SCP-3744 prior to containment. Faces of non-anomalous civilians have been redacted.

Item #: SCP-3744
Object Class: Euclid
Special Containment Procedures: SCP-3744 is to be housed within a standard humanoid containment unit in Site-88. The containment unit is to be monitored via standard CCTV surveillance. Any changes in its behavior are to be noted and reported immediately. A Scranton Reality Anchor (SRA) is to be active within the containment unit at all times, and should maintain a Hume level of 80 except when SCP-3744 is utilizing its socialization privileges.
SCP-3744 may engage in supervised socialization for no longer than five hours weekly. During this time, four D-Class personnel with knowledge of table-top roleplaying games should engage SCP-3744 in a session of "Dungeons and Dragons". In order to allow for study of SCP-3744's abilities, the SRA present in its containment chamber may be lowered to Hume level 10. All sessions should be supervised electronically via security camera footage. Personnel are encouraged to remain in character and to maintain an amicable relationship with SCP-3744. Socialization privileges may be revoked if SCP-3744 ceases compliance with Foundation testing.
EDIT: Foundation policy regarding SCP-3744's "Dungeons and Dragons" sessions has been revised post Incident 3744-01. During future sessions, a Scranton Reality Anchor with Hume level 40 is required. Additionally, all participants in future campaigns must be pre-approved C-Class Personnel.
Description: SCP-3744 is a twenty-three (23) year old human male who weighs 76 kilograms and stands at a height of 1.8 meters. During sessions of the table-top roleplaying game "Dungeons and Dragons", SCP-3744 exhibits Class IV reality bending abilities, which it typically utilizes for the purpose of increasing the game's realism. These abilities include being able to expand or contract the inner dimensions of an enclosed space1, manifesting objects and living entities, and imparting anomalous properties to subjects within its effective range. This range is limited to the enclosed space it inhabits. It is unable to use its abilities while outdoors.
Outside of a "Dungeons and Dragons" setting, SCP-3744 has not yet demonstrated any anomalous abilities of significance. It has thus far demonstrated full cooperation with Foundation personnel.
On 06/24/2015, SCP-3744 was taken into custody by local police enforcement in Lake Geneva, Wisconsin as the result of a 911 call made by Andy M███████, SCP-3744's older brother, who asserted that he had been attacked by SCP-3744 and feared further physical violence to his person. M███████ additionally made claims regarding SCP-3744's anomalous abilities. Foundation agents were subsequently dispatched to investigate and recovery of SCP-3744 took place without incident.

[+] Excerpt from Interview-3744-02

[-] Close Excerpt from Interview-3744-02

Interviewer: Researcher Mercer
Interviewed: SCP-3744
Foreword: The following excerpt was taken from a series of interviews conducted shortly after SCP-3744 was brought into Foundation custody.

<Begin Log>
Mercer: Hello, SCP-3744. I'm Researcher Mercer. I understand you've spoken with some of my colleagues already? Thank you again for your cooperation with us in this matter.Mercer: Let's start with talking about your anomalous abilities, if it's okay with you. When did you first discover them?Mercer: You're referring to your older brother, Mr. Andy M███████? The same brother who made the 911 call which brought you to our attention?
[SCP-3744 flinches.]Mercer: We'll come back to that later. Tell me about "Dungeons and Dragons". How is it related to the discovery of your abilities?Mercer: Is that so?Mercer: You said earlier that you've only used your abilities in a tabletop RPG settings. Is that correct?Mercer: Why didn't you use your abilities outside of the games?Mercer: Your brother didn't approve?Mercer: Your brother means a lot to you.[A long pause. Researcher Mercer remains silent.]Mercer: Why did your brother make that 911 call, SCP-3744?Mercer: He survived, though.
[SCP-3744 looks down at his hands.][SCP-3744 trails off. After a brief silence, Researcher Mercer gestures for him to continue.]Mercer: I see.Mercer: SCP-3744…<End Log>

Addendum 3744.1: Incident 3744-01
SES-3744-01 is the designation for the initial series of "Dungeons and Dragons" game sessions moderated by SCP-3744. The other participants in SES-3744-01 were D-3744-1 (as a Barbarian), D-3744-2 (as a Druid), D-3744-3 (as a Paladin) and D-3744-4 (as a Cleric). SCP-3744 appeared uncomfortable with the level of violence and general behavior that D-3744-1 and D-3744-3 demonstrated throughout the campaign.
Incident 3744-01 took place on 12/01/2015, immediately following SES-3744-01-015. The relevant section of SES-3744-01-015 has been excerpted below.

[+] Excerpt from SES-3744-01-015 Transcript

[-] Close SES-3744-01-015 Transcript

SES-3744-01-015 Video Log
Date: 12/01/2015
Participants: D-3744-1, D-3744-2, D-3744-3, D-3744-4 (as Player Characters); SCP-3744 (as Dungeon Master)
Foreword: SCP-3744 had tasked the players with escorting a humanoid child entity serving as a Non-Player Character (NPC-3744-18) to a city via boat.

