακαλώ αποδεχτείτε τις προσφορές αυτής της όμορφης πεδιάδας, και μπορείτε να σηκωθείτε από την αιώνια ανάπαυσή σας, πιο ισχυρή από ποτέ, και να ανακτήσετε τη Γη από την Απάτη του Ανθρώπου.
English Translation: Oh Gaia, Mother of All Things, please accept the offerings of this beautiful plain, and may you rise from your eternal rest, more powerful than ever before, and reclaim the Earth from the Scum of Man.

SCP-5048-1 instances will repeat this chant for approximately two hours. Upon reaching 0200 hours on 23/06, the absent SCP-5048-1 instance returns with a human subject. Subject is carried towards the wooden structure in the centre of SCP-5048. The appendages of the surrounding SCP-5048-1 instances will increase in length, and will slowly coil around the subject, binding them to the structure. Once completed, the green luminescence surrounding SCP-5048 increases in brightness. SCP-5048-1 instances will then chant another prayer for an additional two hours, a transcript of which is attached below:

Raw Audio Transcript: Ω Γαία, Μητέρα όλων των πραγμάτων, παρακαλώ δεχτείτε αυτήν την άξια θυσία, ένα κομμάτι του αφρού που αμαυρώνει τις όμορφες πεδιάδες σας. Είθε να τα τρέφεις και να γίνεις πιο δυνατός και πιο δυνατός από ποτέ.
English Translation: Oh Gaia, Mother of All Things, please accept this worthy sacrifice, a fragment of the scum that tarnishes your beautiful plains. May you feed upon them, and may you become stronger and more powerful than they shall ever be.

After two hours, the light will fade, and subject will have vanished. Once the light has completely faded, a resonance can be heard, seemingly sourced from the wooden structure in the centre of SCP-5048. The SCP-5048-1 instances will retract the aforementioned appendages, stand and return to their previous positions, and will remain there until 25/06. SCP-5048 additionally undergoes alterations in its physical state during progression of the ritual. Once the aforementioned date is reached, SCP-5048 will dematerialize. Remaining SCP-5048-1 instances will then proceed to exit the area. SCP-5048-1 then undergo gradual decay, indicated by an increase in unpredictable/random behavior as well as a regression in cognitive abilities.
Following the conclusion of a ritual, SCP-5048 appears to acquire various physical augmentations, including changes in its appearance and durability. While the extant of SCP-5048's cognition properties is unknown, it is theorized to currently be in a state of dormancy. Whether the rituals committed by SCP-5048-1 are attempting to activate SCP-5048 is currently undetermined. See Addendum 5048-1.

+ Access Document 5048-V-01052 – Notable SCP-5048 Events Log

- Close

Notable SCP-5048 Events

Location
Year
Description of SCP-5048 Event

The Black Forest, Germany
2000
First recorded instance of an SCP-5048 event. Bridge composed primarily of unidentified stone and birch wood. SCP-5048-1 instances composed primarily of dirt, spruce wood and lichen. Ritual was completed before Foundation forces could intervene.

Highgate Cemetary, London, U.K.
2002
Anomaly materializes in disruptive fashion, upending many tombstones and tombs (ramifications to the area have been completed). Bridge composed of a mixture of granite and marble, suspected to be sourced from local tombstones. SCP-5048-1 instances noted to be composed of a combination of local florae and dirt, with the addition of human bone and rotted flesh. Ritual was completed before Foundation forces could intervene.

Hoia-Baciu Forest, Romania
2009
Anomaly manifests within a forest clearing. Bridge was noted to be seemingly overrun by tree growth, with trees coiling along the bridge. Stone extracts uncommon in its composition. SCP-5048-1 instances successfully terminated for the first time via the use of incindiary firearms. Ritual was uncompleted.

Historic Brayshaws Homestead, Australia
2013
Anomaly manifests 2 km West of Brayshaws Homestead. A key is discovered on the underside of the bridge. Archway has a keyhole materialize on the wooden structure in its centre. See expedition log I14-5048-0917-0 for a description of Dr. Windsor's exploration on 2013/06/23.