<Begin Log>
[Dressed in character-appropriate costumes, D-3744-1, D-3744-2, D-3744-3 and D-3744-4 board a ship. NPC-3744-18 accompanies them. It appears to be struggling to keep up with the pace of the four D-Class Personnel, due to its short stature. While SCP-3744 does not appear to be physically present, its voice remains audible.]D-3744-1: Okay, so… do we just sit around and wait for us to get there?D-3744-3: Jesus fuck, I thought this was supposed to be exciting.[D-3744-3 and SCP-3744 argue back and forth briefly, before SCP-3744 finally relents. D-3744-1 and D-3744-3 amuse themselves by drinking copious amounts of rum and initiating a gambling session with D-3744-2, in which they utilize intimidation tactics to coerce D-3744-2 into giving up valuable gear. D-3744-4 disappears below deck and re-emerges with a novel, which he begins to read. NPC-3744-18 huddles against the ship's mast, appearing terrified.]D-3744-4: (glancing up from his book) Uh… guys. Something's happening.
D-3744-1: The fuck?
D-3744-3: (giving D-3744-2 a meaningful look) Well? Go check out the side.
[D-3744-2 tentatively approaches the side of the boat. An enormous tentacle rises from the water and strikes him across the chest, knocking him several feet away.]
D-3744-1: Holy shit! Kill it!
[The other Player Characters scramble to their feet, readying their weapons. D-3744-1 produces a longsword and slices at the appendage. It rears back and slips back into the water.]
D-3744-4: There's no way in hell that that actually worked.
[The seas begin to rumble, and an aquatic entity resembling a giant octopus emerges from the ocean, sending a shower of salt water onto the boat. It lashes out with one tentacle, striking D-3744-1 and sending him flying off the boat. It then catches him in mid-air with another tentacle and dangles him above its gaping mouth.]
Aquatic Entity: (in a deep, rumbling voice) Bring me a meal… and perhaps I shall spare his life.
[D-3744-2, D-3744-3, D-3744-4, and NPC-3744-18 regroup to discuss what they should do. As the conversation progresses, D-3744-3's dissatisfaction with the conversation's direction grows increasingly apparent.]
D-3744-4: Calm down, man. There's no way it wants that. Look, it's obvious what we're meant to do. Let's just give the squid our rations and—
D-3744-3: Don't be such a goddamn coward. It's not even a real kid, okay?
[D-3744-3 grabs NPC-3744-18 by the wrist. The entity shrieks and begins sobbing.]
NPC-3744-18: No! Please, please, let me go, I'll do anything, my father can pay you, I—[Ignoring NPC-3744-18's screams and the horrified reactions of D-3744-2 and D-3744-4, D-3744-3 physically drags NPC-3744-18 to the edge of the ship, and shoves it into the water. It flails in mid-air briefly before hitting the water with a splash. After a few seconds, NPC-3744-18 resurfaces, flailing about in the water and screaming.]
D-3744-2: (softly) He's drowning…
[Abruptly, all non-player characters and components of the setting go unnaturally still. The only sound audible is SCP-3744's rapid breathing, as it begins to hyperventilate.][Movement resumes. The sea begins to churn furiously, causing the boat to rock precariously from side to side and throwing the D-3744-2, D-3744-3 and D-3744-4 across the deck. The aquatic entity vanishes, sending D-3744-1 plummeting into the sea. NPC-3744-18 begins screaming once more. A few seconds later, the water turns blood red and abruptly fills with thousands of gasping, thrashing bodies, flickering in and out of existence. The sky above blinks out of existence and then returns as a hanging canopy of damp, salt-encrusted hair.]
[D-3744-4 is the only D-Class Personnel still visible on the video feed. He hangs precariously to the starboard side of the ship, soaking wet and half-entangled in hair.]
D-3744-4: Oh god oh god make it stop make it stop—
[The entire setting abruptly vanishes, with the containment unit reappearing with its original dimensions. The four D Class Personnel are clustered together on one end of the unit, all apparently unconscious except for D-3744-4, who is on his knees. SCP-3744 is at the other end, breathing heavily. Pale-faced, D-3744-4 stretches out a hand towards SCP-3744.]
D-3744-4: That was— Jesus Christ, man, I don't— are you okay?[SCP-3744 crouches to the ground and curls up in fetal position with its head in its knees. It is unresponsive to any further questioning.]
<End Log>

Subsequently, new policies were put in place regarding further "Dungeons and Dragons" sessions, including a higher Hume level setting for the Scranton Reality Anchor in SCP-3744's chambers and stricter regulations regarding participants in future campaigns.

Footnotes
1. Changes to a space's internal dimensions do not affect its external dimensions.

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