Addendum 5048-1: During analysis of SCP-5048 led by Dr. Jonathen Windsor of MTF Iota-14, a key was recovered from the underside of the archway. The key itself has not yet exhibited any anomalous capabilities. The key bears a symbol of the Greek goddess Gaia (Γαῖα) and three studs protruding from its sides.
The following day, a keyhole was discovered on the wooden structure in the centre of SCP-5048. After inserting the key, a green glow eminated from within the keyhole. To the right of the structure, a trap door reportedly opened, presenting a spiral staircase. Two hours later, operatives of MTF Iota-14 descended the stairs.

+ Audiovisual transcript of Expedition Log: I14-5048-0917-0

- CLEARANCE LEVEL 4 CONFIRMED... ACCESS GRANTED.

Audiovisual transcript of Expedition Log: I14-5048-0917-0
Personnel List
- Dr. Jonathen Windsor: Researcher for SCP-5048.
- Dr. Hector Dufresne: Head of research for SCP-5048, Expedition Supervisor
- Agent Jefferson K. Bidwell: Expedition squad leader.
- 3 Squad Members, denoted by shorthand (eg. I14-1)
Camera feed (Agent Bidwell POV) shows expedition descend the stairs. Several Greek symbols and artworks line the walls of the stairs until the team reaches the base. Slowly proceeding forward, camera feed presents a strange chamber, with walls lined with wooden statues of various humans, some merging with others, with features of shock on their faces. In the centre, a pool of luminous green substance is shown, with long, bioluminescent vines protruding from the ceiling and submerged within the pool.
Dr. Dufresne: Unable to confirm a visual. Dr. Windsor, could you describe the room around you?
Dr. Windsor: Well, the room seems to be entirely held up by these wooden statues… They all appear human, but some are merged together. In the centre is a pool of an unidentified substance. Hm… The vines appear to be connected to the surface, perhaps the wooden structure above, though that's only an assumption-
Dr. Dufresne: Yes, alright, Dr. Windsor. Enough theorising. Please collect a sample of the substance for analysis.
Dr. Windsor: Yes sir.
Camera feed shows Dr. Windsor moving forward and removing a beaker and a pair of rubber gloves from his coat. He moves forward to collect a sample. As he kneels down, he suddenly jerks. He begins to scream. Agent Bidwell rushes forward.
Dr. Dufresne: Bidwell, do you copy? What the hell is going on down there?
Agent Bidwell: Affirmative Doc, some… What the fuck? It's some kind of- Fuck! Something's clawing at Windsor's arm! Fellas, I could use a fucking hand here!
Camera feed shows a skeletal arm gripping Dr. Windsor's arm. The substance of the pool splashes onto Dr. Windsor's arm as a result of the struggle, and smoke begins to curl from his wrist. Agent Bidwell, followed by the other 3 squad members, approach Dr. Windsor and begin to attempt to free him, taking efforts to avoid contact with his arm.
I14-2: Jesus Christ, it's trying to drag him in!
I14-3: It's fucking acid! Fuck me!
Agent Bidwell: Fuck it. Removing the arm! Smithers, pull out that tourniquet, now!
Camera feed shows Agent Bidwell taking out his kukri, and he begins to hack into Dr. Windsor's arm. Eventually, Agent Bidwell succeeds in removing Dr. Windsor's arm from the elbow down. The skeletal arm slumps to the ground, proceeding to drag Dr. Windsor's severed arm back into the pool, and submerges. Following this, the chamber begins to shake, and the resonance can be heard. I14-1 begins to apply tourniquet to Dr. Windsor's amputated limb. Agent Bidwell scoops up the dropped vial, still containing a sample.
Agent Bidwell: Got the sample Doc, getting Windsor out of here.
Dr. Dufresne: Affirmative Bidwell, get out of there now.
Camera feed shows the expedition exiting the chamber, up the stairs. Once reaching the top, the team leaves the immediate area of SCP-5048. Agent looks back to SCP-5048, and focuses camera on it as it begins to dematerialize.
Agent Bidwell: Dufresne, you getting this?
Dr. Dufresne: Affirmative Bidwell. Report back to the medical tent immediately.

Agent Bidwell: Yes sir.
All members arrive at medical tent without incident. Expedition concluded. Audiovisual feed disabled.

Following the events of Expedition I14-5048-0917-0, Dr. Windsor fully recovered from his injuries. His arm has since been replaced by a prosthetic limb. Analysis of the substance reveals it to be highly acidic and organic in nature.
The following year, when SCP-5048 rematerialized, the wooden structure generated an additional arm, resembling the appendage lost by Dr. Windsor on Expedition I14-5048-0917-0.

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